Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.19 @ 12:56:37 // Winter2019/RPGLIKE Player: viper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3177) 3177 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 7048 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/700 Matter 575/650 Energy 950/950 System Corruption 1% Temperature Cool (0) Movement Walking (123) Location -6/Factory Parts ------- > --- POWER (3) -------- Cooled Ion Engine Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (8) ------ Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Autogun Autogun Flak Gun > --- INVENTORY (4) ---- Hacking Suite Beam Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Power Shielding Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Matter Compressor Hacking Suite Beam Cannon Minigun [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Advanced Terrain Scanner Storage Matter Compressor Processor Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 13 | 4 1 2 4 1 1 Power 2 | 1 . . 1 . . Propulsion 2 | 1 . . 1 . . Utility 7 | 1 1 2 1 1 1 Weapon 2 | 1 . . 1 . . Parts Attached 51 | 8 8 7 14 3 11 Power 11 | 2 2 2 4 1 . Engine 11 | 2 2 2 4 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 4 1 . Treads . | . . . . . . Leg 7 | 2 . . 4 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 3 3 1 2 Device 2 | . 1 1 . . . Storage 1 | . . . . . 1 Processor 4 | 2 1 . . . 1 Hackware 2 | . . . 1 1 . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 20 | 2 4 2 3 . 9 Energy Gun 5 | 1 2 1 1 . . Energy Cannon 7 | . 2 1 . . 4 Ballistic Gun 6 | 1 . . . . 5 Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 . 2 Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 98 | . 99 99 95 100 99 Engine 20 | . 23 17 19 18 17 Leg 19 | . 23 18 16 18 17 Device 5 | . 4 9 6 6 5 Processor 18 | . 23 18 13 12 16 Hackware 4 | . . . 6 11 11 Protection 8 | . . 17 12 12 10 Energy Gun 3 | . 10 . . . . Energy Cannon 11 | . 10 17 13 12 9 Ballistic Gun 1 | . 2 . . . 3 Ballistic Cannon 2 | . . . 5 6 3 Naked Turns . | . . . . . . Heaviest Build 50 | 9 17 26 36 39 50 Greatest Support 50 | 20 25 25 40 50 50 Greatest Overweight (x) 2 | 2 . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 Average Carried 3 | . 3 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 3 3 4 4 3 Class Distribution -------------------- 53% | Hacker-Gunner 46% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1873 | 249 127 70 442 50 935 Remotely . | . . . . . . Salvage Created 4270 | . 804 738 1171 78 1479 Parts 248 | . 54 56 67 1 70 Haulers Intercepted 10 | . 1 4 3 . 2 Recyclers Shooed 6 | . . 2 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 68 | . 15 14 20 1 18 Guns 18 | . 9 . . . 9 Cannons 49 | . 6 14 20 1 8 Classes Destroyed 13 | . 7 3 1 . 2 Worker 7 | . 3 . 1 . 3 Builder 6 | . 1 1 1 . 3 Hauler 10 | . 1 4 3 . 2 Recycler 10 | . 2 1 5 . 2 Mechanic 1 | . . . . . 1 Operator 4 | . . 1 3 . . Watcher 10 | . 3 2 3 . 2 Swarmer 10 | . 1 2 5 . 2 Grunt 43 | . 14 10 9 . 10 Brawler 1 | . . 1 . . . Sentry 9 | . . 1 5 1 2 Hunter 2 | . . . 1 . 1 Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 6 5 8 1 9 Combat Bots Only 5 | . 5 5 4 1 5 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2310 | . 349 179 478 28 1276 Core 1649 | . 268 118 325 20 918 Absorbed by Shields . | . . . . . . Redirected to Core 1321 | . 217 104 277 17 706 Core Remaining (%) 96 | 100 93 100 95 92 . Volleys Fired 244 | . 52 38 65 3 86 Largest 3 | . 2 2 3 3 3 Hottest 163 | . 120 128 163 163 163 Shots Fired 639 | . 104 75 195 9 256 Gun 178 | . 56 . . . 122 Cannon 461 | . 48 75 195 9 134 Launcher . | . . . . . . Special . | . . . . . . Kinetic 234 | . 16 . 65 3 150 Thermal 365 | . 48 75 130 6 106 Explosive . | . . . . . . Electromagnetic 40 | . 40 . . . . Robot Hit Streak 38 | . 34 29 36 10 38 Robot Miss Streak 4 | . 2 2 2 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 520 | . 83 58 147 9 223 Core Hits 213 | . 40 26 54 3 90 Critical Hits 20 | . 1 . 10 2 7 Critical Kills 5 | . 1 . 3 . 1 Critical Parts Destroyed 15 | . . . 7 2 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9329 | . 1251 1067 2643 167 4201 Guns 2374 | . 571 . . . 1803 Cannons 6872 | . 600 1067 2643 167 2395 Explosions 80 | . 80 . . . . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 3010 | . 98 . 