Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.13 @ 01:12:30 Player: Anthrax132 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (107) 535 Value Destroyed (4618) 4618 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 12809 Bonus ------- High Alert Combat Kills 56 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 793/1300 Matter 300/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (5) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer ECM Suite Thermal Defense Suite System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink [Rating: 120] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Hover Unit Cooled Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 2 . 2 Power 4 | . . . . . 1 . 1 . . 1 . . 1 Propulsion 2 | . . . . . . 1 . . . 1 . . . Utility 6 | . . . . . 2 1 1 . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 112 | 6 6 3 . 1 6 4 1 4 7 52 6 15 1 Power 25 | 1 . 1 . . 2 . . 1 . 16 . 4 . Engine 14 | 1 . 1 . . 2 . . 1 . 9 . . . Core 7 | . . . . . . . . . . 7 . . . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 20 | 2 . . . . . 2 . . . 10 . 6 . Treads 8 | . . . . . . . . . . 6 . 2 . Leg . | . . . . . . . . . . . . . . Wheel 5 | 2 . . . . . 2 . . . 1 . . . Hover 7 | . . . . . . . . . . 3 . 4 . Flight . | . . . . . . . . . . . . . . Utility 36 | 1 4 2 . . 3 2 1 . 1 17 3 1 1 Device 23 | . 3 2 . . 3 . 1 . 1 10 1 1 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . 1 . . . . 1 . . . 4 1 . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 4 | . . . . . . 1 . . . 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 2 . . 1 1 . . 3 6 9 3 4 . Energy Gun 6 | . . . . . . . . . . 3 3 . . Energy Cannon 12 | . 2 . . 1 . . . 1 2 3 . 3 . Ballistic Gun 5 | 2 . . . . . . . 1 . 2 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 3 | . . . . . . . . 1 2 . . . . Special Weapon 4 | . . . . . 1 . . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . 3 1 . . Parts Lost 54 | . . . . . 1 . . . 18 24 . 2 9 Power 14 | . . . . . . . . . 3 7 . 1 3 Propulsion 8 | . . . . . 1 . . . 2 4 . . 1 Utility 18 | . . . . . . . . . 7 8 . . 3 Weapon 14 | . . . . . . . . . 6 5 . 1 2 Highest Loss Streak 18 | . . . . . 1 . . . 18 6 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 100 94 91 86 91 67 76 84 79 64 Engine 12 | . 14 14 14 14 16 15 13 18 12 7 21 12 . Core 2 | . . . . . . . . . . 7 . . . Treads 4 | . . . . . . . . . . 9 10 5 8 Wheel 10 | . 28 28 28 28 15 14 13 13 10 . . . . Hover 2 | . . . . . . . . . . 6 . 6 . Device 23 | . 13 24 28 28 36 26 26 26 18 22 13 15 14 Processor 4 | . 1 4 . . . 7 6 6 4 2 19 15 14 Protection 2 | . . . . . . 3 6 6 3 2 . . . Energy Gun 2 | . . . . . . . . . . 6 10 3 . Energy Cannon 11 | . 17 28 28 28 18 15 13 12 8 3 6 7 5 Ballistic Gun 2 | . 10 . . . . . . 5 4 3 . . . Special Weapon 1 | . . . . . 9 7 6 . . . . 1 . Naked Turns 37 | . . . . . . . . . 37 . . . . Heaviest Build 78 | 14 17 13 13 13 27 33 34 45 45 76 66 78 72 Greatest Support 140 | 20 26 20 20 20 20 40 40 40 40 140 140 140 140 Greatest Overweight (x) 23 | . . . . . 2 2 . 1 1 13 . 23 6 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 3 4 5 5 5 2 5 5 5 5 5 2 Average Carried 2 | 1 . 2 3 4 4 3 . 3 3 2 2 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 4 5 5 3 1 5 1 2 2 2 1 Class Distribution -------------------- 43% | Skirmisher 27% | Mutant 12% | Scavenger-Skirmisher 5% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Gunner | -4/Factory Hacker-Gunner | -4/DSF Generator-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Matter Collected 1971 | 256 118 30 . 10 45 30 36 152 172 915 . 207 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5259 | . 521 87 . . 129 85 102 510 448 2928 . 449 . Parts 197 | . 28 3 . . 9 4 1 15 11 106 . 20 . Haulers Intercepted 4 | . 1 . . . 1 1 . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 10 4 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 85 | . 6 4 . . 1 1 2 6 11 46 . 8 . Guns 35 | . 2 . . . . . . 3 1 27 . 2 . Cannons 28 | . 3 4 . . 1 1 1 2 . 13 . 3 . AOE 17 | . . . . . . . . 1 10 5 . 1 . Classes Destroyed 17 | . 4 1 . . 2 2 . 2 2 2 . 2 . Worker 3 | . . . . . . 1 . . . 2 . . . Builder 1 | . . . . . . . . . . 1 . . . Hauler 4 | . 1 . . . 1 1 . . . 1 . . . Recycler 7 | . 3 . . . . . . . . 4 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 2 . . . 1 . . . . 2 . . . Swarmer 14 | . . 3 . . . . . . . 7 . 4 . Grunt 34 | . 6 1 . . . . . 4 4 19 . . . Brawler 5 | . . . . . . . . . 3 2 . . . Duelist 6 | . . . . . . . . 1 4 1 . . . Sentry 4 | . . . . . 1 . 1 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . . . . . 6 . 2 . Programmer 12 | . . . . . . 1 1 . . 10 . . . Heavy 1 | . . . . . . . . . . . . 1 . Samaritan 7 | . . . . . . . . 4 3 . . . . Best Kill Streak 12 | . 4 3 . . 2 1 1 3 12 7 . 4 . Combat Bots Only 11 | . 2 3 . . 1 1 1 3 11 7 . 4 . Max Kills in Single Turn 5 | . 1 1 . . 1 1 1 2 4 5 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 1 3 5 . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Damage Taken 9223 | . 196 109 . . 23 35 146 229 1712 3710 . 859 2204 Core 1488 | . 42 40 . . . . 12 18 493 264 . 112 507 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . 104 . . . Core Remaining (%) 81 | 100 . . . 67 100 100 . . 38 73 . 90 . Volleys Fired 235 | . 24 11 . . 6 7 6 21 18 112 . 19 11 Largest 3 | . 2 2 . . 3 3 3 3 3 3 . 3 2 Hottest 264 | . 120 120 . . 220 220 220 150 187 244 . 264 220 Shots Fired 557 | . 48 22 . . 16 21 15 64 50 263 . 42 16 Gun 269 | . 18 . . . . . . 22 15 199 . 15 . Cannon 263 | . 30 22 . . 12 14 13 41 26 63 . 26 16 Launcher 7 | . . . . . . . . 1 6 . . . . Special 18 | . . . . . 4 7 2 . 3 1 . 1 . Kinetic 130 | . 18 . . . . . . 22 26 64 . . . Thermal 372 | . 30 22 . . 16 21 15 41 18 194 . 15 . Explosive 7 | . . . . . . . . 1 6 . . . . Electromagnetic 46 | . . . . . . . . . . 4 . 26 16 Robot Hit Streak 40 | . 26 9 . . 10 26 33 18 35 40 . 11 11 Robot Miss Streak 5 | . 2 1 . . 1 . 1 1 2 5 . 1 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 3 | . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . Shots Hit Robots 449 | . 40 17 . . 11 16 11 49 42 221 . 28 14 Core Hits 252 | . 17 4 . . 6 3 4 28 36 137 . 13 4 Critical Kills 8 | . . . . . . . . 1 . 6 . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 4 . . . Critical Strikes 17 | . . . . . 1 1 1 1 . 12 . 1 . Burn 5 | . . . . . 1 1 1 . . 2 . . . Destroy 12 | . . . . . . . . 1 . 10 . 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13386 | . 613 296 . . 202 290 194 1007 2868 6832 . 979 105 Guns 4644 | . 195 . . . . . . 353 342 3457 . 297 . Cannons 5758 | . 418 296 . . 175 224 164 614 526 2742 . 501 98 Explosions 2815 | . . . . . . . . 40 1961 633 . 181 . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . . . 7 Kinetic 1697 | . 195 . . . . . . 353 638 511 . . . Thermal 8847 | . 418 296 . . 202 290 194 614 269 6086 . 478 . Explosive 2110 | . . . . . . . . 40 1961 109 . . . Electromagnetic 725 | . . . . . . . . . . 126 . 501 98 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 3 3 22 6 . . 12 Average Corruption 4 | . . . . . . . 3 3 8 4 . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . . . . . 5 21 5 57 . . 1 Message Errors 13 | . . . . . . . . 3 . 10 . . . Matter Fused 18 | . . . . . . . 1 2 4 11 . . . Heat Flow Errors 15 | . . . . . . . 1 6 . 8 . . . Energy Discharges 12 | . . . . . . . . 2 . 10 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . 1 6 . 11 . . . Data Loss (major) 4 | . . . . . . . 1 . 1 2 . . . Misfires 5 | . . . . . . . 1 1 . 3 . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 362 | . . . . . . . . . 128 231 . 3 . Projectiles 121 | . . . . . . . . . 43 75 . 