Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 02:35:40 Player: nameimpending Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (88) 440 Value Destroyed (2875) 2875 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1502) 1502 TOTAL SCORE: 12317 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 147 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 41/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Particle Reactor Medium Treads Latent Energy Streamer Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Improved Armor Integrity Analyzer Microactuators Improved Core Shielding Backup Plating III Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Chainsword Force Lance > --- INVENTORY -------- Antimatter Reactor Cooled VTOL Module Latent Energy Streamer Micro-nuke Launcher Force Lance [Rating: 102] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Advanced Melee Analysis Suite Device Microactuators Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Backup Laser III Energy Cannon Latent Energy Streamer Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 . 2 . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 . . . . . . Utility 9 | . . . . . 3 . 1 . . 2 2 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 8 18 1 3 . 19 38 18 . 4 17 23 15 . 26 6 3 . 9 Power 34 | 2 6 1 . . 1 4 3 . . 3 3 2 . 5 1 1 . 2 Engine 12 | 2 4 1 . . . 2 1 . . 1 1 . . . . . . . Core 15 | . 2 . . . 1 2 2 . . 2 2 1 . 2 . 1 . . Reactor 7 | . . . . . . . . . . . . 1 . 3 1 . . 2 Propulsion 79 | 2 8 . . . 5 18 6 . 3 7 10 5 . 9 4 1 . 1 Treads 22 | 2 8 . . . . 5 1 . . . . . . . 4 1 . 1 Leg 5 | . . . . . . 5 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 3 3 1 . . . . 1 . . . . . . Flight 44 | . . . . . 2 5 4 . 3 7 10 4 . 9 . . . . Utility 56 | 2 . . 1 . 8 8 5 . 1 7 5 5 . 10 1 1 . 2 Device 21 | 1 . . . . 2 5 1 . . 2 2 3 . 3 . . . 2 Storage 6 | 1 . . 1 . 3 . . . . . . . . . 1 . . . Processor 16 | . . . . . 2 . 4 . . 3 2 1 . 3 . 1 . . Hackware 7 | . . . . . 1 1 . . 1 2 . . . 2 . . . . Protection 6 | . . . . . . 2 . . . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 . 2 . 5 8 4 . . . 5 3 . 2 . . . 4 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Ballistic Gun 10 | 1 4 . 1 . 3 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 5 2 . . . 4 . . . . . . . Piercing Weapon 7 | . . . . . . . 1 . . . 1 3 . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 1 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . Parts Lost 53 | . 2 . . . 6 17 2 . 1 1 3 1 . 10 . . 6 4 Power 6 | . 2 . . . . 3 . . . . . . . 1 . . . . Propulsion 24 | . . . . . 3 7 1 . . 1 2 1 . 4 . . 4 1 Utility 16 | . . . . . 2 4 1 . 1 . 1 . . 4 . . 2 1 Weapon 7 | . . . . . 1 3 . . . . . . . 1 . . . 2 Highest Loss Streak 7 | . 1 . . . 4 7 2 . 1 1 2 1 . 3 . . 6 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 100 88 100 90 83 97 100 100 99 95 96 100 95 85 90 98 61 Engine 2 | . 3 14 14 14 8 1 1 . . . . . . . . . . . Core 4 | . 10 . . . . 4 5 7 7 5 5 5 5 3 . 1 4 . Treads 12 | . 27 28 28 28 16 12 . 7 . . . . . . 12 15 14 2 Flight 11 | . . . . . . 4 28 23 29 26 22 22 26 23 10 10 9 1 Device 6 | . 14 14 14 14 8 6 1 . . 4 . 5 5 3 5 5 4 5 Storage 8 | . 14 14 14 14 15 14 7 7 7 6 5 5 5 3 4 5 . . Processor 17 | . . . . . 10 7 22 30 23 25 28 30 31 29 31 31 36 32 Hackware 10 | . . . . . 9 11 13 7 14 15 17 15 15 17 15 15 14 10 Energy Cannon 1 | . . . 8 14 4 . . . . . . . . . . . . 