Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 23:55:56 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (877) 877 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4797 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 452/850 Matter 257/300 Energy 150/150 System Corruption 0% Temperature Critical (571) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Makeshift Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Barrage Gun Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Wheel Overtuned Barrage Gun Large Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Humpback Improved Heavy Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Barrage Gun Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Enhanced Optical Array Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Improved Shield Generator System Shield Heavy Riot Gun Barrage Gun Overtuned Barrage Gun Overtuned Barrage Gun Flak Gun Light Cannon Light Cannon Magnetic Acceleration Cannon Large Botcube [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 52 | 7 2 1 3 39 Power 8 | 1 . 1 1 5 Engine 7 | 1 . 1 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . . . 14 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 15 | 2 . . . 13 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . . 9 Device 3 | 1 . . . 2 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . . . 6 Artifact . | . . . . . Weapon 16 | 2 1 . 2 11 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 . . 7 Ballistic Cannon 4 | . . . 2 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . . . 2 26 Power 4 | . . . . 4 Propulsion 9 | . . . 1 8 Utility 7 | . . . . 7 Weapon 8 | . . . 1 7 Highest Loss Streak 8 | . . . 2 8 To Critical Strikes . | . . . . . Average Backups 14 | 5 8 10 17 14 Power 1 | . 1 1 2 1 Propulsion 2 | 3 2 2 3 . Utility 4 | . . 1 4 6 Weapon 6 | . 4 5 7 6 Tool/Special . | . . . . . Unused Backups 23 | 1 4 . 12 6 Power 4 | . . . 4 . Propulsion 6 | 1 4 . 1 . Utility 9 | . . . 4 5 Weapon 4 | . . . 3 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 100 99 75 Engine 12 | . 14 14 14 10 Wheel 25 | . 28 28 27 22 Device 10 | . 14 14 14 3 Storage 11 | . 14 14 14 5 Protection 3 | . . . . 10 Ballistic Gun 20 | . 23 28 22 15 Ballistic Cannon 3 | . . . 5 2 Peak Build Rating 49 | 7 7 9 20 49 Average Rating 20 | 5 6 8 13 41 On Entrance 8 | . 7 7 9 18 Avg Prop Armor Cover (%) 10 | 12 . . . 2 Naked Turns . | . . . . . Heaviest Build 249 | 13 87 91 96 249 Greatest Support 62 | 26 26 26 26 62 Greatest Overweight (x) 24 | 4 3 3 9 24 Average Overweight (x) 3 | 2 1 3 3 6 Largest Inventory Capacity 35 | 8 25 25 25 35 Average Capacity 26 | 7 19 25 25 33 Most Carried 25 | 8 9 12 25 24 Average Carried 16 | 5 8 10 19 17 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 8 9 12 25 4 Scrap Suit Usage (%) 9 | . . . . 31 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Scrapper 11% | Hauler-Tank 5% | Scavenger-Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hauler-Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1611 | 267 72 10 62 1200 Remotely 640 | . . . . 640 Salvage Created 1196 | 129 34 . . 1033 Parts 72 | 10 4 . . 58 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 18 | . 1 . . 17 Guns 16 | . 1 . . 15 Cannons 2 | . . . . 2 Classes Destroyed 8 | 3 2 . . 3 Worker 9 | 1 . . . 8 Builder 2 | . . . . 2 Tunneler 3 | 2 . . . 1 Recycler 3 | 1 . . . 2 Watcher 1 | . 1 . . . Swarmer 5 | . 1 . . 4 Grunt 12 | . . . . 12 Programmer 1 | . . . . 1 Best Kill Streak 7 | 1 2 . . 7 Combat Bots Only 4 | . 1 . . 4 Max Kills in Single Turn 2 | 1 1 . . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 249 | . 1 2 29 217 Missed 46 | . 1 . 4 41 Hits 203 | . . 2 25 176 Projectile 203 | . . 2 25 176 Critical Strikes 9 | . . . 2 7 Damage Taken 3709 | . . 32 358 3319 Core 503 | . . 17 88 398 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . . . 100 Core Remaining (%) 79 | 100 . . 58 . Volleys Fired 116 | 8 4 . 4 100 Largest 3 | 2 2 . 2 3 Hottest 132 | 70 70 . 60 132 Shots Fired 255 | 16 8 . 8 223 Gun 201 | 16 8 . . 177 Cannon 54 | . . . 8 46 Launcher . | . . . . . Special . | . . . . . Kinetic 237 | 8 7 . 8 214 Thermal 11 | 8 1 . . 2 Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 9 | 3 2 . 3 9 Robot Miss Streak 14 | 3 2 . 3 14 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | 9 3 . 4 139 Core Hits 97 | 5 2 . 2 88 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 . . . 2 Burn 1 | 1 . . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3287 | 128 38 . 61 3060 Guns 2518 | 128 38 . . 2352 Cannons 620 | . . . 61 559 Explosions 149 | . . . . 149 Melee . | . . . . . Ramming . | . . . . . Kinetic 2881 | 39 38 . 61 2743 Thermal 276 | 89 . . . 187 Explosive . | . . . . . Electromagnetic 130 | . . . . 130 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 1 8 Impact . | . . . . . Kinetic 9 | . . . 1 8 Secondary . | . . . . . Self-Inflicted Damage 49 | . . . . 49 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 598 | . 9 . 36 598 Average Temperature 214 | . 6 . 19 221 Received Heat Transfer 1161 | . . 9 212 940 Effects 65 | . . . . 65 Shutdowns 16 | . . . . 