Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.14 @ 21:29:38 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (312) 1560 Value Destroyed (12473) 12473 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (5088) 5088 TOTAL SCORE: 27121 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2907 Follower Combat Kills 2114 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1733 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 157/190 System Corruption 3% Temperature Cool (18) Movement Hovering (53) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (5) --- Antigrav System Combat Linear Gravjet Combat Linear Gravjet VTOL Module Cesium-ion Thruster > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Shielding Advanced Shield Generator Experimental System Shield > --- WEAPON (3) ------- Railgun Railgun > --- INVENTORY (5) ---- Micro Fission Core Compact Matter Pod (150) Encrypted Comm Array Phasing AFG Railgun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Advanced Hacking Suite Makeshift System Shield Experimental System Shield Heart of Steel > --- WEAPON ----------- Backup Laser I Enhanced Coil Gun Mini Assault Cannon > --- INVENTORY -------- Encrypted Comm Array Phasing AFG [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Thruster Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Assault Cannon Energy Gun AWS/Thermal Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Scatter Rocket Array Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 361 | 8 16 4 2 1 16 11 1 55 2 3 1 12 82 3 28 9 4 49 37 17 Power 45 | 1 2 . . 1 3 3 . 6 . 1 . 1 12 . . . . 6 5 4 Engine 22 | 1 2 . . . . 1 . 4 . . . . 9 . . . . 4 . 1 Core 17 | . . . . 1 3 2 . 2 . 1 . 1 1 . . . . 2 3 1 Reactor 6 | . . . . . . . . . . . . . 2 . . . . . 2 2 Propulsion 100 | 4 4 1 1 . 6 3 . 19 . 2 . 6 19 1 1 1 . 20 9 3 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . 2 . 3 . . . . . . 3 . Wheel 4 | 4 . . . . . . . . . . . . . . . . . . . . Hover 47 | . 4 1 1 . 5 3 . 18 . . . 1 1 . . . . 8 3 2 Flight 41 | . . . . . 1 . . 1 . . . 2 18 1 1 1 . 12 3 1 Utility 143 | 1 3 1 . . 4 1 . 15 2 . . 2 31 2 26 8 3 18 16 10 Device 76 | . . . . . 1 . . 8 2 . . 1 15 1 19 . 1 12 12 4 Storage 6 | 1 1 . . . 1 . . . . . . . 1 . . . . . 2 . Processor 21 | . 2 1 . . 1 . . 1 . . . . 1 . . 5 2 2 2 4 Hackware 17 | . . . . . 1 1 . 4 . . . . 6 . 1 1 . 3 . . Protection 23 | . . . . . . . . 2 . . . 1 8 1 6 2 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 7 2 1 . 3 4 1 15 . . 1 3 20 . 1 . 1 5 7 . Energy Gun 13 | 1 3 . 1 . . . . 2 . . . 1 3 . . . . 1 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 19 | 1 1 . . . . . . 2 . . . . 6 . . . 1 2 6 . Ballistic Cannon 22 | . 2 1 . . 1 2 1 7 . . . 2 5 . 1 . . . . . Launcher 16 | . 1 1 . . 2 2 . 4 . . 1 . 4 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . . 2 . . . . 3 . 1 4 1 2 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . . . . . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . . . . . Parts Lost 63 | . . . . . 3 2 2 4 1 2 . 4 10 . . . 2 12 17 4 Power 7 | . . . . . . . 1 . . . . . 3 . . . . 1 1 1 Propulsion 29 | . . . . . 2 1 1 4 1 2 . 2 4 . . . . 5 5 2 Utility 18 | . . . . . 1 . . . . . . 1 2 . . . 2 3 8 1 Weapon 9 | . . . . . . 1 . . . . . 1 1 . . . . 3 3 . Highest Loss Streak 7 | . . . . . 2 2 2 1 1 2 . 4 3 . . . 1 7 7 3 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 93 99 89 85 92 93 80 89 80 81 84 83 86 93 90 93 88 88 71 81 Engine 3 | . 14 14 14 12 . . . 6 . . . . 3 6 6 6 6 4 . . Core 1 | . . . . 1 9 8 7 . 2 . 7 6 . . . . . . 1 1 Leg 1 | . . . . . . . . . . 9 15 17 . . . . . . 3 . Hover 13 | . 22 28 28 28 32 30 25 26 17 9 . 2 . . . . . 1 7 13 Flight 11 | . . . . . . . . . . . . 1 21 26 26 26 26 25 10 13 Device 5 | . . . . . 4 . . 3 6 7 7 2 6 13 11 6 6 11 7 14 Storage 4 | . 14 14 14 14 9 9 9 7 7 7 7 7 . . . . . . 1 . Processor 8 | . 11 14 14 14 17 13 9 7 7 7 7 7 4 6 6 3 1 5 7 10 Hackware 18 | . . . . . 4 13 18 21 23 23 23 23 28 21 20 29 26 23 12 5 Protection 1 | . . . . . . . . 2 . . . 4 2 4 5 5 5 . . 1 Energy Gun 2 | . 5 . 9 14 2 . . 3 . . . 5 1 6 1 . . 2 1 . Ballistic Gun 2 | . 9 10 . . . . . . 7 7 7 . 2 . . . 1 1 6 12 Ballistic Cannon 4 | . 5 3 4 . . 11 10 5 7 7 7 1 6 . 4 6 6 5 2 . Launcher 3 | . 4 13 4 . 12 6 1 2 . . . . 3 6 6 6 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 10 15 13 16 18 23 23 20 35 22 22 24 26 33 29 31 23 29 31 36 35 Greatest Support 45 | 32 20 14 19 19 38 41 32 42 22 30 30 45 33 29 29 31 31 38 35 39 Greatest Overweight (x) 7 | . 1 . . . . . . 1 1 . . 7 2 . 1 . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 6 | 1 7 8 7 7 7 7 7 7 7 7 8 7 4 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Class Distribution -------------------- 32% | Hacker-Mutant 24% | Hacker-Sprinter 20% | Scavenger-Mutant 10% | Mutant 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Matter Collected 13971 | 295 501 228 . 30 1269 503 . 