Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:04:54 Player: arcadio rl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3583) 3583 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 8605 Bonus ------- Follower Combat Kills 142 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Trap Scanner Power Shielding System Restoration Module Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating EM Disruption Field > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Trap Scanner Targeting Computer Power Shielding Heavy Armor Plating Medium Insulated Plating EM Disruption Field System Restoration Module System Restoration Module System Restoration Module Recalibrator Guided Plasma Cannon Gauss Rifle Missile Launcher Heavy Rocket Launcher Remote Datajack [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device EM Disruption Field Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Guided Plasma Cannon Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . 3 . . . . Utility 3 | . . . . . 1 2 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 113 | 6 18 4 1 . 20 25 2 . 37 Power 12 | 1 1 . . . 3 2 . . 5 Engine 6 | 1 1 . . . 2 . . . 2 Core 6 | . . . . . 1 2 . . 3 Reactor . | . . . . . . . . . . Propulsion 35 | 2 7 2 . . 7 4 . . 13 Treads 34 | 2 7 2 . . 7 4 . . 12 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 41 | 1 5 2 . . 8 11 1 . 13 Device 13 | . 1 . . . 1 5 . . 6 Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 26 | . 3 2 . . 7 6 1 . 7 Artifact . | . . . . . . . . . . Weapon 25 | 2 5 . 1 . 2 8 1 . 6 Energy Gun 8 | 2 2 . . . 1 2 . . 1 Energy Cannon 7 | . 1 . . . 1 3 1 . 1 Ballistic Gun 6 | . . . 1 . . 2 . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 27 | . . 1 . . . 6 . . 20 Power 2 | . . . . . . 1 . . 1 Propulsion 9 | . . . . . . 2 . . 7 Utility 11 | . . 1 . . . 3 . . 7 Weapon 5 | . . . . . . . . . 5 Highest Loss Streak 14 | . . 1 . . . 4 . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 93 85 91 87 92 92 86 Engine 7 | . 13 14 14 14 7 3 . . 4 Core 2 | . . . . . 1 3 7 7 6 Treads 33 | . 27 28 28 28 44 37 38 38 30 Storage 9 | . 14 14 14 14 9 7 7 7 5 Protection 16 | . 12 14 14 14 17 21 22 23 13 Energy Gun 7 | . 22 14 7 . 1 3 . . 2 Energy Cannon 4 | . 2 14 7 . 1 4 6 7 2 Ballistic Gun 5 | . . . 6 14 7 2 7 7 13 Naked Turns 152 | . . . . . . . . . 152 Heaviest Build 137 | 13 93 93 96 96 104 121 127 127 137 Greatest Support 135 | 40 40 40 40 40 103 111 111 111 135 Greatest Overweight (x) 28 | . 28 2 2 2 1 1 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 23 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 19 24 23 24 24 23 23 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 25 23 25 25 22 25 25 5 Class Distribution -------------------- 65% | Mutant 18% | Scavenger-Mutant 9% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1700 | 198 242 40 . 10 200 319 52 . 639 Remotely . | . . . . . . . . . . Salvage Created 3977 | . 589 210 . 208 687 1136 67 . 1080 Parts 215 | . 32 16 . . 51 49 . . 67 Haulers Intercepted 3 | . 2 . . . . . . . 1 Recyclers Shooed 5 | . 2 . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 95 | . 13 8 . 13 13 22 . . 26 Guns 58 | . 13 2 . 13 10 9 . . 11 Cannons 25 | . . 6 . . 3 10 . . 6 AOE 11 | . . . . . . 2 . . 9 Classes Destroyed 17 | . 5 1 . 1 4 2 . . 4 Worker 5 | . . . . . 2 . . . 3 Builder 3 | . 1 . . . . 1 . . 1 Hauler 3 | . 2 . . . . . . . 1 Recycler 3 | . 2 . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 7 | . . . . . 4 1 . . 2 Swarmer 26 | . 9 6 . . 4 4 . . 3 Saboteur 1 | . . . . . . . . . 1 Grunt 20 | . 4 . . . 3 10 . . 3 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 Protector 2 | . . . . . . . . . 2 Sentry 9 | . . 2 . . 4 2 . . 1 Specialist 1 | . . . . . . . . . 1 Hunter 10 | . . . . . 2 1 . . 7 Programmer 11 | . . . . . . 4 . . 7 Packrat 1 | . . . . . . . 1 . . Assembled 13 | . . . . 13 . . . . . Best Kill Streak 15 | . 6 3 . 5 5 5 . . 15 Combat Bots Only 10 | . 6 3 . 5 4 4 . . 10 Max Kills in Single Turn 4 | . 2 1 . 1 1 1 1 . 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . . . 1 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 760 | . 77 53 . 4 40 196 . . 390 Missed 206 | . 22 12 . 1 7 50 . . 114 Damage Taken 7741 | . 500 405 . 43 358 1778 . . 