1 Ballistic Gun 6 | . 25 28 8 14 6 5 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 4 7 7 6 6 5 5 4 . . . . Piercing Weapon 2 | . . . . . . . 4 7 7 6 1 3 5 4 5 5 4 1 Peak Build Rating 102 | 9 14 16 24 24 34 32 48 48 49 67 79 92 92 102 85 93 96 84 Average Rating 49 | 4 12 15 19 24 28 22 40 48 47 62 74 86 92 94 82 87 94 67 On Entrance 46 | . 9 13 16 24 24 22 17 48 48 46 67 73 92 92 69 85 93 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 14 19 21 33 33 39 30 16 16 16 22 28 21 21 27 9 23 24 51 Greatest Support 84 | 40 40 40 40 40 40 60 21 17 25 22 28 27 35 36 84 83 83 28 Greatest Overweight (x) 5 | . 4 . . . 3 5 1 . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 10 9 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 9 | 2 8 8 8 8 9 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 7 7 8 8 7 6 7 7 7 6 7 7 8 6 4 4 5 3 Final Capacity 10 | 8 8 8 10 10 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 7 8 8 8 6 7 8 8 8 8 7 8 8 4 5 5 5 5 Class Distribution -------------------- 33% | Hacker-Sprinter 30% | Mutant 19% | Hacker-Mutant 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Gladiator | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Matter Collected 2950 | 216 485 115 . . 260 708 49 . 161 176 210 36 . 279 170 20 10 55 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3271 | 118 595 29 . . 296 902 49 . 109 239 245 36 . 358 206 . . 89 Parts 229 | 3 48 3 . . 21 52 6 . 7 21 16 2 . 36 10 . . 4 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 3 . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 58 | . 12 2 . . 9 15 1 . . 3 4 . . 11 . . . 1 Melee 19 | . . . . . . 5 1 . . 3 4 . . 5 . . . 1 Guns 15 | . 11 2 . . 1 1 . . . . . . . . . . . . Cannons 12 | . . . . . 6 6 . . . . . . . . . . . . AOE 11 | . 1 . . . 2 2 . . . . . . . 6 . . . . Classes Destroyed 14 | 2 5 . . . 2 1 1 . . 1 . . . 1 1 . . . Worker 3 | . 1 . . . . 1 . . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . . Recycler 4 | 1 1 . . . . 2 . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . . . . 1 . . . . Watcher 17 | . 3 . . . . 2 . . 4 2 3 1 . 2 . . . . Swarmer 16 | . 3 2 . . 3 1 . . . . 2 . . 5 . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . . . Grunt 20 | . 9 . . . 4 7 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . . . 2 6 . . . 1 . . . . . . . 1 Hunter 1 | . . . . . . . . . . 1 . . . . . . . . Programmer 7 | . . . . . . . 1 . . 1 2 . . 3 . . . . Samaritan 5 | . . . . . . . . . . . . . . . 5 . . . Best Kill Streak 9 | 1 6 2 . . 5 5 1 . 1 2 3 1 . 9 . . . 1 Combat Bots Only 9 | . 4 2 . . 5 4 1 . . 1 2 . . 9 . . . 1 Max Kills in Single Turn 4 | 1 2 1 . . 2 2 1 . 1 1 1 1 . 4 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 2 2 . . . . . . . 4 . . . . Melee 1 | . . . . . . 1 1 . . 1 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 884 | . 88 2 . . 76 207 15 . 7 41 54 16 . 140 . . 193 45 Missed 384 | . 25 1 . . 20 69 7 . 1 17 22 10 . 81 . . 121 10 Damage Taken 7638 | . 767 9 . 34 736 1957 88 . 95 244 523 128 . 1415 . . 831 811 Core 1990 | . 82 9 . . 124 358 16 . 15 75 141 25 . 460 . . 311 374 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . 34 Regen/Repaired (Parts) 91 | . . . . . . . . . . . . . . 59 . . 32 . Core Remaining (%) 74 | 100 . . . 63 . 12 . . 95 91 85 . . . . . . . Volleys Fired 109 | 7 50 2 . . 20 25 . . . . . . . 2 . . . 3 Largest 2 | 2 2 2 . . 2 2 . . . . . . . 1 . . . 2 Hottest 154 | 60 60 46 . . 