Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 20:14:15 Player: JuustuToug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (185) 925 Value Destroyed (8394) 8394 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5644) 5644 TOTAL SCORE: 22163 Bonus ------- High Alert Combat Kills 728 Follower Combat Kills 919 Entered Garrisons 1400 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 26/100 System Corruption 76% Temperature Danger (405) Movement Core (150) Ox2 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Salvage Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (5) ---- Advanced Shield Generator Relay Coupler [Swarmer] (53) Relay Coupler [Heavy] (19) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Enhanced Armored Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Thermal Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Phase Cannon Compact Ion Cannon Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Heat Sink Improved Heat Sink Seismic Detector Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [Heavy] Relay Coupler [Proto] Relay Coupler [Proto] Cooled Particle Cannon Heavy Plasma Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Gauss Rifle Heavy Missile Launcher Improved Remote Datajack Enhanced Force Lance Enhanced Force Lance [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . . 2 . . . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Utility 5 | . . . . . . . . . 2 . . . . . 2 . . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 197 | 8 9 . 2 1 11 14 5 9 14 8 . 9 1 5 9 17 6 11 45 13 Power 25 | 1 1 . 1 . . 2 1 1 2 1 . . . 1 1 4 . 1 7 1 Engine 10 | 1 1 . 1 . . 1 . . . . . . . . . 3 . . 2 1 Core 9 | . . . . . . 1 1 1 2 . . . . 1 1 . . 1 1 . Reactor 6 | . . . . . . . . . . 1 . . . . . 1 . . 4 . Propulsion 51 | 2 1 . . . 7 4 2 3 3 2 . 2 . 3 . 2 . 3 14 3 Treads 17 | 2 1 . . . . 1 1 . . 2 . 2 . 3 . 2 . 2 1 . Leg 27 | . . . . . 6 3 1 3 2 . . . . . . . . 1 11 . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . Hover 6 | . . . . . 1 . . . 1 . . . . . . . . . 1 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 4 . 1 . . 3 1 2 3 . . 3 . 1 4 4 3 3 11 5 Device 25 | 1 . . . . . 2 . 2 1 . . 3 . 1 1 1 1 2 7 3 Storage 7 | 1 4 . 1 . . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . . 1 . . 2 . . . . . 1 . . . 3 2 Hackware 5 | . . . . . . . . . . . . . . . 1 2 1 1 . . Protection 4 | . . . . . . . 1 . . . . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 3 . . 1 4 5 1 3 6 5 . 4 1 . 4 7 3 4 13 4 Energy Gun 4 | . . . . . 2 2 . . . . . . . . . . . . . . Energy Cannon 20 | . . . . . . . . . . 1 . 3 1 . 3 . 2 2 4 4 Ballistic Gun 36 | 3 1 . . 1 2 3 1 1 6 4 . 1 . . . 6 1 1 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . . . 2 . . . . . . . 1 . 1 2 . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 1 1 . 1 . . 1 . 1 . 3 . Corrupted Parts 12 | . . . . . . . . 4 . . . . . . . . . 1 6 1 System Corruption 87 | . . . . . . . . 29 . . . . . . . . . 3 45 10 Parts Lost 99 | . 7 . . . 1 17 3 3 5 . . . . 2 5 10 1 5 23 17 Power 12 | . 1 . . . . 1 1 . 1 . . . . . 1 1 . . 4 2 Propulsion 34 | . 2 . . . 1 9 . 2 1 . . . . . . 1 . 2 10 6 Utility 21 | . 1 . . . . 1 1 . . . . . . 1 2 4 . 2 4 5 Weapon 32 | . 3 . . . . 6 1 1 3 . . . . 1 2 4 1 1 5 4 Highest Loss Streak 17 | . 7 . . . 1 17 2 1 3 . . . . 1 3 6 1 3 7 11 To Critical Strikes 5 | . 1 . . . . 1 . . . . . . . . . . . 2 1 . Average Backups 12 | 1 5 6 3 5 9 14 16 18 18 19 19 18 17 16 16 16 18 17 18 14 Power . | . 1 2 . . 1 2 1 1 1 1 1 1 1 1 1 . . 1 1 . Propulsion . | . . . . . . . . 1 1 1 1 1 3 2 3 1 1 . . . Utility 5 | . 1 2 2 3 4 8 9 10 6 6 7 6 5 6 6 7 9 7 7 9 Weapon 4 | . 2 1 1 2 2 2 3 5 7 8 8 7 6 5 4 7 7 8 8 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . . 3 1 . . 2 1 2 4 7 . 8 1 1 2 6 1 1 2 13 Power 7 | . . 1 1 . . 2 . . . 3 . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Utility 30 | . . 1 . . . . 1 2 1 1 . 6 . 1 1 3 . 1 1 11 Weapon 12 | . . 1 . . . . . . 3 1 . . 1 . 1 2 1 . 1 1 Tool/Special 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 67 | . 86 26 27 39 66 75 75 84 97 91 84 83 84 83 84 78 86 85 82 86 Engine 6 | . 13 5 13 14 9 6 4 . . . . . . . . 4 6 4 2 4 Core 1 | . . . . . . 1 4 9 6 3 . . . 