Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 10:39:07 Player: Klevski Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (785) 785 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 2088 Bonus ------- High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (10) --- Improved Ion Engine Improved Heat Sink Experimental Sensor Array Medium Armor Plating Authchip [Weapon] Particle Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Hammer Hammer > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Experimental Sensor Array Medium Armor Plating Medium Armor Plating Authchip [Weapon] Particle Cannon Mini Grenade Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 6 15 3 6 Power 5 | 1 4 . . Engine 5 | 1 4 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 1 3 Treads 1 | . . . 1 Leg 7 | 2 3 1 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 6 | . 4 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 2 7 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 3 | . 1 . 2 Weapon 1 | . . . 1 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 95 75 Engine 12 | . 13 14 8 Leg 23 | . 28 23 11 Device 10 | . 7 14 11 Storage 13 | . 14 14 11 Protection 2 | . 3 . 5 Energy Gun 1 | . 3 . . Impact Weapon 24 | . 24 27 22 Naked Turns . | . . . . Heaviest Build 29 | 14 22 22 29 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 4 | 1 1 2 4 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 490 | 220 160 65 45 Remotely . | . . . . Salvage Created 966 | . 509 163 294 Parts 44 | . 26 11 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 33 | . 15 11 7 Melee 21 | . 10 6 5 Guns 1 | . 1 . . AOE 4 | . . 4 . Classes Destroyed 6 | . 5 . 1 Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 18 | . 9 9 . Grunt 12 | . 6 2 4 Sentry 3 | . . . 3 Best Kill Streak 10 | . 10 6 2 Combat Bots Only 8 | . 8 6 2 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1968 | . 455 454 1059 Core 631 | . 105 116 410 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . 25 . . Core Remaining (%) 55 | 100 . 11 . Volleys Fired 4 | . 3 1 . Largest 2 | . 2 1 . Hottest 80 | . 80 30 . Shots Fired 7 | . 6 1 . Gun 6 | . 6 . . Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 1 | . . 1 . Electromagnetic 6 | . 6 . . Robot Hit Streak 3 | . 2 3 . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | . 39 25 45 Core Hits 27 | . 10 10 7 Critical Kills 4 | . 1 . 3 Critical Parts Destroyed 12 | . 7 2 3 Critical Strikes 18 | . 9 2 7 Corrupt 1 | . 1 . . Smash 17 | . 8 2 7 Melee Attacks 130 | . 49 27 54 Impact 130 | . 49 27 54 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 3 . 1 Combat Hostiles . | . . . . Follow-up Attacks 19 | . 4 6 9 Damage Inflicted 2575 | . 894 778 903 Guns 51 | . 51 . . Cannons . | . . . . Explosions 233 | . . 233 . Melee 2291 | . 843 545 903 Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 233 | . . 233 . Electromagnetic 51 | . 51 . . Impact 2291 | . 843 545 903 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 367 | . 195 81 91 Projectiles . | . . . . Explosions 8 | . . 8 . Melee 359 | . 195 73 91 Knockbacks 6 | . 1 . 5 Impact 6 | . 1 . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . 32 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 . 5 Average Temperature 28 | . 32 . 3 Received Heat Transfer 699 | . 126 81 492 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . 5 3 1 Impact Corruptions 22 | . 12 6 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 442 | . 424 442 212 Initial 147 | . . 147 102 Average 221 | . 219 328 123 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 45 | 100 46 . 92 Level 1 43 | . 44 74 7 Level 2 11 | . 9 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 30 12 9 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 31 . . Successful 20 | . 20 . . Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 23 | . 23 . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Part Schematic 1 | . 1 . . Robot Analysis 3 | . 3 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 8 | . 