Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 20:09:24 Player: WarMechanic Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1453) 1453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3368 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Disposable Heat Sink Huge Storage Unit Structural Scanner ECM Suite Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Armored Wheel Disposable Heat Sink Large Battery (200) Medium Matter Pod (100) Medium Matter Pod (100) Transport Network Coupler Hacking Suite Spread Laser EM Pulse Cannon Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Structural Scanner ECM Suite Improved Weapon Shielding > --- WEAPON ----------- Datajack Blade Saw > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Armored Wheel Disposable Heat Sink Large Battery Medium Matter Pod Medium Matter Pod Transport Network Coupler Hacking Suite Spread Laser EM Pulse Cannon Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Improved Datajack Improved Datajack Improved Datajack Blade Saw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 56 | 7 12 20 17 Power 8 | 1 2 3 2 Engine 7 | 1 2 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 5 6 5 Treads 7 | 1 1 3 2 Leg . | . . . . Wheel 11 | 1 4 3 3 Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 5 7 Device 9 | 1 1 1 6 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 14 | 2 3 6 3 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . 3 1 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes . | . . . . Parts Lost 34 | . 4 13 17 Power 4 | . 1 1 2 Propulsion 12 | . 1 6 5 Utility 9 | . . 3 6 Weapon 9 | . 2 3 4 Highest Loss Streak 8 | . 3 8 7 To Critical Strikes . | . . . . Average Backups 16 | 3 12 21 21 Power 2 | . 2 2 3 Propulsion 2 | 1 2 2 2 Utility 7 | . 5 10 7 Weapon 2 | . 1 4 5 Tool/Special . | . . . . Unused Backups 22 | . 5 . 17 Power 5 | . 2 . 3 Propulsion 2 | . . . 2 Utility 7 | . 1 . 6 Weapon 5 | . 2 . 3 Tool/Special 3 | . . . 3 Average Slot Usage (%) 94 | . 98 94 85 Engine 11 | . 13 9 8 Treads 11 | . 14 10 7 Wheel 11 | . 13 10 8 Device 19 | . 14 20 29 Storage 12 | . 14 11 9 Protection 4 | . . 10 8 Energy Gun 8 | . 13 6 . Ballistic Gun 4 | . 9 . . Launcher 4 | . 4 7 . Slashing Weapon 3 | . . 7 8 Peak Build Rating 22 | 7 12 19 22 Average Rating 12 | 5 9 16 18 On Entrance 8 | . 7 12 16 Avg Prop Armor Cover (%) 12 | 14 12 10 11 Naked Turns . | . . . . Heaviest Build 100 | 13 92 100 99 Greatest Support 24 | 10 20 24 12 Greatest Overweight (x) 9 | 1 9 8 9 Average Overweight (x) 4 | . 3 7 7 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 15 25 25 Most Carried 25 | 6 25 25 25 Average Carried 16 | 4 12 21 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 25 22 23 Class Distribution -------------------- 74% | Mutant 19% | Infiltrator-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1249 | 294 286 434 235 Remotely . | . . . . Salvage Created 1849 | 227 618 617 387 Parts 125 | 14 42 47 22 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 15 19 6 Melee 14 | . . 8 6 Guns 10 | . 9 1 . AOE 16 | . 6 10 . Classes Destroyed 12 | 3 4 3 2 Worker 10 | 2 1 6 1 Builder 2 | . 2 . . Tunneler 4 | 4 . . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Swarmer 8 | . . 8 . Grunt 27 | . 15 7 5 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 7 | 4 4 7 3 Combat Bots Only 5 | . 4 5 2 Max Kills in Single Turn 5 | 1 2 5 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 390 | . 64 174 152 Missed 89 | . 14 40 35 Hits 301 | . 50 134 117 Melee 13 | . . 4 9 Projectile 288 | . 50 130 108 Critical Strikes 10 | . 2 3 5 Actively Blocked 3 | . . 1 2 Damage Taken 4452 | . 821 1664 1967 Core 1021 | . 137 320 564 Absorbed by Shields . | . . . . Redirected to Shielding 138 | . . 52 86 Core Remaining (%) 55 | 100 45 20 . Volleys Fired 111 | 24 70 17 . Largest 2 | 2 2 1 . Hottest 60 | 60 60 45 . Shots Fired 180 | 48 115 17 . Gun 157 | 48 98 11 . Cannon . | . . . . Launcher 23 | . 17 6 . Special . | . . . . Kinetic 76 | 24 52 . . Thermal 79 | 24 46 9 . Explosive 23 | . 17 6 . Electromagnetic 2 | . . 2 . Robot Hit Streak 14 | 10 14 4 . Robot Miss Streak 4 | 3 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 204 | 32 67 44 61 Core Hits 99 | 10 41 28 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 26 | . . 12 14 Sever 26 | . . 12 14 Melee Attacks 123 | . . 41 82 Impact . | . . . . Slashing 123 | . . 41 82 Piercing . | . . . . Sneak Attacks 11 | . . 5 6 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 3835 | 308 1179 1292 1056 Guns 1045 | 308 672 65 . Cannons . | . . . . Explosions 1084 | . 506 578 . Melee 1684 | . . 628 1056 Ramming 22 | . 1 21 . Kinetic 400 | 127 273 . . Thermal 688 | 181 399 108 . Explosive 1028 | . 506 522 . Electromagnetic 13 | . . 13 . Impact . | . . . . Slashing 1684 | . . 