Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 19:38:50 Player: Korywon Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3845) 3845 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 8353 Bonus ------- High Alert Combat Kills 373 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Cooling System Improved Cooling System Compact Battery (300) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Improved Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Medium Treads Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Ion Cannon [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Matter Pod Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 2 . . . 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 72 | 6 1 2 . 3 7 12 29 12 Power 9 | 1 . . . 1 1 2 3 1 Engine 6 | 1 . . . 1 1 1 1 1 Core 3 | . . . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . . . 3 4 2 2 Treads 6 | . . . . . . 3 2 1 Leg 7 | 2 . . . . 3 1 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 1 2 . . 1 5 14 4 Device 10 | . . 2 . . . 1 7 . Storage 7 | 1 . . . . . 3 2 1 Processor 6 | . 1 . . . 1 . 3 1 Hackware . | . . . . . . . . . Protection 5 | . . . . . . 1 2 2 Artifact . | . . . . . . . . . Weapon 22 | 2 . . . 2 2 1 10 5 Energy Gun 6 | . . . . . . . 3 3 Energy Cannon 4 | . . . . . . . 4 . Ballistic Gun 8 | 2 . . . 2 2 . . 2 Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 33 | . . . . . 7 1 7 18 Power 4 | . . . . . 1 1 . 2 Propulsion 9 | . . . . . 3 . 2 4 Utility 7 | . . . . . 2 . . 5 Weapon 13 | . . . . . 1 . 5 7 Highest Loss Streak 8 | . . . . . 5 1 3 8 Average Slot Usage (%) 86 | . 88 94 100 99 82 80 88 81 Engine 5 | . 14 11 11 10 10 2 3 2 Core 2 | . . . . . . 6 3 . Treads 8 | . . . . . . 11 14 8 Leg 8 | . 28 22 22 22 21 6 . . Device 9 | . . 17 22 22 7 . 9 9 Storage 13 | . 14 11 11 11 11 17 13 11 Processor 18 | . 3 11 11 11 12 18 21 25 Protection 3 | . . . . . . 8 4 4 Energy Gun 1 | . . . . . . . 2 5 Energy Cannon 2 | . . . . . . . 8 . Ballistic Gun 7 | . 28 22 22 21 18 . . 8 Ballistic Cannon 3 | . . . . . . 9 3 . Naked Turns . | . . . . . . . . . Heaviest Build 124 | 10 10 12 12 12 12 105 124 62 Greatest Support 56 | 20 20 20 20 20 25 56 56 48 Greatest Overweight (x) 26 | 2 . . . . 1 26 2 15 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 18 | 6 6 6 6 6 6 16 18 12 Average Capacity 9 | 5 6 6 6 6 6 7 12 12 Most Carried 12 | 6 6 6 6 6 6 9 12 12 Average Carried 7 | 3 5 5 5 5 5 6 11 7 Final Capacity 16 | 6 6 6 6 6 6 16 12 12 Final Carried 8 | 6 6 6 6 6 6 8 8 4 Class Distribution -------------------- 40% | Mutant 18% | Skirmisher 15% | Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Derelict-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 1501 | 260 83 99 . 10 201 115 346 387 Remotely 99 | . . 99 . . . . . . Salvage Created 3371 | . 292 33 . . 328 667 1815 236 Parts 171 | . 17 2 . . 16 42 86 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 94 | . 6 2 . . 7 31 43 5 Guns 23 | . 6 2 . . 7 . 3 5 Cannons 57 | . . . . . . 31 26 . AOE 12 | . . . . . . . 12 . Classes Destroyed 11 | . 4 . . . 1 1 5 . Worker 2 | . . . . . . . 2 . Tunneler 1 | . . . . . . . 1 . Recycler 7 | . 1 . . . 2 . 4 . Watcher 7 | . 1 . . . . 5 1 . Swarmer 30 | . 3 2 . . 4 10 10 1 Grunt 40 | . 3 . . . 2 11 21 3 Brawler 2 | . . . . . . . 1 1 Duelist 1 | . . . . . . . 1 . Sentry 13 | . . . . . . 9 4 . Hunter 2 | . . . . . 1 1 . . Programmer 6 | . . . . . . . 6 . Best Kill Streak 10 | . 3 2 . . 4 5 10 3 Combat Bots Only 10 | . 3 2 . . 4 5 10 3 Max Kills in Single Turn 2 | . 1 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 5113 | . 135 144 . . 573 469 1816 1976 Core 882 | . 10 27 . . 82 56 121 586 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 96 . . . 72 89 . . Volleys Fired 174 | . 25 11 . . 38 . 69 31 Largest 3 | . 2 2 . . 2 . 3 3 Hottest 220 | . 40 40 . . 40 . 220 147 Shots Fired 486 | . 50 22 . . 55 104 196 59 Gun 233 | . 50 22 . . 55 . 49 57 Cannon 238 | . . . . . . 