Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 15:53:20 Player: CrossedViper Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3003) 3003 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-381) -381 TOTAL SCORE: 5962 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 202 Friendly Fire -716 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (3) ------ Improved Light Armor Plating Improved Light Armor Plating Drone Bay (1/2) > --- WEAPON (3) ------- Enhanced Autogun Makeshift Spear > --- INVENTORY (4) ---- Advanced Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle Makeshift Spear > --- INVENTORY -------- Advanced Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Advanced Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Insulated Plating Improved Assault Rifle Minigun Missile Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Targeting Computer Device Drone Bay Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 95 | . 1 5 21 5 1 3 27 32 Power 11 | . . 1 3 . 1 . 2 4 Engine 9 | . . 1 3 . 1 . . 4 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 29 | . . . 9 3 . 1 10 6 Treads 2 | . . . . . . . . 2 Leg 26 | . . . 8 3 . 1 10 4 Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Utility 13 | . . 1 1 . . . 4 7 Device 3 | . . . . . . . 1 2 Storage 3 | . . . 1 . . . 1 1 Processor 3 | . . 1 . . . . 1 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . . . 1 3 Artifact . | . . . . . . . . . Weapon 42 | . 1 3 8 2 . 2 11 15 Energy Gun 15 | . 1 1 4 . . 1 7 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | . . 1 2 1 . 1 1 9 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . . . 3 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 7 | . . 1 2 1 . . . 3 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 2 Parts Lost 23 | . 1 . 4 . . 3 3 12 Power 4 | . . . 1 . . . 1 2 Propulsion 11 | . . . 3 . . 1 1 6 Utility . | . . . . . . . . . Weapon 8 | . 1 . . . . 2 1 4 Highest Loss Streak 8 | . 1 . 1 . . 2 2 8 Average Slot Usage (%) 96 | . 84 99 93 100 100 100 97 91 Engine 9 | . 14 14 10 11 11 11 5 5 Leg 36 | . 28 28 37 44 44 44 35 28 Storage 11 | . 14 14 11 11 11 11 9 12 Processor 10 | . . 13 11 11 11 11 11 6 Protection 1 | . . . . . . . 5 5 Energy Gun 9 | . 13 9 3 11 11 11 17 3 Ballistic Gun 11 | . 14 14 16 10 11 11 7 11 Piercing Weapon 2 | . . 4 2 . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 11 12 15 32 32 32 32 37 50 Greatest Support 68 | 20 20 20 40 45 45 45 68 68 Greatest Overweight (x) 1 | . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | . 6 6 10 10 10 10 10 16 Average Capacity 9 | . 6 6 7 10 10 10 10 12 Most Carried 16 | . 6 6 10 10 10 10 10 16 Average Carried 8 | . 4 5 6 9 9 9 9 11 Final Capacity 10 | 6 6 6 10 10 10 10 10 4 Final Carried 10 | 6 5 6 10 10 10 10 10 4 Class Distribution -------------------- 57% | Scavenger-Mutant 28% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 2030 | 200 22 88 532 80 10 123 465 510 Remotely . | . . . . . . . . . Salvage Created 4086 | . 179 193 1335 483 . 289 946 661 Parts 233 | . 13 13 82 23 . 13 51 38 Haulers Intercepted 7 | . . . 5 . . . 1 1 Recyclers Shooed 6 | . . 2 1 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 78 | . 5 3 25 . . 8 22 15 Melee 10 | . . 2 7 . . . . 1 Guns 50 | . 5 1 17 . . 8 8 11 AOE 17 | . . . . . . . 14 3 Classes Destroyed 14 | . 4 2 4 . . . 2 2 Worker 6 | . . . 2 2 . . 2 . Builder 1 | . . . . . . . 1 . Tunneler 4 | . . 2 . 2 . . . . Hauler 7 | . . . 5 . . . 1 1 Recycler 6 | . . 1 . 4 . . 1 . Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . Watcher 6 | . 1 . 3 . . . 1 1 Swarmer 22 | . 3 2 6 . . 4 4 3 Grunt 36 | . 2 1 12 . . 4 14 3 Brawler 3 | . . . 1 . . . 