1 5 . . 1 . . Reactor 1 | . . . . . . . . . . 3 7 7 7 5 . 1 . . 1 . Treads 6 | . 21 5 . . . 4 9 10 . 7 15 15 15 15 13 13 13 10 2 . Leg 5 | . . . . . 18 14 4 18 26 15 . . . . . . . 1 12 19 Device 5 | . 9 . . . . 8 4 1 13 7 7 6 7 6 17 6 4 3 9 12 Storage 9 | . 13 5 13 14 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 5 Processor 4 | . . . . . . . . . 8 15 15 15 15 15 13 8 6 3 3 6 Hackware 3 | . . . . . . . . . . . . . . . 1 7 14 21 15 5 Energy Cannon 5 | . . . . . . . . . . . . 15 23 21 13 13 13 12 10 14 Ballistic Gun 13 | . 24 5 . 11 19 24 35 34 28 29 30 14 7 8 11 11 10 8 8 . Peak Build Rating 89 | 7 8 7 5 20 29 42 26 33 47 68 66 69 69 69 81 83 79 79 89 84 Average Rating 39 | 5 6 2 2 17 15 22 20 28 43 55 66 65 68 67 76 71 77 70 71 69 On Entrance 41 | . 7 7 . 5 20 23 17 23 33 44 66 66 69 69 66 71 77 79 67 61 Avg Prop Armor Cover (%) 6 | . . . . . 3 7 5 8 3 8 . . . . 16 . . 4 6 10 Naked Turns 105 | . . 44 61 . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 89 28 43 53 58 63 55 56 61 75 75 82 82 82 79 76 81 81 96 81 Greatest Support 150 | 40 40 20 3 3 53 53 40 60 65 140 140 150 150 150 150 150 150 150 80 75 Greatest Overweight (x) 22 | . 4 1 14 17 15 13 2 3 1 1 . . . . . . . 1 22 7 Average Overweight (x) 2 | . . . 9 16 2 1 1 . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 8 8 7 8 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Average Carried 13 | 1 5 5 3 5 10 15 17 19 18 19 20 19 19 19 19 18 19 19 18 14 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 5 7 8 15 15 20 20 20 20 20 20 20 20 20 19 20 20 15 4 Class Distribution -------------------- 37% | Mutant 16% | Scavenger-Skirmisher 14% | Botlord-Tank 10% | Scavenger-Tank 7% | Bothacker-Tank 3% | Skirmisher 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Gunner | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5732 | 222 300 59 . 54 116 191 273 273 534 153 . 296 . 242 181 791 114 553 1099 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8179 | 21 198 31 . 133 318 423 263 307 534 . . 1110 . 1082 388 908 74 501 1615 273 Parts 400 | 6 19 2 . 9 13 19 16 28 24 . . 44 . 57 9 43 2 30 64 15 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 2 . . . 1 . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 154 | . 9 1 . 4 2 11 5 17 4 . . 9 . 17 3 28 1 13 25 5 Melee 8 | . . 1 . . . 1 . . . . . . . . . 1 . . . 5 Guns 52 | . 3 . . 4 2 9 5 2 4 . . 5 . 3 1 3 1 1 9 . Cannons 35 | . . . . . . . . . . . . 2 . 14 1 9 . 2 7 . AOE 56 | . 6 . . . . 1 . 15 . . . 2 . . . 15 . 10 7 . Classes Destroyed 16 | 1 5 . . 1 2 1 1 1 2 . . . . . . 2 . . . . Worker 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Builder 4 | . 2 . . 1 . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycler 10 | . . . . . 2 . 1 . 4 . . . . . 1 . . . 2 . Mechanic 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Watcher 5 | . 2 . . . 1 . . . . . . . . . 2 . . . . . Swarmer 58 | . 5 . . 2 . 3 2 12 1 . . 5 . 4 . 11 . 8 5 . Grunt 36 | . 1 1 . 1 2 6 . . 2 . . 2 . 5 . 7 . 2 7 . Brawler 5 | . . . . 1 . 1 . . . . . . . . . 1 1 . 1 . Duelist 6 | . . . . . . . . . . . . . . . . 5 . . 1 . Sentry 9 | . . . . . . 1 1 . 1 . . 1 . 2 2 1 . . . . Hunter 12 | . . . . . . . 2 3 . . . . . 1 . . . 2 4 . Programmer 24 | . . . . . . . . 2 . . . 1 . 5 1 1 . 2 7 5 Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 5 1 . 2 3 3 2 8 3 . . 3 . 4 1 10 1 6 7 3 Combat Bots Only 10 | . 2 1 . 2 2 3 2 8 1 . . 3 . 4 1 10 1 6 4 3 Max Kills in Single Turn 6 | 1 2 1 . 1 1 1 1 3 1 . . 2 . 1 1 4 1 6 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . 1 . 3 . . . 1 . . . 4 . 5 3 . Melee 1 | . . 1 . . . 1 . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1479 | . 50 11 . 3 49 187 46 60 112 . . 46 1 100 178 90 9 132 290 115 Missed 407 | . 13 5 . 1 12 41 8 21 41 . . 14 . 18 50 17 4 48 75 39 Hits 1072 | . 37 6 . 2 37 146 38 39 71 . . 32 1 82 128 73 5 84 215 76 Melee 24 | . . . . . . . . . . . . . 1 . . 15 . . 5 3 Projectile 1048 | . 37 6 . 2 37 146 38 39 71 . . 32 . 82 128 58 5 84 210 73 Critical Strikes 32 | . 1 1 . . 2 4 . 2 . . . . 1 1 3 5 . 2 6 4 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 17556 | . 823 91 . 17 443 1506 520 575 673 . . 397 103 1193 1600 1921 74 1392 4438 1790 Core 2612 | . 