Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.01 @ 20:11:57 Player: lumberblack Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (202) 1010 Value Destroyed (8217) 8217 Prototype IDs (85) 1700 Alien Tech Used (10) 2000 Bonus (7192) 7192 TOTAL SCORE: 32019 Bonus ------- High Alert Combat Kills 1363 Follower Combat Kills 354 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -625 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 349/350 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Biometal Heavy Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Experimental Energy Well Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Nanoactuators Improved Maneuvering Thrusters Experimental Power Shielding SHELL Armor Antimissile System Advanced Component Analysis Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Actuator Array Phase Armor Advanced Force Field Advanced Field Recycling Unit High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Neutron Missile Launcher [Rating: 247] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Field Propulsion Drive Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility Lightpack 2.0 Device Experimental Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Slots Evolved 17 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 1 1 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 434 | 6 39 1 5 2 25 34 1 11 . . . . 18 1 1 . 7 28 4 . 15 1 23 1 10 2 . 9 . 14 38 10 25 39 15 6 43 Power 28 | . 4 1 1 . 1 4 . 2 . . . . 1 . . . . 1 . . 1 . 4 . . . . . . . 1 . 1 . . . 6 Engine 12 | . 4 . 1 . 1 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . 1 . 1 . . . 6 Propulsion 89 | 4 14 . 1 2 9 14 . 2 . . . . 2 . . . . 6 . . 3 . 3 . 2 . . 2 . 1 . 3 . 7 3 3 8 Treads 41 | 1 8 . 1 2 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Flight 36 | . . . . . . 6 . 2 . . . . 2 . . . . 6 . . 1 . 3 . 2 . . 2 . 1 . 2 . 4 . 2 3 Utility 165 | 1 3 . 1 . 5 12 . 4 . . . . 7 1 1 . 2 7 1 . 8 1 13 1 5 2 . 4 . 6 23 6 7 11 10 3 20 Device 74 | 1 1 . . . . 5 . 3 . . . . . . 1 . 1 2 1 . 2 . 7 . . 1 . 1 . 4 6 2 4 9 5 3 15 Storage 15 | . 2 . 1 . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 1 . . 1 . 2 Processor 11 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 1 2 . 1 Hackware 15 | . . . . . . . . . . . . . 3 . . . . 2 . . . 1 1 1 2 . . 1 . . 2 1 . . 1 . . Protection 49 | . . . . . 3 4 . 1 . . . . 4 1 . . 1 3 . . 4 . 4 . 3 1 . 2 . . 12 2 1 1 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 152 | 1 18 . 2 . 10 4 1 3 . . . . 8 . . . 5 14 3 . 3 . 3 . 3 . . 3 . 7 14 1 17 21 2 . 9 Energy Gun 7 | 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 45 | . . . . . . . . 1 . . . . 3 . . . 1 8 . . . . . . . . . . . 2 8 1 7 10 1 . 3 Ballistic Gun 23 | . . . . . 5 2 . 1 . . . . 2 . . . 2 . 2 . 1 . 2 . 1 . . 1 . 1 . . . . . . 3 Ballistic Cannon 13 | . 8 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 11 | . 1 . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . 2 . . . . . . 1 Special Weapon 9 | . 4 . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Slashing Weapon 18 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 6 10 . . . Piercing Weapon 22 | . . . . . . . . . . . . . 1 . . . 1 5 1 . 1 . . . 1 . . 1 . 2 6 . 3 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 2 1 . 2 . . . . . . . . . . . . 5 . . . . . . 3 . . 5 1 2 4 . . 3 Parts Lost 29 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 4 1 3 15 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 Utility 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 3 1 1 10 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Highest Loss Streak 7 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 4 1 3 7 Average Slot Usage (%) 89 | . 