8 . . Track 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2294 | 80 1163 604 447 Spaces Moved 1172 | 59 711 258 144 Core 9 | 8 . . 1 Treads 27 | . . . 27 Legs 1097 | 51 711 258 77 Wheels 39 | . . . 39 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 100 Average Speed 156 | 112 130 207 215 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 97 41 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 10 . Melee . | . . . . Projectile . | . . . . AOE 10 | . . 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1435 | 70 873 289 203 Wait 71 | . 59 2 10 Move 1169 | 58 710 257 144 Hop . | . . . . Pick Up 28 | 6 18 3 1 Fast Attach 15 | 5 7 . 3 Attach 6 | 1 1 1 3 Detach . | . . . . Swap 9 | . 7 2 . Drop 27 | . 24 2 1 Fire 4 | . 3 1 . Melee 106 | . 44 21 41 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Discovered new exit (range 4) 264 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 3) 710 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Destroyed 8 combat bots 874 | -10/Materials | Repaired Ion Engine 1198 | -10/Materials | Discovered new exit (range 7) 1244 | -10/Materials | Entered Mines 1248 | -10/Mines | Core integrity fell below 50% 1321 | -10/Mines | Discovered new exit (range 16) 1329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1375 | -10/Mines | Found Prototype Device 1575 | -10/Mines | Core integrity fell below 20% 1848 | -10/Mines | Entered Materials 1848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2252 | -9/Materials | Core integrity fell below 50% 2263 | -9/Materials | Core integrity fell below 20% 2295 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02264_ Acquired 10 matter. 02269_ K-01 Serf collects debris. 02272_ Med. Armor Plating destroyed. 02273_ K-01 Serf collects debris. 02274_ Destroyed Heat Sink. 02274_ G-34 Mercenary system corrupted by crushing effect. 02274_ G-34 Mercenary knocked back. 02278_ K-01 Serf collects debris. 02279_ Hammer follow-up attack on G-34 Mercenary. 02279_ G-34 Mercenary knocked back. 02282_ K-01 Serf collects debris. 02283_ Com. Wheel destroyed. 02286_ K-01 Serf collects debris. 02287_ G-34 Mercenary suffers critical hit (Smash). 02287_ Destroyed Ion Engine. 02287_ G-34 Mercenary system corrupted by crushing effect. 02287_ Hammer follow-up attack on G-34 Mercenary. 02288_ G-34 Mercenary system terminally corrupted. 02288_ Sml. Laser fried. 02289_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????? ?????????????? | | ????????????????????## ?????????????? | | ??????????????????#### ###########??? | | ??????????????????#### ###########??? | | ???????????????? ### # ##??? | | ???????????????? ### # ##??? | | ???????????????? + +%* ##??? | | ??????????????????## #%% ##??? | | ??????????????????## # ##??? | | ??????????????????### ## ##??? | | ??????????????????? # w##r###### ??? | | ??????????????????? + g@%### ??? | | ??????????????????? # % ##???????? | | ???????????????????## k ##???????? | | ???????????????????## ### ?????? | | ???????????????????## ### ?????? | | ???????????????????## # ?????? | | ???????????????????## + ?????? | | ???????????????????## # ?????? | | ???????????????????### # ?????? | | ???????????????????### # ?????? | | ????????????????????## + ?????? | | ????????????????????## ####### ?????? | | ????????????????????## ####### ?????? | | ????????????????????## ##???????????? | | ????????????????????## #########????? | | ????????????????????## #########????? | | ????????????????????## # ##????? | | ????## ???????????## # """ ##????? | | ????## ???????????## # """ ##????? | | ????## ???????????## + """ ##????? | | ????## ???????????## # = ##????? | | ????## ???????????## # ##????? | | ????## ##?????????## #########????? | | ????## ##?????????## #########????? | | ????## ##????????### ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedThermoelectricWand Manual? 0 Play Time 00:25:21 Cumulative 100.4 hours Start 2022.04.21 @ 10:11:06 End 2022.04.21 @ 10:39:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e76e42cc-31eb-4b11-b315-7a9bc2302dfd