104 67 . . . . . . . 49 . . . 154 Shots Fired 214 | 14 100 4 . 1 38 49 . . . . . . . 2 . . . 6 Gun 162 | 14 100 4 . 1 17 23 . . . . . . . . . . . 3 Cannon 48 | . . . . . 21 26 . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . . . . . . . 2 . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 175 | 7 80 4 . 1 36 47 . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . 3 Explosive 4 | . . . . . . . . . . . . . . 2 . . . 2 Electromagnetic 32 | 7 20 . . . 2 2 . . . . . . . . . . . 1 Robot Hit Streak 19 | 9 10 3 . . 8 19 . . . . . . . . . . . 1 Robot Miss Streak 8 | 1 5 2 . . 8 6 . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 238 | 11 66 3 . . 29 58 2 . 10 15 17 1 . 16 6 . . 4 Core Hits 152 | 4 36 2 . . 25 44 1 . 3 6 8 1 . 15 3 . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . Critical Strikes 16 | 1 . . . . 1 3 . . 2 1 1 . . 3 2 . . 2 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 3 . . . . 1 . . . . . . . Impale 10 | . . . . . . . . . 2 1 . . . 3 2 . . 2 Melee Attacks 231 | . . . . . . 52 34 . 33 31 28 14 . 30 6 . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . 52 11 . 5 11 24 7 . 6 . . . . Piercing 115 | . . . . . . . 23 . 28 20 4 7 . 24 6 . . 3 Sneak Attacks 10 | . . . . . . 2 . . . 1 . . . 1 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 1 . 2 1 2 . . 3 . . . . Damage Inflicted 8169 | 113 915 44 . . 705 1775 69 . 460 654 774 104 . 1690 520 . . 346 Guns 1439 | 113 851 44 . . 189 206 . . . . . . . . . . . 36 Cannons 730 | . . . . . 301 429 . . . . . . . . . . . . Explosions 1444 | . 47 . . . 215 257 . . . . . . . 751 . . . 174 Melee 4538 | . . . . . . 882 69 . 460 654 774 104 . 939 520 . . 136 Ramming 18 | . 17 . . . . 1 . . . . . . . . . . . . Kinetic 1819 | 42 608 44 . . 490 635 . . . . . . . . . . . . Thermal 83 | . 47 . . . . . . . . . . . . . . . . 36 Explosive 925 | . . . . . . . . . . . . . . 751 . . . 174 Electromagnetic 786 | 71 243 . . . 215 257 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2112 | . . . . . . 882 39 . 75 307 641 . . 168 . . . . Piercing 2426 | . . . . . . . 30 . 385 347 133 104 . 771 520 . . 136 Highest Corruption 17 | . 1 1 1 1 7 17 . . 2 . . . . 3 3 3 3 6 Average Corruption 3 | . 1 1 1 1 5 10 . . 2 . . . . 1 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 7 . . . . . . . . . . Effects 95 | . 7 2 6 2 14 48 . . 1 . . . . 3 6 3 2 1 Message Errors 24 | . 4 1 1 1 2 12 . . . . . . . . 1 1 1 . Matter Fused 18 | . . . 2 . 2 9 . . 1 . . . . 1 3 . . . Heat Flow Errors 13 | . 1 . 1 . 3 6 . . . . . . . . . 2 . . Energy Discharges 10 | . 1 . 1 . 2 3 . . . . . . . 2 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fused 4 | . . . . . 2 2 . . . . . . . . . . . . Data Loss (minor) 15 | . 1 . 1 . 2 9 . . . . . . . . 1 . 1 . Data Loss (major) 4 | . . 1 . . 1 1 . . . . . . . . . . . 1 Misfires 2 | . . . . 1 . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 3 | . . . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 723 | . 28 . . . . 58 . . 95 29 43 . . 231 239 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 109 | . 28 . . . . . . . . . . . . 81 . . . . Melee 614 | . . . . . . 58 . . 95 29 43 . . 150 239 . . . Knockbacks 17 | . . . . . 10 7 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 10 7 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . 29 . . . 84 . . . . . . . . 63 . . . 61 Shots 7 | . 1 . . . 2 . . . . . . . . 1 . . . 3 Rammed 5 | . 4 . . . . 