Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 22:34:39 Player: Beef Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (174) 870 Value Destroyed (6588) 6588 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (757) 757 TOTAL SCORE: 13795 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 339 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 416/450 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Zhirov Parts ------- > --- POWER (1) -------- Micro Fission Core (fused) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- Compact Matter Pod Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Particle Charger Improved System Guard > --- WEAPON (4) ------- Wave Gun Advanced KE Penetrator Advanced KE Penetrator Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Medium Treads Advanced ECM Suite Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Centrium Wheel Antigrav System Field Propulsion Drive > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Cloaking Device Improved Propulsion Shielding Layered Light Armor Plating Improved System Guard > --- WEAPON ----------- Wave Gun Advanced KE Penetrator Advanced KE Penetrator Great Axe > --- INVENTORY -------- Micro Fission Core Advanced Terrain Scan Processor Experimental Field Recycling Unit Improved Arc Projector Advanced KE Penetrator [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Slots Evolved 12 | . . 2 2 2 2 . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 8 | . . 1 2 1 1 . 2 1 . . . Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 238 | 6 7 24 25 38 8 22 59 31 3 15 . Power 27 | 1 1 5 4 4 . 1 7 2 . 2 . Engine 19 | 1 1 5 3 4 . 1 4 . . . . Core 7 | . . . 1 . . . 3 1 . 2 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 61 | 2 1 9 6 9 2 9 13 6 1 3 . Treads 14 | 2 1 2 . . . 1 5 . . 3 . Leg 37 | . . 7 6 6 1 8 6 3 . . . Wheel 6 | . . . . 2 1 . 1 2 . . . Hover 3 | . . . . 1 . . 1 1 . . . Flight 1 | . . . . . . . . . 1 . . Utility 84 | 1 3 6 7 12 3 9 25 11 . 7 . Device 43 | . 2 2 3 5 . 5 14 6 . 6 . Storage 5 | 1 1 1 . . 1 . . . . 1 . Processor 15 | . . . . 2 1 1 8 3 . . . Hackware 7 | . . 2 2 1 1 . 1 . . . . Protection 14 | . . 1 2 4 . 3 2 2 . . . Artifact . | . . . . . . . . . . . . Weapon 66 | 2 2 4 8 13 3 3 14 12 2 3 . Energy Gun 24 | 1 2 4 2 1 . 2 7 3 1 1 . Energy Cannon 10 | . . . 2 3 2 . 1 2 . . . Ballistic Gun 9 | 1 . . 2 1 . . 2 1 1 1 . Ballistic Cannon 9 | . . . 1 5 . 1 2 . . . . Launcher 5 | . . . . 2 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon 5 | . . . . . . . 2 3 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . 2 . . 5 2 . 1 . Corrupted Parts 5 | . . . 2 . . . 3 . . . . System Corruption 20 | . . . 12 . . . 8 . . . . Parts Lost 105 | . . 4 9 11 2 11 27 26 1 8 6 Power 11 | . . 1 2 . . 1 4 2 . 1 . Propulsion 33 | . . 1 3 6 1 2 10 7 . . 3 Utility 33 | . . 2 . 3 . 5 7 8 . 5 3 Weapon 28 | . . . 4 2 1 3 6 9 1 2 . Highest Loss Streak 20 | . . 3 6 4 1 4 20 14 1 4 6 To Critical Strikes 2 | . . . 1 . . . . 1 . . . Average Slot Usage (%) 93 | . 94 94 96 94 92 95 96 79 91 96 97 Engine 5 | . 14 11 5 6 6 6 4 1 . . . Core 1 | . . . 3 . . . . 1 5 5 5 Treads 5 | . 28 18 . . . . 3 . . 10 15 Leg 13 | . . 14 24 22 4 19 16 5 . . . Wheel 2 | . . . . 1 14 3 . 2 5 5 5 Hover 1 | . . . . 2 . . . 4 5 2 . Device 7 | . 8 11 3 5 . 5 9 7 10 11 18 Storage 6 | . 14 11 9 7 6 6 5 2 . 1 5 Processor 16 | . . . . 