3 . Explosions 241 | . . . . . . . . . 85 156 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . . . . . . . . 112 409 . . . Shots 8 | . . . . . . . . . 2 6 . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 493 | . 225 93 . . 68 78 242 237 57 493 . 135 348 Average Temperature 89 | . 72 44 . . 29 35 66 49 15 118 . 46 190 Received Heat Transfer 1778 | . 135 21 . . 36 . 48 96 587 525 . 60 270 Effects 17 | . . . . . . . . . . 16 . . 1 Shutdowns 4 | . . . . . . . . . . 3 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 12 | . . . . . . . . . . 12 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . 1 . . . . 1 1 . . 1 . . . Combat Hostiles 3 | . 1 . . . . . 1 . . 1 . . . Parts Melted 46 | . 1 . . . 5 3 6 3 1 27 . . . Heat Transferred 15159 | . 888 629 . . 690 1004 653 1295 721 8672 . 607 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Peak Influence 455 | . 286 130 . . 76 158 90 . . 455 52 208 106 Initial 101 | . . 40 . . . 29 . . . 48 52 31 101 Average 112 | . 106 114 . . 31 54 32 . . 168 52 94 92 Maximum Alert Level 2 | . 1 . . . . . . . . 2 . 1 . Low Security (%) 80 | 100 89 100 . 100 100 100 100 . . 61 100 91 100 Level 1 17 | . 10 . . . . . . . . 34 . 8 . Level 2 2 | . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 31 | . . 1 . . . 5 2 . 1 20 . 1 1 Investigation 4 | . . 1 . . . . 1 . . 1 . . 1 Extermination 8 | . . . . . . 1 1 . . 6 . . . Reinforcement 9 | . . . . . . 4 . . . 4 . 1 . Assault 1 | . . . . . . . . . 1 . . . . Garrison 9 | . . . . . . . . . . 9 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 2 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Distress Signals 1 | . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 14 5 . . 3 4 4 6 17 59 . 16 14 Peak Tracking Total 13 | . 3 3 . . 1 3 2 3 13 5 . 4 11 Tactical Retreats 10 | . 3 . . . . 2 . . . 3 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Traps Triggered 7 | . 1 . . . . . 1 . . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Machines Disabled 12 | . . . . . . . . . 1 11 . . . Max in Single Turn 5 | . . . . . . . . . 1 5 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Machines Accessed 19 | . 3 1 3 . 3 4 1 1 . 2 1 . . Terminals 12 | . 3 . . . 2 4 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . 9 1 16 . 9 5 2 1 . 4 2 . . Successful 34 | . 6 1 16 . 4 3 . 1 . 2 1 . . Failed 15 | . 3 . . . 5 2 2 . . 2 1 . . Catastrophic 3 | . . . . . 1 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . Terminals 23 | . 9 . . . 4 5 2 . . 1 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 5 . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 32 | . 6 1 16 . 3 3 . 1 . 1 1 . . Record 17 | . . . 15 . 2 . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Open DSF 4 | . . . . . . 2 . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 . . . . 1 . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 2 1 1 . . 1 . . . Full Trace Events 3 | . . . . . 1 . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Turns Passed 7781 | 47 531 341 428 276 231 927 358 989 207 2842 107 320 177 Spaces Moved 5439 | 48 467 358 528 340 195 714 231 819 156 1293 57 142 91 Core 191 | 14 . . . . . . . . 68 105 . 2 2 Treads 987 | . . . . . . . . . . 754 57 87 89 Legs . | . . . . . . . . . . . . . . Wheels 3810 | 34 467 358 528 340 195 714 231 819 88 36 . . . Hover 451 | . . . . . . . . . . 398 . 53 . Flight . | . . . . . . . . . . . . . . Fastest Speed 46 | 50 80 80 80 80 80 90 95 95 50 46 160 98 145 Average Speed 104 | 71 80 80 80 80 95 93 95 106 83 135 160 149 149 Slowest Speed 1200 | 80 80 80 80 80 110 110 95 110 110 700 160 1200 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 74 76 71 75 18 25 6 84 20 30 2 89 6 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . Scrap Searched 7 | . . 2 . 2 . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 214 | . . . . . . . . 