1 . . . . . . . . . . . . Targets Rammed 6 | . 5 . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 282 | 40 167 . 274 . 241 282 8 . 21 7 194 . 42 252 . 214 . 3 Average Temperature 66 | 21 45 . 140 . 47 84 5 . 11 7 92 . 26 93 . 109 . 3 Received Heat Transfer 1741 | . 351 . . . 216 747 18 . 54 66 27 9 . 99 . . . 154 Effects 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | 2 . . . . 1 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 137 | . 100 . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Latent Energy Used 670 | . . . . . 400 225 . . . . . . . . . . . 45 LE Corruption 11 | . . . . . 6 4 . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Peak Influence 680 | 10 164 86 . . 210 207 168 67 201 351 297 425 138 680 . . . . Initial 144 | . 6 31 . . . 52 46 37 46 93 140 144 108 96 . . . . Average 114 | 3 69 75 . . 85 76 79 53 82 182 166 267 116 269 . . . . Maximum Alert Level 2 | . . . . . 1 1 . . 1 1 1 2 . 2 . . . . Low Security (%) 84 | 100 100 100 . 100 94 92 100 100 99 72 70 28 100 34 . . . . Level 1 14 | . . . . . 5 7 . . . 27 30 68 . 56 . . . . Level 2 . | . . . . . . . . . . . . 2 . 8 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . 2 4 3 . 12 5 3 5 . 9 . . . . Investigation 28 | . 2 . . . 2 1 2 . 8 4 2 4 . 3 . . . . Extermination 6 | . . . . . . . 1 . 1 1 1 1 . 1 . . . . Reinforcement 7 | . 1 . . . . 1 . . . . . . . 5 . . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Distress Signals 8 | . 1 . . . . 1 1 . . 2 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 29 2 . . 12 31 6 4 16 17 22 16 5 42 . . 22 7 Peak Tracking Total 16 | . 4 1 . . 7 10 4 4 6 5 11 7 5 11 . . 16 2 Tactical Retreats 40 | . 3 . . . 1 5 2 . 3 3 4 6 . 11 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Traps Triggered 13 | . 3 . . . . 1 1 . 1 . . 5 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . 1 . 16 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 2 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Machines Accessed 111 | . 6 1 3 . 4 6 12 . 22 15 10 6 . 13 1 1 11 . Terminals 59 | . 4 . . . 2 4 10 . 11 9 7 2 . 9 1 . . . Fabricators 7 | . . . . . . . . . 3 2 . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 15 | . 2 . . . 1 2 1 . 3 2 . 3 . 1 . . . . Scanalyzers 6 | . . . . . 1 . . . 2 2 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 . 3 . 2 . . 1 . . . . Total Hacks 307 | . 23 1 18 . 10 13 27 . 58 37 29 33 . 38 1 1 18 . Successful 207 | . 17 1 18 . 10 6 13 . 47 20 14 24 . 17 1 1 18 . Failed 100 | . 6 . . . . 7 14 . 11 17 15 9 . 21 . . . . Catastrophic 11 | . 1 . . . . 1 1 . . 4 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 101 | . 12 . 1 . 7 1 15 . 25 8 11 12 . 9 . . . . Terminals 198 | . 21 . . . 7 10 25 . 33 24 22 24 . 31 1 . . . Fabricators 17 | . . . . . . . . . 5 7 . 4 . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . Recycling Units 19 | . 2 . . . 1 3 1 . 3 2 . 5 . 2 . . . . Scanalyzers 19 | . . . . . 2 . . . 11 4 2 . . . . . . . Garrison Access 14 | . . . . . . . 1 . 6 . 5 . . 2 . . . . Terminal Hacks 107 | . 7 1 18 . 1 4 5 . 11 6 6 17 . 11 1 1 18 . Record 39 | . . . 17 . . . . . 1 . . 7 . . 1 . 13 . Prototype ID Bank 10 | . 2 . . . . . . . 2 1 . 1 . . . . 4 . Open Door 4 | . . 1 . . . 1 . . . . . . . . . 1 1 . Level Access Points 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . 2 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . . . 1 . 1 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . . 1 . . . . . . . Recycling Unit Index 3 | . . . . . . . 1 . 1 . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . 1 . . . . Locate Traps 4 | . . . . . . 1 . . 1 . 1 . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . Security Status 2 | . 1 . . . . . . . . . . 1 . . . . . . Surveillance Status 2 | . . . . . . . 1 . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . 1 . . 1 . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . . . . . Recall Extermination 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . 1 . . . . . . . 2 . . . . Hauler Manifests 3 | . 2 . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . . . 1 . . . . 1 . 1 . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 5 4 . 2 . 1 . . . . Load Schematic 6 | . . . . . . . . . 3 2 . 1 . . . . . . Build 6 | . . . . . . . . . 2 2 . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . . . 2 . . . 9 3 . . . . . . . . Insert Component 7 | . . . . . 1 . . . 4 2 . . . . . . . . Analyze 7 | . . . . . 1 . . . 5 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 71 | . 10 . . . 7 1 8 . 22 7 8 5 . 3 . . . . Terminals 50 | . 8 . . . 6 1 7 . 15 5 4 2 . 2 . . . . Track 13 | . 3 . . . 2 . 2 . 3 1 . 1 . 1 . . . . Assimilate 15 | . 2 . . . 2 . 1 . 5 3 2 . . . . . . . Botnet 22 | . 3 . . . 2 1 4 . 7 1 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 1 . 1 . 3 2 . 3 . 1 . . . . Tunnel 13 | . 2 . . . 1 . 1 . 3 2 . 3 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 4 . 4 . . . . . . . Reprogram 4 | . . . . . . . . . 2 . 2 . . . . . . . Watchers 4 | . . . . . . . . . 2 . 2 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 4 . . . 2 4 10 . 16 13 9 3 . 12 . . . . Full Trace Events 15 | . 1 . . . 1 2 1 . 3 2 2 1 . 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . 3 1 . . . . . . . . Parts Built 7 | . . . . . . . . . 2 2 . 1 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 697 | . . . . . . . . . 268 178 . 134 . 117 . . . . Total Part Build Rating 34 | . . . . . . . . . 8 8 . 4 . 14 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . Time 35 | . . . . . . . . . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . 3 1 . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . 3 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Total Allies 19 | . . . . 2 . 4 1 1 7 2 2 . . . . . . . Largest Group 4 | . . . . 2 . 2 1 1 4 1 1 . . . . . . . Highest-Rated Group 69 | . . . . 41 . 62 10 31 69 10 26 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 31 10 31 26 10 26 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 72 | . . . . 3 . 29 . 15 25 . . . . . . . . . Total Damage 1069 | . . . . 43 . 386 . 209 431 . . . . . . . . . Kills 6 | . . . . . . 3 . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . . . 2 1 . . Drone Launches 25 | . . . . . . 25 . . . . . . . . . . . . Drone Recoveries 11 | . . . . . . 11 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Turns Passed 11689 | 114 1919 317 638 405 547 1241 663 42 941 674 720 526 21 716 453 349 1169 234 Spaces Moved 15805 | 53 1067 190 396 254 276 665 1409 78 2445 1752 1848 1419 82 2073 462 321 752 263 Core 59 | 3 2 . . . . 5 . . . . . . . . . . . 49 Treads 3347 | 50 1065 190 396 254 246 272 . . . . . . . . 84 66 675 49 Legs 78 | . . . . . . 78 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 91 | . . . . . 30 61 . . . . . . . . . . . . Flight 12230 | . . . . . . 