7 20 14 29 35 31 29 26 Hackware 8 | . . 2 29 22 13 11 5 . . . . Protection 2 | . . 3 2 . 6 5 . 1 10 6 . Energy Gun 8 | . 25 22 6 2 2 3 8 4 2 5 5 Energy Cannon 3 | . . . 4 2 13 14 . 3 2 . . Ballistic Gun 2 | . 2 . 3 1 . . 1 . 7 10 10 Ballistic Cannon 1 | . . . 1 4 . 1 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 10 32 32 30 36 45 55 43 54 43 44 37 Greatest Support 79 | 40 40 40 42 54 50 70 78 70 16 79 79 Greatest Overweight (x) 4 | 2 . 2 1 2 1 2 2 4 2 2 . Average Overweight (x) . | . . . . . . . . 1 2 . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 7 5 5 5 Most Carried 11 | 2 11 11 10 10 10 10 10 10 5 5 5 Average Carried 8 | 1 6 9 8 9 9 9 8 6 4 4 5 Final Capacity 15 | 8 15 10 10 10 10 10 10 5 5 5 5 Final Carried 11 | 2 11 10 9 9 10 10 10 5 5 5 5 Class Distribution -------------------- 24% | Hacker-Mutant 22% | Scavenger-Mutant 20% | Scavenger-Gunner 15% | Mutant 7% | Gunner 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Matter Collected 4030 | 220 106 257 343 534 344 355 799 311 292 469 . Remotely . | . . . . . . . . . . . . Salvage Created 7417 | . 526 1224 806 535 428 929 1169 1121 247 432 . Parts 329 | . 41 73 48 17 14 21 42 44 7 22 . Haulers Intercepted 7 | . 1 3 . 1 . . 1 1 . . . Recyclers Shooed 3 | . . 1 . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 7 16 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Combat Hostiles Destroyed 131 | . 13 22 13 12 7 13 22 18 1 10 . Melee 6 | . . . . . . . 2 4 . . . Guns 76 | . 13 21 8 . . 1 18 5 . 10 . Cannons 32 | . . . 4 6 4 12 1 4 1 . . AOE 12 | . . . 1 5 2 . . 4 . . . Classes Destroyed 17 | . 6 4 2 1 . 2 . . 1 1 . Worker 4 | . 1 1 1 . . . 1 . . . . Builder 7 | . . 2 1 . . 3 . 1 . . . Hauler 7 | . 1 3 . 1 . . 1 1 . . . Recycler 6 | . 1 1 1 1 . 1 . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 3 | . . . 1 . 1 . 1 . . . . Watcher 15 | . 1 3 4 . 1 2 4 . . . . Swarmer 32 | . 6 6 3 . . 2 4 4 . 7 . Grunt 57 | . 7 11 6 7 5 4 9 8 . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 4 | . . 1 . . . . 3 . . . . Sentry 18 | . . 4 3 3 . 3 1 2 1 1 . Hunter 5 | . . . 1 1 2 . 1 . . . . Programmer 10 | . . . . 1 . 1 4 4 . . . Behemoth 3 | . . . . . . 2 . . . 1 . Decomposer 2 | . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . 3 . . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | . 4 10 5 5 4 4 5 6 1 3 . Combat Bots Only 5 | . 3 3 4 3 3 3 5 5 1 3 . Max Kills in Single Turn 2 | . 2 2 2 2 1 1 2 2 2 2 . Gunslinging 1 | . . 1 . . . . 1 . . . . Exploded 2 | . . . 1 2 1 . . 1 . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Hostile Shots Fired 1295 | . 61 109 108 197 39 170 248 280 4 58 21 Missed 394 | . 15 24 22 64 12 63 56 110 1 19 8 Damage Taken 15536 | . 484 1024 1300 1830 488 1827 3736 3252 76 830 689 Core 2654 | . 115 153 273 310 56 155 429 849 . 156 158 Absorbed by Shields 342 | . . . . . . . . 342 . . . Redirected to Shielding 153 | . . 51 . . . . . 17 . 85 . Regen/Repaired (Parts) 105 | . . . . . . . 105 . . . . Core Remaining (%) 64 | 100 54 61 50 55 . 75 57 . . . . Volleys Fired 450 | . 35 83 70 62 23 57 66 27 3 23 1 Largest 4 | . 2 2 2 2 3 3 3 4 3 4 3 Hottest 359 | . 112 112 138 108 125 245 359 269 182 216 151 Shots Fired 1000 | . 67 166 131 104 54 166 156 65 10 77 4 Gun 630 | . 67 166 86 28 4 29 130 34 5 77 4 Cannon 342 | . . . 45 64 47 137 26 20 3 . . Launcher 28 | . . . . 12 3 . . 