Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 19:42:49 Player: Superbantom Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (628) 628 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 2754 Bonus ------- Pacifist 200 Follower Combat Kills 46 Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 11/100 System Corruption 0% Temperature Critical (651) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (5) ---- Makeshift Hacking Suite Hacking Drone Bay (1/1) Plasma Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink 0b10 Decoder Chip [Looter] > --- WEAPON ----------- Beamcaster Wave Gun > --- INVENTORY -------- Heavy Ion Engine Makeshift Hacking Suite Hacking Drone Bay Minigun Plasma Flamer [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 29 | 5 1 . 15 . 3 5 Power 4 | 1 . . 3 . . . Engine 4 | 1 . . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 6 . 1 . Treads . | . . . . . . . Leg 9 | 2 . . 6 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 1 . 2 . 2 1 Device 4 | . 1 . 1 . 1 1 Storage . | . . . . . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 . . 4 . . 4 Energy Gun 6 | 1 . . 3 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 10 | . . . . . . 10 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 10 | . . . . . . 10 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 2 2 4 5 4 4 Power 1 | . 1 1 1 1 1 1 Propulsion . | . . . . . . . Utility 1 | . . . 1 2 1 2 Weapon 1 | . 1 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 2 1 . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 77 85 81 100 100 95 Engine 11 | . 14 14 11 11 11 10 Leg 39 | . 28 28 27 44 44 41 Device 11 | . 6 14 13 11 12 10 Processor 8 | . . . 7 11 9 10 Energy Gun 11 | . 14 14 12 11 11 11 Ballistic Gun 10 | . 14 14 9 11 11 10 Peak Build Rating 32 | 5 6 6 15 16 24 32 Average Rating 17 | 3 5 6 10 15 19 27 On Entrance 10 | . 5 6 6 15 16 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 17 | 9 10 10 15 15 16 17 Greatest Support 50 | 20 20 20 40 40 50 50 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 3 2 5 5 5 5 Average Carried 4 | 1 2 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 5 5 5 3 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 655 | 100 . . 420 42 . 93 Remotely . | . . . . . . . Salvage Created 926 | . . . 464 260 . 202 Parts 48 | . . . 32 9 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . . . 11 2 . 5 Guns 18 | . . . 11 2 . 5 Classes Destroyed 8 | . . . 5 2 . 1 Worker 2 | . . . 1 1 . . Tunneler 1 | . . . . 1 . . Recycler 2 | . . . . 2 . . Drone 2 | . . . . . . 2 Watcher 1 | . . . 1 . . . Swarmer 4 | . . . 4 . . . Grunt 8 | . . . 4 2 . 2 Sentry 4 | . . . 3 . . 1 Best Kill Streak 4 | . . . 4 2 . 2 Combat Bots Only 4 | . . . 4 2 . 2 Max Kills in Single Turn 1 | . . . 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 130 | . . . 50 3 . 77 Missed 33 | . . . 13 . . 20 Hits 97 | . . . 37 3 . 57 Projectile 97 | . . . 37 3 . 57 Critical Strikes 10 | . . . 1 1 . 8 Damage Taken 1510 | . . . 359 51 . 1100 Core 404 | . . . 116 . . 288 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 159 | . . . . . 159 . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 76 | . . . 35 14 . 27 Largest 2 | . . . 2 2 . 2 Hottest 156 | . . . 90 79 . 156 Shots Fired 146 | . . . 70 28 . 48 Gun 146 | . . . 70 28 . 48 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | . . . 30 14 . 17 Thermal 75 | . . . 30 14 . 31 Explosive . | . . . . . . . Electromagnetic 10 | . . . 10 . . . Robot Hit Streak 16 | . . . 7 15 . 16 Robot Miss Streak 5 | . . . 5 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 81 | . . . 38 21 . 22 Core Hits 36 | . . . 19 7 . 10 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Burn 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1470 | . . . 556 404 . 510 Guns 1462 | . . . 556 396 . 510 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 8 | . . . . 8 . . Kinetic 485 | . . . 214 158 . 113 Thermal 872 | . . . 237 238 . 397 Explosive . | . . . . . . . Electromagnetic 105 | . . . 105 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 727 | . . . 6 21 . 727 Average Temperature 285 | . . . 3 12 . 313 Received Heat Transfer 615 | . . . 81 48 . 486 Effects 21 | . . . . . . 21 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . . . . . . 4 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1776 | . . . 629 518 . 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 181 | . 5 . 181 110 . . Initial 61 | . . . . 61 . . Average 42 | . . . 56 49 . . Influence Increases 610 | . 9 . 339 166 . 96 Destroy 0b10 Robot/C 400 | . . . 220 120 . 60 Destroy 0b10 Robot/NC 40 | . . . 10 20 . 10 Destroy Leader 92 | . . . 62 20 . 10 Allied During Kill 7 | . . . . 6 . 1 Successful Hack 9 | . 9 . . . . . Destroy Structure 2 | . . . 2 . . . Lose Combat Pursuer 60 | . . . 45 . . 15 Influence Decreases 610 | . 9 . 182 323 . 96 Entered New Map 96 | . . . . 96 . . Time Decay 464 | . 9 . 182 227 . 46 Lost Part 50 | . . . . . . 50 Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . . . 18 6 . 7 Peak Tracking Total 6 | . . . 6 3 . 3 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 9 | . 3 . 5 . 1 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 4 . 11 . 4 . Successful 14 | . 4 . 6 . 4 . Failed 5 | . . . 5 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 12 | . 3 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . 4 . 4 . Record 1 | . . . 