16 Energy Bleed 7 | . . . . 7 Interference 14 | . . . . 14 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . . 5 Damage (minor) 5 | . . . . 5 Damage (major) 14 | . . . . 14 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 557 | 333 . . . 224 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | 5 27 . . 131 Initial . | . . . . . Average 26 | 1 4 . . 34 Influence Increases 589 | 20 34 . . 535 Destroy 0b10 Robot/C 360 | . 20 . . 340 Destroy 0b10 Robot/NC 90 | 20 5 . . 65 Destroy Leader 62 | . 2 . . 60 Successful Hack 7 | . 7 . . . Destroy Structure 10 | . . . . 10 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 504 | 20 34 . . 450 Time Decay 268 | 20 34 . . 214 Lost Part 236 | . . . . 236 Squads Dispatched 8 | . . . . 8 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 6 1 10 26 Peak Tracking Total 4 | . 4 1 4 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . 2 . 4 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 40 | . 6 . 32 2 Successful 34 | . 2 . 32 . Failed 6 | . 4 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 34 | . 2 . 32 . Record 25 | . . . 25 . Robot Analysis 7 | . . . 7 . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . 3 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2178 | 4 190 301 1679 4 Seismic 2178 | 4 190 301 1679 4 Robot Analysis Total 7 | . . . 7 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3428 | 175 190 301 1679 1083 Spaces Moved 2023 | 80 144 219 1207 373 Core 75 | 75 . . . . Treads . | . . . . . Legs 6 | . . . . 6 Wheels 1942 | 5 144 219 1207 367 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 135 90 Average Speed 145 | 165 116 135 135 193 Slowest Speed 1170 | 250 135 135 215 1170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 31 24 83 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 7 | . . . . 7 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2297 | 104 161 224 1262 546 Wait 16 | . . 3 1 12 Move 2019 | 79 143 218 1206 373 Hop . | . . . . . Pick Up 55 | 9 4 2 28 12 Fast Attach 21 | 7 2 . . 12 Attach 23 | . . . . 23 Detach 1 | . 1 . . . Swap 14 | . 1 1 3 9 Drop 32 | 1 6 . 20 5 Fire 116 | 8 4 . 4 100 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Met a group of wandering Federalists 285 | -10/Materials | Lost 3 allies 287 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 300 | -10/Materials | Discovered new exit (range 15) 366 | -10/Materials | Entered Subcaves 367 | -10/Subcaves | Continued accompanying wandering Federalists (2) 447 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 542 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 547 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 578 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 640 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 654 | -10/Subcaves | Visited Clippyterm 667 | -10/Subcaves | Entered Scraptown 971 | -9/Scraptown | Discovered new exit (range 3) 1098 | -9/Scraptown | Visited Symbiants 1147 | -9/Scraptown | Visited Cyclists 1184 | -9/Scraptown | Visited Junk Repository 1413 | -9/Scraptown | Visited UFD Registry 1413 | -9/Scraptown | Registered with UFD as "Biosplitter" 1451 | -9/Scraptown | Visited IN-MT5's Study 1494 | -9/Scraptown | Visited Awakened 1574 | -9/Scraptown | Visited LU-1G1's Boring Crew 1614 | -9/Scraptown | Visited Botcube Research 1624 | -9/Scraptown | Found Lrg. Botcube 1911 | -9/Scraptown | Met Optimus 1911 | -9/Scraptown | Accepted into 0bPrime 1981 | -9/Scraptown | Visited Analyses Database 2018 | -9/Scraptown | Civil war broke out across Scraptown 2021 | -9/Scraptown | Visited Infowarlord's Domain 2097 | -9/Scraptown | Visited Curators Association 2149 | -9/Scraptown | Identified exit to Factory 2178 | -9/Scraptown | Found Scrap Suit 2179 | -9/Scraptown | Lost 10 allies 2311 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2346 | -9/Scraptown | Entered Factory 2346 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2604 | -6/Factory | Build established: Scavenger-Scrapper 2906 | -6/Factory | Garrison activated, responded to threat 2941 | -6/Factory | Lost 8 parts (2p4n1u1w) 3024 | -6/Factory | Lost 3 parts (2u1w) 3307 | -6/Factory | Lost 5 parts (2n1u2w) 3404 | -6/Factory | Garrison activated, responded to threat 3415 | -6/Factory | Lost 3 parts (1p1n1u) 3429 | -6/Factory | Self-destructed Last Messages --------------- 03420_ Acquired 9 matter. 03421_ K-01 Serf collects debris. 03422_ Power failure, Lgt. Angular Momentum Engine shutdown. 03422_ Flak Gun broken. 03422_ Overheating: Short circuit. 03422_ Broken Flak Gun destroyed. 03423_ Acquired 5 matter. 03423_ Overheating: System interference. 03423_ Hpw. Tractor Beam temporarily disabled. 03424_ Overheating: Core damaged (-153). 03426_ Overheating: Matter decay (-50). 03426_ Hpw. Tractor Beam destroyed. 03426_ K-01 Serf collects debris. 03427_ Penetrated by Slug. 03427_ Com. Wheel destroyed. 03428_ Mic. Nuclear Core broken. 03428_ Overheating: Short circuit. 03429_ Overheating: Broken Mic. Nuclear Core damaged (-10). 03429_ Penetrated by Slug. 03429_ Lyr. Medium Armor Plating destroyed. 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