11 2 . . Special . | . . . . . . . . . . . . Kinetic 206 | . 6 . 31 52 . 16 44 . 5 50 2 Thermal 734 | . 61 166 84 40 51 150 106 47 3 24 2 Explosive 28 | . . . . 12 3 . . 11 2 . . Electromagnetic 32 | . . . 16 . . . 6 7 . 3 . Robot Hit Streak 27 | . 9 11 8 11 14 13 18 17 19 27 10 Robot Miss Streak 5 | . 5 5 5 3 2 4 5 1 . 1 . Penetration Max 1 | . . . . . . 1 . . . 1 . Secondary Targets 14 | . 1 5 1 . . . 7 . . . . Max Gunslinging Chain 2 | . 1 1 1 . . . 2 . . . . Shots Hit Robots 676 | . 36 88 79 61 36 111 127 61 11 62 4 Core Hits 340 | . 17 38 32 28 18 34 95 50 7 19 2 Critical Kills 4 | . . . . . 1 . . 1 . 2 . Critical Parts Destroyed 4 | . . . . . . . . . 1 3 . Critical Strikes 51 | . 4 11 5 1 1 3 10 9 1 6 . Burn 29 | . 4 11 5 . . 1 4 4 . . . Meltdown 2 | . . . . . 1 . . 1 . . . Destroy 7 | . . . . . . . . . 1 6 . Blast 4 | . . . . 1 . 2 1 . . . . Corrupt 2 | . . . . . . . 2 . . . . Impale 7 | . . . . . . . 3 4 . . . Melee Attacks 61 | . . . 1 15 . . 16 24 4 1 . Impact 16 | . . . 1 15 . . . . . . . Slashing 5 | . . . . . . . . . 4 1 . Piercing 40 | . . . . . . . 16 24 . . . Sneak Attacks 8 | . . . . . . . 2 2 4 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . Damage Inflicted 19390 | . 630 1581 1842 2063 1221 3845 3605 2396 647 1453 107 Guns 8882 | . 622 1581 862 313 36 616 2651 562 79 1453 107 Cannons 7042 | . . . 806 972 888 3227 584 462 103 . . Explosions 2285 | . . . 164 778 297 . . 881 165 . . Melee 1161 | . . . . . . . 370 491 300 . . Ramming 20 | . 8 . 10 . . 2 . . . . . Kinetic 3422 | . 19 . 360 578 . 408 922 . 79 997 59 Thermal 12183 | . 603 1581 1197 707 924 3435 2213 940 103 432 48 Explosive 2121 | . . . . 778 297 . . 881 165 . . Electromagnetic 483 | . . . 275 . . . 100 84 . 24 . Impact . | . . . . . . . . . . . . Slashing 300 | . . . . . . . . . 300 . . Piercing 861 | . . . . . . . 370 491 . . . Highest Corruption 25 | . . 4 12 6 . 3 13 25 16 16 10 Average Corruption 8 | . . 4 10 2 . 1 5 19 16 15 10 Corruption Purged 11 | . . . . 5 . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . Effects 115 | . . 4 . 5 . 6 28 22 18 30 2 Message Errors 24 | . . 1 . 1 . 3 3 4 5 7 . Matter Fused 32 | . . 1 . 3 . 1 9 5 7 6 . Heat Flow Errors 15 | . . . . . . 1 5 . 3 5 1 Energy Discharges 11 | . . . . . . 1 3 2 1 4 . Parts Rejected 4 | . . 1 . 1 . . 1 1 . . . Parts Fused 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 10 | . . 1 . . . . 1 6 . 2 . Data Loss (major) 3 | . . . . . . . 1 . 1 1 . Misfires 7 | . . . . . . . 2 . 1 3 1 Alerts 5 | . . . . . . . 2 2 . 1 . Misdirections 2 | . . . . . . . . 2 . . . Overload Shots 27 | . . . . . . 24 3 . . . . Effects 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Overflow Damage 351 | . . . 7 37 42 65 103 24 73 . . Projectiles 181 | . . . 7 14 42 65 . 24 29 . . Explosions 23 | . . . . 23 . . . . . . . Melee 147 | . . . . . . . 103 . 44 . . Knockbacks 19 | . . . 2 . . 2 15 . . . . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 2 . . 2 15 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . 85 72 . . . 39 . . . Shots 6 | . . . 2 2 . . . 2 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . 1 . 2 . . 1 . . . . . Kicked 3 | . . . 2 . . 1 . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 501 | . 430 192 412 327 74 501 418 190 206 225 231 Average Temperature 105 | . 111 51 171 100 26 114 115 74 62 74 93 Received Heat Transfer 4005 | . 