1 1 Duelist 2 | . . . . . . . 2 . Sentry 12 | . . . 6 . . . 1 5 Demolisher 3 | . . . . . . . . 3 Best Kill Streak 11 | . 5 2 6 2 . 5 11 7 Combat Bots Only 9 | . 5 2 4 . . 5 9 6 Max Kills in Single Turn 5 | . 1 1 2 2 . 1 5 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . . 4 2 Melee 1 | . . 1 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 5117 | . 245 158 786 . . 721 854 2353 Core 864 | . 28 58 113 . . 109 146 410 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . 65 . . . 44 . . Volleys Fired 213 | . 17 17 62 10 . 31 39 37 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 133 | . 70 79 112 79 . 79 133 73 Shots Fired 416 | . 33 29 120 20 . 61 81 72 Gun 398 | . 33 29 120 20 . 61 69 66 Cannon . | . . . . . . . . . Launcher 18 | . . . . . . . 12 6 Special . | . . . . . . . . . Kinetic 267 | . 17 17 110 10 . 31 24 58 Thermal 102 | . 16 12 10 10 . 30 24 . Explosive 18 | . . . . . . . 12 6 Electromagnetic 29 | . . . . . . . 21 8 Robot Hit Streak 17 | . 9 7 10 13 . 10 11 17 Robot Miss Streak 6 | . 2 4 2 1 . 6 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . 2 1 1 . . 1 4 4 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 Shots Hit Robots 305 | . 20 24 96 18 . 39 51 57 Core Hits 183 | . 11 8 46 9 . 14 53 42 Critical Hits 4 | . . . 3 . . . . 1 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 Melee Attacks 49 | . . 5 13 7 . . . 24 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 49 | . . 5 13 7 . . . 24 Sneak Attacks 10 | . . 2 4 3 . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7542 | . 166 515 1857 525 . 648 2381 1450 Guns 4119 | . 166 278 1285 226 . 648 718 798 Cannons . | . . . . . . . . . Explosions 2125 | . . . . . . . 1663 462 Melee 1296 | . . 237 572 299 . . . 188 Ramming 2 | . . . . . . . . 2 Kinetic 2555 | . 48 151 1147 75 . 308 188 638 Thermal 1317 | . 118 127 138 151 . 340 443 . Explosive 1976 | . . . . . . . 1514 462 Electromagnetic 396 | . . . . . . . 236 160 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1296 | . . 237 572 299 . . . 188 Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 9 | . . . . . . . 7 2 Message Errors 2 | . . . . . . . 2 . Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . 28 45 8 . . 37 33 Projectiles . | . . . . . . . . . Explosions 38 | . . . . . . . 37 1 Melee 113 | . . 28 45 8 . . . 32 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . 44 . Shots 3 | . . . . . . . 3 . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 303 | . 90 66 255 42 . 234 303 57 Average Temperature 76 | . 31 21 90 14 . 98 112 23 Received Heat Transfer 1530 | . 42 30 261 . . 297 351 549 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . . . . . 1 1 . Heat Transferred 2692 | . 298 333 296 333 . 740 692 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 597 | . 167 122 597 190 . 212 503 412 Initial 211 | . . 64 19 180 . . . 211 Average 173 | . 110 53 358 75 . 110 263 201 Maximum Alert Level 2 | . . . 2 . . 1 2 2 Low Security (%) 65 | . 100 100 15 100 . 91 27 48 Level 1 22 | . . . 36 . . 8 61 40 Level 2 11 | . . . 47 . . . 10 11 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 2 . . . 2 6 Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . 2 . . . 1 4 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 6 | . 2 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 14 7 34 . . 16 27 47 Peak Tracking Total 11 | . 7 3 4 . . 4 9 11 Tactical Retreats 6 | . 2 1 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 10 | . . . . . . . 4 6 Max in Single Turn 2 | . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 11 | . . . 3 . 1 . 3 4 Terminals 10 | . . . 3 . . . 3 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . . . 5 . 