1712 130 204 . 188 2552 96 1731 92 291 1585 1967 597 Remotely 1170 | . . . . . . . . . . . . . . . . . . 1076 94 . Salvage Created 9069 | 175 438 40 . 42 1411 522 . 1985 36 102 . 243 1715 107 . . 228 1245 325 455 Parts 520 | 14 35 2 . 4 91 29 . 107 2 6 . 16 91 8 . . 6 66 14 29 Haulers Intercepted 14 | . 2 . . . 6 . . 4 . . . . . . . . . 2 . . Recyclers Shooed 8 | . 1 . . . . . . 2 . . . . 3 . . . . 2 . . Parts Field Recycled 22 | . . . . . . . . 14 . . . . 8 . . . . . . . Retrieved Matter 354 | . . . . . . . . 311 . . . . 43 . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 2 10 . 17 . 6 20 . 8 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 198 | . 12 3 . 1 37 21 . 32 1 2 . 8 36 6 . . 5 18 9 7 Guns 55 | . 2 . . 1 8 . . 13 . 1 . 7 6 3 . . 1 3 3 7 Cannons 51 | . 6 . . . . 12 . 2 1 1 . 1 14 . . . 2 8 4 . AOE 92 | . 4 3 . . 29 9 . 17 . . . . 16 3 . . 2 7 2 . Classes Destroyed 18 | 3 6 . . . 4 1 . . . . . . 1 . . . . 1 2 . Worker 24 | 1 2 . . . 3 . . 4 . . . . 6 . . . . 8 . . Builder 13 | . 1 . . . 3 . . 5 . . . . 3 . . . . 1 . . Tunneler 9 | 4 . . . . 1 . . . . . . . 2 . . . . 2 . . Hauler 14 | . 2 . . . 6 . . 4 . . . . . . . . . 2 . . Recycler 15 | 1 1 . . . 3 . . 5 . . . . 2 . . . . 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 12 | . 1 . . . 3 . . 3 . . . . 5 . . . . . . . Watcher 24 | . 2 . . . 4 . . 7 . . . . 4 . . . . 5 . 2 Swarmer 49 | . 6 3 . . 3 4 . 4 . . . 6 6 6 . . . 9 . 2 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . Grunt 97 | . 6 . . 1 26 13 . 20 . 1 . 1 21 . . . 5 1 1 1 Brawler 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Duelist 4 | . . . . . 1 . . . . . . 1 1 . . . . . . 1 Sentry 15 | . . . . . 5 2 . 1 . . . . 3 . . . . 1 2 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . Hunter 13 | . . . . . 1 1 . 3 . . . . 3 . . . . 3 2 . Programmer 17 | . . . . . . 1 . 4 1 1 . . 4 . . . . 4 . 2 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 11 | 4 6 3 . 1 8 11 . 7 1 1 . 6 7 3 . . 3 9 2 3 Combat Bots Only 11 | . 3 3 . 1 8 11 . 3 1 1 . 6 6 3 . . 3 5 2 3 Max Kills in Single Turn 6 | 1 2 3 . 1 3 3 . 3 1 1 . 1 5 3 . . 2 6 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . 3 3 . 2 . . . . 3 3 . . 2 4 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Damage Taken 9380 | 7 224 67 . . 393 391 265 954 30 139 . 405 2187 30 76 . 229 1654 1689 640 Core 2268 | . 37 21 . . 63 69 129 164 6 54 . 69 577 13 18 . 38 420 473 117 Absorbed by Shields 160 | . . . . . . . . . . . . . . . . . . 31 89 40 Redirected to Shielding 298 | . . . . . . . . 64 . . . 53 109 . 8 . 51 . . 13 Regen/Repaired (Parts) 1261 | . 107 . . . . . . 64 . . . . 1007 . . . . 83 . . Core Remaining (%) 62 | 100 . . . 76 . . 52 . . . . 58 . . . . 24 . . . Volleys Fired 753 | 15 65 12 . . 63 54 1 123 6 9 . 5 144 1 6 1 31 103 82 32 Largest 3 | 2 2 2 . . 2 2 1 2 2 2 . 2 3 1 1 1 2 3 3 2 Hottest 157 | 60 112 50 . . 66 88 44 96 76 76 . 96 126 50 48 48 81 129 157 70 Shots Fired 1338 | 30 84 15 . 1 127 82 1 232 12 18 . 28 306 6 10 1 35 162 125 63 Gun 542 | 30 26 12 . 1 33 . . 84 6 9 . 19 126 5 4 . 4 58 62 63 Cannon 624 | . 51 . . . 4 64 1 112 6 9 . 9 167 . 6 1 30 101 63 . Launcher 172 | . 7 3 . . 90 18 . 36 . . . . 13 1 . . 1 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 908 | 15 64 12 . . 4 64 1 112 12 18 . 9 261 . 6 1 34 116 116 63 Thermal 242 | 15 12 . . 1 33 . . 82 . . . 19 32 5 4 . . 30 9 . Explosive 171 | . 7 3 . . 90 18 . 36 . . . . 13 1 . . 1 2 . . Electromagnetic 17 | . 1 . . . . . . 2 . . . . . . . . . 14 . . Robot Hit Streak 25 | 8 8 6 . 2 25 9 . 14 4 8 . 6 15 5 9 . 8 12 11 7 Robot Miss Streak 13 | 2 4 4 . . 3 3 1 6 2 4 . 4 13 5 3 . 7 8 4 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 Autonomous 149 | . . . . 1 33 . . 53 . . . 19 33 5 5 . . . . . Shots Hit Robots 809 | 19 49 9 . 1 95 42 . 146 4 10 . 18 165 5 6 . 26 104 72 38 Core Hits 576 | 8 29 9 . 1 107 31 . 91 1 3 . 11 150 9 3 . 12 74 23 14 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Critical Strikes 25 | . 1 . . . . . . 3 . . . . 8 . . . 1 6 5 1 Destroy 5 | . . . . . . . . . . . . . 1 . . . 1 1 1 1 Blast 20 | . 1 . . . . . . 3 . . . . 7 . . . . 5 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33485 | 208 1129 267 . 31 5291 1741 . 5922 124 243 . 558 9246 326 169 . 794 3819 2365 1252 Guns 9054 | 193 189 54 . 31 902 . . 1487 54 103 . 412 2284 111 112 . 27 775 1068 1252 Cannons 9042 | . 663 . . . 47 879 . 1641 70 140 . 146 1942 . 57 . 605 1909 943 . Explosions 15374 | . 277 213 . . 4342 862 . 2794 . . . . 5020 215 . . 162 1135 354 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 15 | 15 . . . . . . . . . . . . . . . . . . . . Kinetic 13374 | 62 735 54 . . 47 879 . 1641 124 243 . 146 3362 . 57 . 632 2284 1856 1252 Thermal 5862 | 131 102 . . 31 902 . . 1466 . . . 412 2250 111 112 . . 190 155 . Explosive 13975 | . 277 213 . . 4342 862 . 2794 . . . . 3634 215 . . 162 1122 354 . Electromagnetic 259 | . 