249 1409 78 2445 1752 1848 1419 82 2073 378 255 77 165 Fastest Speed 12 | 50 160 160 160 160 160 32 29 52 26 27 18 25 12 15 32 92 35 35 Average Speed 61 | 153 160 160 160 160 167 122 30 52 31 27 30 27 24 25 91 106 153 76 Slowest Speed 320 | 160 250 160 160 160 260 320 112 52 54 28 110 28 25 32 160 163 163 240 Overloaded Moves 240 | . . . . . . . . . 23 . 60 . 6 115 . . 36 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . 4 9 . 15 19 9 4 . 13 4 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 95 42 63 65 21 78 30 64 45 40 41 22 69 40 56 51 90 51 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 13 | . 2 . . . 1 . 1 . 3 2 . 3 . 1 . . . . Known Exits Taken 6 | . 1 . . . . . . . 1 . 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . 1 . . . . 1 . . . Scrap Searched 2 | . . . . . . . . . . . . . . . . 2 . . Spaces Dug 87 | . . . . . . 7 26 . 14 12 7 11 . 10 . . . . Terrain Destroyed 201 | . 4 . . . 36 17 26 . 14 12 7 11 . 33 . . . 41 Melee 87 | . . . . . . 7 26 . 14 12 7 11 . 10 . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . 1 AOE 113 | . 4 . . . 36 10 . . . . . . . 23 . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Was Fac Upp Upp War Pro Total 17104 | 70 1181 199 401 253 320 957 1581 79 2557 1888 1954 1541 82 2199 470 328 762 282 Wait 631 | . 18 6 . . 2 151 113 . 86 96 50 29 1 71 . . 8 . Move 15637 | 52 1066 189 395 253 275 656 1391 77 2414 1715 1829 1412 81 2049 453 320 747 263 Hop 72 | . . . . . . 4 9 . 15 17 9 3 . 10 4 . 1 . Pick Up 58 | 2 10 1 . . 1 5 8 1 4 7 5 8 . 4 . 2 . . Fast Attach 72 | 7 10 . 2 . 6 14 10 . . 1 4 1 . 8 4 1 . 4 Attach 48 | . 1 . . . 6 14 1 . . 4 8 4 . 6 1 . . 3 Detach 34 | . 1 . . . 3 12 1 . . 1 6 . . 3 1 . 3 3 Swap 88 | 1 7 1 1 . 7 10 7 . 4 12 11 10 . 12 1 2 . 2 Drop 75 | 1 13 . 3 . . 3 10 1 5 8 7 8 . 9 . 3 3 1 Fire 109 | 7 50 2 . . 20 25 . . . . . . . 2 . . . 3 Melee 210 | . . . . . . 52 31 . 29 27 25 12 . 25 6 . . 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . 5 . . . . 1 . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 3 . . . . . 54 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Discovered new exit (range 8) 789 | -10/Materials | Identified exit to Mines 1090 | -10/Materials | Discovered new exit (range 9) 2034 | -10/Materials | Entered Mines 2243 | -10/Mines | Found the Drone Emporium 2253 | -10/Mines | Found Prototype Device 2343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2343 | -10/Mines | Discovered new exit (range 5) 2351 | -10/Mines | Entered Exiles 2388 | -10/Exiles | Met 8R-AWN 2418 | -10/Exiles | Met EX-HEX 2466 | -10/Exiles | Met EX-BIN 2500 | -10/Exiles | Aligned with FarCom system 2501 | -10/Exiles | Given EX-Vault access code 2575 | -10/Exiles | Opened EX-Vault 2586 | -10/Exiles | Found Latent Energy Streamer 2620 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2668 | -10/Exiles | Met EX-DEC 2858 | -10/Exiles | Discovered new exit (range 14) 2989 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2989 | -10/Exiles | Entered Mines 3150 | -9/Mines | Assembled infested the area 3285 | -9/Mines | Build established: Skirmisher 3343 | -9/Mines | Found a hidden stash of uninstalled traps 3381 | -9/Mines | Discovered new exit (range 8) 3394 | -9/Mines | Entered Materials 3394 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3791 | -8/Materials | Discovered new exit (range 13) 3832 | -8/Materials | Build established: Mutant 3863 | -8/Materials | Lost 4 parts (2n1u1w) 3941 | -8/Materials | Entered Storage 4277 | -8/Storage | Lost 3 allies 4380 | -8/Storage | Build established: Scavenger-Mutant 4413 | -8/Storage | Met a pair of Derelict thieves 4601 | -8/Storage | Lost 3 allies 4646 | -8/Storage | System corruption reached 10% 4655 | -8/Storage | Core integrity fell below 50% 4671 | -8/Storage | Identified Splice Drone Bay 4695 | -8/Storage | Lost 7 parts (1p3n1u2w) 4862 | -8/Storage | Core integrity fell below 20% 4907 | -8/Storage | Lost 3 parts (1p1n1w) 4948 | -8/Storage | Lost 3 parts (1n2u) 5181 | -8/Storage | Discovered new exit (range 5) 5182 | -8/Storage | Entered Factory 5182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5183 | -7/Factory | Identified exit to Lower Caves 5359 | -7/Factory | Identified exit to Factory 5471 | -7/Factory | Build established: Hacker-Sprinter 5845 | -7/Factory | Sucked down chute 5845 | -7/Factory | Entered Waste 5846 | -7/Waste | Met a frightened Derelict 5851 | -7/Waste | Spotted C-40 Crusher 5856 | -7/Waste | Spotted C-40 Crusher 5860 | -7/Waste | EMP discharged 5861 | -7/Waste | Spotted C-40 Crusher 5872 | -7/Waste | Spotted C-40 Crusher 5872 | -7/Waste | Discovered new exit (range 11) 5887 | -7/Waste | Entered Factory 6456 | -7/Factory | Garrison activated, responded to threat 6580 | -7/Factory | Fabricated Cld. VTOL Module (x1) 6626 | -7/Factory | Discovered exit to Lower Caves (range 10) 6654 | -7/Factory | Fabricated Cld. VTOL Module? 6828 | -7/Factory | Entered another Factory area 6828 | -6/Factory | Evolved 2 slots: Utility x2 6995 | -6/Factory | Discovered new exit (range 2) 7097 | -6/Factory | Fabricated Cld. VTOL Module? 7307 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7485 | -6/Factory | Discovered new exit (range 16) 7502 | -6/Factory | Entered another Factory area 7502 | -5/Factory | Evolved 2 slots: Utility x2 7736 | -5/Factory | Identified exit to Upper Caves 7980 | -5/Factory | Identified exit to Factory 8222 | -5/Factory | Entered another Factory area 8222 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8372 | -4/Factory | Discovered new exit (range 7) 8591 | -4/Factory | Fabricated Cld. VTOL Module? 8691 | -4/Factory | Discovered new exit (range 11) 8748 | -4/Factory | Sucked down chute 8748 | -4/Factory | Entered Waste 8756 | -4/Waste | Spotted C-40 Crusher 8756 | -4/Waste | Spotted C-40 Crusher 8756 | -4/Waste | Spotted C-40 Crusher 8757 | -4/Waste | Spotted C-40 Crusher 8765 | -4/Waste | Spotted C-40 Crusher 8765 | -4/Waste | Discovered new exit (range 12) 8769 | -4/Waste | Entered Factory 8791 | -4/Factory | Identified exit to Upper Caves 9105 | -4/Factory | Repaired Cld. VTOL Module 9193 | -4/Factory | Spotted B-86 Titan 9260 | -4/Factory | Fabricated Impulse Thruster? 9476 | -4/Factory | Destroyed 9 combat bots 9485 | -4/Factory | Entered Upper Caves 9486 | -4/Upper Caves | Lost 3 parts (3n) 9496 | -4/Upper Caves | Learned Research garrison access intel 9718 | -4/Upper Caves | Learned Research emergency access door positions 9810 | -4/Upper Caves | Build established: Hacker-Mutant 9924 | -4/Upper Caves | Discovered new exit (range 6) 9938 | -4/Upper Caves | Entered another Upper Caves area 10279 | -4/Upper Caves | Discovered new exit (range 3) 10286 | -4/Upper Caves | Identified exit to Warlord 10287 | -4/Upper Caves | Entered Warlord 10371 | -4/Warlord | System corruption cleaned by Quarantine Array 10824 | -4/Warlord | Learned