4657 Core 1209 | . 89 88 . 12 26 131 . . 863 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 5 | . . . . 3 2 . . . . Ignored by Resistances 36 | . . . . . . . . . 36 Regen/Repaired (Parts) 350 | . 75 . . . 138 . . . 137 Core Remaining (%) 75 | 100 . . . 24 95 . . 81 . Volleys Fired 178 | . 52 12 . . 3 40 3 . 68 Largest 3 | . 2 2 . . 1 2 1 . 3 Hottest 120 | . 110 110 . . 120 120 120 . 120 Shots Fired 450 | . 99 24 . 48 65 71 3 . 140 Gun 368 | . 94 12 . 48 62 41 . . 111 Cannon 71 | . 5 12 . . 3 27 3 . 21 Launcher 11 | . . . . . . 3 . . 8 Special . | . . . . . . . . . . Kinetic 241 | . . . . 48 62 31 . . 100 Thermal 198 | . 99 24 . . 3 37 3 . 32 Explosive 11 | . . . . . . 3 . . 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | . 6 7 . 8 21 31 3 . 18 Robot Miss Streak 6 | . 3 2 . 5 3 4 . . 6 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 133 | . . . . 48 63 22 . . . Shots Hit Robots 299 | . 57 15 . 26 54 64 3 . 80 Core Hits 185 | . 27 10 . 14 24 38 . . 72 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 8 | . 1 4 . . . . . . 3 Burn 5 | . 1 4 . . . . . . . Destroy 3 | . . . . . . . . . 3 Melee Attacks 5 | . 5 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10145 | . 703 242 . 742 1660 2334 106 . 4358 Guns 5286 | . 667 77 . 742 1536 935 . . 1329 Cannons 2287 | . 36 165 . . 118 1009 106 . 853 Explosions 2563 | . . . . . . 390 . . 2173 Melee . | . . . . . . . . . . Ramming 9 | . . . . . 6 . . . 3 Kinetic 4326 | . . . . 742 1536 843 . . 1205 Thermal 3346 | . 703 242 . . 118 1101 106 . 1076 Explosive 2464 | . . . . . . 390 . . 2074 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 1 1 3 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . 9 14 1 6 Message Errors 8 | . . . . . . 3 4 . 1 Matter Fused 13 | . . . . . . 2 8 1 2 Heat Flow Errors 2 | . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . 2 . . 2 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 345 | . . . . . . 70 50 . 225 Projectiles 229 | . . . . . . 67 50 . 112 Explosions 116 | . . . . . . 3 . . 113 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 172 | . . . . . . . . . 172 Shots 2 | . . . . . . . . . 2 Rammed 3 | . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 633 | . 303 285 . . 234 411 253 . 633 Average Temperature 164 | . 105 108 . . 112 189 132 . 187 Received Heat Transfer 1398 | . 132 54 . . 81 549 . . 582 Effects 49 | . . 2 . . . 10 . . 37 Shutdowns 18 | . . . . . . 4 . . 14 Energy Bleed 11 | . . . . . . 4 . . 7 Interference 8 | . . 2 . . . 1 . . 5 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 4 | . . . . . . 1 . . 3 Damage (minor) 3 | . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 19 | . 5 3 . . 2 5 . . 4 Heat Transferred 7439 | . 1943 851 . . 240 2275 240 . 1890 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 375 | . 270 175 . 21 305 375 . . 364 Initial 110 | . . 42 . . 7 110 . . . Average 103 | . 87 48 . 12 136 141 . . 133 Maximum Alert Level 1 | . 1 . . . 1 1 . . 1 Low Security (%) 84 | 100 92 100 . 100 63 82 . . 78 Level 1 15 | . 7 . . . 36 17 . . 21 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 5 6 . . 9 Investigation 6 | . 2 . . . 2 1 . . 1 Extermination 10 | . . . . . . 4 . . 6 Reinforcement 3 | . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 35 9 . 12 20 27 . . 40 Peak Tracking Total 11 | . 6 3 . 3 4 5 . . 11 Tactical Retreats 9 | . 2 1 . 1 . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 16 | . 5 . . . 2 1 . . 8 Indirectly . | . . . . . . . . . . Trap Hack Attempts 21 | . 21 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 9 | . . 1 . 1 1 1 . . 5 Max in Single Turn 5 | . . 1 . 1 1 1 . . 5 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 28 | . 7 1 . 1 9 4 1 . 5 Terminals 18 | . 6 1 . 1 6 3 . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 1 . . . 1 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 83 | . 24 6 . 5 26 9 1 . 12 Successful 42 | . 14 4 . 2 12 3 1 . 6 Failed 41 | . 10 2 . 3 14 6 . . 6 Catastrophic 6 | . 2 . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 15 4 1 4 7 4 . . 2 Terminals 54 | . 22 6 . 5 13 6 . . 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations 14 | . 2 . . . 8 . . . 4 Recycling Units 4 | . . . . . . . . . 