10 61 142 . 1 . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . 1 2 2 . . . AOE 208 | . . . . . . . . 9 59 139 . 1 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Fac DSF Res Total 7093 | 60 577 390 533 343 225 952 356 889 188 2171 75 219 115 Wait 1169 | . 70 13 . . 14 222 116 41 8 658 3 14 10 Move 5426 | 47 466 357 527 339 194 713 230 818 155 1292 56 141 91 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 6 7 3 3 2 4 3 1 5 . 45 6 12 . Fast Attach 7 | 1 . . . . . . . . . 5 . 1 . Attach 81 | 5 5 1 . . 4 3 1 1 4 40 6 10 1 Detach 3 | . . . . . . . . . . 2 . 1 . Swap 24 | . 1 2 . 1 2 1 . 3 3 7 . 4 . Drop 45 | 1 4 3 1 1 1 3 2 . . 10 4 15 . Fire 235 | . 24 11 . . 6 7 6 21 18 112 . 19 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . 2 . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 576 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Entered Mines 653 | -10/Mines | Met a Derelict bent on vengeance 672 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 673 | -10/Mines | Found Prototype Device 675 | -10/Mines | Identified Exp. Sensor Array 692 | -10/Mines | Learned location of 1 exit from Materials 739 | -10/Mines | Met a Derelict shopkeep closing up shop 814 | -10/Mines | Found a hidden stash of uninstalled traps 854 | -10/Mines | Discovered new exit (range 10) 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 920 | -10/Mines | Entered Exiles 944 | -10/Exiles | Met 8R-AWN 959 | -10/Exiles | Met EX-HEX 989 | -10/Exiles | Met EX-DEC 1023 | -10/Exiles | Discovered new exit (range 14) 1093 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Aligned with FarCom system 1104 | -10/Exiles | Given EX-Vault access code 1152 | -10/Exiles | Learned location of Zion (-6) 1221 | -10/Exiles | Opened EX-Vault 1246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1348 | -10/Exiles | Entered Mines 1349 | -9/Mines | Learned location of Storage (-8) 1388 | -9/Mines | Learned Materials trap positions 1404 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1448 | -9/Mines | Discovered new exit (range 13) 1449 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1618 | -9/Mines | Discovered new exit (range 9) 1624 | -9/Mines | Entered Materials 1624 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1625 | -8/Materials | Identified exit to Factory 1626 | -8/Materials | Loaded intel: 14 trap records 1647 | -8/Materials | Build established: Skirmisher 1855 | -8/Materials | Entered Factory 1855 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -7/Factory | Discovered new exit (range 14) 2781 | -7/Factory | Identified exit to Factory 2782 | -7/Factory | Entered another Factory area 2782 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3110 | -6/Factory | Discovered new exit (range 15) 3139 | -6/Factory | Identified exit to Lower Caves 3140 | -6/Factory | Entered Lower Caves 3239 | -6/Lower Caves | Learned location of 1 exit from Factory 4026 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4063 | -6/Lower Caves | Discovered new exit (range 6) 4128 | -6/Lower Caves | Identified exit to Lower Caves 4129 | -6/Lower Caves | Entered another Lower Caves area 4136 | -6/Lower Caves | Discovered new exit (range 13) 4193 | -6/Lower Caves | Learned Factory security intel 4233 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4280 | -6/Lower Caves | System corruption reached 10% 4297 | -6/Lower Caves | Core integrity fell below 50% 4317 | -6/Lower Caves | Destroyed 11 combat bots 4330 | -6/Lower Caves | Lost 18 parts (3p2n7u6w) 4336 | -6/Lower Caves | Entered Factory 4336 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4337 | -5/Factory | Identified exit to Upper Caves 4346 | -5/Factory | Discovered exit to Upper Caves (range 5) 4538 | -5/Factory | Build established: Mutant 4941 | -5/Factory | Garrison