104 134 . Launcher 15 | . . . . . . . 13 2 Special . | . . . . . . . . . Kinetic 322 | . 50 22 . . 55 104 52 39 Thermal 95 | . . . . . . . 86 9 Explosive 15 | . . . . . . . 13 2 Electromagnetic 54 | . . . . . . . 45 9 Robot Hit Streak 25 | . 3 6 . . 5 18 25 22 Robot Miss Streak 5 | . 3 3 . . 2 2 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 134 | . . . . . . 104 30 . Shots Hit Robots 357 | . 25 13 . . 35 89 143 52 Core Hits 162 | . 13 4 . . 19 34 77 15 Critical Hits 11 | . 1 . . . 2 4 4 . Critical Kills 3 | . . . . . 1 1 1 . Critical Parts Destroyed 8 | . 1 . . . 1 3 3 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14872 | . 300 136 . . 386 6899 6230 921 Guns 2263 | . 300 136 . . 386 . 633 808 Cannons 10882 | . . . . . . 6899 3983 . Explosions 1723 | . . . . . . . 1614 109 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 10850 | . 300 136 . . 386 6899 2559 570 Thermal 1929 | . . . . . . . 1775 154 Explosive 1446 | . . . . . . . 1337 109 Electromagnetic 643 | . . . . . . . 559 84 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 . . . . . 4 . Average Corruption 2 | . 3 . . . . . 2 . Corruption Purged 4 | . . . . . . . 4 . Effects 26 | . 3 . . . . . 23 . Message Errors 4 | . . . . . . . 4 . Matter Fused 7 | . 1 . . . . . 6 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 4 | . . . . . . . 4 . Data Loss (minor) 6 | . 2 . . . . . 4 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1639 | . . . . . . 1157 482 . Projectiles 1556 | . . . . . . 1157 399 . Explosions 83 | . . . . . . . 83 . Melee . | . . . . . . . . . Knockbacks 28 | . . . . . . 15 13 . Impact . | . . . . . . . . . Kinetic 25 | . . . . . . 14 11 . Secondary 3 | . . . . . . 1 2 . Self-Inflicted Damage 10 | . . . . . . . 9 1 Shots 1 | . . . . . . . 1 . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 545 | . 18 . . . 15 . 545 76 Average Temperature 121 | . 8 . . . 8 . 143 38 Received Heat Transfer 1209 | . 60 . . . 225 63 381 480 Effects 11 | . . . . . . . 11 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Interference 6 | . . . . . . . 6 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 3 | . . . . . . 1 2 . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 7 | . . . . . . . 7 . Heat Transferred 2987 | . . . . . . . 2654 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 921 | . 152 143 55 . 90 487 921 . Initial 221 | . . 63 55 . . 17 221 . Average 258 | . 88 96 55 . 20 305 372 . Maximum Alert Level 3 | . . . . . . 2 3 . Low Security (%) 34 | 100 100 100 100 . 100 13 4 . Level 1 50 | . . . . . . 71 69 . Level 2 13 | . . . . . . 14 21 . Level 3 1 | . . . . . . . 3 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 1 . . . . 4 14 . Investigation 4 | . . . . . . . 4 . Extermination 5 | . . . . . . . 5 . Reinforcement 3 | . 1 . . . . 1 1 . Assault 2 | . . . . . . . 2 . Garrison 5 | . . . . . . 3 2 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 8 | . 2 1 . . . 1 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 13 7 . . 7 35 47 8 Peak Tracking Total 5 | . 5 4 . . 3 4 5 3 Tactical Retreats 9 | . . 1 . . . 3 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 2 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . 4 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . . . 1 5 . Max in Single Turn 2 | . . . . . . 1 2 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 16 | . . . . 1 . 6 9 . Terminals 6 | . . . . . . 3 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . . . 3 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . . 1 1 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 50 | . . . . 7 . 12 31 . Successful 29 | . . . . 7 . 7 15 . Failed 21 | . . . . . . 5 16 . Catastrophic 3 | . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . Manual 7 | . . . . 2 . 5 . . Terminals 19 | . . . . . . 6 13 . Fabricators 2 | . . . . . . . 2 . Repair Stations 9 | . . . . . . . 9 . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 5 | . . . . . . 