1 . 8 17 Successful 19 | . . . 4 . 1 . 3 11 Failed 12 | . . . 1 . . . 5 6 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 11 | . . . 2 . . . . 9 Terminals 30 | . . . 5 . . . 8 17 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . . . 3 . 1 . 3 11 Record 3 | . . . 2 . 1 . . . Part Schematic 1 | . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . 1 1 Open Door 2 | . . . . . . . . 2 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 4 | . . . . . . . . 4 Unreport Threat 2 | . . . . . . . . 2 Hauler Manifests 2 | . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Track 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 1 . . . 2 2 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 16 | . . 1 . . 3 . . 12 Largest Group 10 | . . 1 . . 3 2 . 10 Highest-Rated Group 184 | . . 31 . . 37 29 . 184 Highest-Rated Ally 31 | . . 31 . . 21 21 . 31 Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks 62 | . . 7 . . . 8 . 47 Total Damage 867 | . . 105 . . . 168 . 594 Kills 9 | . . 1 . . . 5 . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 23 | . . . . . . . . 23 Drone Recoveries 8 | . . . . . . . . 8 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 5008 | . 193 708 826 1067 462 418 605 729 Spaces Moved 3274 | 1 113 519 436 844 359 262 346 394 Core 24 | . . . . . . . . 24 Treads . | . . . . . . . . . Legs 3250 | 1 113 519 436 844 359 262 346 370 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 50 Average Speed 121 | 120 120 120 123 120 120 120 124 122 Slowest Speed 150 | 120 120 120 150 120 120 150 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 2 33 95 47 98 77 76 30 87 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 7 | . . . . . . . . 7 Terrain Destroyed 105 | . . . . . . . 74 31 Melee 7 | . . . . . . . . 7 Projectile . | . . . . . . . . . AOE 98 | . . . . . . . 74 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 3879 | . 142 572 596 870 391 306 457 545 Wait 85 | . 8 16 24 . 4 6 12 15 Move 3266 | . 112 518 435 843 358 261 345 394 Hop . | . . . . . . . . . Pick Up 56 | . 2 5 17 2 2 3 12 13 Fast Attach 33 | . . 1 12 . . . 5 15 Attach 15 | . 1 1 2 . 1 2 3 5 Detach 3 | . . . 1 . . . . 2 Swap 47 | . . 3 7 5 . 1 19 12 Drop 76 | . 2 6 23 3 2 2 22 16 Fire 213 | . 17 17 62 10 . 31 39 37 Melee 49 | . . 5 13 7 . . . 24 Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 27 | . . . . . 24 . . 3 Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered Mines 198 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 267 | -10/Mines | Learned Materials emergency access door positions 294 | -10/Mines | Received a Mining Laser from a helpful Derelict 301 | -10/Mines | Build established: Mutant 540 | -10/Mines | Discovered new exit (range 6) 662 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 691 | -10/Mines | Discovered new exit (range 12) 790 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 902 | -10/Mines | Entered Materials 902 | -9/Materials | Evolved 2 slots: Propulsion x2 1169 | -9/Materials | Discovered new exit (range 13) 1218 | -9/Materials | Identified exit to Mines 1249 | -9/Materials | Build established: Scavenger-Mutant 1728 | -9/Materials | Entered Mines 1776 | -9/Mines | Identified exit to Exiles 1857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1908 | -9/Mines | Discovered new exit (range 8) 2136 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2139 | -9/Mines | Destroyed YI-UF0 2280 | -9/Mines | Discovered new exit (range 6) 2625 | -9/Mines | Learned location of Storage (-8) 2795 | -9/Mines | Entered Exiles 2795 | -9/Exiles | Found Exiles lab destroyed 2899 | -9/Exiles | Learned location of Zion (-7) 3241 | -9/Exiles | Discovered new exit (range 12) 3257 | -9/Exiles | Entered Mines 3257 | -8/Mines | Accompanied by 3 allies 3314 | -8/Mines | Discovered new exit (range 7) 3669 | -8/Mines | Discovered new exit (range 6) 3672 | -8/Mines | Core integrity fell below 50% 3675 | -8/Mines | Entered Materials 3675 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3676 | -8/Materials | Identified exit to Storage 3797 | -8/Materials | Destroyed 8 combat bots 3956 | -8/Materials | Build established: Scavenger-Gunner 4248 | -8/Materials | Destroyed 9 combat bots 4280 | -8/Materials | Entered Storage 4572 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4659 | -8/Storage | Met a pair of Derelict thieves 4735 | -8/Storage | Core integrity fell below 50% 4780 | -8/Storage | Core integrity fell below 20% 4798 | -8/Storage | Lost 8 parts (1p4n3w) 4936 | -8/Storage | Discovered new exit (range 36) 5009 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04973_ A bubble of electromagnetic force engulfs the area. 04973_ Drone destroyed. 04973_ Door malfunctions. 04974_ Drone released from Drone Bay. 04974_ Drone retrieved by Drone Bay. 04976_ Storage Shell breached. 04982_ W-25 Informer sends out distress signal. 04985_ R-06 Scavenger collects Lgt. Ion Engine. 04988_ Drone destroyed. 04989_ R-06 Scavenger destroyed. 04989_ Drone destroyed. 04993_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04994_ Carbon-fiber Leg destroyed. 04994_ O-16 Technician uses terminal to summon reinforcements. 04994_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S006. 04994_ O-16 Technician locks terminal. 04996_ Drone released from Drone Bay. 04999_ Drone retrieved by Drone Bay. 05005_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ###?????????????????????###????????????? | | **#????????????????????? ????????????? | | *[#????????????????????? < #???????????? | | #????????????????????? #???????????? | | * #????????????????????# #???????????? | | #????????????????????# #???????????? | | *#????????????????????+ #???????????? | | ###????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????#g #???????????? | | ???????????????????????# g #???????????? | | ?????????????########### #???????????? | | ?????????????# ! # #???????????? | | ?????????????# # #???????????? | | ?????????????# ! # #???????????? | | #######???#### + #???????????? | | # ##### ## # #???????????? | | # ! # # ] # @ #???????????? | | # # """" # # #???????????? | | # = # """" # # #???????????? | | # # """" ##+######## #???????????? | | # # """" ## #??????#n #???????????? | | # ! # ## #??????# #???????????? | | ###+#####+##"## ####???# #??#????????? | | % % % % ###?# # "!!!!#???? | | #/%###### ^ ""#?# + #???? | | ####### ^^"" T"#?# # "!!!!#???? | | %%# !!!## % T" ""#?# #??#????????? | | % ##*= "" ###?# g#???????????? | | #T#!!!!## %!] #???# s #???????????? | | ######### !]== #???#gg ##########??? | | ?#! # *%%##+##+##### # #??? | | ?# # %[=# # # #??? | | ?# % + !*/ "" " # % # #??? | | ?# #### # ""[=" # # #??? | | ?# "T" #??# # """[[" + + #??? | | ?# """ #??# # "?[""" # # #??? | | ?###### #??# # "[["" # # #??? | | #?????###??# # """" # # #??? | | "??????????# # # # #??? | | "??????????# ########### ###########?? | | ???????????# #?????????# # !!! ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Salvage Targeting 4 Item Schematics ----------------- Lrn. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonArmoredClaws Manual? 0 Play Time 00:39:35 Cumulative 70.4 hours Start 2020.09.19 @ 10:56:08 End 2020.09.19 @ 15:53:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 65 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 830b6481-aa81-4593-980f-7b2170681bf3