108 39 . 9 37 273 109 90 99 . . 27 35 76 185 329 . 184 608 404 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 191 | . . . . . . . . . . . . . . 58 48 85 . . . . Redirected to Shielding 106 | . . . . . . . 106 . . . . . . . . . . . . . Ignored by Resistances 7 | . . . . . . . . . . . . . . . . . . . 7 . Regen/Repaired (Parts) 277 | . . . . . . . . . . 90 . 187 . . . . . . . . Core Remaining (%) 45 | 100 . . . 37 . . . 7 . . . . . 66 . . . 17 . . Volleys Fired 518 | 3 29 . . 4 11 52 24 25 26 1 . 50 . 39 31 69 9 38 88 19 Largest 4 | 2 2 . . 1 3 4 4 4 4 4 . 4 . 4 4 4 4 4 4 4 Hottest 300 | 40 40 . . 30 115 160 90 96 102 127 . 260 . 260 246 246 240 180 252 300 Shots Fired 1210 | 6 38 . . 9 27 99 85 41 100 4 . 117 . 132 70 152 13 67 212 38 Gun 639 | 6 27 . . 9 27 99 85 24 100 4 . 34 . 34 24 46 3 18 97 2 Cannon 470 | . . . . . . . . . . . . 81 . 98 41 88 2 32 93 35 Launcher 62 | . 11 . . . . . . 17 . . . 2 . . . 16 . 4 11 1 Special 39 | . . . . . . . . . . . . . . . 5 2 8 13 11 . Kinetic 609 | 6 27 . . 9 22 74 85 24 100 4 . 34 . 34 24 46 3 18 97 2 Thermal 492 | . . . . . 5 17 . . . . . 81 . 98 41 88 2 32 93 35 Explosive 45 | . 11 . . . . . . 8 . . . 2 . . . 16 . 4 4 . Electromagnetic 25 | . . . . . . 8 . 9 . . . . . . . . . . 7 1 Robot Hit Streak 33 | 2 26 . . 4 16 10 14 4 9 6 . 33 . 9 30 15 11 13 22 5 Robot Miss Streak 6 | 1 1 . . 1 1 4 4 4 5 . . 2 . 5 3 6 1 4 3 3 Penetration Max 2 | . . . . . . . . . 1 . . 2 . . . 1 . 1 . . Secondary Targets 5 | . . . . . . 1 1 1 . . . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . 1 . . . . . . 1 . Autonomous 26 | . . . . 5 4 17 . . . . . . . . . . . . . . Shots Hit Robots 679 | 4 30 3 . 7 19 53 53 12 62 4 . 75 . 61 29 75 12 33 120 27 Core Hits 343 | 2 17 2 . 5 10 23 18 21 18 . . 42 . 28 6 56 2 21 64 8 Critical Kills 12 | . . 1 . 1 1 . . . . . . 3 . 3 2 . . . 1 . Critical Parts Destroyed 11 | . . 1 . . . . 1 . 1 . . 6 . 2 . . . . . . Critical Strikes 27 | . . 2 . 1 1 . 1 . 1 . . 10 . 5 3 . . . 1 2 Meltdown 4 | . . . . . . . . . . . . 1 . . 2 . . . 1 . Destroy 19 | . . . . 1 1 . 1 . 1 . . 9 . 5 1 . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 27 | . 1 3 . . . . . . . . . . . . . . . . 3 20 Impact 4 | . 1 3 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . 3 20 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20247 | 52 950 95 . 162 374 1219 394 1218 1045 89 . 2154 . 1409 631 3752 123 1366 4191 1023 Guns 6056 | 52 296 . . 161 374 1067 391 150 1045 89 . 373 . 162 142 381 68 188 1117 . Cannons 7355 | . . . . . . . . . . . . 1556 . 1247 489 1285 55 422 1729 572 Explosions 6241 | . 646 . . . . 139 . 1068 . . . 225 . . . 2084 . 756 1323 . Melee 542 | . . 91 . . . . . . . . . . . . . . . . . 451 Ramming 53 | . 8 4 . 1 . 13 3 . . . . . . . . 2 . . 22 . Kinetic 5699 | 52 296 . . 161 303 781 391 150 1045 89 . 373 . 162 142 381 68 188 1117 . Thermal 7869 | . 88 . . . 71 355 . . . . . 1556 . 1247 489 1285 55 422 1729 572 Explosive 5041 | . 558 . . . . . . 775 . . . 225 . . . 2084 . 756 643 . Electromagnetic 1043 | . . . . . . 70 . 293 . . . . . . . . . . 680 . Impact 91 | . . 91 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 451 | . . . . . . . . . . . . . . . . . . . . 451 Highest Corruption 76 | . . . . . . . . 29 . . . . . 5 3 20 32 37 50 76 Average Corruption 20 | . . . . . . . . 22 . . . . . 3 1 15 21 33 10 64 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . . . . . . . 23 . . . . . 6 2 42 22 38 30 32 Message Errors 43 | . . . . . . . . 6 . . . . . 1 . 10 3 9 5 9 Matter Fused 47 | . . . . . . . . 8 . . . . . 1 . 10 6 9 11 2 Heat Flow Errors 24 | . . . . . . . . 4 . . . . . 1 1 4 5 2 6 1 Energy Discharges 17 | . . . . . . . . 4 . . . . . . . 5 . 2 2 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 1 2 1 Parts Fused 4 | . . . . . . . . . . . . . . . . 1 . 1 1 1 Data Loss (minor) 13 | . . . . . . . . . . . . . . 2 . 5 1 1 1 3 Data Loss (major) 12 | . . . . . . . . . . . . . . 1 . 3 2 5 . 1 Misfires 5 | . . . . . . . . . . . . . . . 1 1 1 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . 3 4 1 1 Weapon Failures 15 | . . . . . . . . 1 . . . . . . . 2 . 3 1 8 Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . Overflow Damage 553 | . 