1 . . . Part Schematic 4 | . . . . . 4 . Branch Access Points 1 | . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 1 Highest-Rated Group 107 | . . . . 31 107 14 Highest-Rated Ally 31 | . . . . 31 31 14 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . 18 . 10 Total Damage 420 | . . . . 295 . 125 Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 978 | . . . . . 280 698 Decoding 978 | . . . . . 280 698 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2960 | 47 176 27 485 551 949 725 Spaces Moved 2426 | 39 146 23 295 448 890 585 Core 18 | 16 . . . . . 2 Treads . | . . . . . . . Legs 2408 | 23 146 23 295 448 890 583 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 100 Average Speed 107 | 91 120 120 108 105 105 107 Slowest Speed 120 | 120 120 120 120 105 108 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 28 9 32 92 80 69 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2645 | 50 147 22 391 501 898 636 Wait 64 | . . . 25 33 . 6 Move 2418 | 38 145 22 294 447 887 585 Hop 1 | . . . . . 1 . Pick Up 24 | 7 1 . 9 2 3 2 Fast Attach 4 | . . . 3 . . 1 Attach 9 | 5 1 . 1 . . 2 Detach . | . . . . . . . Swap 26 | . . . 13 . 4 9 Drop 20 | . . . 11 2 3 4 Fire 76 | . . . 35 14 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 224 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 8) 249 | -10/Mines | Assembled infested the area 251 | -10/Mines | Entered Materials 251 | -9/Materials | Evolved 2 slots: Propulsion x2 280 | -9/Materials | Identified exit to Mines 321 | -9/Materials | Build established: Mutant 736 | -9/Materials | Entered Mines 739 | -9/Mines | Received a Mining Laser from a helpful Derelict 742 | -9/Mines | Discovered new exit (range 15) 838 | -9/Mines | Learned location of Storage (-7) 937 | -9/Mines | Build established: Scavenger-Mutant 1075 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1281 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1287 | -9/Mines | Entered Zion 1399 | -7/Zion | Gained Derelict followers 1426 | -7/Zion | Discovered new exit (range 15) 1510 | -7/Zion | Visited the Megawrench Repair Shop 1510 | -7/Zion | Megawrench repaired 7 parts 1655 | -7/Zion | Received a hallucinogenic algorithm 1655 | -7/Zion | Ran a hallucination algorithm 1787 | -7/Zion | Given the Hacking Drone Bay 1788 | -7/Zion | Found Prototype Device 1789 | -7/Zion | Identified Hacking Drone Bay 1811 | -7/Zion | Given A8's code to call for help 2047 | -7/Zion | Learned location of Warlord (-5) 2236 | -7/Zion | Entered Proximity Caves 2236 | -6/Proximity Caves | Accompanied by 1 ally 2549 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2616 | -6/Proximity Caves | Spotted B-75 Beast 2917 | -6/Proximity Caves | Core integrity fell below 50% 2941 | -6/Proximity Caves | Core integrity fell below 20% 2961 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02949_ Hvy. Ion Engine broken. 02949_ Overheating: Short circuit. 02950_ Critical hit (Burn: +37). 02951_ Overheating: System interference. 02951_ Beamcaster temporarily disabled. 02952_ Lgt. Antimatter Reactor fries itself beyond repair. 02952_ Broken Hvy. Ion Engine destroyed. 02953_ Overheating: Plasma Flamer damaged (-14). 02953_ Overheating: Wave Gun damaged (-8). 02954_ Overheating: Wave Gun damaged (-4). 02954_ Beamcaster destroyed. 02956_ Overheating: Energy bleed (-6). 02956_ Critical hit (Burn: +37). 02958_ Overheating: Wave Gun damaged (-3). 02959_ Hvy. Ion Engine destroyed. 02959_ Critical hit (Burn: +37). 02960_ Overheating: Matter decay (-50). 02961_ Overheating: System interference. 02961_ Wave Gun temporarily disabled. Map ----- +----------------------------------------------------+ | ##? #######????## #??????????? | | #?# ????## #??????????? | | ###### ???## #??????????? | | ##?# ######## #### #??????????? | | ##### ## ### ### #??????????? | | ## #### ## ##??##??????????? | | ## #### ## ##???????????????? | | ## #??# ## #????????????????? | | ###### ### ##??# ## #????????????????? | | ##???## #### ##### ## #????????????????? | | #????####?# #????????????????? | | ## #??????# ##????????????????? | | ## ## #?????# #?????????????????? | | ?# #?# #????### ## ## #?????????????????? | | ?# #?? ##??????# #### #####?????????????????? | | ?# ??? #???????# ##?###?????????????????????? | | ?# ??? #??????## ###???????????????????????? | | ?## ??? ???????## ##??????????????????????? | | ??? ??? ???????## ##?????????????????????? | | ??? ??? ???????# ##????????### #??????? | | ??? ??????????????# ####### ##?????? | | ??? ?????????????# #????? | | ??? ?????????????# %% ??? | | ???## ???????????????# ####### #?????? | | ?####????????????????# g #??????????? #?????? | | ?# ##??#####????????# @####???????????????????? | | ?# #### ##???????# ##??????????????????????? | | ## #???????## ##???????????????????????? | | #????????###????????????????????????? | | ## ##??????????????????????????????????? | | #### ##?????????????????????????????????? | | ##??### #?????????????????????????????????? | | #?????##########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Coil Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Drone Bay | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalDirectedTearclaws Manual? 0 Play Time 00:27:31 Cumulative 14.9 hours Start 2026.10.14 @ 19:15:08 End 2026.10.14 @ 19:42:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dcbdc25c-841c-4d3c-a5af-dd8637029e25