4 Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 4 | . . . . . 2 . . . 2 Terminal Hacks 22 | . 10 4 . 2 3 2 1 . . Record 2 | . . 1 . . . 1 . . . Robot Analysis 4 | . 2 . . . 2 . . . . Prototype ID Bank 7 | . 3 2 . 1 1 . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . Patrol Status 2 | . 1 . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . 6 . . . 2 Scan Component 5 | . 1 . . . 3 . . . 1 Repair 5 | . 1 . . . 3 . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 Process 2 | . . . . . . . . . 2 Scanalyzer 2 | . . . . . 2 . . . . Insert Component 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 5 | . 2 . . . 1 1 . . 1 Terminals 5 | . 2 . . . 1 1 . . 1 Assimilate 1 | . . . . . 1 . . . . Botnet 4 | . 2 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 6 1 . 1 9 4 . . 4 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . . . 3 . . . 1 Time 132 | . 26 . . . 90 . . . 16 Parts Recycled . | . . . . . . . . . . Recycled Matter 228 | . . . . . . . . . 228 Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . Non-combat 1 | . 1 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . parse_system 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . . Total Damage 317 | . . . . . 317 . . . . Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 4 | . 2 . . . 2 . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 15334 | 134 2745 1734 761 714 2239 1798 2390 183 2636 Spaces Moved 5847 | 83 773 526 235 220 1009 625 991 77 1308 Core 269 | 14 3 . . . . . . . 252 Treads 5567 | 69 770 526 235 220 1009 625 991 77 1045 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . . . . . 11 Fastest Speed 40 | 50 160 320 320 320 160 240 240 240 40 Average Speed 238 | 141 309 320 320 320 188 240 240 240 175 Slowest Speed 1450 | 160 1450 320 320 320 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 98 87 62 55 66 20 97 13 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 194 | . . . . 35 39 19 . . 101 Melee . | . . . . . . . . . . Projectile 81 | . . . . 35 39 6 . . 1 AOE 113 | . . . . . . 13 . . 100 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 6991 | 98 1025 560 250 232 1347 874 1001 76 1528 Wait 663 | 2 120 . . 9 283 158 . . 91 Move 5838 | 82 772 525 234 219 1008 624 990 76 1308 Hop . | . . . . . . . . . . Pick Up 90 | 8 27 9 6 3 13 13 4 . 7 Fast Attach 30 | 4 7 . . . 5 2 . . 12 Attach 33 | 2 3 1 1 . 5 12 . . 9 Detach 6 | . 1 . . . 1 2 . . 2 Swap 50 | . 8 3 . . 10 11 2 . 16 Drop 74 | . 9 10 9 1 18 12 2 . 13 Fire 178 | . 52 12 . . 3 40 3 . 68 Melee 5 | . 5 . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . . . . . 1 . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 21 | . 21 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Discovered new exit (range 15) 1290 | -10/Materials | Identified exit to Mines 2359 | -10/Materials | Discovered new exit (range 16) 2808 | -10/Materials | Repaired Lgt. Armor Plating 2880 | -10/Materials | Entered Mines 2964 | -10/Mines | Learned location of Recycling (-7) 3217 | -10/Mines | Learned location of Zion (-6) 3230 | -10/Mines | Discovered new exit (range 8) 3474 | -10/Mines | Core integrity fell below 50% 3518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3518 | -10/Mines | Discovered new exit (range 5) 3958 | -10/Mines | Discovered new exit (range 8) 4614 | -10/Mines | Entered Exiles 4710 | -10/Exiles | Met 8R-AWN 4761 | -10/Exiles | Met EX-HEX 4854 | -10/Exiles | Met EX-BIN 4893 | -10/Exiles | Aligned with FarCom system 4896 | -10/Exiles | Given EX-Vault access code 4976 | -10/Exiles | Opened EX-Vault 5008 | -10/Exiles | Found Prototype Energy Cannon 5020 | -10/Exiles | Found Prototype Ballistic Gun 5025 | -10/Exiles | Found Prototype Device 5028 | -10/Exiles | Identified AWS/Gauss 5090 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5183 | -10/Exiles | Met EX-DEC 5349 | -10/Exiles | Discovered new exit (range 10) 5375 | -10/Exiles | Stole three prototypes: AWS/Gauss, Chronowheel, Gui. Plasma Cannon 5375 | -10/Exiles | Entered Mines 5392 | -9/Mines | Assembled infested the area 5395 | -9/Mines | Learned 2 Materials zone layouts 6070 | -9/Mines | Discovered new exit (range 7) 6074 | -9/Mines | Escorted by a lone wolf Derelict 6089 | -9/Mines | Entered Materials 6089 | -8/Materials | Accompanied by 1 ally 6089 