Research trap positions 10824 | -4/Warlord | Learned Testing stockpile data 10825 | -4/Warlord | Learned 4 Testing zone layouts 10825 | -4/Warlord | Learned 4 Command zone layouts 10827 | -4/Warlord | Learned Research security intel 10827 | -4/Warlord | Learned Research fabricator intel 10879 | -4/Warlord | Met Warlord 10904 | -4/Warlord | Warlord's base attacked by MAIN.C 11254 | -4/Warlord | Warlord forces counterattacked 11378 | -4/Warlord | Spotted Striker 11447 | -4/Warlord | Spotted Striker 11447 | -4/Warlord | Spotted Executioner 11448 | -4/Warlord | Spotted Executioner 11449 | -4/Warlord | Core integrity fell below 50% 11451 | -4/Warlord | Lost 4 allies 11451 | -4/Warlord | Discovered new exit (range 15) 11456 | -4/Warlord | Identified exit to Proximity Caves 11456 | -4/Warlord | Entered Proximity Caves 11480 | -3/Proximity Caves | Lost 6 parts (4n2u) 11537 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11537 | -3/Proximity Caves | Core integrity fell below 20% 11690 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11540_ Y-72 Warden suffers critical hit (Impale). 11546_ Adv. Melee Analysis Suite destroyed. 11546_ Penetrated by Slug. 11546_ Slug penetrates Wall. 11547_ Y-72 Warden suffers critical hit (Impale). 11547_ Y-72 Warden destroyed. 11552_ Acquired Particle Reactor. 11555_ Acquired Med. Treads. 11559_ Acquired Adv. Heat Sink. 11562_ Acquired Quantum Rifle. 11563_ Acquired 55 matter. 11680_ System corrupted: Substantial component data lost. 11684_ The unstable cave ceiling collapses. 11686_ Micro-nuke Launcher destroyed. 11687_ The unstable cave ceiling collapses. 11687_ Quantum Rifle destroyed. 11690_ Dropped Imp. Remote Force Field. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????##??# #??????????????????? | | ????????????????##### ### """ #??????????????????? | | ?????????????#### # """ ####???????????????? | | ?????????????# # """ # ##?????????????## | | ???????????# " #?######????### | | ???????????# p @ #?## #???## | | ??????????# p ##?# #???# | | ??????????# ##?## #???# | | ??????????? ## ##??# ##?## | | ???????????## ### ###### ### | | ????????????## ## ## | | ????????????#; | | ???????????? | | ????????????? ## | | ?????????????# #?### ###### ## #### | | ??????????????#####????# ?????## ##### ##### | | ???????????????????????# #?????###???# # | | ????????????????????#### ??????????# # | | ????????????????????# ??????????# ## | | ???????#????????????# ######????# % ## | | ?????### ???????????# ##??## # | | ?????# ????????????# ####" | | ?###### ?###????????## | | ?? ## ??????????#??# #"### | | ???? ?###?????????# ########??## | | ??????# ### #####?????# ####???????#### | | ???????# ## ###???# #???????????# | | ???????# ###### #####???????? | | ????????# " ## #???????? | | ????????# #" ### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 515 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 225 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 32 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory Impulse Thruster | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Below Charge!!! Challenges ------------ None Game ------ Seed StealthAlphaCyclogen Manual? 0 Play Time 03:18:52 Cumulative 43.0 hours Start 2024.08.10 @ 18:44:32 End 2024.08.11 @ 02:35:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 41 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d8dce07-d115-4320-b892-c797a27aee88