98 100 99 100 94 91 84 89 84 84 84 84 92 86 86 86 86 87 88 88 90 94 93 94 89 89 89 89 89 83 84 82 83 77 64 64 70 Engine 4 | . 14 12 6 14 9 6 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 7 . . . . . . . . . 5 6 6 6 6 5 5 5 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 4 5 5 5 5 5 5 4 4 4 4 4 3 3 2 Treads 12 | . 19 14 20 28 44 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Wheel 1 | . 8 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 2 46 45 46 46 46 46 40 40 40 40 40 34 35 35 34 35 30 31 26 26 26 26 26 19 19 16 17 16 15 14 5 Device 5 | . 4 . . . . 4 7 6 7 7 7 7 6 6 6 6 6 4 4 5 6 5 5 5 5 4 5 5 5 9 5 4 8 8 8 11 12 Storage 10 | . 23 28 28 28 14 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 9 9 12 8 8 6 7 8 Processor 5 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 7 4 12 12 12 15 16 Hackware 7 | . . . . . . . . . . . . . . 6 6 6 6 17 17 17 17 17 15 15 18 15 15 17 21 17 15 21 13 9 . . . Protection 6 | . . . . . 8 3 . . . . . . 12 6 6 6 6 4 5 5 2 5 14 15 12 15 15 12 10 9 12 13 12 11 9 7 2 Ballistic Gun 4 | . . . . . 13 14 . . 7 7 7 7 . 6 6 6 4 . 3 5 1 . 4 5 4 5 5 4 5 . . . . . . . 1 Ballistic Cannon 3 | . 21 14 15 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . 14 11 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 . . . . . . . . . . . . 2 5 5 5 5 5 5 2 . . . . 2 3 . . . Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 134 | 13 45 44 45 44 62 29 17 36 25 25 25 25 29 28 28 27 30 31 27 27 40 32 36 34 39 34 31 37 32 68 64 65 65 134 76 76 122 Greatest Support 330 | 20 40 10 40 56 116 144 18 54 54 27 27 27 54 54 54 54 54 54 27 27 36 54 54 54 59 59 59 59 41 68 68 68 68 240 80 90 330 Greatest Overweight (x) 4 | 1 4 4 4 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 16 16 30 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 30 24 28 Average Capacity 22 | 6 13 16 16 16 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 29 30 30 30 30 24 24 13 Most Carried 30 | 6 16 16 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 24 24 25 Average Carried 22 | 3 13 15 15 15 19 23 23 23 23 24 24 24 23 24 24 24 23 23 22 23 23 23 23 23 23 23 24 23 24 28 29 29 29 29 23 22 13 Final Capacity 30 | 6 16 16 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 24 24 4 Final Carried 30 | 4 16 16 16 16 24 22 24 22 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 30 30 30 30 23 24 22 4 Class Distribution -------------------- 24% | Mutant 16% | Hauler-Mutant 14% | Machinist-Mutant 12% | Wizard-Sprinter 9% | Machinist-Sprinter 7% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Machinist-Mutant | -7/Waste Machinist-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Data Miner Machinist-Mutant | -6/Proximity Caves Machinist-Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Zion Machinist-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Waste Hacker-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Machinist-Mutant | -1/Access Hauler-Sprinter | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Matter Collected 6590 | 281 838 62 10 14 755 555 . 207 45 5 . 9 166 20 20 . 34 111 286 20 146 18 508 . 141 60 . . . 78 562 152 230 232 110 128 787 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8852 | 178 509 88 . . 903 826 . 137 148 360 . . 384 . . . 69 137 316 . 380 . 558 . 302 . . . . 145 680 1066 160 287 . 102 1117 Parts 426 | 15 34 12 . . 