2 3 . Garrison Access 6 | . . . . . . 2 4 . Terminal Hacks 17 | . . . . 7 . 3 7 . Record 10 | . . . . 7 . 1 2 . Part Schematic 2 | . . . . . . 1 1 . Prototype ID Bank 3 | . . . . . . 1 2 . Locate Traps 1 | . . . . . . . 1 . Disarm Traps 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . . 5 . Scan Component 3 | . . . . . . . 3 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . . 2 1 . Insert Component 2 | . . . . . . 1 1 . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . . . 5 8 . Full Trace Events 4 | . . . . . . . 4 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . Parts Built 1 | . . . . . . . 1 . Matter 102 | . . . . . . . 102 . Time 51 | . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . 1 . Parts Repaired 2 | . . . . . . . 2 . Time 57 | . . . . . . . 57 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 111 | . . . . . . 111 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 8771 | 113 224 327 237 941 1010 1919 2817 1183 Spaces Moved 4957 | 87 120 231 196 762 715 982 1285 579 Core 42 | 33 . . . . . 4 . 5 Treads 2507 | . . . . . . 663 1285 559 Legs 2408 | 54 120 231 196 762 715 315 . 15 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 180 160 160 Average Speed 158 | 106 120 120 120 120 121 188 185 185 Slowest Speed 1350 | 150 120 120 120 120 150 1350 200 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 18 15 28 91 88 54 30 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 12 | . . . . . 1 . . 11 Spaces Dug . | . . . . . . . . . Terrain Destroyed 146 | . . . . . . 16 99 31 Melee . | . . . . . . . . . Projectile 20 | . . . . . . 16 4 . AOE 126 | . . . . . . . 95 31 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 5613 | 107 158 264 199 793 808 1065 1586 633 Wait 223 | 3 . 5 . 11 41 20 143 . Move 4949 | 86 119 230 195 761 714 981 1284 579 Hop . | . . . . . . . . . Pick Up 118 | 12 7 9 2 8 7 28 37 8 Fast Attach . | . . . . . . . . . Attach 58 | 6 1 2 . 3 6 11 18 11 Detach 6 | . . . . . . 3 3 . Swap 14 | . . . . . 1 1 11 1 Drop 69 | . 6 7 2 10 1 21 21 1 Fire 174 | . 25 11 . . 38 . 69 31 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x2 649 | -9/Materials | Discovered new exit (range 7) 662 | -9/Materials | Identified exit to Mines 665 | -9/Materials | Entered Mines 720 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -9/Mines | Discovered new exit (range 5) 900 | -9/Mines | Identified exit to Exiles 902 | -9/Mines | Entered Exiles 967 | -9/Exiles | Met 8R-AWN 992 | -9/Exiles | Met EX-HEX 1047 | -9/Exiles | Met EX-DEC 1060 | -9/Exiles | Learned location of Zion (-6) 1148 | -9/Exiles | Visited The Gauntlet 1412 | -9/Exiles | Discovered new exit (range 14) 1496 | -9/Exiles | Met EX-BIN 1514 | -9/Exiles | Aligned with FarCom system 1515 | -9/Exiles | Given EX-Vault access code 1573 | -9/Exiles | Opened EX-Vault 1668 | -9/Exiles | Found Prototype Ballistic Cannon 1745 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1841 | -9/Exiles | Identified exit to Mines 1843 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1843 | -9/Exiles | Entered Mines 2131 | -8/Mines | Build established: Skirmisher 2259 | -8/Mines | Lost 5 parts (1p1n2u1w) 2500 | -8/Mines | Build established: Mutant 2817 | -8/Mines | Build established: Scavenger-Mutant 2837 | -8/Mines | Discovered new exit (range 11) 2852 | -8/Mines | Identified exit to Materials 2853 | -8/Mines | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2856 | -8/Materials | Identified AWS/Autocannon 3011 | -8/Materials | Garrison activated, responded to threat 3136 | -8/Materials | Build established: Scavenger-Skirmisher 3805 | -8/Materials | Build established: Skirmisher 4743 | -8/Materials | Discovered new exit (range 14) 4767 | -8/Materials | Identified exit to Factory 4772 | -8/Materials | Entered Factory 4772 | -7/Factory | Evolved 2 slots: Utility x2 4857 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5071 | -7/Factory | Build established: Tank 5415 | -7/Factory | Build established: Gunner 5763 | -7/Factory | Repaired Hvy. Armor Plating 5884 | -7/Factory | Build established: Mutant 6487 | -7/Factory | Repaired Ion Cannon 6798 | -7/Factory | Build established: Gunner 7394 | -7/Factory | Garrison activated, responded to threat 7449 | -7/Factory | Lost 3 parts (1n2w) 7537 | -7/Factory | Destroyed 10 combat bots 7539 | -7/Factory | Discovered new exit (range 8) 7553 | -7/Factory | Identified exit to Lower Caves 7572 | -7/Factory | First assault squad dispatched 7589 | -7/Factory | Entered Lower Caves 7598 | -7/Lower Caves | Assault Cannon stolen by Master Thief 7788 | -7/Lower Caves | Learned 8 Factory zone layouts 7911 | -7/Lower Caves | Spotted B-75 Beast 7994 | -7/Lower Caves | Lost 8 parts (1p2n1u4w) 8319 | -7/Lower Caves | Build established: Derelict-Gunner 8426 | -7/Lower Caves | Lost 3 parts (2u1w) 8486 | -7/Lower Caves | Encountered a Warlord checkpoint 8670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8680 | -7/Lower Caves | Build established: Mutant 8710 | -7/Lower Caves | Core integrity fell below 50% 8726 | -7/Lower Caves | Lost 4 parts (1n1u2w) 8763 | -7/Lower Caves | Core integrity fell below 20% 8772 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08543_ Acquired 3 matter. 08548_ Acquired 1 matter. 08550_ Acquired 4 matter. 08590_ Acquired 2 matter. 08595_ Acquired 5 matter. 08604_ Acquired 1 matter. 08669_ Barrage Gun destroyed. 08670_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 08680_ Destroyed VTOL Module. 08682_ S-27 Virus destroyed. 08685_ Med. Armor Plating destroyed. 08686_ Lgt. Nuclear Core fries itself beyond repair. 08687_ G-47 Trooper destroyed. 08692_ Med. Treads destroyed. 08695_ Barrage Gun destroyed. 08698_ Aluminum Leg fries itself beyond repair. 08728_ Carbon-fiber Leg destroyed. 08746_ Imp. Deuterium Engine destroyed. 08756_ Hcp. Matter Pod destroyed. 08764_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ????????????????????????????# #?# | | ????????????????????????????# $ ##?# | | ????????????????????????????# ##??# # | | ????????????????????????????# ##### # | | ???????????????????????????## ## | | ???????????????????????????# ##### #? | | ???????????????????????????# ### ##???# #? | | ???????????????????????????## #?####????# #? | | ????????????????????????????# ######????# #? | | ????????????????????????????## ##???# #? | | ????????????????????????????## #???# #? | | ????????????????????????????# ##### ####### #? | | ????????????????????????????# #????#### ## ## | | ????????????????????????????# #????# # | | ??????????????????##??????### #????## # | | ??????????????????# ??????# ##????# ## | | ?????????????????## ?????# #???## ## ### | | ????????????????## ?????# ##### #######?? | | ???????????????## ###??## ### #???????? | | ????????# ?????# ####### ## # #???????? | | ????????# ### ### ## ##???????? | | ???????# ???# ## # #????????? | | ??????? ???# ### # #????????? | | ?????? ### #?# # #????????? | | ?????? % #?# # #????????? | | ?????? @Y ### # ????????? | | ?????? ## ####????????? | | ???????# ### #???????????? | | ???????# ## #?## #####???????????? | | ????????????## #??# #???????????????? | | ?????????????# ## ##??# #####????????????? | | ????????????# ?###???## ### ##???????????? | | ??????????? ?????????## #???????????? | | ?????????? ####??????????### #???????? #?? | | ????????? #???????????###### ####### #?? | | ??????????##?????????????# #?? | | ?????????????????????????# %=% | | ?????????????????????????### ##### | | ???????????????????????????## #?????? | | ????????????????????????????### #???????? ?? | | ??????????????????????????????# ##???????????? | | ??????????????????????????????## ##????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed MicroAntimatterEdition Manual? 0 Play Time 01:02:08 Cumulative 58.7 hours Start 2020.10.12 @ 18:31:40 End 2020.10.12 @ 19:38:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c5c42bc-f5b5-42bd-8fb2-481aa75c7374