153 375 468 606 153 339 1131 652 18 101 9 Effects 23 | . 2 . 9 . . 7 5 . . . . Shutdowns 8 | . 2 . 2 . . 2 2 . . . . Energy Bleed 6 | . . . 4 . . 2 . . . . . Interference 7 | . . . 2 . . 2 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . 1 . 1 1 . 1 1 . . . Combat Hostiles 5 | . . 1 . 1 1 . 1 1 . . . Parts Melted 49 | . 2 8 9 5 4 9 7 5 . . . Heat Transferred 21681 | . 1604 4255 2531 1073 1295 4395 3810 1884 150 666 18 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Peak Influence 675 | . 380 452 463 382 312 322 340 675 . . . Initial 210 | . . 78 190 210 79 54 81 56 . . . Average 209 | . 170 183 308 246 184 203 139 313 . . . Maximum Alert Level 2 | . 1 2 2 1 1 1 1 2 . . . Low Security (%) 51 | 100 77 68 8 25 42 50 83 22 . . . Level 1 42 | . 22 22 74 74 57 49 16 46 . . . Level 2 6 | . . 8 17 . . . . 31 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 2 3 3 6 5 4 9 3 . . . Investigation 15 | . 1 3 . 1 2 3 5 . . . . Extermination 5 | . . . . 1 . . 3 1 . . . Reinforcement 9 | . 1 . 2 1 3 1 1 . . . . Assault 1 | . . . . . . . . 1 . . . Garrison 5 | . . . 1 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Distress Signals 13 | . 1 3 4 . . . . 5 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 235 | . 17 36 30 21 11 31 34 40 1 11 3 Peak Tracking Total 12 | . 4 5 7 5 3 8 5 12 1 3 3 Tactical Retreats 21 | . 2 1 3 3 . 2 4 5 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Traps Triggered 8 | . . 1 . 2 . 2 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Machines Disabled 16 | . 1 . 2 6 2 1 . 2 . 1 1 Max in Single Turn 2 | . 1 . 1 2 1 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Machines Accessed 53 | . 4 6 4 11 4 10 10 3 . 1 . Terminals 34 | . 3 5 1 6 3 10 4 2 . . . Fabricators 5 | . . . . 2 1 . 2 . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 4 | . 1 . 1 1 . . . 1 . . . Scanalyzers 5 | . . 1 1 2 . . 1 . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . Total Hacks 194 | . 12 25 39 48 11 22 29 7 . 1 . Successful 93 | . 5 10 26 23 1 9 15 3 . 1 . Failed 101 | . 7 15 13 25 10 13 14 4 . . . Catastrophic 24 | . 2 2 3 2 3 6 4 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 5 6 9 4 . 1 2 1 . . . Terminals 115 | . 11 20 13 26 10 22 10 3 . . . Fabricators 14 | . . . . 6 1 . 7 . . . . Repair Stations 6 | . . . . . . . 6 . . . . Recycling Units 9 | . 1 . 2 2 . . . 4 . . . Scanalyzers 44 | . . 5 21 14 . . 4 . . . . Garrison Access 5 | . . . 3 . . . 2 . . . . Terminal Hacks 40 | . 4 6 4 11 1 9 3 1 . 1 . Record 5 | . 3 . 2 . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 3 | . . 1 . 1 . . 1 . . . . Prototype ID Bank 4 | . . 2 1 . . 1 . . . . . Open Door 7 | . . . . . 1 5 . . . 1 . Branch Access Points 2 | . . . 1 1 . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Alert Level 3 | . . . . 1 . 1 . 1 . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . Locate Traps 3 | . . 1 . 2 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Transport Status 2 | . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . 4 . . 4 . . . . Network Status 4 | . . . . 2 . . 2 . . . . Load Schematic 2 | . . . . 1 . . 1 . . . . Build 2 | . . . . 1 . . 1 . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . 2 1 . . . 2 . . . Report Inventory 4 | . 1 . 1 1 . . . 1 . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . Scanalyzer 31 | . . 3 18 6 . . 