15 . . . . . . 21 . . . . . . . . . 223 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 . . . 9 4 4 4 4 . 4 . 3 Average Corruption 3 | . . . . . . . . 1 . . . 8 4 4 4 4 . 3 . 2 Corruption Purged 10 | . . . . . . . . 3 . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . . . . 16 . . . 19 48 5 26 . . 16 . 1 Message Errors 32 | . . . . . . . . 5 . . . 2 12 3 5 . . 5 . . Matter Fused 29 | . . . . . . . . 2 . . . 5 7 . 8 . . 7 . . Heat Flow Errors 13 | . . . . . . . . 3 . . . 1 7 . . . . 1 . 1 Energy Discharges 18 | . . . . . . . . 1 . . . 4 4 1 8 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . . . Data Loss (minor) 14 | . . . . . . . . 3 . . . 1 6 1 2 . . 1 . . Data Loss (major) 11 | . . . . . . . . 1 . . . 3 5 . 2 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . Alerts 5 | . . . . . . . . . . . . 1 2 . 1 . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 772 | . 3 . . . 189 22 . 75 8 . . . 355 . . . 42 53 25 . Projectiles 154 | . 3 . . . . 7 . . 8 . . . 39 . . . 42 42 13 . Explosions 618 | . . . . . 189 15 . 75 . . . . 316 . . . . 11 12 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 73 | . 8 . . . . 6 . 13 . 2 . . 12 . . . 9 11 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 68 | . 8 . . . . 5 . 12 . 2 . . 12 . . . 8 10 11 . Secondary 5 | . . . . . . 1 . 1 . . . . . . . . 1 1 1 . Self-Inflicted Damage 736 | 7 . 10 . . 45 44 . 175 . . . . 321 . . . . 83 . 51 Shots 19 | . . 1 . . 1 1 . 3 . . . . 8 . . . . 3 . 2 Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 60 330 16 . . 23 105 13 263 21 . . 79 278 . 13 10 63 292 225 139 Average Temperature 41 | 28 53 6 . . 7 28 7 35 9 . . 25 44 . 6 9 16 50 110 63 Received Heat Transfer 2084 | . 45 . . . 153 216 162 231 . 63 . 123 486 . 18 . 81 99 297 110 Effects 4 | . 1 . . . . . . 1 . . . . 2 . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . 2 . . 4 . . . . 4 . . . . 1 . . Heat Transferred 7716 | 300 259 . . 37 1073 . . 2109 . . . 518 2073 148 148 . . 740 311 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Peak Influence 2125 | 25 353 265 . 42 1262 1550 886 2125 . . . . 1636 . . . . 784 1537 1302 Initial 806 | . 19 137 . . 16 687 755 402 . . . . 88 . . . . 9 496 806 Average 692 | 9 158 194 . 15 621 1324 769 709 . . . . 635 . . . . 492 910 980 Maximum Alert Level 5 | . 1 1 . . 4 4 3 5 . . . . 5 . . . . 3 4 4 Low Security (%) 18 | 100 58 55 . 100 25 . . . . . . . 35 . . . . 21 . . Level 1 11 | . 41 44 . . 17 . . 24 . . . . 7 . . . . 4 . . Level 2 28 | . . . . . 5 2 . 47 . . . . 19 . . . . 65 36 . Level 3 21 | . . . . . 34 14 100 10 . . . . 18 . . . . 8 36 65 Level 4 16 | . . . . . 16 82 . 4 . . . . 16 . . . . . 26 34 Level 5 3 | . . . . . . . . 11 . . . . 2 . . . . . . . High Security . | . . . . . . . . 1 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 2 . . . 9 . 3 24 . . . . 19 . 1 . . 20 . 4 Investigation 27 | . . . . . 4 . 2 9 . . . . 4 . . . . 8 . . Extermination 10 | . . . . . . . . 4 . . . . 3 . . . . 2 . 1 Reinforcement 23 | . 2 . . . 3 . 1 7 . . . . 7 . . . . 2 . 1 Assault 17 | . . . . . 2 . . 4 . . . . 3 . 1 . . 5 . 2 Garrison 5 | . . . . . . . . . . . . . 2 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . 3 . . . . 6 . . Construction Impeded 5 | . . . . . 1 . . 1 . . . . 2 . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . 2 . . . . 2 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Distress Signals 14 | . 1 . . . 2 . . 2 . . . . 5 . . . . 1 2 1 Communications Jammed 6 | . . . . . . . . 6 . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . 4 . . . . . . . . . . . . Times Spotted 417 | . 19 4 . 1 44 17 11 80 2 3 . 12 84 11 26 . 19 40 27 17 Peak Tracking Total 9 | . 5 3 . 1 9 4 8 6 1 2 . 4 7 4 9 . 9 6 6 6 Tactical Retreats 40 | . . . . . 1 . 2 2 . . . . 11 3 9 . 2 9 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 20 | . 1 . . . 2 2 1 2 . . . . 3 . . . . 1 7 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts 50 | . . . . . . . . . . . . . 50 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . . . . Reprogrammed 18 | . . . . . . . . 4 . . . . 10 . . . . 4 . . Reused 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 109 | . 3 . . . 9 8 . 23 . . . . 31 . . . . 11 9 15 Max in Single Turn 8 | . 1 . . . 1 1 . 5 . . . . 8 . . . . 4 2 5 Garrison Access 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . Garrison Relay 6 | . . . . . . 3 . . . . . . . . . . . . 3 . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 129 | . 5 . 5 1 9 2 3 39 . 1 4 . 28 . 2 . . 24 3 3 Terminals 64 | . 3 . . 1 8 2 2 17 . . . . 13 . . . . 14 3 1 Fabricators 11 | . . . . . . . . 6 . . . . 2 . . . . 2 . 1 Repair Stations 14 | . 1 . . . . . . 5 . . . . 6 . . . . 2 . . Recycling Units 10 | . 1 . . . . . . 3 . . . . 3 . . . . 2 . 1 Scanalyzers 9 | . . . . . . . 1 4 . . . . 2 . . . . 2 . . Garrison Access 9 | . . . . . 1 . . 4 . . . . 2 . . . . 2 . . Total Hacks 529 | . 