53 36 . . . 25 . 45 . . . 12 . 46 . 59 . 67 145 65 Projectiles 139 | . . . . . . . . . . . . . . 46 . 25 . 6 62 . Explosions 313 | . 53 . . . . 25 . 45 . . . 12 . . . 34 . 61 83 . Melee 101 | . . 36 . . . . . . . . . . . . . . . . . 65 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 637 | . 185 2 . . . . . 127 . . . . . . . 116 . 158 30 19 Shots 19 | . 5 . . . . . . 6 . . . . . . . 2 . 4 1 1 Rammed 7 | . 2 2 . 1 . . 1 . . . . . . . . . . . 1 . Targets Rammed 14 | . 2 2 . 1 . 3 1 . . . . . . . . 1 . . 4 . Kicked 6 | . . . . . . 3 . . . . . . . . . . . . 3 . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 513 | . 2 4 . 10 72 201 88 200 111 45 . 206 . 507 301 513 238 299 342 468 Average Temperature 107 | . 1 4 . 7 23 62 29 80 43 28 . 88 . 156 82 138 98 109 115 159 Received Heat Transfer 2892 | . 147 66 . . 189 396 18 . 216 . . 36 . 165 282 225 . 174 717 261 Effects 22 | . . . . . . 2 . . . . . . . 7 . 7 . . 4 2 Shutdowns 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 Interference 9 | . . . . . . 2 . . . . . . . . . 3 . . 3 1 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 14 | . . . . . . . . . . . . . . 7 2 5 . . . . Total Turns 218 | . . . . . . . . . . . . . . 99 45 74 . . . . Longest Duration 33 | . . . . . . . . . . . . . . 23 33 25 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . . . . 2 . . . . . . . . . . 3 . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . 2 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 33 | . . . . . . . . . . . . 5 . 5 8 1 . 1 9 4 Heat Transferred 10769 | . 50 . . . 185 668 . . . . . 2294 . 1699 733 1665 74 555 2141 705 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . . 1 . 2 1 . . 4 2 3 2 3 2 2 1 1 Low Security (%) 56 | 100 100 100 . 100 100 46 100 42 85 100 100 7 . . 37 16 . 16 70 . Level 1 19 | . . . . . . 53 . 34 14 . . 18 . . 25 8 90 41 29 99 Level 2 13 | . . . . . . . . 22 . . . . 100 67 37 18 9 42 . . Level 3 9 | . . . . . . . . . . . . 38 . 32 . 56 . . . . Level 4 2 | . . . . . . . . . . . . 33 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1251 | 5 157 20 . 54 56 268 130 437 228 20 10 1251 656 962 504 772 405 554 328 298 Initial 656 | . . . . . . 2 130 . 228 20 . . 656 429 504 55 405 168 290 219 Average 260 | 1 57 5 . 2 11 173 36 250 127 1 1 832 616 701 315 571 319 358 166 261 Influence Increases 6496 | 10 374 20 . 109 96 436 161 467 207 . 10 1331 47 683 179 857 64 436 860 149 Destroy 0b10 Robot/C 3500 | . 120 20 . 80 40 220 100 340 80 . . 580 20 380 60 580 20 260 500 100 Destroy 0b10 Robot/NC 200 | 10 20 . . 5 20 . 5 . 30 . 5 30 . 15 15 . . 5 40 . Destroy Leader 462 | . 34 . . 20 14 10 40 30 10 . . 40 10 40 34 50 10 20 90 10 Allied During Kill 523 | . . . . . . . . . . . 5 459 17 23 . 8 . 6 5 . Successful Hack 254 | . 35 . . . 4 . . 16 25 . . 14 . 14 56 14 34 . 42 . Disable Machine 240 | . 60 . . . 15 15 . 15 15 . . . . . . 15 . 45 60 . Anti-Garrison Action 450 | . . . . . . 50 . . . . . 150 . 150 . 100 . . . . Destroy Structure 552 | . 75 . . 4 3 6 1 66 2 . . 58 . 46 14 90 . 55 108 24 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 300 | . 30 . . . . 135 . . 45 . . . . 15 . . . 45 15 15 Influence Decreases 6298 | 10 374 20 . 109 92 172 429 30 585 59 10 80 685 334 1062 164 595 123 1100 265 Entered New Map 2448 | . . . . . . 2 138 . 209 39 . . 595 184 458 24 367 73 264 95 Time Decay 2431 | 10 294 20 . 109 92 . 272 . 326 20 10 . 90 . 404 . 198 . 586 . Lost Part 969 | . 70 . . . . 170 19 30 50 . . . . 20 50 100 10 50 230 170 Lost Ally 300 | . 10 . . . . . . . . . . 80 . 130 . 40 20 . 20 . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 15 | . 2 . . . 1 . . . 1 . . . 1 . 3 . . . 7 . Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . 1 . . . . . 2 . . . 3 . Reinforcement 4 | . . . . . 1 . . . . . . . . . 1 . . . 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 6 | . . . . . . . . . . . . . . . . . . 2 4 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . . . . 1 . 2 . . . . . . . . . . . 1 . Communications Jammed 33 | . . . . . . . . . . . . . . . 20 . . . 13 . Distress Signals 32 | . . . . . . . . . . . . . . . 20 . . . 12 . Times Spotted 270 | . 15 14 . 5 14 20 14 17 8 1 1 22 3 17 16 26 6 24 37 10 Peak Tracking Total 13 | . 