4 . . . . Insert Component 13 | . . 1 7 3 . . 2 . . . . Analyze 18 | . . 2 11 3 . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 2 1 . . 1 . . . . Terminals 1 | . . 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Monitor 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . . 1 . . . . Broadcast 2 | . . . 1 . . . 1 . . . . Watchers 1 | . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 46 | . 3 6 3 10 4 7 10 3 . . . Full Trace Events 13 | . 1 2 1 1 2 2 4 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 7 3 . . 2 . . . . Parts Built 4 | . . . . 2 . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 146 | . . . . 73 . . 73 . . . . Total Part Build Rating 12 | . . . . 6 . . 6 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 25 | . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . 3 . . . . 1 . . . Parts Scanalyzed 13 | . . 1 7 3 . . 2 . . . . Part Schematics Acquired 12 | . . 1 7 2 . . 2 . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Total Allies 6 | . . 1 . . . 5 . . . . . Largest Group 3 | . . 1 . . . 3 . . . . . Highest-Rated Group 87 | . . 10 . . . 87 . . . . . Highest-Rated Ally 39 | . . 10 . . . 39 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . 34 . . . . . Total Damage 639 | . . . . . . 639 . . . . . Kills 13 | . . . . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Robot Analysis Total 3 | . . 1 . 1 . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Turns Passed 9335 | 76 614 1176 731 1480 402 900 1804 860 488 760 44 Spaces Moved 5381 | 52 291 568 385 884 281 534 1065 515 356 425 25 Core 56 | 22 . . . . . . . 34 . . . Treads 1104 | 30 291 461 . . . . 4 . . 293 25 Legs 2690 | . . 107 385 744 . 342 1035 77 . . . Wheels 1359 | . . . . 140 281 192 26 232 356 132 . Hover 172 | . . . . . . . . 172 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 105 95 90 110 105 50 130 130 160 Average Speed 127 | 126 160 152 113 120 107 116 123 115 130 150 160 Slowest Speed 270 | 160 160 260 190 270 110 260 185 260 130 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 34 | 4 44 54 35 22 9 46 24 15 66 57 39 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 2 . Spaces Dug 24 | . . . . 15 . . 2 7 . . . Terrain Destroyed 311 | . . . 12 82 20 13 3 104 58 19 . Melee 21 | . . . . 12 . . 2 7 . . . Projectile 54 | . . . 6 10 1 13 1 2 2 19 . AOE 236 | . . . 6 60 19 . . 95 56 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Upp Upp Zhi Total 6834 | 59 376 714 550 1163 337 686 1385 677 367 494 26 Wait 405 | . 21 10 33 119 5 41 113 50 . 13 . Move 5370 | 51 290 567 384 883 280 533 1064 514 355 424 25 Hop . | . . . . . . . . . . . . Pick Up 157 | 2 12 13 16 24 12 17 32 18 1 10 . Fast Attach 86 | 6 3 2 9 12 1 5 27 13 2 6 . Attach 84 | . . 6 8 11 5 11 19 16 1 7 . Detach 17 | . 2 . 1 3 1 2 7 1 . . . Swap 70 | . 4 16 8 15 2 6 14 2 . 3 . Drop 122 | . 8 17 18 19 8 10 27 7 1 7 . Fire 450 | . 35 83 70 62 23 57 66 27 3 23 1 Melee 57 | . . . 1 15 . . 16 20 4 1 . Ram . | . . . . . . . . . . . . Kick 3 | . . . 2 . . 1 . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 12 | . . . . . . 3 . 