18 . 50 2 23 4 16 114 . 1 30 . 141 . 2 . . 112 10 6 Successful 311 | . 10 . 50 2 11 2 11 62 . 1 30 . 75 . 2 . . 50 2 3 Failed 218 | . 8 . . . 12 2 5 52 . . . . 66 . . . . 62 8 3 Catastrophic 53 | . 1 . . . 1 . 1 17 . . . . 12 . . . . 17 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 7 . 1 2 15 . 6 19 . . . . 35 . . . . 43 3 1 Terminals 240 | . 9 . . 2 22 4 11 39 . . . . 65 . . . . 77 10 1 Fabricators 32 | . . . . . . . . 21 . . . . 4 . . . . 5 . 2 Repair Stations 86 | . 7 . . . . . . 14 . . . . 55 . . . . 10 . . Recycling Units 20 | . 2 . . . . . . 3 . . . . 7 . . . . 5 . 3 Scanalyzers 56 | . . . . . . . 5 31 . . . . 8 . . . . 12 . . Garrison Access 12 | . . . . . 1 . . 6 . . . . 2 . . . . 3 . . Terminal Hacks 162 | . 3 . 50 2 10 2 6 10 . 1 30 . 23 . 2 . . 21 2 . Record 61 | . . . 49 . . . . . . 1 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 8 | . . . . . . . . 2 . . 4 . 1 . . . . 1 . . Robot Analysis 13 | . 2 . . 2 3 . 1 . . . . . 3 . . . . 2 . . Prototype ID Bank 17 | . . . . . 5 . 1 1 . . 3 . 3 . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . . . . . . 2 . . . . 1 . . Unreport Threat 8 | . . . . . 2 . . 1 . . . . 3 . . . . 2 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . Recall Investigation 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . Recall Reinforcements 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . Zone Layout 9 | . . . . . . . 1 1 . . . . 4 . . . . 3 . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 13 . . . . 4 . . . . 4 . 1 Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Load Schematic 11 | . . . . . . . . 7 . . . . 2 . . . . 2 . . Build 9 | . . . . . . . . 5 . . . . 2 . . . . 2 . . Repair Station Hacks 58 | . 6 . . . . . . 6 . . . . 39 . . . . 7 . . Scan Component 30 | . 3 . . . . . . 3 . . . . 21 . . . . 3 . . Repair 23 | . 3 . . . . . . 1 . . . . 17 . . . . 2 . . Refit 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . Recycling Unit Hacks 10 | . 1 . . . . . . 3 . . . . 2 . . . . 2 . 2 Process 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Report Inventory 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . 1 . . . . . . 2 . . . . 2 . . . . . . . Scanalyzer 47 | . . . . . . . 5 28 . . . . 5 . . . . 9 . . Insert Component 23 | . . . . . . . 2 14 . . . . 3 . . . . 4 . . Analyze 24 | . . . . . . . 3 14 . . . . 2 . . . . 5 . . Garrison Access Hacks 7 | . . . . . 1 . . 2 . . . . 2 . . . . 2 . . Unlock Access 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . Seal Access 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . 5 . . Terminals 4 | . . . . . . . . . . . . . . . . . . 4 . . Assimilate 4 | . . . . . . . . . . . . . . . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 5 | . . . . . 1 . . 2 . . . . 2 . . . . . . . Used 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . Hacking Detections 100 | . 5 . . 1 8 2 2 35 . . . . 23 . . . . 19 3 2 Full Trace Events 21 | . 1 . . . 2 . 1 7 . . . . 3 . . . . 7 . . Feedback Events 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Corruption 3 | . . . . . . . . 2 . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 2 . . 4 . 1 . . 4 . 1 . . Robots Built 10 | . . . . . . . . 6 . . . . 2 . . . . 2 . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . Time 824 | . . . . . . . . 388 . . . . 183 . . . . 253 . . Total Robot Build Rating 42 | . . . . . . . . 22 . . . . 8 . . . . 12 . . Part Schematics Acquired 43 | . . . . . . . 2 11 . . 12 . 2 . . 12 . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 23 | . 3 . . . . . . 1 . . . . 17 . . . . 2 . . Time 984 | . 96 . . . . . . 19 . . . . 745 . . . . 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 150 | . . . . . . . . . . . . . . . . . . 94 . 56 Retrieved Matter 56 | . . . . . . . . . . . . . . . . . . . . 56 Retrieved Components 19 | . 1 . . . . . . 13 . . . . 5 . . . . . . . Parts Scanalyzed 20 | . . . . . . . 2 11 . . . . 3 . . . . 4 . . Part Schematics Acquired 19 | . . . . . . . 2 11 . . . . 2 . . . . 4 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 16 . 4 . . . . . . . . . . 14 . Machine Destruction 27 | . . . . . . 13 . . . . . . . . . . . . 14 . Programmers 7 | . . . . . . 3 . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 1 . 2 . . . . . Allies Hacked 5 | . . . . . . . . 3 1 . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Total Allies 29 | . . 1 . . . . . 12 . . . 1 4 . 2 2 . 6 1 . Largest Group 7 | . . 1 1 . . . . 7 3 3 3 4 3 . 2 2 2 2 1 1 Highest-Rated Group 232 | . . 31 31 . . . . 232 89 89 89 185 120 . 49 60 60 130 99 90 Highest-Rated Ally 99 | . . 31 31 . . . . 37 37 37 37 96 96 . 29 31 31 65 99 90 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . 6 . . . . . . . Infantry 3 | . . . . . . . . . . . . . 3 . . . . . . . Muscle 1 | . . . . . . . . . . . . . 1 . . . . . . . Pyro 2 | . . . . . . . . . . . . . 2 . . . . . . . Total Orders 26 | . . . . . . . . 