Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 23:22:54 Player: RAT Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1493) 1493 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 4287 Bonus ------- High Alert Combat Kills 259 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON (3) ------- Improved Medium Laser > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON ----------- Particle Gun Particle Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Datajack [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 40 | 8 5 18 4 3 2 Power 8 | 2 1 3 . 1 1 Engine 4 | 2 . 2 . . . Core 4 | . 1 1 . 1 1 Reactor . | . . . . . . Propulsion 11 | 2 3 5 . 1 . Treads 2 | . . 2 . . . Leg 3 | . . 3 . . . Wheel 6 | 2 3 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 6 2 . . Device 4 | 1 . 3 . . . Storage 3 | 1 . 1 1 . . Processor 3 | . 1 1 1 . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . 4 2 1 1 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . . 6 3 9 1 Power 4 | . . 1 1 1 1 Propulsion 6 | . . 3 . 3 . Utility 3 | . . 1 . 2 . Weapon 6 | . . 1 2 3 . Highest Loss Streak 6 | . . 3 3 6 1 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 90 | . 100 96 84 80 35 Engine 2 | . 4 4 . . . Core 7 | . 9 5 7 7 7 Treads 2 | . . 1 18 3 . Leg 7 | . . 17 . . . Wheel 8 | . 28 2 . 5 . Device 6 | . 13 2 9 9 9 Storage 10 | . 14 11 9 8 . Processor 16 | . . 20 22 25 18 Hackware 4 | . . 10 . . . Energy Gun 4 | . 14 1 . 5 1 Energy Cannon 3 | . . 5 2 7 . Ballistic Gun 3 | . 14 . . . . Ballistic Cannon 3 | . . 5 6 . . Launcher 6 | . . 9 9 7 . Naked Turns . | . . . . . . Heaviest Build 23 | 15 15 20 20 23 7 Greatest Support 40 | 20 20 40 40 40 3 Greatest Overweight (x) 6 | . . 1 . 6 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 6 8 8 7 4 2 Average Carried 5 | 4 6 6 5 2 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 8 7 4 2 1 Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1108 | 315 153 456 158 26 . Remotely . | . . . . . . Salvage Created 1715 | 168 287 967 187 106 . Parts 124 | 17 25 68 12 2 . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 41 | . 7 24 8 2 . Guns 7 | . 7 . . . . Cannons 22 | . . 15 5 2 . AOE 12 | . . 9 3 . . Classes Destroyed 11 | 2 6 3 . . . Worker 2 | . . 2 . . . Builder 4 | . 1 2 1 . . Tunneler 5 | 5 . . . . . Recycler 5 | 1 . 4 . . . Mechanic 1 | . 1 . . . . Operator 2 | . 1 1 . . . Watcher 3 | . 1 2 . . . Swarmer 14 | . 3 7 4 . . Grunt 18 | . 4 9 3 2 . Duelist 1 | . . 1 . . . Sentry 8 | . . 7 1 . . Best Kill Streak 7 | 5 4 7 5 1 . Combat Bots Only 4 | . 3 4 4 1 . Max Kills in Single Turn 4 | 1 2 4 3 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 281 | . 34 100 59 68 20 Missed 79 | . 10 29 16 15 9 Damage Taken 2730 | . 226 1077 474 800 153 Core 835 | . 34 249 121 337 94 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 86 37 . . . Volleys Fired 166 | 15 31 70 32 15 3 Largest 2 | 2 2 2 2 2 1 Hottest 133 | 70 70 118 101 133 56 Shots Fired 238 | 30 62 89 35 19 3 Gun 102 | 30 62 3 . 4 3 Cannon 117 | . . 70 32 15 . Launcher 19 | . . 16 3 . . Special . | . . . . . . Kinetic 106 | 15 31 36 24 . . Thermal 113 | 15 31 37 8 19 3 Explosive 19 | . . 16 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 13 7 7 4 5 6 Robot Miss Streak 8 | 1 3 8 3 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 147 | 22 37 55 17 14 2 Core Hits 85 | 7 18 44 11 4 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 4 2 1 . . Burn 4 | . 4 . . . . Blast 3 | . . 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3736 | 274 477 2088 582 280 35 Guns 847 | 274 477 26 . 35 35 Cannons 1623 | . . 1023 355 245 . Explosions 1237 | . . 1010 227 . . Melee . | . . . . . . Ramming 29 | . . 29 . . . Kinetic 1262 | 125 216 629 292 . . Thermal 1208 | 149 261 420 63 280 35 Explosive 1237 | . . 1010 227 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . 30 1 . . Projectiles 12 | . . 11 1 . . Explosions 19 | . . 19 . . . Melee . | . . . . . . Knockbacks 8 | . . 6 2 . . Impact 1 | . . 1 . . . Kinetic 6 | . . 4 2 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 133 | . . 93 40 . . Shots 5 | . . 4 1 . . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 310 | 65 105 288 101 310 . Average Temperature 64 | 20 36 74 25 147 . Received Heat Transfer 1029 | . 66 279 126 513 45 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2997 | 444 1073 777 111 518 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 937 | 30 253 937 556 427 188 Initial 361 | . 