4 13 . 2 10 8 6 8 3 1 1 7 3 4 7 8 4 8 5 4 Tactical Retreats 19 | . 3 1 . . . 8 . . 2 . . . . 1 . . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 19 | . 3 . . . . . . 3 2 . . . . 2 . . 2 1 2 4 Indirectly 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . 2 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 25 | . 4 . . . 1 2 . 1 1 . . 3 . 2 . 4 . 3 4 . Max in Single Turn 3 | . 3 . . . 1 1 . 1 1 . . 1 . 1 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 8 | . . . . . . 1 . . . . . 3 . 2 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 51 | . 5 . 2 . 1 2 4 1 5 . 2 3 1 2 7 1 3 1 11 . Terminals 32 | . 5 . . . . 2 2 1 1 . 1 3 . 2 6 1 1 1 6 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . Garrison Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 2 . Total Hacks 106 | . 20 . 2 . 2 2 9 1 13 . 4 3 3 4 17 1 8 1 16 . Successful 60 | . 15 . 2 . 1 1 4 1 6 . 2 1 1 1 9 1 5 . 10 . Failed 44 | . 5 . . . 1 1 4 . 6 . 2 2 2 3 8 . 3 1 6 . Catastrophic 12 | . 1 . . . . . . . 1 . 1 1 1 1 3 . 2 . 1 . Database Lockouts 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Manual 48 | . 17 . 1 . . . 4 . 6 . . . 2 . 8 . 3 . 7 . Terminals 68 | . 20 . . . . 2 4 1 2 . 3 3 . 4 16 1 2 1 9 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 6 . . . . . . . 3 . . . Scanalyzers 10 | . . . . . . . 4 . 4 . . . . . . . . . 2 . Garrison Access 14 | . . . . . 2 . 1 . . . 1 . 3 . 1 . 3 . 3 . Terminal Hacks 20 | . 4 . 2 . . 1 . 1 . . 1 1 . 1 6 1 . . 2 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . . . . . . . . . . . . . 2 . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . 2 . 3 . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . . . . . 2 . 1 . . . . . . . . . 1 . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 2 . 2 . Unlock Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 2 . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 11 . . . . . 1 . 2 . . . . . 2 . 2 . 3 . Terminals 18 | . 11 . . . . . 1 . 1 . . . . . 2 . 1 . 2 . Assimilate 3 | . 3 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . . . . . 1 . . . . . 2 . 1 . 2 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Reprogram 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . . . 1 2 3 . 5 . 2 2 1 2 6 1 3 1 9 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . 1 . 1 . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 203 | . . . . . . . . . . . . . . . . . . . 203 . Total Part Build Rating 34 | . . . . . . . . . . . . . . . . . . . 34 . Part Studies Acquired 4 | . . . . . . . 2 . 1 . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 15 | . . . . . . . . . . . . . . . 1 . 3 4 7 . Non-combat 5 | . . . . . . . . . . . . . . . . . 2 . 3 . Combat 10 | . . . . . . . . . . . . . . . 1 . 1 4 4 . Autooverrided 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Robot Hacks Applied 19 | . . . . . . . . . . . . . . . 2 . 3 6 8 . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . find_garrison 3 | . . . . . . . . . . . . . . . 1 . . . 2 . show_paths 1 | . . . . . . . . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 4 | . . . . . . . . . . . . . . . . . . 1 3 . wipe_record 2 | . . . . . . . . . . . . . . . 1 . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 38 | . . . . . . 3 . . . . . 16 . 6 . 10 . . 3 . Machine Destruction 34 | . . . . . . 3 . . . . . 12 . 6 . 10 . . 3 . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . Attached 5 | . . . . . . . . . . . . . . . 1 2 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 28 | . 1 . . . . . . . . 20 . . . . . 2 1 3 1 . Largest Group 20 | . 1 . . . . . . . . 20 18 18 7 7 . 2 1 1 1 . Highest-Rated Group 482 | . 10 . . . . . . . . 482 451 451 209 209 . 80 29 41 49 . Highest-Rated Ally 51 | . 10 . . . . . . . . 35 35 35 35 35 . 51 29 41 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . . . . . . . . 30 3 80 35 31 . 12 . 10 10 . Total Damage 4432 | . . . . . . . . . . 376 55 1851 485 641 . 379 . 281 364 . Kills 38 | . . . . . . . . . . 1 2 24 1 3 . 1 . 2 4 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 6258 | 50 616 . . . . . . . 731 549 118 906 186 1161 966 318 264 . 393 . Optics 4372 | . . . . . . . . . 