8 . 4 . . 6 . . . . 8 . . STAY 14 | . . . . . . . . 4 . 3 . . 3 . . . . 4 . . FOLLOW 12 | . . . . . . . . 4 . 1 . . 3 . . . . 4 . . Ally Attacks 255 | . . 9 . . . . . 87 2 9 . 19 37 . 3 . 26 11 40 12 Total Damage 9315 | . . 148 . . . . . 2621 31 109 . 555 1879 . 37 . 447 388 2334 766 Kills 72 | . . 1 . . . . . 28 . 1 . 4 10 . . . 3 2 18 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 13 | . 2 . . 2 3 . 1 . . . . . 3 . . . . 2 . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 2 . 1 . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Turns Passed 19107 | 100 721 257 243 274 1225 1144 379 3314 232 739 96 557 2647 161 1183 703 405 2156 1588 983 Spaces Moved 25293 | 46 666 350 379 378 1451 1233 203 4473 367 854 78 420 3299 506 2314 1478 1038 3208 1564 988 Core 11 | 1 . . . . . . . . . . . 7 1 . . . . 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 788 | . . . . . . . . . . 296 78 413 . . . . . . 1 . Wheels 199 | 45 154 . . . . . . . . . . . . . . . . . . . Hover 12283 | . 512 350 379 378 1451 1233 203 4473 367 558 . . 174 . . . . 339 878 988 Flight 12012 | . . . . . . . . . . . . . 3124 506 2314 1478 1038 2868 684 . Fastest Speed 23 | 50 56 56 56 66 56 56 63 48 52 56 120 120 28 28 28 28 29 23 23 53 Average Speed 48 | 93 62 56 62 66 62 60 68 56 55 82 120 122 33 28 29 28 29 31 54 75 Slowest Speed 400 | 100 120 56 66 66 77 77 77 146 116 120 120 400 150 28 108 29 29 150 180 160 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . 8 . 4 . 2 26 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 68 | 3 95 80 89 50 80 83 27 85 51 95 68 69 64 73 98 86 93 43 85 14 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . . Scrap Searched 23 | . . 2 . 1 . . . . 2 4 . 5 . 1 3 3 2 . . . Spaces Dug 17 | . . . . . . . . . 2 . . . 15 . . . . . . . Terrain Destroyed 1977 | . 40 22 . . 562 204 . 230 2 2 . 7 405 44 2 . 39 127 157 134 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 149 | . 1 . . . 6 1 . 12 2 2 . 7 39 1 2 . 2 34 1 39 AOE 1828 | . 39 22 . . 556 203 . 218 . . . . 366 43 . . 37 93 156 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Total 30978 | 71 895 402 385 403 1685 1550 442 5082 385 866 80 454 4552 522 2816 1754 1102 4192 2177 1163 Wait 4023 | . 108 23 . 22 126 233 233 351 7 . 2 8 892 11 409 254 30 820 380 114 Move 25192 | 46 665 349 378 377 1451 1230 202 4472 366 853 77 419 3282 505 2305 1477 1034 3156 1560 988 Hop 39 | . . . . . . . . . . . . . 8 . 4 . 1 25 1 . Pick Up 112 | 2 19 6 1 1 12 4 2 22 1 1 . 2 22 . 5 3 . 2 5 2 Fast Attach 213 | 6 8 2 1 . 7 4 . 19 . 2 . 8 44 1 21 7 3 36 31 13 Attach 65 | . . . . . 6 2 1 15 2 1 . 4 17 . 6 . 1 6 4 . Detach 76 | . 3 1 1 . 2 2 1 16 2 . . 4 16 1 6 5 2 9 4 1 Swap 83 | 2 8 2 1 1 3 5 . 21 . . 1 . 21 2 1 2 . 7 2 4 Drop 239 | . 19 7 3 2 15 7 2 43 1 . . 4 43 1 29 5 . 28 21 9 Fire 753 | 15 65 12 . . 63 54 1 123 6 9 . 5 144 1 6 1 31 103 82 32 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 107 | . . . . . . 9 . . . . . . 11 . . . . . 87 . Rewire 26 | . . . . . . . . . . . . . 2 . 24 . . . . . Trap 50 | . . . . . . . . . . . . . 50 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 101 | -11/Junkyard | Entered Materials 185 | -10/Materials | Identified exit to Materials 226 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Build established: Mutant 639 | -10/Materials | Repaired Imp. Hover Unit 672 | -10/Materials | Repaired Imp. Hover Unit 705 | -10/Materials | Repaired Imp. Light Cannon 721 | -10/Materials | Discovered exit to Mines (range 16) 822 | -10/Materials | Entered Mines 825 | -10/Mines | Received a Mining Laser from a helpful Derelict 849 | -10/Mines | Assembled infested the area 888 | -10/Mines | Met 8R-AWN 1022 | -10/Mines | Learned Materials terminal intel 1024 | -10/Mines | Discovered exit to Materials (range 9) 1033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1042 | -10/Mines | Discovered exit to Materials (range 5) 1065 | -10/Mines | Discovered new exit (range 5) 1079 | -10/Mines | Entered Exiles 1079 | -10/Exiles | Accompanied by 1 ally 1094 | -10/Exiles | Welcomed by 8R-AWN 1102 | -10/Exiles | Met EX-HEX 1120 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1128 | -10/Exiles | Given EX-Vault access code 1151 | -10/Exiles | Opened EX-Vault 1156 | -10/Exiles | Found AWS/Thermal 1176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1194 | -10/Exiles | Met EX-DEC 1198 | -10/Exiles | Learned location of Zion (-6) 1226 | -10/Exiles | Visited The Gauntlet 1316 | -10/Exiles | Discovered new exit (range 10) 1322 | -10/Exiles | Left Exiles lab with AWS/Thermal 1322 | -10/Exiles | Entered Mines 1338 | -9/Mines | Discovered new exit (range 5) 1339 | -9/Mines | Learned location of Storage (-7) 1356 | -9/Mines | Met a Derelict bent on vengeance 1358 | -9/Mines | Discovered new exit (range 6) 1375 | -9/Mines | Learned Materials terminal intel 1574 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1576 | -9/Mines | Found Prototype Device 1596 | -9/Mines | Entered Materials 1596 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1597 | -8/Materials | Loaded intel: 12 terminal locations 1909 | -8/Materials | Build established: Scavenger-Mutant 1922 | -8/Materials | Discovered new exit (range 11) 2229 | -8/Materials | Discovered new exit (range 13) 2305 | -8/Materials | Destroyed 8 combat bots 2516 | -8/Materials | Discovered new exit (range 15) 2796 | -8/Materials | First assault squad dispatched 2821 | -8/Materials | Identified exit to Garrison 2821 | -8/Materials | Entered Garrison 2853 | -8/Garrison | Triggered checkpoint 2873 | -8/Garrison | Triggered checkpoint 2887 | -8/Garrison | Triggered checkpoint 2936 | -8/Garrison | Destroyed 11 combat bots 3047 | -8/Garrison | Discovered new exit (range 8) 3064 | -8/Garrison | Garrison Relay disabled 3070 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Garrison Relay disabled 3141 | -8/Garrison | Discovered new exit (range 14) 3164 | -8/Garrison | Triggered checkpoint 3255 | -8/Garrison | Garrison Relay disabled 3286 | -8/Garrison | Triggered checkpoint 3441 | -8/Garrison | Discovered new exit (range 8) 3446 | -8/Garrison | Discovered new exit (range 72) 3446 | -8/Garrison | Discovered new exit (range 64) 3446 | -8/Garrison | Discovered new exit (range 9) 3462 | -8/Garrison | Triggered checkpoint 3575 | -8/Garrison | Phase Generator disabled 3627 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3752 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3934 | -8/Garrison | Learned Materials security intel 3965 | -8/Garrison | Entered Materials 3967 | -8/Materials | Loaded intel: 12 terminal locations 4271 | -8/Materials | Identified exit to Factory 4344 | -8/Materials | Entered Factory 4344 | -7/Factory | Evolved 2 slots: Utility x2 4433 | -7/Factory | Discovered new exit (range 2) 4596 | -7/Factory | Build established: Hacker-Mutant 5068 | -7/Factory | Build established: Scavenger-Mutant 5134 | -7/Factory | Identified Exp. Sensor Array 5436 | -7/Factory | Build established: Hacker-Mutant 5639 | -7/Factory | Discovered new exit (range 19) 5723 | -7/Factory | Discovered new exit (range 10) 5843 | -7/Factory | Identified exit to Storage 5843 | -7/Factory | Identified exit to Lower Caves 6179 | -7/Factory | Fabricated O-24 Administrator (x1) 6222 | -7/Factory | Fabricated O-24 Administrator (x1) 6344 | -7/Factory | Discovered new exit (range 15) 6595 | -7/Factory | Repaired Imp. Propulsion Shielding? 6625 | -7/Factory | Fabricated P-60 Hacker (x2) 6783 | -7/Factory | First assault squad dispatched 6926 | -7/Factory | Fabricated P-60 Hacker? 7064 | -7/Factory | Hacker 4d assimilated hostile Y-54 Guardian 7196 | -7/Factory | Hacker 4d assimilated hostile G-47 Trooper 7217 | -7/Factory | Hacker 4d assimilated hostile G-47 Trooper 7603 | -7/Factory | High security lockdown imminent 7658 | -7/Factory | Entered Lower Caves 7658 | -7/Lower Caves | Accompanied by 3 allies 7665 | -7/Lower Caves | Met a Warlord Commander 7666 | -7/Lower Caves | Learned location of Warlord (-4) 7673 | -7/Lower Caves | Found Encrypted Comm Array 7826 | -7/Lower Caves | Discovered new exit (range 16) 7847 | -7/Lower Caves | Learned Factory emergency access door positions 7890 | -7/Lower Caves | Entered another Lower Caves area 7890 | -7/Lower Caves | Accompanied by 3 allies 7955 | -7/Lower Caves | Discovered new exit (range 8) 8513 | -7/Lower Caves | Learned location of 1 exit from Factory 8611 | -7/Lower Caves | Discovered new exit (range 11) 8629 | -7/Lower Caves | Entered Data Miner 8629 | -7/Data Miner | Accompanied by 3 allies 8629 | -7/Data Miner | Discovered new exit (range 6) 8652 | -7/Data Miner | Met Data Miner 8676 | -7/Data Miner | Learned location of Section 7 (-2) 8676 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8694 | -7/Data Miner | Received God Mode back door access code from Data Miner 8725 | -7/Data Miner | Entered Proximity Caves 8725 | -6/Proximity Caves | Accompanied by 3 allies 8769 | -6/Proximity Caves | Escorted by Enhanced Grunt 8797 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 9213 | -6/Proximity Caves | Learned Factory emergency access door positions 9265 | -6/Proximity Caves | Discovered new exit (range 13) 9282 | -6/Proximity Caves | Entered Factory 9282 | -6/Factory | Accompanied by 2 allies 9282 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9283 | -6/Factory | Identified exit to Lower Caves 9284 | -6/Factory | Identified exit to Factory 9796 | -6/Factory | Crushed by falling debris 9910 | -6/Factory | Discovered exit to Factory (range 9) 9929 | -6/Factory | Repaired VTOL Module 9947 | -6/Factory | Joined by Warlord Infantry squad 10057 | -6/Factory | Discovered exit to Lower Caves (range 16) 10063 | -6/Factory | Joined by Warlord Pyro squad 10147 | -6/Factory | Found Prototype Launcher 10147 | -6/Factory | Identified Scatter Rocket Array 10253 | -6/Factory | Incoming investigation squad redirected 10289 | -6/Factory | Discovered exit to Factory (range 5) 10293 | -6/Factory | Fabricated P-60 Hacker? 