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 6090 | -8/Materials | Identified exit to Factory 6092 | -8/Materials | Identified Chronowheel 6092 | -8/Materials | Activated Chronowheel 6483 | -8/Materials | Build established: Scavenger-Mutant 6823 | -8/Materials | Identified Gui. Plasma Cannon 6996 | -8/Materials | Build established: Mutant 7006 | -8/Materials | Repaired Imp. Light Armor Plating 7327 | -8/Materials | Garrison activated, responded to threat 7924 | -8/Materials | Build established: Scavenger-Mutant 8232 | -8/Materials | Repaired Lgt. Armor Plating 8259 | -8/Materials | Repaired Ion Engine 8328 | -8/Materials | Entered Factory 8328 | -7/Factory | Evolved 2 slots: Utility x2 8330 | -7/Factory | FarCom data flow suspended 9875 | -7/Factory | Discovered new exit (range 12) 9982 | -7/Factory | Lost 4 parts (1p2n1u) 10126 | -7/Factory | Entered Lower Caves 10146 | -7/Lower Caves | Learned 4 Factory zone layouts 10347 | -7/Lower Caves | Build established: Mutant 10689 | -7/Lower Caves | Learned Factory stockpile data 11604 | -7/Lower Caves | Encountered a Warlord checkpoint 12310 | -7/Lower Caves | Discovered new exit (range 10) 12516 | -7/Lower Caves | Entered another Lower Caves area 12624 | -7/Lower Caves | Discovered new exit (range 14) 12649 | -7/Lower Caves | Encountered a Warlord checkpoint 12699 | -7/Lower Caves | Entered Factory 12699 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13007 | -6/Factory | Build established: Scavenger-Tank 13705 | -6/Factory | Lost 3 parts (1n1u1w) 13885 | -6/Factory | Repaired Imp. Treads 14016 | -6/Factory | Build established: Tank 15104 | -6/Factory | Cargo convoy interrupted 15112 | -6/Factory | Garrison activated, responded to threat 15154 | -6/Factory | Destroyed 10 combat bots 15157 | -6/Factory | Core integrity fell below 50% 15181 | -6/Factory | Core integrity fell below 20% 15207 | -6/Factory | Lost 14 parts (1p5n4u4w) 15243 | -6/Factory | Found Launcher Loader 15335 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- report to Factory Zone 4I. 15310_ K-01 Serf cleans the Recycling Unit. 15311_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Mni. Drone Bay (30) Lgt. Nuclear Core (25) VTOL Module (11) VTOL Module (12) Lgt. Deuterium Engine (15) Imp. Sensor Array (8) Imp. Signal Interpreter (10) Adv. Weight Redist. System (12) Lgt. Treads (0) Lgt. Treads (3) 15312_ K-01 Serf cleans the Assembly Bed. 15318_ Triggered Heavy Explosive Trap. 15318_ An explosion rips through the floor. 15329_ Acquired Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????+ ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ??????????????????????? | | ????????????????#### ??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????????# #?#############????????? | | ????????????????????# p#?# ! ?????????? | | ????????????????????# #?# """"?????????? | | ????????????????????# #?# """"?????????? | | ????????????????????# @### """"?#???????? | | ????????????????????# + """" #???????? | | ????????????????????# ### """" +???????? | | ????????????????????# #?# """" #???????? | | ????????????????????# #?#""" """" #???????? | | ????????????????????# #?#"R #???????? | | ????????????????????# #?#""" #???????? | | ????????????????????# ### "" #???????? | | ????????????????????+ + #?? ??? | | ????????????????????# ################? +?? | | ????????????????????# #???????????????? #?? | | ????????????????????# #??#####???????? #?? | | ????????????????????# #### ######### ##? | | ????????????????????# ]! ? | | ????????????????????# ]! | | ????? ############## ] ?? | | #########???????????# """??? | | ^ #???????????# """??? | | #???????????####### # """"?? | | "" """ #?????????????????# ## ### """""" | | "" """ #?????????????????####?##?# | | "" """ ##############????????????# """""" | | # #????????????# """"?? | | "" """ # #????????????# """""" | | "" """ # ! ! #????????????# """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: EM 25 Core Shielding 20 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmArchitectPick Manual? 0 Play Time 01:44:53 Cumulative 98.0 hours Start 2024.03.16 @ 19:07:57 End 2024.04.07 @ 00:04:54 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21e0b53f-2cb1-46ce-96d0-4ceb39e89098