168 549 118 906 186 1161 966 318 . . . . Sensors 2047 | . . . . . . . . . 731 549 118 44 . . 605 . . . . . Seismic 930 | 50 616 . . . . . . . . . . . . . . . 264 . . . Jamming 1254 | . . . . . . . . . . . . 15 . . 846 . . . 393 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18453 | 119 938 65 3447 2200 424 912 689 610 734 549 118 906 186 1161 966 1156 406 595 1823 449 Spaces Moved 6434 | 61 353 91 681 249 138 295 186 243 340 288 62 428 115 561 446 527 226 275 724 145 Core 1080 | 2 36 86 681 249 11 2 . . . . . . . . . . . . 12 1 Treads 3943 | 59 317 5 . . . 139 186 59 . 171 62 428 115 561 446 527 226 275 367 . Legs 1316 | . . . . . 116 154 . 184 340 117 . . . . . . . . 332 73 Wheels 13 | . . . . . . . . . . . . . . . . . . . 13 . Hover 82 | . . . . . 11 . . . . . . . . . . . . . . 71 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 750 190 122 240 120 111 160 160 160 160 160 160 160 160 160 120 105 Average Speed 243 | 156 214 60 506 872 255 255 312 195 169 170 160 160 160 160 160 160 160 166 192 178 Slowest Speed 1150 | 160 320 240 750 900 800 700 320 330 190 185 160 160 160 160 160 160 160 240 1150 510 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 51 28 70 52 11 43 21 39 9 96 3 72 4 72 13 61 8 39 21 16 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Spaces Dug 115 | . 8 . . . . . . 28 . . . . . . 11 4 . 25 37 2 Terrain Destroyed 354 | . 95 . . 4 6 1 1 30 . . . 25 . . 15 62 . 26 87 2 Melee 4 | . . . . . . . . . . . . . . . . . . . 3 1 Projectile 58 | . . . . 4 6 . 1 . . . . . . . 15 . . . 31 1 AOE 291 | . 95 . . . . 1 . 30 . . . 24 . . . 62 . 26 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8313 | 75 486 95 686 272 187 385 247 340 438 356 80 557 118 742 652 726 265 363 991 252 Wait 727 | 1 77 . . 11 16 . 21 41 35 22 18 42 . 123 138 78 5 13 60 26 Move 6421 | 60 352 90 680 248 138 294 186 242 340 287 62 427 114 560 446 526 226 274 724 145 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 3 7 . 3 3 6 9 8 2 14 9 . 8 1 6 9 18 5 7 18 7 Fast Attach 107 | 7 6 . 1 . 6 9 3 5 4 5 . 4 . 3 3 6 3 6 28 8 Attach 67 | . 2 . 1 3 4 9 1 . 6 . . . . 4 5 10 . 4 13 5 Detach 10 | . . . . 2 2 2 . . . . . . . . 1 . . . 3 . Swap 111 | 1 6 . . . 4 3 2 10 4 4 . 9 1 . 10 8 9 13 24 3 Drop 133 | . 4 . 1 . . 4 1 5 9 20 . 15 2 7 9 10 8 8 26 4 Fire 518 | 3 29 . . 4 11 52 24 25 26 1 . 50 . 39 31 69 9 38 88 19 Melee 27 | . 1 3 . . . . . . . . . . . . . . . . 3 20 Ram 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Kick 6 | . . . . . . 3 . . . . . . . . . . . . 3 . Crush 5 | . 2 . . . . . 1 . . . . . . . . 1 . . 1 . Escape Stasis 26 | . . . . . . . . 10 . . . 1 . . . . . . . 15 Rewire 9 | . . . . . . . . . . 8 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 390 | -10/Materials | Learned location of 1 exit from Recycling 454 | -10/Materials | Learned location of 1 exit from Storage 463 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Identified exit to Mines 584 | -10/Materials | Discovered new exit (range 5) 588 | -10/Materials | Learned location of 2 exits from Mines 620 | -10/Materials | Derelicts attacked the area 626 | -10/Materials | Learned Storage stockpile data 651 | -10/Materials | Learned location of Subcaves (-10) 685 | -10/Materials | Learned location of 1 exit from Storage 730 | -10/Materials | Identified exit to Materials 780 | -10/Materials | Lost 7 parts (1p2n1u3w) 1058 | -10/Materials | Entered Mines 1059 | -10/Mines | Assembled infested the area 1075 | -10/Mines | Core integrity fell below 50% 1079 | -10/Mines | Released all parts (5) 1116 | -10/Mines | Learned location of Storage (-7) 1121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -10/Mines | Discovered new exit (range 5) 1123 | -10/Mines | Entered Exiles 1138 | -10/Exiles | Met 8R-AWN 1145 | -10/Exiles | Met EX-HEX 1159 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1183 | -10/Exiles | Given EX-Vault access code 1196 | -10/Exiles | Opened EX-Vault 1209 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1365 | -10/Exiles | Met EX-DEC 1500 | -10/Exiles | Learned location of Zion (-6) 3750 | -10/Exiles | Found Modified TNC 3766 | -10/Exiles | Found Gui. Plasma Cannon 3789 | -10/Exiles | Found AWS/Gauss 4480 | -10/Exiles | Discovered new