45 42 . 9 16 14 . . 13 . . . 7 9 1 . 7 . 44 . 10 . . . . 15 34 30 10 12 . . 47 Haulers Intercepted 18 | . 2 . . . 3 4 . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Recyclers Shooed 5 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Field Recycled 18 | . . . . . . . . 3 . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . 2 Retrieved Matter 624 | . . . . . . . . 78 . . . . . . . . . . . . 174 . . . . . . . . . . . . . . . 372 Parts Self-Destructed 29 | . . . . . . . . . 7 15 . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Combat Hostiles Destroyed 125 | . 12 8 . . 13 10 . . 6 7 . . 1 . . . 5 7 . . . . 5 . 5 . . . . 5 5 17 . . . 1 18 Melee 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . Guns 45 | . 2 . . . 11 9 . . 6 7 . . 1 . . . 1 . . . . . 4 . . . . . . . . . . . . . 4 Cannons 26 | . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 11 AOE 45 | . . 8 . . 1 . . . . . . . . . . . 4 7 . . . . . . 5 . . . . 5 . 12 . . . . 3 Classes Destroyed 20 | 2 4 1 . . 3 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . 4 . 2 . . . Worker 10 | . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 Builder 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 . 3 2 . . 1 Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 3 4 . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Recycler 10 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 17 | . 1 . . . 2 3 . . . . . . 1 . . . . . . . . . 3 . 1 . . . . 1 . 1 2 1 . . 1 Swarmer 40 | . . 6 . . . 3 . . 4 2 . . . . . . 5 5 . . . . . . 5 . . . . 5 . . . . . . 5 Grunt 37 | . 12 2 . . 5 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . 10 . . . . 3 Brawler 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . . . 6 1 . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 18 | . . . . . . 4 . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . 5 1 . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 5 3 3 . . 4 4 . 2 6 4 . . 2 . . . 5 5 . . . . 3 . 5 . . . . 7 2 7 1 2 . 1 12 Combat Bots Only 11 | . 3 3 . . 3 2 . . 6 4 . . 1 . . . 5 5 . . . . 2 . 5 . . . . 5 2 6 . . . 1 11 Max Kills in Single Turn 4 | 1 1 3 . . 1 1 . 1 2 2 . . 1 . . . 4 2 1 . . . 1 . 2 . . . . 4 1 3 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 . . . . . . . . . . . 4 2 . . . . . . 2 . . . . 3 . 2 . . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Damage Taken 15435 | . 335 32 . . 313 464 . 204 58 77 . . 214 . . . 87 463 . . . 23 477 . 146 . . . 43 213 629 195 175 1233 757 2063 7234 Core 2143 | . 53 11 . . 32 21 . 87 26 16 . . 18 . . . 27 . . . . 23 86 . 25 . . . . 33 25 37 . 97 45 128 1353 Absorbed by Shields 524 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . . . . . 378 Reduced by Siege Mode 515 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 515 Redirected to Core 602 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602 Core Remaining (%) 90 | 100 . . . 74 94 . . . . . . 78 . . . . 94 . . . . 97 . . . . . . 90 . 95 . . 90 . . . Volleys Fired 480 | 21 37 4 . . 70 49 . 13 . . . . 37 . . . 1 30 . . . . 53 . 3 . . . . 5 36 22 17 11 . . 71 Largest 2 | 2 2 1 . . 2 2 . 1 . . . . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . . 2 Hottest 240 | 70 130 30 . . 72 50 . 90 . . . . 90 . . . 39 90 . . . . 35 . 49 . . . . 120 120 200 120 120 . . 240 Shots Fired 757 | 42 68 4 . . 120 98 . 15 22 22 . 2 38 1 5 . 11 31 . 2 . . 53 . 3 . . . . 5 35 22 17 11 . . 130 Gun 404 | 42 18 . . . 90 97 . . 22 22 . 2 1 1 5 . 10 . . 2 . . 53 . . . . . . 1 . . . . . . 38 Cannon 322 | . 44 . . . 24 . . 15 . . . . 