Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 18:09:30 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1295) 1295 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3480 Bonus ------- None Cogmind --------- Core Integrity 459/550 Matter 261/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Hammer > --- INVENTORY (15) --- Improved Ion Engine Compact Wheel Heat Sink Medium Matter Pod (100) Heavy Armor Plating Insulated Plating System Shield Long-range Tractor Beam Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Light Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Compact Wheel Heat Sink Medium Matter Pod Improved Sensor Array Heavy Armor Plating Shock Rifle Rocket Launcher Rocket Launcher Datajack Mining Laser [Rating: 22] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 56 | 6 1 9 25 15 Power 9 | 1 1 2 3 2 Engine 7 | 1 1 1 2 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 19 | 2 . 5 12 . Treads 2 | 2 . . . . Leg 12 | . . . 12 . Wheel 5 | . . 5 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 1 2 6 Device 4 | . . . 2 2 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 18 | 2 . 1 8 7 Energy Gun 7 | . . . 7 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 1 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 11 1 Power 3 | . . 1 2 . Propulsion 7 | . . . 6 1 Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 8 | . . 1 8 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 77 93 95 Engine 6 | . 14 10 1 9 Core 4 | . . . 9 . Treads 7 | . 28 18 . . Leg 14 | . . . 14 35 Wheel 14 | . . 14 25 . Device 6 | . . . 10 9 Storage 10 | . 14 11 11 9 Processor 1 | . . . . 4 Protection 2 | . . . . 9 Energy Gun 3 | . . . 7 1 Ballistic Gun 17 | . 28 22 13 14 Naked Turns . | . . . . . Heaviest Build 40 | 12 14 31 33 40 Greatest Support 46 | 40 40 46 46 40 Greatest Overweight (x) 10 | . . . 10 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 13 | 3 4 7 9 13 Average Carried 6 | 1 2 3 7 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 11 | 2 3 7 6 11 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1536 | 250 132 367 534 253 Remotely 310 | . . . 310 . Salvage Created 1889 | . 197 486 876 330 Parts 129 | . 13 40 54 22 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . . 5 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 5 13 20 2 Guns 39 | . 5 13 19 2 Classes Destroyed 8 | . 1 6 1 . Worker 2 | . . 2 . . Builder 2 | . . 1 . 1 Tunneler 2 | . . . 2 . Recycler 4 | . . 2 . 2 Watcher 3 | . . 1 . 2 Swarmer 10 | . . 10 . . Grunt 27 | . 5 2 20 . Sentry 3 | . . 1 . 2 Best Kill Streak 8 | . 3 8 8 2 Combat Bots Only 7 | . 3 6 7 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2364 | . 139 360 1399 466 Core 467 | . 21 79 276 91 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 91 . 11 . Volleys Fired 177 | . 19 54 83 21 Largest 2 | . 2 2 2 2 Hottest 96 | . 40 40 96 48 Shots Fired 331 | . 38 108 145 40 Gun 330 | . 38 108 145 39 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 243 | . 38 108 58 39 Thermal 87 | . . . 87 . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 5 11 12 10 Robot Miss Streak 5 | . 4 5 3 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 223 | . 22 69 105 27 Core Hits 88 | . 8 28 39 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3080 | 5 280 918 1380 497 Guns 2980 | . 277 898 1364 441 Cannons . | . . . . . Explosions 26 | . . . . 26 Melee 30 | . . . . 30 Ramming 44 | 5 3 20 16 . Kinetic 2162 | . 277 898 546 441 Thermal 818 | . . . 818 . Explosive 26 | . . . . 26 Electromagnetic . | . . . . . Impact 30 | . . . . 30 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 9 | 1 1 7 . . Targets Rammed 11 | 1 1 7 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 12 | . . 4 12 7 Average Temperature 4 | . . 4 4 4 Received Heat Transfer 978 | . 78 93 771 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . . 8 . Heat Transferred 2387 | . . . 