619 53 2240 Thermal 5843 | . 680 1067 2024 114 1958 Explosive . | . . . . . . Electromagnetic 473 | . 473 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 . . 1 Average Corruption 1 | . 1 1 . . 1 Corruption Purged . | . . . . . . Effects 19 | . 10 1 . . 8 Message Errors 4 | . 2 . . . 2 Energy Discharges 4 | . 4 . . . . Data Loss (minor) 1 | . 1 . . . . Targeting Errors 9 | . 3 1 . . 5 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 181 | . 29 . 76 . 76 Projectiles 173 | . 21 . 76 . 76 Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks 8 | . . . 6 . 2 Impact . | . . . . . . Kinetic 7 | . . . 5 . 2 Secondary 1 | . . . 1 . . Self-Inflicted Damage 17 | . 17 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 240 | . . . 240 . . Average Temperature 131 | . . . 131 . . Received Heat Transfer 1086 | . 258 138 252 . 438 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Melted 17 | . 3 7 5 . 2 Heat Transferred 11496 | . 1358 2220 3959 222 3737 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 489 | . 205 489 465 91 416 Average Influence 132 | . 77 243 200 66 104 Maximum Alert Level 2 | . 1 2 2 . 2 Low Security (%) 77 | 100 96 41 59 100 82 Level 1 19 | . 3 43 38 . 16 Level 2 2 | . . 15 2 . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 4 3 . 7 Investigation 9 | . 3 3 2 . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . . 1 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . 3 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 24 18 31 1 28 Peak Tracking Total 5 | . 3 3 5 1 4 Tactical Retreats 6 | . 5 . 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 6 3 4 . 1 Terminals 13 | . 6 3 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 26 14 28 . 4 Successful 63 | . 24 11 25 . 3 Failed 9 | . 2 3 3 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 57 | . 26 14 13 . 4 Fabricators . | . . . . . . Repair Stations 15 | . . . 15 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 48 | . 24 11 10 . 3 Record 11 | . 7 3 1 . . Prototype ID Bank 4 | . 1 2 1 . . Level Access Points 1 | . . . . . 1 Branch Access Points 3 | . 1 1 1 . . Emergency Access Points 1 | . 1 . . . . Machine Index 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Repair Station Index 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Garrison Index 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 4 | . 2 1 1 . . Dispatch Records 1 | . 1 . . . . Maintenance Status 3 | . 3 . . . . Security Status 1 | . . 1 . . . Transport Status 2 | . 1 . 1 . . Hauler Manifests 5 | . 3 1 1 . . Registered Components 2 | . 1 . 1 . . Zone Layout 4 | . 1 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . . . 15 . . Scan Component 8 | . . . 8 . . Repair 7 | . . . 7 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . 5 3 4 . 1 Full Trace Events 12 | . 5 3 3 . 1 Feedback Events 2 | . 1 1 . . . Corruption 2 | . 1 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . . 7 . . Time 213 | . . . 213 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Programmers 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3679 | 71 1223 439 932 141 873 Spaces Moved 1754 | 60 794 237 335 93 235 Core 38 | 38 . . . . . Treads . | . . . . . . Legs 1716 | 22 794 237 335 93 235 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 Average Speed 122 | 95 120 124 130 121 123 Slowest Speed 150 | 150 120 150 150 123 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 95 25 35 3 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . 5 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . 5 . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2773 | 69 964 305 679 116 640 Wait 626 | . 86 4 238 13 285 Move 1749 | 59 793 236 334 92 235 Hop . | . . . . . . Pick Up 18 | 2 5 2 5 2 2 Fast Attach 35 | 8 5 3 12 1 6 Attach 10 | . 1 2 2 1 4 Detach 1 | . . . . . 1 Swap 6 | . 2 2 . 1 1 Drop 27 | . 8 4 5 3 7 Fire 244 | . 52 38 65 3 86 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 56 | . 12 14 18 . 