19 106 336 361 173 Average 364 | 11 119 534 431 380 184 Maximum Alert Level 3 | . 1 3 2 2 . Low Security (%) 34 | 100 79 16 . . 100 Level 1 25 | . 20 11 38 79 . Level 2 28 | . . 46 61 20 . Level 3 10 | . . 25 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 5 1 . . Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . 1 . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 1 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 13 43 10 10 2 Peak Tracking Total 5 | . 3 5 5 5 2 Tactical Retreats 9 | . . 5 1 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . . 6 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 7 | . 2 3 1 1 . Terminals 6 | . 2 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 23 | . 5 13 3 2 . Successful 13 | . 4 7 1 1 . Failed 10 | . 1 6 2 1 . Catastrophic 5 | . 1 4 . . . Database Lockouts . | . . . . . . Manual 11 | . 4 6 . 1 . Terminals 20 | . 5 13 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 12 | . 4 7 . 1 . Record 4 | . . 4 . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . 1 . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 2 . 1 . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 1963 | 137 394 848 174 320 90 Spaces Moved 1235 | 81 280 523 64 220 67 Core 126 | 10 . . . 49 67 Treads 111 | . . 20 64 27 . Legs 404 | . . 404 . . . Wheels 594 | 71 280 99 . 144 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 50 50 Average Speed 109 | 76 80 114 160 128 121 Slowest Speed 350 | 80 80 190 160 350 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 42 56 7 27 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 164 | . . 132 32 . . Melee . | . . . . . . Projectile 5 | . . 1 4 . . AOE 159 | . . 131 28 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1610 | 126 389 683 101 238 73 Wait 112 | 11 54 47 . . . Move 1230 | 80 279 522 63 219 67 Hop . | . . . . . . Pick Up 40 | 9 12 16 1 1 1 Fast Attach 5 | 4 . 1 . . . Attach 25 | 3 . 13 4 3 2 Detach . | . . . . . . Swap 10 | 1 5 4 . . . Drop 20 | 3 8 8 1 . . Fire 166 | 15 31 70 32 15 3 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 646 | -9/Materials | Discovered new exit (range 15) 1126 | -9/Materials | Identified exit to Mines 1194 | -9/Materials | Core integrity fell below 50% 1249 | -9/Materials | Discovered new exit (range 17) 1332 | -9/Materials | First assault squad dispatched 1358 | -9/Materials | Lost 3 parts (2n1u) 1380 | -9/Materials | Entered another Materials area 1380 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1424 | -8/Materials | Garrison activated, responded to threat 1546 | -8/Materials | Identified exit to Garrison 1554 | -8/Materials | Entered Garrison 1558 | -8/Garrison | Lost 3 parts (1p2w) 1586 | -8/Garrison | Triggered checkpoint 1613 | -8/Garrison | Build established: Scavenger-Mutant 1761 | -8/Garrison | Learned Materials security intel 1808 | -8/Garrison | Triggered checkpoint 1824 | -8/Garrison | Triggered checkpoint 1829 | -8/Garrison | Core integrity fell below 50% 1862 | -8/Garrison | Core integrity fell below 20% 1863 | -8/Garrison | Lost 6 parts (1p1n1u3w) 1869 | -8/Garrison | Discovered new exit (range 11) 1874 | -8/Garrison | Entered Materials 1964 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01828_ Particle Cannon destroyed. 01832_ Lgt. Nuclear Core destroyed. 01832_ Machine Analyzer destroyed. 01865_ Sml. Storage Unit destroyed. 01869_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. Loading Materials security intel (x10)... 01875_ T-07 Excavator is excavating. 01889_ W-25 Informer sends out distress signal. 01892_ K-01 Serf collects debris. 01899_ K-01 Serf cleans the Terminal. 01904_ K-01 Serf collects debris. 01952_ Lgt. Nuclear Core destroyed. 01957_ Acquired Prototype Energy Gun. 01958_ Identified Imp. Medium Laser. 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""??#?????????????? | | ????????# ????!#????# ?????????????????? | | ????????# ???? #????######?????????????????? | | ???????? ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????##?????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricHardcellGun Manual? 0 Play Time 00:38:34 Cumulative 15.9 hours Start 2024.06.30 @ 22:40:57 End 2024.06.30 @ 23:22:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10746365-f856-46c5-b5c4-76972e523f05