activated, responded to threat 5216 | -5/Factory | Build established: Skirmisher 5257 | -5/Factory | Garrison activated, responded to threat 6053 | -5/Factory | Build established: Scavenger-Mutant 6197 | -5/Factory | Lost 4 parts (1p2u1w) 6375 | -5/Factory | Garrison activated, responded to threat 6454 | -5/Factory | Build established: Scavenger-Skirmisher 6635 | -5/Factory | Destroyed 7 combat bots 6638 | -5/Factory | Lost 6 parts (1p3n1u1w) 6771 | -5/Factory | Lost 5 parts (1p1n2u1w) 6900 | -5/Factory | Discovered new exit (range 16) 6999 | -5/Factory | Identified exit to Factory 7178 | -5/Factory | Entered another Factory area 7178 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7285 | -4/Factory | Identified exit to DSF 7285 | -4/Factory | Entered DSF 7346 | -4/DSF | Additional patrols routed to DSF 7412 | -4/DSF | Discovered new exit (range 11) 7582 | -4/DSF | Sterilization system engaged 7602 | -4/DSF | Ambient heat levels rising (+10) 7605 | -4/DSF | Entered Research 7605 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7770 | -3/Research | System corruption reached 10% 7782 | -3/Research | Self-destructed Last Messages --------------- Penetrated by Slug. Mic. Antimatter Reactor destroyed. Critical hit (Burn: +50). Adv. Cooling System destroyed. Penetrated by Slug. Slug penetrates Door. Adv. Heavy Treads destroyed. Terminal disabled. Penetrated by Slug. Slug penetrates Reaction Chamber. Penetrated by Slug. System corrupted: Adv. Heavy Treads rejected. Mic. Antimatter Reactor destroyed. Penetrated by Slug. Slug penetrates Wall. P-80 Master resets P-80 Master, system corruption cleaned. Critical hit (Burn: +50). Mic. Antimatter Reactor destroyed. Penetrated by Slug. Slug penetrates Reaction Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# ################## | | ???????????????????????????# # | | ???????????????????????????# # % | | ???????????????????????????# # | | ??????????????############## # | | ??????????????# != # # | | ??????????????# ! != # # | | ?????????????## ! # # | | ?????????????# ! # # | | ??????????????# Y # #####+######+##### | | ??????????????# # w h g #??? | | ??????????????? pp u h #??? | | ??????????????????"" """ # gg t #### | | ??????????????????"" """@ p g k # | | ??????????????????"" """ ## ##### ##### # | | ????????????????? ##""#???# #???# [ # | | ????????????????? #####???#/#???# !==# | | ????????????????############??????? ???#|!%!# | | ??????????????????????????????????? ???# [!%# | | ??????????????????????????????????? = ??# = + | | ??????????????????????????????????? ??+ # | | ??????????????????????????????????? ? # # | | ??????????????????????????????????"" "" # # | | ???????????????????????????????????"S"" ?# # | | ????????????????????????????????????"? ?# # | | ??????????????????????????????##########?# #### | | ?????????????????????????????? ?# #??? | | ?????????????????????????????? # #??? | | ?????????????????????????????? ""# #??? | | ???????????????????????????# """ ""# | #??? | | ???????????????????????????# """ ""# !%!#??? | | ???????????????????????????# """ Y"# * #??? | | ???????????????????????????# ""# #??" | | ???????????????????????????# ""# # " | | ???????????????????????????# ""# + | | ???????????????????????????# # # | | ???????????????????????????# # #### | | ?????????????????????????????########+#### # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 63 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 22 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I Spy Quick And Dirty Respectable Loadout Streaker Challenges ------------ None Game ------ Seed InsulationNetworkInterpreter Manual? 0 Play Time 01:53:32 Cumulative 7.3 hours Start 2023.04.12 @ 22:44:18 End 2023.04.13 @ 01:12:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71df54a6-130a-427b-b568-973fd098d589