9 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory -6/Extension -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -9/Materials | Discovered new exit (range 7) 1098 | -9/Materials | Discovered new exit (range 3) 1317 | -9/Materials | Discovered new exit (range 10) 1342 | -9/Materials | Build established: Scavenger-Mutant 1644 | -9/Materials | Lost 3 parts (1p1n1u) 1844 | -9/Materials | Discovered new exit (range 15) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Utility x2 1968 | -8/Materials | Garrison activated, responded to threat 2071 | -8/Materials | Lost 6 parts (1p2n3w) 2107 | -8/Materials | Build established: Hacker-Mutant 2362 | -8/Materials | Discovered new exit (range 16) 2567 | -8/Materials | Lost 3 parts (1p1n1w) 2597 | -8/Materials | System corruption reached 10% 2598 | -8/Materials | Entered Factory 2598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2700 | -7/Factory | Fabricated VSS Leg (x2) 2817 | -7/Factory | Lost 3 parts (2n1w) 3084 | -7/Factory | Discovered new exit (range 8) 3092 | -7/Factory | Identified exit to Lower Caves 3200 | -7/Factory | Identified exit to Storage 3442 | -7/Factory | Garrison activated, responded to threat 3509 | -7/Factory | Crushed by falling debris 3569 | -7/Factory | Lost 4 parts (3n1w) 3922 | -7/Factory | Lost 3 parts (1n2u) 4045 | -7/Factory | Discovered new exit (range 11) 4054 | -7/Factory | Identified exit to Factory 4078 | -7/Factory | Entered another Factory area 4078 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4362 | -6/Factory | Build established: Hacker-Gunner 4472 | -6/Factory | Discovered new exit (range 9) 4479 | -6/Factory | Identified exit to Extension 4480 | -6/Factory | Entered Extension 4482 | -6/Extension | Disrupted transfer network 4530 | -6/Extension | Rescued a captive Derelict 4531 | -6/Extension | Rescued a captive Derelict 4635 | -6/Extension | Rescued a captive Derelict 4785 | -6/Extension | Rescued a captive Derelict 4941 | -6/Extension | Rescued a captive Derelict 5028 | -6/Extension | Spotted B-75 Beast 5033 | -6/Extension | Build established: Scavenger-Gunner 5056 | -6/Extension | Spotted B-75 Beast 5064 | -6/Extension | Destroyed B-75 Beast 5177 | -6/Extension | Lost 4 parts (1p1u2w) 5227 | -6/Extension | Destroyed B-75 Beast 5257 | -6/Extension | Lost 4 parts (1n2u1w) 5264 | -6/Extension | Discovered new exit (range 3) 5380 | -6/Extension | Entered Factory 5380 | -5/Factory | Evolved 2 slots: Utility x2 5685 | -5/Factory | Repaired Flexi-carbon Leg 5785 | -5/Factory | Build established: Scavenger-Mutant 6296 | -5/Factory | Fabricated VSS Leg (x2) 6323 | -5/Factory | Lost 4 parts (1p2n1u) 6575 | -5/Factory | Discovered new exit (range 9) 6581 | -5/Factory | Build established: Scavenger-Gunner 6603 | -5/Factory | Identified exit to Factory 6748 | -5/Factory | System corruption reached 10% 6834 | -5/Factory | Lost 20 parts (3p7n4u6w) 7012 | -5/Factory | Build established: Scavenger-Mutant 7184 | -5/Factory | Entered another Factory area 7184 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7362 | -4/Factory | Garrison activated, responded to threat 7495 | -4/Factory | Build established: Scavenger-Gunner 7527 | -4/Factory | Lost 6 parts (1p2n3w) 7664 | -4/Factory | System corruption reached 10% 7703 | -4/Factory | Core integrity fell below 50% 7710 | -4/Factory | Lost 14 parts (1p4n6u3w) 7883 | -4/Factory | Discovered new exit (range 9) 7903 | -4/Factory | Discovered new exit (range 17) 8003 | -4/Factory | Spotted B-86 Titan 8044 | -4/Factory | Entered Upper Caves 8262 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8433 | -4/Upper Caves | Discovered new exit (range 14) 8532 | -4/Upper Caves | Entered another Upper Caves area 8557 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8603 | -4/Upper Caves | Build established: Gunner 8903 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9012 | -4/Upper Caves | Spotted B-86 Titan 9015 | -4/Upper Caves | Build established: Scavenger-Gunner 9042 | -4/Upper Caves | Core integrity fell below 20% 9072 | -4/Upper Caves | Lost 4 parts (1p2u1w) 9107 | -4/Upper Caves | Destroyed B-86 Titan 9195 | -4/Upper Caves | Discovered new exit (range 8) 9292 | -4/Upper Caves | Entered Zhirov 9292 | -4/Zhirov | Discovered new exit (range 3) 9321 | -4/Zhirov | Met Zhirov 9323 | -4/Zhirov | Attacked by Zhirov 9326 | -4/Zhirov | Zhirov warped through subspace 9326 | -4/Zhirov | Cloak Generator disabled 9336 | -4/Zhirov | Zhirov detonated his lab 9336 | -4/Zhirov | Core destroyed Last Messages --------------- perfect distraction. I may have some things lying around that will be of help to you. Take what you need, and good luck. 09323_ System corrupted: FCS attempts to trigger Wave Gun. 09323_ System corrupted: Wave Gun misfires. 09323_ Zhirov: "We're under attack!" 09323_ Held in stasis. 09323_ Slug penetrates Zhirov. 09323_ Zhirov's Workstation disabled. 09324_ Zhirov: "Looks like we have to say goodbye to this place, and you." 09326_ Zhirov warps through subspace. 09326_ Perun warps through subspace. 09326_ Cloak Generator disabled. 09329_ Energy Filter destroyed. 09329_ Mak. Cloaking Device destroyed. 09330_ Svarog warps through subspace. 09336_ Med. Treads destroyed. 09336_ Imp. Cooling System destroyed. 09336_ Imp. Treads destroyed. 09336_ Spk. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ????????????????####???????????????????????? | | ??????????????# #######????????????????? | | ?????????????# # ##??????????????? | | ???????????? ##?????????????? | | ???????????? #?????????????? | | ??????????? ??????????????? | | ??????????? ??????????????? | | ?????????? ??????????????? | | ?????????? ???????????????? | | ?????????? ???????????????? | | ????????? ###???#?????????? | | ????????# # #####?????? | | ??????#" ###???? | | ??????# < ##??? | | ??????#" @ #??? | | ??????#" #??? | | ???????# #??? | | ?? # ###??? | | ?????### ########????? | | ??????#"" #???????????? | | ??????##" #???????????? | | ???????#"? ##???????????? | | ??????????? ##????????????? | | ??????????? ##?????????????? | | ???????????? ??????????????? | | ???????????? ??????????????? | | ???????????? ??????????????? | | ????????????? ??????????????? | | ???????????????? #?????????????? | | ?????????????????? ##?????????????? | | ????????????????????? #???????????????? | | ??????????????????????? #????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 23 Energy Capacity 315 Matter Stores 414 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 160 Cloak Strength 2 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 375 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Imp. Medium Treads | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory VSS Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed InsulatedSwordCannon Manual? 0 Play Time 01:32:51 Cumulative 59.1 hours Start 2024.07.15 @ 20:58:31 End 2024.07.15 @ 22:34:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b288804d-b5a5-45a0-8ca4-ceb909613ed6