37 . . . . 26 . . . . . . . . . . . 1 35 22 17 11 . . 90 Launcher 24 | . . 4 . . 6 . . . . . . . . . . . 1 5 . . . . . . 3 . . . . 3 . . . . . . 2 Special 7 | . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 491 | 21 44 . . . 114 97 . . 22 22 . 2 1 1 5 . 10 . . 2 . . 53 . . . . . . 1 . . . . . . 96 Thermal 241 | 21 24 . . . . . . 15 . . . . 37 . . . . 26 . . . . . . . . . . . 1 35 22 17 11 . . 32 Explosive 18 | . . 4 . . . . . . . . . . . . . . 1 5 . . . . . . 3 . . . . 3 . . . . . . 2 Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 9 15 . . . 23 18 . . 4 9 . 8 16 1 3 . 3 3 . . . . 6 . 3 . . . . 1 3 2 . . . . 28 Robot Miss Streak 9 | 3 2 . . . 2 4 . 6 9 1 . . 3 . 1 . 4 5 . 2 . . 3 . . . . . . 1 1 2 . . . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 65 | . . . . . . . . . 22 22 . 2 1 1 5 . 10 . . 2 . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | 24 38 . . . 59 72 . 5 12 20 . 2 14 1 3 . 4 3 6 . 5 . 40 . 10 . . . . 2 25 4 14 9 . 1 99 Core Hits 309 | 9 32 9 . . 34 29 . 4 8 10 . 1 9 . 1 . 5 10 4 . 4 . 20 . 10 . . . . 8 11 26 5 6 . . 54 Critical Hits 36 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 14 . 1 . . . . . 3 3 2 3 . . 7 Critical Kills 16 | . . . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . . . . 1 1 1 2 . . 3 Critical Parts Destroyed 19 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 6 . 1 . . . . . 2 2 1 1 . . 4 Melee Attacks 276 | . . . . . . . . 8 . . . . . . . . . 5 6 . 6 5 62 . 18 1 . . 1 17 66 2 47 31 . 1 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . 8 . . . . . . . . . . . . 1 . 53 . 18 1 . . . . . . 36 29 . . . Piercing 126 | . . . . . . . . . . . . . . . . . . 5 6 . 5 5 8 . . . . . 1 17 66 2 11 . . . . Sneak Attacks 31 | . . . . . . . . 3 . . . . . . . . . . 4 . . . 4 . 2 . . . . 1 5 2 5 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 28479 | 261 866 458 . . 1278 1333 . 481 392 702 . 57 495 . 106 . 445 809 678 . 541 . 1214 . 1333 . . . . 1175 1482 6036 1823 1530 . . 4984 Guns 5828 | 261 211 . . . 1075 1304 . . 392 702 . 57 37 . 106 . 101 . . . . . 293 . . . . . . 7 . . . . . . 1282 Cannons 6906 | . 617 . . . 56 . . 28 . . . . 452 . . . . 27 . . . . . . . . . . . . 126 2644 . . . . 2956 Explosions 7264 | . . 458 . . 93 . . . . . . . 6 . . . 344 782 . . . . . . 743 . . . . 1058 . 3091 . . . . 689 Melee 8303 | . . . . . . . . 453 . . . . . . . . . . 678 . 541 . 921 . 590 . . . . 110 1356 301 1823 1530 . . . Ramming 178 | . 38 . . . 54 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Kinetic 8031 | 87 617 . . . 1131 1304 . . 392 702 . 57 37 . 106 . 101 . . . . . 293 . . . . . . 7 . . . 236 . . 2961 Thermal 8445 | 174 211 199 . . . . . 28 . . . . 452 . . . . 243 . . . . . . . . . . . . 126 5735 . . . . 1277 Explosive 3659 | . . 259 . . . . . . . . . . . . . . 344 566 . . . . . . 743 . . . . 1058 . . . . . . 689 Electromagnetic 99 | . . . . . 93 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4739 | . . . . . . . . 453 . . . . . . . . . . . . . . 921 . 590 . . . . . . . 1481 1294 . . . Piercing 3328 | . . . . . . . . . . . . . . . . . . . 678 . 541 . . . . . . . . 110 1356 301 342 . . . . Highest Corruption 17 | . 1 1 1 1 4 5 15 15 15 15 15 15 . . . . . 13 13 13 13 13 . . 1 1 1 1 . . 9 . 1 3 2 2 17 Average Corruption 5 | . 1 1 1 1 3 3 13 15 15 15 15 15 . . . . . 11 13 13 13 13 . . 1 1 1 1 . . 6 . 1 1 1 2 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 308 | . . 1 2 1 28 26 5 33 7 14 1 7 . . . . . 61 5 11 12 32 . . 2 1 1 . . . 19 . . 7 . 1 31 Message Errors 60 | . . 1 1 1 13 10 . 