10300 | -6/Factory | Joined by Warlord Pyro squad 10359 | -6/Factory | Build established: Wizard-Sprinter 10497 | -6/Factory | Hacker 5a assimilated hostile H-66 Slayer 10516 | -6/Factory | Lost 3 parts (1p1n1w) 10536 | -6/Factory | Repaired Nuclear Pulse Thruster 10588 | -6/Factory | Repaired Broken Scatter Rocket Array 10609 | -6/Factory | Repaired Imp. Propulsion Shielding 10685 | -6/Factory | Repaired Mni. Assault Cannon 10757 | -6/Factory | Repaired Broken Nuclear Pulse Thruster 10809 | -6/Factory | Repaired Nuclear Pulse Thruster 10898 | -6/Factory | Garrison activated, responded to threat 10964 | -6/Factory | Spotted B-75 Beast 11033 | -6/Factory | Fabricated H-55 Commando? 11050 | -6/Factory | Garrison activated, responded to threat 11130 | -6/Factory | Build established: Hacker-Sprinter 11229 | -6/Factory | Repaired Scatter Rocket Array 11269 | -6/Factory | Repaired Adv. Weight Redist. System 11314 | -6/Factory | Repaired Rnf. Deuterium Engine 11360 | -6/Factory | Repaired Gauss Rifle 11382 | -6/Factory | First assault squad dispatched 11412 | -6/Factory | Incoming assault squad redirected 11413 | -6/Factory | Joined by Warlord Infantry squad 11419 | -6/Factory | Core integrity fell below 50% 11487 | -6/Factory | Repaired Gauss Rifle 11516 | -6/Factory | Repaired Rnf. Deuterium Engine? 11625 | -6/Factory | Repaired Broken Nuclear Pulse Thruster 11677 | -6/Factory | Repaired Nuclear Pulse Thruster 11713 | -6/Factory | Repaired Mni. Assault Cannon 11735 | -6/Factory | Repaired Broken Scatter Rocket Array 11748 | -6/Factory | Incoming assault squad redirected 11778 | -6/Factory | Joined by Warlord Muscle squad 11827 | -6/Factory | Joined by Warlord Infantry squad 11900 | -6/Factory | Identified exit to Garrison 11929 | -6/Factory | Entered Lower Caves 11944 | -6/Lower Caves | Learned Factory emergency access door positions 11966 | -6/Lower Caves | Learned Factory terminal intel 12027 | -6/Lower Caves | Discovered new exit (range 15) 12090 | -6/Lower Caves | Entered another Lower Caves area 12165 | -6/Lower Caves | Found Prototype Device 12165 | -6/Lower Caves | Identified Heart of Steel 12190 | -6/Lower Caves | Encountered a Warlord checkpoint 12205 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12683 | -6/Lower Caves | Discovered new exit (range 17) 12690 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13200 | -6/Lower Caves | Learned 4 Factory zone layouts 13273 | -6/Lower Caves | Entered Zion 13284 | -6/Zion | Discovered new exit (range 19) 13314 | -6/Zion | System corruption cleaned by Quarantine Array 13389 | -6/Zion | Given A8's code to call for help 13449 | -6/Zion | Gained Derelict followers 13471 | -6/Zion | Rebuked by Imprinter 13653 | -6/Zion | Found Prototype Hackware 13653 | -6/Zion | Identified Exp. System Shield 13867 | -6/Zion | Found Prototype Processor 13867 | -6/Zion | Identified Exp. Melee Analysis Suite 13869 | -6/Zion | Found Prototype Processor 13869 | -6/Zion | Identified Exp. Target Analyzer 13872 | -6/Zion | Found Prototype Processor 13872 | -6/Zion | Identified Spectral Analyzer 13886 | -6/Zion | Found Prototype Device 13963 | -6/Zion | Build established: Wizard-Sprinter 13976 | -6/Zion | Entered Proximity Caves 13976 | -5/Proximity Caves | Accompanied by 2 allies 13997 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14036 | -5/Proximity Caves | Identified Phasing AFG 14072 | -5/Proximity Caves | Spotted B-75 Beast 14176 | -5/Proximity Caves | Learned Factory stockpile data 14286 | -5/Proximity Caves | Build established: Hacker-Sprinter 14371 | -5/Proximity Caves | Discovered exit to Factory (range 16) 14381 | -5/Proximity Caves | Entered Factory 14381 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14382 | -5/Factory | Identified exit to Extension 14385 | -5/Factory | Loaded intel: 28 terminal locations 14447 | -5/Factory | Repaired Broken Lgt. Angular Momentum Engine 14582 | -5/Factory | Incoming investigation squad redirected 14993 | -5/Factory | Lost 7 parts (1p4n2w) 15237 | -5/Factory | Build established: Hacker-Mutant 15581 | -5/Factory | First assault squad dispatched 15634 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 15823 | -5/Factory | Spotted B-75 Beast 15902 | -5/Factory | Incoming assault squad redirected 15972 | -5/Factory | Incoming investigation squad redirected 16040 | -5/Factory | Build established: Hacker-Sprinter 16080 | -5/Factory | Incoming investigation squad redirected 16162 | -5/Factory | Fabricated I-47 Archangel? 16215 | -5/Factory | Discovered new exit (range 11) 16223 | -5/Factory | Fabricated I-47 Archangel? 