2387 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 294 | . 172 294 140 174 Initial 81 | . . 72 81 50 Average 96 | . 57 178 71 89 Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 47 100 100 Level 1 12 | . . 52 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 7 22 20 10 Peak Tracking Total 5 | . 5 5 4 3 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 8 | . 3 1 . 4 Terminals 7 | . 3 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 34 | . 14 2 . 18 Successful 22 | . 8 2 . 12 Failed 12 | . 6 . . 6 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 17 | . 11 1 . 5 Terminals 26 | . 14 2 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 8 | . . . . 8 Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 . 2 Part Schematic 3 | . 3 . . . Prototype ID Bank 3 | . 2 . . 1 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . . 8 Insert Component 4 | . . . . 4 Analyze 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 1 . 2 Terminals 6 | . 3 1 . 2 Botnet 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 3 . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2531 | 80 260 585 1051 555 Spaces Moved 1069 | 45 123 253 336 312 Core 10 | 6 . . 4 . Treads 323 | 39 123 161 . . Legs 459 | . . . 147 312 Wheels 277 | . . 92 185 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 85 85 120 Average Speed 124 | 145 160 132 107 120 Slowest Speed 550 | 160 160 160 550 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 22 22 72 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 8 | . . . . 8 Terrain Destroyed 15 | . . . . 15 Melee 8 | . . . . 8 Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1911 | 59 148 388 879 437 Wait 500 | . 2 52 399 47 Move 1065 | 44 122 252 335 312 Hop . | . . . . . Pick Up 61 | 8 2 10 23 18 Fast Attach . | . . . . . Attach 28 | 6 . 3 12 7 Detach 3 | . . . . 3 Swap 28 | . 1 6 13 8 Drop 26 | . 1 4 12 9 Fire 177 | . 19 54 83 21 Melee 12 | . . . . 12 Ram . | . . . . . Kick 2 | . . . 2 . Crush 9 | 1 1 7 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 40 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x2 891 | -9/Materials | Discovered new exit (range 16) 926 | -9/Materials | Entered Mines 1102 | -9/Mines | Excavation squad dispatched 1102 | -9/Mines | A large section of the Mines collapsed 1149 | -9/Mines | Build established: Scavenger-Mutant 1352 | -9/Mines | Excavation squad dispatched 1546 | -9/Mines | Core integrity fell below 50% 1587 | -9/Mines | Destroyed 7 combat bots 1590 | -9/Mines | Lost 8 parts (1p4n3w) 1602 | -9/Mines | Excavation squad dispatched 1781 | -9/Mines | Learned location of Zion (-6) 1852 | -9/Mines | Excavation squad dispatched 1872 | -9/Mines | Core integrity fell below 20% 1969 | -9/Mines | Discovered new exit (range 7) 1977 | -9/Mines | Entered Materials 1977 | -8/Materials | Evolved 2 slots: Utility x2 2532 | -8/Materials | Self-destructed Last Messages --------------- 02294_ Dropped Shock Rifle. 02323_ Acquired System Shield. 02339_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02465_ R-06 Scavenger collects Terrain Scan Processor. 02468_ K-01 Serf collects debris. 02486_ R-06 Scavenger collects Terrain Scanner. 02487_ Acquired 29 matter. 02491_ Acquired 21 matter. 02515_ Knocked back. 02518_ Minigun severed. 02520_ Rocket Launcher severed. 02521_ Aluminum Leg severed. 02528_ U-05 Engineer lays Concrete. 02529_ Lgt. Armor Plating severed. 02529_ U-05 Engineer lays Concrete. 02530_ Aluminum Leg destroyed. 02530_ U-05 Engineer lays Concrete. 02532_ U-05 Engineer builds a Wall. 02532_ U-05 Engineer lays Concrete. 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Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCouplerBrace Manual? 0 Play Time 00:21:00 Cumulative 77.5 hours Start 2023.04.05 @ 16:26:18 End 2023.04.05 @ 18:09:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7da37053-0b72-4ce4-8734-88c1a22bfe8f