3 2 1 1 1 . . . . . 8 2 . 1 4 . . 1 . . . . . 3 . . 3 . . 4 Matter Fused 40 | . . . . . 3 2 2 7 2 . . 2 . . . . . 4 1 . 2 4 . . . . . . . . 2 . . 1 . . 8 Heat Flow Errors 20 | . . . . . 4 1 . . . 1 . . . . . . . 6 . 1 1 2 . . . . . . . . 3 . . . . . 1 Energy Discharges 29 | . . . . . 4 6 . 2 . 3 . 1 . . . . . 3 . . 1 2 . . 1 1 . . . . 1 . . 1 . 1 2 Data Loss (minor) 35 | . . . 1 . 2 2 1 1 . 1 . . . . . . . 9 1 1 1 5 . . . . 1 . . . 4 . . 2 . . 3 Data Loss (major) 5 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Misfires 4 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 76 | . . . . . . . 2 13 3 8 . 3 . . . . . 22 . 9 4 12 . . . . . . . . . . . . . . . Targeting Errors 34 | . . . . . 1 3 . 4 . . . . . . . . . 6 1 . 2 1 . . . . . . . . 5 . . . . . 11 Weapon Failures 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Overload Shots 14 | . . . . . . . . 5 . . . . 1 . . . . 8 . . . . . . . . . . . . . . . . . . . Overflow Damage 2770 | . 16 25 . . . . . 12 . . . . . . . . . 12 107 . . . 149 . 154 . . . . 178 229 997 632 133 . . 126 Projectiles 682 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 554 . . . . 99 Explosions 742 | . . 25 . . . . . . . . . . . . . . . 12 . . . . . . 58 . . . . 178 . 443 . . . . 26 Melee 1346 | . . . . . . . . 12 . . . . . . . . . . 107 . . . 149 . 96 . . . . . 216 . 632 133 . . 1 Knockbacks 19 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . 7 . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 29 | . 9 . . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 2 . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 292 | 200 192 . . . 259 164 . 96 57 163 . . 60 24 27 . 30 267 . 164 144 258 1 . 1 . . . . 36 247 292 . 20 . . 41 Average Temperature 57 | 82 48 . . . 41 21 . 32 30 96 . . 22 18 15 . 11 78 . 84 96 126 1 . 1 . . . . 27 56 104 . 13 . . 19 Received Heat Transfer 1020 | . 183 . . . 117 75 . 72 . 9 . . . . . . . 33 . . . . 18 . 18 . . . . 13 . 36 . 48 36 180 182 Effects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 9 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . . 1 Heat Transferred 6677 | 518 265 200 . . . . . 37 . . . . 592 . . . . 137 . . . . . . . . . . . . 111 3892 . . . . 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Peak Influence 1344 | 30 167 210 . . 276 501 220 654 . . . . 249 . . . . 529 . . . . 735 176 383 . . . . 929 368 579 306 630 440 687 1344 Initial 412 | . 19 28 . . . 125 175 154 . . . . . . . . . 144 . . . . . 176 119 . . . . 50 165 75 276 76 282 352 412 Average 209 | 15 62 107 . . 129 151 199 369 . . . . 64 . . . . 362 . . . . 144 170 240 . . . . 405 208 365 71 208 330 507 939 Maximum Alert Level 4 | . . 1 . . 1 2 1 2 . . . . 1 . . . . 2 . . . . 3 . 1 . . . . 3 1 2 1 2 2 2 4 Low Security (%) 64 | 100 100 83 . 100 72 83 37 33 . . . . 98 . . . . 8 . . . . 82 100 26 . . . . 47 37 13 96 60 . . . Level 1 20 | . . 16 . . 27 3 62 21 . . . . 1 . . . . 58 . . . . 9 . 73 . . . . 2 62 29 3 25 88 29 . Level 2 11 | . . . . . . 13 . 45 . . . . . . . . . 32 . . . . 6 . . . . . . 30 . 57 . 13 11 70 26 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 20 . . . . . . 34 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 . . . . 5 . 3 . 1 . . 9 . . . . 5 . . . . 6 . 4 . . . 1 3 5 2 5 9 4 . 11 Investigation 19 | . 2 . . . . 2 . . . . . . 4 . . . . 1 . . . . 4 . 2 . . . . 1 2 1 . . . . . Extermination 20 | . . . . . . 3 . . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 2 . 3 2 1 . 2 Reinforcement 20 | . 1 . . . . . . 2 . . . . 4 . . . . 2 . . . . . . 1 . . . . 