628 1056 Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 5 | . . 5 . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 30 | . . 29 1 Projectiles . | . . . . Explosions 26 | . . 26 . Melee 4 | . . 3 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 275 | . 166 109 . Shots 11 | . 8 3 . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | 60 225 24 3 Average Temperature 50 | 26 63 14 3 Received Heat Transfer 1728 | . 417 573 738 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1500 | 425 900 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | 100 79 66 100 Level 1 18 | . 20 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 282 | 10 282 249 97 Initial 98 | . . 98 97 Average 83 | 1 85 150 25 Influence Increases 1367 | 35 535 620 177 Destroy 0b10 Robot/C 800 | . 300 380 120 Destroy 0b10 Robot/NC 115 | 35 30 30 20 Destroy Leader 186 | . 74 80 32 Successful Hack 19 | . 7 7 5 Disable Machine 30 | . 15 15 . Destroy Structure 112 | . 79 33 . Lose Combat Pursuer 105 | . 30 75 . Influence Decreases 1367 | 35 300 623 409 Entered New Map 272 | . . 137 135 Time Decay 885 | 35 260 356 234 Lost Part 210 | . 40 130 40 Squads Dispatched 10 | . 5 2 3 Investigation 6 | . 4 1 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 2 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 26 37 33 Peak Tracking Total 9 | . 5 8 9 Tactical Retreats 19 | . 1 9 9 ECM-based Alert Blocks 27 | . . 6 21 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 7 4 3 Terminals 13 | . 7 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 20 12 11 Successful 14 | . 6 4 4 Failed 29 | . 14 8 7 Catastrophic 7 | . 5 1 1 Database Lockouts . | . . . . Manual 25 | . 15 7 3 Terminals 40 | . 20 12 8 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 4 2 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Registered Components 1 | . 1 . . Zone Layout 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 12 | . 6 3 3 Full Trace Events 7 | . 5 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2453 | 27 1064 673 689 Structural 686 | . . . 686 Seismic 1654 | 27 1064 311 252 ECM 1026 | . . 362 664 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3242 | 193 1540 813 696 Spaces Moved 1231 | 118 628 291 194 Core 1 | 1 . . . Treads 2 | . 1 1 . Legs . | . . . . Wheels 1228 | 117 627 290 194 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 135 195 Average Speed 159 | 92 138 201 207 Slowest Speed 480 | 95 215 480 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 79 38 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 40 | . 40 . . Terrain Destroyed 121 | . 90 31 . Melee . | . . . . Projectile . | . . . . AOE 121 | . 90 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2085 | 156 1192 413 324 Wait 477 | . 440 26 11 Move 1228 | 117 627 290 194 Hop . | . . . . Pick Up 61 | 8 26 11 16 Fast Attach 10 | 5 2 2 1 Attach 31 | 2 2 13 14 Detach . | . . . . Swap 27 | . 14 9 4 Drop 14 | . 9 3 2 Fire 111 | 24 70 17 . Melee 123 | . . 41 82 Ram 1 | . . 1 . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 889 | -10/Materials | Discovered new exit (range 9) 1026 | -10/Materials | Discovered new exit (range 7) 1410 | -10/Materials | Core integrity fell below 50% 1453 | -10/Materials | Lost 3 parts (1p1n1w) 1491 | -10/Materials | Discovered new exit (range 5) 1734 | -10/Materials | Entered another Materials area 1734 | -9/Materials | Evolved 2 slots: Utility x2 1849 | -9/Materials | Discovered new exit (range 16) 2074 | -9/Materials | Discovered new exit (range 8) 2203 | -9/Materials | Core integrity fell below 50% 2230 | -9/Materials | Lost 8 parts (3n3u2w) 2382 | -9/Materials | Discovered new exit (range 16) 2547 | -9/Materials | Entered another Materials area 2547 | -8/Materials | Evolved 2 slots: Utility x2 2836 | -8/Materials | Lost 7 parts (1n5u1w) 2956 | -8/Materials | Lost 3 parts (1n1u1w) 3077 | -8/Materials | Core integrity fell below 50% 3134 | -8/Materials | Build established: Infiltrator-Mutant 3136 | -8/Materials | Lost 3 parts (1p2n) 3234 | -8/Materials | Core integrity fell below 20% 3243 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03163_ Acquired Wheel. 03168_ Acquired Lgt. Nuclear Core. 03169_ Acquired 49 matter. 03174_ Acquired Lgt. Nuclear Core. 03181_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 03184_ Acquired Lgt. Nuclear Core. 03187_ R-06 Scavenger collects Target Analyzer. 03190_ W-25 Informer sends out distress signal. 03192_ R-06 Scavenger collects Imp. Heat Sink. 03199_ R-06 Scavenger collects Aluminum Leg. 03216_ Datajack destroyed. 03230_ Wheel severed. 03233_ R-06 Scavenger collects Aluminum Leg. 03235_ Lgt. Treads destroyed. 03235_ Lgt. Nuclear Core destroyed. 03236_ R-06 Scavenger collects Aluminum Leg. 03239_ Processing Tank disabled. 03243_ Blade Saw destroyed. 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