12 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Hacker-Mutant 388 | -10/Materials | Identified exit to Materials 388 | -10/Materials | Discovered exit to Materials (range 15) 667 | -10/Materials | Discovered exit to Materials (range 6) 747 | -10/Materials | Identified exit to Mines 781 | -10/Materials | Reached level 2 811 | -10/Materials | Upgraded with Utility slot (x1) 1015 | -10/Materials | Discovered exit to Materials (range 13) 1295 | -10/Materials | Entered another Materials area 1297 | -9/Materials | Reached level 3 1297 | -9/Materials | Reached level 4 1301 | -9/Materials | Upgraded with Utility slot (x2) 1470 | -9/Materials | Identified exit to Materials 1470 | -9/Materials | Discovered exit to Materials (range 15) 1576 | -9/Materials | Identified exit to Mines 1605 | -9/Materials | Reached level 5 1734 | -9/Materials | Entered another Materials area 1736 | -8/Materials | Reached level 6 1736 | -8/Materials | Reached level 7 1739 | -8/Materials | Upgraded with Power slot (x1) 1739 | -8/Materials | Upgraded with Propulsion slot (x1) 1739 | -8/Materials | Upgraded with Utility slot (x1) 1739 | -8/Materials | Upgraded with Weapon slot (x1) 1939 | -8/Materials | Identified exit to Storage 2031 | -8/Materials | Build established: Hacker-Gunner 2155 | -8/Materials | Repaired Cld. Ion Engine 2182 | -8/Materials | Repaired Aluminum Leg 2216 | -8/Materials | Repaired Imp. Ion Engine 2243 | -8/Materials | Repaired Power Shielding 2271 | -8/Materials | Repaired Propulsion Shielding 2286 | -8/Materials | Reached level 8 2298 | -8/Materials | Repaired Aluminum Leg 2326 | -8/Materials | Repaired Aluminum Leg 2646 | -8/Materials | Identified exit to Factory 2646 | -8/Materials | Discovered exit to Factory (range 14) 2666 | -8/Materials | Entered Factory 2668 | -7/Factory | Reached level 9 2668 | -7/Factory | Reached level 10 2678 | -7/Factory | Upgraded with Utility slot (x1) 2772 | -7/Factory | Identified exit to Factory 2772 | -7/Factory | Discovered exit to Factory (range 9) 2807 | -7/Factory | Entered another Factory area 2809 | -6/Factory | Reached level 11 2809 | -6/Factory | Reached level 12 2816 | -6/Factory | Upgraded with Utility slot (x1) 2992 | -6/Factory | Identified exit to Factory 3113 | -6/Factory | Reached level 13 3461 | -6/Factory | Core integrity fell below 50% 3565 | -6/Factory | Identified exit to Lower Caves 3565 | -6/Factory | Discovered exit to Lower Caves (range 16) 3572 | -6/Factory | Reached level 14 3666 | -6/Factory | Core integrity fell below 20% 3680 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03665_ Penetrated by Slug. 03666_ K-01 Serf collects debris. 03667_ P-70 Sage destroyed. 03667_ K-01 Serf collects debris. 03669_ Slug penetrates Wall. 03669_ K-01 Serf collects debris. 03673_ H-66 Slayer destroyed. 03673_ K-01 Serf collects debris. 03675_ Penetrated by Slug. 03675_ K-01 Serf destroyed. 03675_ Penetrated by Slug. 03675_ K-01 Serf collects debris. 03676_ Penetrated by Slug. 03676_ K-01 Serf collects debris. 03677_ Penetrated by Slug. 03678_ Slug penetrates Wall. 03678_ Penetrated by Slug. 03678_ K-01 Serf collects debris. 03679_ Penetrated by Slug. 03679_ K-01 Serf collects debris. 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" #? ?? ? ? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 49 Energy Capacity 950 Matter Stores 637 Matter Capacity 650 Sight Range 17 Robot Scan Range 2 Terrain Scan Range 20 Terrain Scan Density 210 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Levels Raised 13 | . 1 3 3 2 4 XP Earned 26477 | 6000 2130 4509 5296 2683 5859 XP Spent 22480 | 5995 1415 3050 6000 2800 3220 Upgrades 47 | 19 5 3 13 2 5 Power Slot 2 | 1 . . 1 . . Propulsion Slot 2 | 1 . . 1 . . Utility Slot 7 | 1 1 2 1 1 1 Weapon Slot 2 | 1 . . 1 . . Core Integrity 2 | 1 1 . . . . Heat Dissipation 12 | 9 2 . . . 1 Energy Generation 3 | 1 . 1 . 1 . Energy Storage 6 | . . . 5 . 1 Matter Storage 2 | . . . 1 . 1 Mass Support 2 | . 1 . 1 . . Inventory Capacity 4 | 4 . . . . . Sight Range 1 | . . . . . 1 Sensor Range 1 | . . . 1 . . Hack Attack % 1 | . . . 1 . . Protomatter Created 1194 | . 284 267 370 . 273 Integrity Restored 1038 | . 221 260 293 . 264 Core 943 | . 221 165 293 . 264 Parts 95 | . . 95 . . . Protomatter Decayed 619 | . 196 87 269 . 67 Game ------ Seed FluxHeatMagmablaster Manual? 0 Play Time 00:43:46 Cumulative 673.6 hours Start 2019.12.19 @ 12:15:54 End 2019.12.19 @ 12:56:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 554 Rogue 62 Adventurer 0 Explorer 492 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 72 Gallery% 78 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9addaf6e-dcaa-40a9-8da0-57549bd61b44