exit (range 14) 4570 | -10/Exiles | Stole three prototypes: Modified TNC, Gui. Plasma Cannon, AWS/Gauss 4570 | -10/Exiles | Entered Mines 4573 | -9/Mines | Met a Derelict bent on vengeance 5592 | -9/Mines | Learned Materials garrison access intel 5876 | -9/Mines | Discovered new exit (range 8) 5948 | -9/Mines | Learned location of 1 exit from Materials 6129 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6770 | -9/Mines | Entered Materials 6770 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 6771 | -8/Materials | Identified exit to Factory 6772 | -8/Materials | Loaded intel: 1 garrison access location 7194 | -8/Materials | Identified exit to Garrison 7194 | -8/Materials | Entered Garrison 7264 | -8/Garrison | Triggered checkpoint 7282 | -8/Garrison | Garrison Relay disabled 7364 | -8/Garrison | Triggered checkpoint 7436 | -8/Garrison | Discovered new exit (range 19) 7436 | -8/Garrison | Discovered new exit (range 56) 7436 | -8/Garrison | Discovered new exit (range 30) 7469 | -8/Garrison | Triggered checkpoint 7476 | -8/Garrison | AWS/Gauss suddenly broke down 7514 | -8/Garrison | Triggered checkpoint 7523 | -8/Garrison | Triggered checkpoint 7595 | -8/Garrison | Core integrity fell below 50% 7617 | -8/Garrison | Lost 17 parts (1p9n1u6w) 7813 | -8/Garrison | Installed Relay Interface Framework 7970 | -8/Garrison | Build established: Scavenger-Skirmisher 8105 | -8/Garrison | Identified exit to Materials 8106 | -8/Garrison | Entered Materials 8310 | -8/Materials | Central database locked down 8793 | -8/Materials | Identified exit to Garrison 8795 | -8/Materials | Entered Garrison 8917 | -8/Garrison | Core integrity fell below 20% 8962 | -8/Garrison | System corruption reached 10% 9054 | -8/Garrison | Triggered checkpoint 9055 | -8/Garrison | Triggered checkpoint 9089 | -8/Garrison | Destroyed 8 combat bots 9321 | -8/Garrison | Discovered exit to Factory (range 15) 9359 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 9405 | -8/Garrison | Entered Factory 9405 | -7/Factory | Evolved 2 slots: Utility x2 9407 | -7/Factory | FarCom data flow suspended 9491 | -7/Factory | Central database locked down 9541 | -7/Factory | Lost 3 parts (1n2w) 10139 | -7/Factory | Sucked down chute 10139 | -7/Factory | Entered Waste 10140 | -7/Waste | Joined by Warlord forces that had cleared the area 10359 | -7/Waste | A Compactor rumbled back to life 10359 | -7/Waste | Spotted C-40 Crusher 10363 | -7/Waste | Allies destroyed C-40 Crusher 10547 | -7/Waste | Build established: Skirmisher 10603 | -7/Waste | Discovered new exit (range 18) 10668 | -7/Waste | Identified exit to Factory 10688 | -7/Waste | Entered Factory 10688 | -7/Factory | Accompanied by 19 allies 10789 | -7/Factory | Identified exit to Garrison 10806 | -7/Factory | Entered Garrison 10806 | -7/Garrison | Accompanied by 18 allies 10844 | -7/Garrison | Triggered checkpoint 10878 | -7/Garrison | Garrison Relay disabled 10893 | -7/Garrison | Lost 8 allies 10951 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 11039 | -7/Garrison | Triggered checkpoint 11042 | -7/Garrison | Triggered checkpoint 11042 | -7/Garrison | Triggered checkpoint 11048 | -7/Garrison | Triggered checkpoint 11092 | -7/Garrison | Lost 3 allies 11119 | -7/Garrison | Discovered new exit (range 13) 11150 | -7/Garrison | Build established: Scavenger-Tank 11180 | -7/Garrison | Triggered checkpoint 11199 | -7/Garrison | Garrison Relay disabled 11392 | -7/Garrison | Triggered checkpoint 11439 | -7/Garrison | Discovered new exit (range 39) 11439 | -7/Garrison | Discovered new exit (range 10) 11439 | -7/Garrison | Discovered new exit (range 60) 11623 | -7/Garrison | Garrison Relay disabled 11692 | -7/Garrison | Identified exit to Factory 11712 | -7/Garrison | Entered Factory 11712 | -7/Factory | Accompanied by 7 allies 11880 | -7/Factory | Garrison activated, responded to threat 11888 | -7/Factory | Identified exit to Garrison 11898 | -7/Factory | Entered Garrison 11898 | -7/Garrison | Accompanied by 7 allies 11972 | -7/Garrison | Garrison Relay disabled 12010 | -7/Garrison | Lost 3 allies 12076 | -7/Garrison | Triggered checkpoint 12100 | -7/Garrison | Triggered checkpoint 12128 | -7/Garrison | Triggered checkpoint 12147 | -7/Garrison | Lost 4 allies 12255 | -7/Garrison | Discovered new exit (range 17) 12279 | -7/Garrison | Identified exit to Factory 12411 | -7/Garrison | Discovered exit to Factory (range 8) 12606 | -7/Garrison | Triggered checkpoint 12678 | -7/Garrison | Triggered checkpoint 12730 | -7/Garrison | Garrison Relay disabled 12900 | -7/Garrison | Discovered exit to Factory (range 8) 12913 | -7/Garrison | Expanded RIF knowledge: Program Shield 13034 | -7/Garrison | Build established: Bothacker-Tank 13059 | -7/Garrison | Entered Factory 13059 | -6/Factory | Evolved 2 slots: Utility x2 13360 | -6/Factory | Build established: Bothacker-Skirmisher 13987 | -6/Factory | Build established: Bothacker-Tank 14025 | -6/Factory | Identified exit to Garrison 14025 | -6/Factory | Entered Garrison 14042 | -6/Garrison | Lost 3 parts (1p1u1w) 14059 | -6/Garrison | Triggered checkpoint 14088 | -6/Garrison | Garrison Relay disabled 14213 | -6/Garrison | Triggered checkpoint 14220 | -6/Garrison | Triggered checkpoint 14230 | -6/Garrison | Spotted B-75 Beast 14245 | -6/Garrison | Destroyed B-75 Beast 14266 | -6/Garrison | Destroyed 9 combat bots 14304 | -6/Garrison | Triggered checkpoint 14318 | -6/Garrison | Triggered checkpoint 14339 | -6/Garrison | System corruption reached 10% 14365 | -6/Garrison | Destroyed 10 combat bots 14374 | -6/Garrison | Lost 6 parts (1p1n4u) 14387 | -6/Garrison | Core integrity fell below 50% 14462 | -6/Garrison | Rescued a captive Derelict 14463 | -6/Garrison | Rescued a captive Derelict 14528 | -6/Garrison | Garrison Relay disabled 14564 | -6/Garrison | Discovered new exit (range 13) 14601 | -6/Garrison | Identified exit to Factory 14695 | -6/Garrison | Expanded RIF knowledge: Autooverride 14923 | -6/Garrison | Triggered checkpoint 14933 | -6/Garrison | Discovered exit to Factory (range 11) 15003 | -6/Garrison | Spotted B-75 Beast 15009 | -6/Garrison | Build established: Botlord-Tank 15030 | -6/Garrison | Destroyed B-75 Beast 15102 | -6/Garrison | Found Relay Coupler [Proto] 15106 | -6/Garrison | Found Relay Coupler [Proto] 15181 | -6/Garrison | Entered Factory 15548 | -6/Factory | System corruption reached 30% 15587 | -6/Factory | Identified exit to Garrison 15587 | -6/Factory | Entered Garrison 15915 | -6/Garrison | Triggered checkpoint 15938 | -6/Garrison | Triggered checkpoint 15972 | -6/Garrison | Triggered checkpoint 15993 | -6/Garrison | Lost 3 parts (1n2u) 16040 | -6/Garrison | Core integrity fell below 20% 16057 | -6/Garrison | Triggered checkpoint 16165 | -6/Garrison | Discovered new exit (range 3) 16182 | -6/Garrison | Entered Factory 16182 | -5/Factory | Accompanied by 1 ally 16182 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16333 | -5/Factory | Fabricated Quantum Reactor? 16360 | -5/Factory | Fabricated Enh. Force Lance (x2) 16822 | -5/Factory | Spotted B-75 Beast 16833 | -5/Factory | Allies destroyed B-75 Beast 16936 | -5/Factory | Found Prototype Launcher 16936 | -5/Factory | Identified Tesla Bomb Launcher 17108 | -5/Factory | Lost 3 parts (1p2n) 17419 | -5/Factory | Identified exit to Garrison 17426 | -5/Factory | Lost 3 parts (2n1u) 17573 | -5/Factory | Discovered new exit (range 15) 17576 | -5/Factory | Lost 6 parts (1p3n1u1w) 17666 | -5/Factory | Lost 7 parts (1p2n2u2w) 17765 | -5/Factory | Core integrity fell below 50% 17798 | -5/Factory | System corruption reached 10% 17861 | -5/Factory | Build established: Bothacker-Gunner 17894 | -5/Factory | System corruption reached 30% 18004 | -5/Factory | Identified exit to Garrison 18005 | -5/Factory | Entered Garrison 18024 | -5/Garrison | Triggered checkpoint 18134 | -5/Garrison | Lost 4 parts (1p1u2w) 18385 | -5/Garrison | Spotted B-75 Beast 18436 | -5/Garrison | Core integrity fell below 20% 18437 | -5/Garrison | Build established: Botlord-Gunner 18454 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18439_ System corrupted: Com. Ion Cannon failed to cycle. 18440_ Imp. Heat Sink destroyed. 18440_ Relay Coupler [Sentry] destroyed. 18440_ System corrupted by crushing effect (+5). 18440_ System corrupted by crushing effect (+1). 18442_ System corrupted: Com. Ion Cannon failed to cycle. 18445_ PT7BY2KPD> 1/,M