16325 | -5/Factory | Identified exit to Garrison 16445 | -5/Factory | Incoming investigation squad redirected 16506 | -5/Factory | Incoming assault squad redirected 16526 | -5/Factory | Lost 3 parts (2u1w) 16537 | -5/Factory | Entered Garrison 16537 | -5/Garrison | Accompanied by 1 ally 16617 | -5/Garrison | Spotted B-75 Beast 16621 | -5/Garrison | Triggered checkpoint 16694 | -5/Garrison | Core integrity fell below 50% 16710 | -5/Garrison | Discovered new exit (range 8) 16729 | -5/Garrison | Lost 7 parts (1p2n2u2w) 16859 | -5/Garrison | Heart of Steel transformed into Warbot 16942 | -5/Garrison | Triggered checkpoint 16990 | -5/Garrison | Allies destroyed B-75 Beast 17071 | -5/Garrison | Discovered new exit (range 33) 17071 | -5/Garrison | Discovered new exit (range 34) 17071 | -5/Garrison | Discovered new exit (range 50) 17086 | -5/Garrison | Triggered checkpoint 17120 | -5/Garrison | Phase Generator disabled 17284 | -5/Garrison | Triggered checkpoint 17291 | -5/Garrison | Lost 6 parts (2n3u1w) 17456 | -5/Garrison | Core integrity fell below 20% 17561 | -5/Garrison | Garrison Relay disabled 17684 | -5/Garrison | Triggered checkpoint 17721 | -5/Garrison | Garrison Relay disabled 17883 | -5/Garrison | Build established: Scavenger-Mutant 17910 | -5/Garrison | Garrison Relay disabled 17958 | -5/Garrison | Triggered checkpoint 18125 | -5/Garrison | Entered Factory 18125 | -5/Factory | Accompanied by 1 ally (Warbot) 18372 | -5/Factory | Build established: Scavenger-Gunner 18502 | -5/Factory | Discovered exit to Extension (range 6) 18724 | -5/Factory | Build established: Scavenger-Mutant 18725 | -5/Factory | First assault squad dispatched 19051 | -5/Factory | Lost 3 parts (1p1n1u) 19108 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19028_ Slug penetrates P-70 Sage. 19028_ Slug penetrates Wall. 19028_ Slug penetrates P-70 Sage. 19028_ Destroyed Antigrav System. 19028_ Slug penetrates Wall. 19029_ U-05 Engineer builds a Wall. 19031_ Slug penetrates Wall. 19034_ Slug penetrates P-70 Sage. 19034_ P-70 Sage destroyed. 19034_ Slug penetrates Door. 19039_ Acquired Mic. Fission Core. 19040_ Acquired 59 matter. 19044_ Acquired Antigrav System. 19047_ Acquired Imp. Target Analyzer. 19051_ Acquired 57 matter. 19053_ Dropped Adv. Heat Sink. 19055_ Acquired Adv. Shield Generator. 19058_ Acquired 74 matter. 19069_ System corrupted: Heat flow error (+152). 19095_ Critical hit (Burn: +27). Map ----- +----------------------------------------------------+ | ???# #?????# # #??????????????? | | ???# #?????# # #??????????????? | | ???# #?????# # #??????????????? | | ???# #????## % # #??????????????? | | ???# #????## % # #??????????????? | | ???#] #????## # ##?????????????? | | ???# !! #????## # #?????????????? | | ???# ! #????#####/######### ##?????????????? | | ???# #??????# #%# "##""""##########?????? | | ???# #??????### ## # #????? | | ???? ??????####k#### """" """" """" #????? | | ?????? ????????# # """" """" """"??????? | | ??????##+########### # """" """" """???????? | | ###### # """" """" """"??????? | | | + """" """" """" ?????? | | # """" """" """" #????? | | #### ########## # #????? | | ???# #????????# g # #????? | | ???# #????????##k k ###################????? | | ???# #?????????# g # #?????????? | | ???# #?????????# # #?????????? | | ???# #?????????# + #?????????? | | ???# #?????????# # #?????????? | | ???# #?????????# # #?????????? | | ???# #?????????# # #?????????? | | ???# +?????????# @# #?????????? | | ???# #?????????# # #?????????? | | ???# ??????????# # #?????????? | | ???# ??????????# # #?????????? | | ???# ??????????# # #?????????? | | ??? ??????????# # #?????????? | | ??? ??????????# ##############?????????? | | ?????! ??????????# #??????????????????????? | | ??????? ??????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 25 Energy Capacity 300 Matter Stores 460 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Resistance: EX 25 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 15 Launcher Accuracy 20 Target Analysis 10 Armor Integrity Analysis 40 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 51 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Airjet | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Gauss Rifle | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Linear Gravjet | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Stasis Canceller | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -6/Factory | Hacked E-15 Imp | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive I-47 Archangel | -5/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Authchip O-24 Administrator | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory I-47 Archangel | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeSwarmMachine Manual? 0 Play Time 06:44:13 Cumulative 133.8 hours Start 2024.02.12 @ 21:47:43 End 2024.02.14 @ 21:29:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d9312d7b-aa16-41a9-bbe6-78f882565137