1 1 1 2 4 . . 1 Assault 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 6 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Distress Signals 25 | . 1 . . . 3 . . . . . . . 2 . . . . 3 . . . . 2 . 1 . . . . 1 1 5 . 3 1 . 2 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 2 . . 21 . . . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 2 . . 21 . . . Times Spotted 545 | . 28 7 . . 20 15 5 36 9 14 . . 23 . 8 . 4 23 . 1 . 2 31 3 15 6 5 . 6 15 17 28 19 63 17 56 69 Peak Tracking Total 36 | . 4 3 . . 5 2 5 22 6 8 . 1 6 . 4 . 7 7 . 1 . 2 7 3 5 8 5 . 6 7 4 6 8 22 15 36 11 Tactical Retreats 99 | . 3 . . . 5 . . 8 3 1 . . 8 . 2 . 4 5 . . . . 7 . 1 3 . . 4 4 4 . 1 11 3 5 17 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Traps Triggered 22 | . 3 . . . 1 2 . 1 . . . . 2 . . . . 3 . . . . 4 . . . . . . . 1 2 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . 3 . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Machines Disabled 40 | . 1 6 . . . . . 1 . 1 . . 4 . . . . 2 . . . . . . . . . . . 1 7 . 8 6 . . 3 Max in Single Turn 4 | . 1 4 . . . . . 1 . 1 . . 3 . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . . 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Machines Accessed 186 | . 9 1 1 1 6 16 . 8 . . 4 . 15 . . . . 20 . 1 8 . 19 . 12 1 . 5 . 11 14 2 17 10 5 . . Terminals 99 | . 6 1 . . 4 12 . 6 . . . . 8 . . . . 11 . . . . 7 . 6 . . . . 7 8 1 12 8 2 . . Fabricators 20 | . . . . . . 2 . 1 . . . . 2 . . . . 4 . . . . 5 . 2 . . . . 2 2 . . . . . . Repair Stations 16 | . 1 . . . . . . . . . . . 2 . . . . 3 . . . . 4 . 2 . . . . . 1 . 1 1 1 . . Recycling Units 6 | . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 2 1 . 1 . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 2 1 3 1 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 2 . . Total Hacks 684 | . 28 5 1 1 17 39 . 16 . . 29 . 38 . . . . 68 . 1 47 . 64 . 50 1 . 5 . 58 65 16 78 49 8 . . Successful 384 | . 15 3 1 1 8 18 . 6 . . 29 . 15 . . . . 43 . 1 47 . 41 . 33 1 . 5 . 16 33 6 41 18 3 . . Failed 298 | . 13 1 . . 9 21 . 10 . . . . 23 . . . . 25 . . . . 23 . 16 . . . . 42 32 10 37 31 5 . . Catastrophic 64 | . . . . . 2 5 . 5 . . . . 7 . . . . 5 . . . . 5 . 2 . . . . 12 2 . 9 8 2 . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 235 | . 13 5 1 . 2 11 . 6 . . . . 16 . . . . 25 . . . . 20 . 19 . . 1 . 41 25 12 27 11 . . . Terminals 378 | . 16 5 . . 12 28 . 12 . . . . 18 . . . . 30 . . . . 20 . 25 . . . . 47 38 14 66 44 3 . . Fabricators 84 | . . . . . . 7 . 2 . . . . 9 . . . . 14 . . . . 24 . 9 . . . . 7 12 . . . . . . Repair Stations 63 | . 8 . . . . . . . . . . . 5 . . . . 15 . . . . 13 . 9 . . . . . 6 . 2 3 2 . . Recycling Units 12 | . 4 . . . . 1 . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 53 | . . . . . 5 3 . 2 . . . . 5 . . . . 4 . . . . 4 . 7 . . . . 3 7 2 9 2 . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . 1 . 3 . . Terminal Hacks 208 | . 7 2 1 1 5 10 . 3 . . 29 . 5 . . . . 9 . 1 47 . 7 . 11 1 . 5 . 7 13 4 26 13 1 . . Record 55 | . . . . . . . . . . . 11 . . . . . . . . . 35 . . . 1 . . 4 . . . . 4 . . . . Part Schematic 33 | . . . . . . 3 . . . . 9 . . . . . . 3 . . 4 . . . 5 . . . . 2 2 2 3 . . . . Robot Schematic 7 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 1 . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . Prototype ID Bank 14 | . 4 . . . . 2 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . 1 . . 1 . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 11 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 1 1 . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . Terminal Index 7 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 21 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 2 . 1 . . . . 3 3 . 5 3 . . . Locate Traps 12 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 2 3 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 2 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 50 | . . . . . . 6 . 2 . . . . 4 . . . . 7 . . . . 15 . 6 . . . . 4 6 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 23 | . . . . . . 3 . 1 . . . . 2 . . . . 3 . . . . 6 . 3 . . . . 2 3 . . . . . . Build 26 | . . . . . . 3 . 1 . . . . 2 . . . . 4 . . . . 8 . 3 . . . . 2 3 . . . . . . Repair Station Hacks 44 | . 7 . . . . . . . . . . . 2 . . . . 14 . . . . 6 . 6 . . . . . 4 . 2 2 1 . . Scan Component 25 | . 4 . . . . . . . . . . . 2 . . . . 7 . . . . 3 . 4 . . . . . 2 . 1 1 1 . . Repair 19 | . 3 . . . . . . . . . . . . . . . . 7 . . . . 3 . 2 . . . . . 2 . 1 1 . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . . . 3 1 . . . . . . 2 . . . . 3 . . . . 4 . 6 . . . . 1 6 2 6 1 . . . Insert Component 24 | . . . . . 2 1 . . . . . . 1 . . . . 2 . . . . 2 . 4 . . . . 1 3 1 6 1 . . . Analyze 11 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . 3 1 . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 37 | . 1 1 . . . 1 . 1 . . . . 2 . . . . 5 . . . . 8 . 4 . . . . 3 3 . 6 2 . . . Terminals 25 | . . 1 . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 . 3 . . . . 2 3 . 6 2 . . . Track 6 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . . . . Assimilate 12 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 2 1 . 3 1 . . . Botnet 7 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 1 . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 137 | . 8 1 . . 5 16 . 8 . . . . 14 . . . . 17 . . . . 12 . 12 . . . . 10 13 1 9 7 4 . . Full Trace Events 16 | . 1 . . . . 2 . . . . . . 3 . . . . 1 . . . . 3 . 2 . . . . 1 2 1 . . . . . Feedback Events 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . Corruption 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . 1 3 . . . . 9 . . . . . . 4 . . 4 . 2 . 7 . . . . 2 4 3 3 . . . . Parts Built 31 | . . . . . . 6 . 2 . . . . 3 . . . . 4 . . . . 8 . 3 . . . . 2 3 . . . . . . Matter 5832 | . . . . . . 636 . 212 . . . . 497 . . . . 782 . . . . 1285 . 936 . . . . 636 848 . . . . . . Time 1862 | . . . . . . 212 . 106 . . . . 258 . . . . 281 . . . . 417 . 197 . . . . 169 222 . . . . . . Total Part Build Rating 184 | . . . . . . 36 . 12 . . . . 17 . . . . 22 . . . . 46 . 21 . . . . 12 18 . . . . . . Parts Repaired 19 | . 3 . . . . . . . . . . . . . . . . 7 . . . . 3 . 2 . . . . . 2 . 1 1 . . . Time 868 | . 102 . . . . . . . . . . . . . . . . 350 . . . . 173 . 83 . . . . . 80 . 40 40 . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycled Matter 47 | . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . Retrieved Matter 47 | . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 1 1 . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . 2 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Total Allies 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . . . 2 1 . 3 1 . . . Largest Group 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 1 . . . 1 1 . 3 1 . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . . . . . 26 . . . . . 46 78 26 . . . 26 44 . 96 44 . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . . 26 . . . . . 46 26 26 . . . 26 44 . 44 44 . . . Total Orders 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 . . 