Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 10:01:31 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (487) 487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2392 Bonus ------- None Cogmind --------- Core Integrity 418/550 Matter 210/300 Energy 325/325 System Corruption 0% Temperature Warning (392) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Gauss Rifle > --- INVENTORY (10) --- Weight Redist. System Advanced Targeting Computer Tractor Beam Thief Drone Bay Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Gauss Rifle > --- INVENTORY -------- Weight Redist. System Advanced Targeting Computer Tractor Beam Thief Drone Bay Particle Gun Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 32 | 6 10 1 4 11 Power 5 | 1 1 . 1 2 Engine 4 | 1 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 4 . 3 3 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 7 | . 4 . 3 . Utility 7 | 1 3 . . 3 Device 4 | . 3 . . 1 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 1 . 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . 1 6 Power 1 | . . . . 1 Propulsion 6 | . 1 . 1 4 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 4 | . 1 . 1 4 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 8 6 7 Power . | . 1 1 . . Propulsion 1 | . 1 3 . . Utility 2 | . . 1 2 3 Weapon 2 | 1 1 2 2 2 Tool/Special . | . . . . . Unused Backups 6 | . 1 2 . 3 Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 90 100 88 78 Engine 11 | . 14 14 11 9 Leg 2 | . . . . 6 Wheel 2 | . 7 . . . Flight 27 | . 19 28 42 19 Device 7 | . 9 14 1 6 Storage 10 | . 11 14 11 9 Processor 1 | . . . . 6 Energy Gun 1 | . . . . 4 Ballistic Gun 21 | . 27 28 22 13 Peak Build Rating 24 | 6 8 9 11 24 Average Rating 10 | 4 7 8 9 16 On Entrance 6 | . 6 8 9 9 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 30 | 10 10 10 10 30 Greatest Support 35 | 26 26 14 18 35 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 7 8 8 9 Most Carried 10 | 5 8 8 8 10 Average Carried 6 | 2 5 7 6 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 8 8 8 5 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Sprinter 27% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 588 | 195 232 30 51 80 Remotely 141 | . 141 . . . Salvage Created 676 | . 185 93 126 272 Parts 51 | . 21 8 7 15 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 6 3 2 5 Guns 16 | . 6 3 2 5 Classes Destroyed 7 | . 4 1 1 1 Hauler 2 | . 1 . . 1 Recycler 1 | . . 1 . . Watcher 2 | . 1 . 1 . Swarmer 8 | . 5 3 . . Grunt 4 | . 1 . . 3 Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 3 4 1 3 Combat Bots Only 3 | . 2 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 132 | . 31 14 20 67 Missed 34 | . 8 4 9 13 Hits 98 | . 23 10 11 54 Projectile 98 | . 23 10 11 54 Critical Strikes 3 | . . . 2 1 Damage Taken 1158 | . 190 81 160 727 Core 216 | . 25 33 26 132 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 76 93 . Volleys Fired 79 | . 26 10 12 31 Largest 2 | . 2 2 2 2 Hottest 93 | . 40 40 40 93 Shots Fired 157 | . 52 20 24 61 Gun 157 | . 52 20 24 61 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 138 | . 52 20 24 42 Thermal 19 | . . . . 19 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 5 4 16 10 Robot Miss Streak 8 | . 8 4 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 96 | . 26 10 20 40 Core Hits 47 | . 15 6 8 18 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1000 | . 217 72 154 557 Guns 1000 | . 217 72 154 557 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 772 | . 217 72 154 329 Thermal 228 | . . . . 228 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . 14 8 38 468 Average Temperature 95 | . 4 4 11 201 Received Heat Transfer 318 | . 12 . 72 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 518 | . . . . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | . 92 66 45 51 Initial 31 | . . 31 21 8 Average 18 | . 27 25 20 9 Influence Increases 484 | . 169 75 97 143 Destroy 0b10 Robot/C 320 | . 120 60 40 100 Destroy 0b10 Robot/NC 25 | . 10 5 5 5 Destroy Leader 78 | . 24 10 22 22 Destroy Structure 1 | . . . . 1 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 443 | . 87 101 133 122 Entered New Map 98 | . . 51 35 12 Time Decay 305 | . 77 50 98 80 Lost Part 40 | . 10 . . 30 Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 10 3 5 11 Peak Tracking Total 6 | . 4 3 3 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . 2 1 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 4 1 1 Successful 5 | . . 3 1 1 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 3 . 1 Record 1 | . . . . 1 Open Door 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 174 | . . . . 174 Sensors 174 | . . . . 174 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 826 | 44 233 106 205 238 Spaces Moved 923 | 38 262 195 241 187 Core 9 | 9 . . . . Treads . | . . . . . Legs 17 | . . . . 17 Wheels 84 | 29 55 . . . Hover . | . . . . . Flight 813 | . 207 195 241 170 Fastest Speed 31 | 50 37 37 31 31 Average Speed 43 | 80 48 37 31 53 Slowest Speed 440 | 90 90 37 34 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 1 . 3 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 49 46 20 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1209 | 51 328 214 347 269 Wait 130 | . 10 4 89 27 Move 911 | 37 259 194 234 187 Hop 4 | . 1 . 3 . Pick Up 30 | 8 11 2 3 6 Fast Attach 6 | . 3 . . 3 Attach 18 | 6 4 . 3 5 Detach 2 | . 1 . 1 . Swap 11 | . 5 1 1 4 Drop 18 | . 8 3 1 6 Fire 79 | . 26 10 12 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered Mines 289 | -10/Mines | Found the Drone Emporium 292 | -10/Mines | Found Prototype Device 377 | -10/Mines | Discovered new exit (range 9) 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Propulsion x2 588 | -9/Materials | Discovered new exit (range 5) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 749 | -8/Materials | Lost 4 parts (1p3n) 827 | -8/Materials | Self-destructed Last Messages --------------- 00765_ Dropped Lgt. Assault Rifle. 00766_ Dropped Flight Unit. 00768_ Dropped Lgt. Assault Rifle. 00768_ Acquired 39 matter. 00792_ U-05 Engineer builds a Door. 00794_ Slug penetrates G-47 Trooper. 00800_ G-47 Trooper destroyed. 00800_ Slug penetrates Door. 00800_ Critical hit (Burn: +37). 00803_ Slug penetrates G-47 Trooper. 00806_ G-47 Trooper destroyed. 00810_ Slug penetrates Wall. 00815_ Imp. Sensor Array destroyed. 00816_ Slug penetrates Wall. 00818_ Heat Sink melted. 00818_ Y-45 Defender destroyed. 00819_ Slug penetrates Wall. 00819_ Carbon-fiber Leg destroyed. 00820_ Wall collapses. 00822_ Slug penetrates Wall. 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" ##?????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????[[! #??????????????????????? | | ??????????????????????[[!????????????????????????? | | ??????????????????????[[!????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????##/????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltLobotomyJoltstriker Manual? 0 Play Time 00:13:04 Cumulative 50.1 hours Start 2026.08.22 @ 09:51:19 End 2026.08.22 @ 10:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f14d42b-a54d-4131-a394-211036b2d605