10 4 . . . STAY 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . 6 1 . . . FOLLOW 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 4 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 152 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 140 . . . Total Damage 2322 | . . . . . . . . . . . . . . . . . . . . . . . . 277 . . . . . . . . . 2045 . . . Kills 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Robot Analysis Total 9 | . 2 1 . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 1 3 . 2 . . 1 . 1 . 2 1 . 1 . . . 3 . . . . . . . . . . . Drone Launches 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Turns Passed 21461 | 124 2090 775 880 297 1541 2785 77 428 106 140 27 78 717 92 176 338 164 982 114 101 157 446 1743 68 874 112 172 192 194 409 1142 881 1044 798 277 122 798 Spaces Moved 29656 | 52 1280 604 615 179 676 1348 190 911 289 395 79 230 1560 264 497 982 377 1538 259 279 263 602 2905 101 1749 292 231 564 551 865 1593 1718 1888 1731 660 372 967 Core 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Treads 2896 | 10 302 . 206 179 676 1344 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 1 167 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2033 | 42 978 604 409 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24691 | . . . . . . 4 190 911 289 395 79 230 1560 264 497 982 377 1538 259 279 263 602 2905 101 1749 292 231 564 551 865 1593 1718 1888 1721 659 371 764 Fastest Speed 21 | 90 90 120 120 160 160 37 37 25 25 34 34 34 25 25 25 25 25 25 34 34 31 25 25 25 28 28 28 24 27 24 26 26 26 26 26 26 21 Average Speed 50 | 104 123 120 140 163 161 162 37 34 33 34 34 34 33 33 33 33 33 33 34 34 41 30 30 30 32 30 33 30 27 27 29 26 32 30 35 26 50 Slowest Speed 200 | 160 200 120 180 180 162 190 37 114 34 34 34 34 34 34 34 34 34 34 34 34 114 31 31 31 34 37 34 34 27 30 37 37 37 160 145 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 255 | . . . . . . . . 12 . . . . 27 . . . . 17 1 1 . . 37 . 11 . 2 . . 7 10 8 27 28 18 32 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 6 96 99 70 37 52 35 91 27 46 51 69 51 42 52 63 84 60 39 45 48 62 65 33 69 32 47 32 65 71 25 88 32 92 57 22 61 26 Regions Visited 37 Branch Regions 22 Pre-discovered Areas 13 | . 1 1 . . . . . . . . 1 . 1 . . 3 . . . . 3 . 1 . . 2 . . . . . . . . . . . Known Exits Taken 28 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . 1 . . . . 1 1 . 2 . 1 3 4 1 . . 5 . 2 . . . 1 2 . 1 . . . . . . . . Spaces Dug 250 | . 6 6 . . 13 . . 10 . . . . 7 . . . . 15 . . . 5 30 . 16 1 . . 1 16 57 3 36 28 . . . Terrain Destroyed 608 | . 7 51 . . 18 . . 10 9 4 . . 11 1 2 . 20 62 . 2 . 5 30 . 32 1 . . 1 45 59 124 38 28 . . 48 Melee 140 | . . . . . . . . 2 . . . . . . . . . 5 . . . 5 30 . 7 1 . . 1 15 29 . 23 22 . . . Projectile 145 | . 7 . . . 14 . . 8 9 4 . . 11 1 2 . 8 10 . 2 . . . . . . . . . 1 30 5 15 6 . . 12 AOE 323 | . . 51 . . 4 . . . . . . . . . . . 12 47 . . . . . . 25 . . . . 29 . 119 . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Acc Total 34899 | 84 1705 650 642 184 1040 1878 197 992 299 400 78 229 1691 265 503 986 414 1951 271 283 301 851 3577 137 2022 312 322 585 593 990 2092 2093 2195 1913 685 359 1130 Wait 3619 | . 291 39 . . 218 384 . 29 5 4 . . 61 1 6 3 22 340 . 3 2 242 534 34 231 16 94 . 42 72 328 316 204 71 1 5 21 Move 29146 | 51 1279 603 614 178 675 1348 189 887 288 394 78 229 1508 263 496 981 376 1503 256 276 262 601 2834 100 1726 291 226 563 550 850 1573 1702 1836 1676 626 318 940 Hop 219 | . . . . . . . . 11 . . . . 24 . . . . 17 1 1 . . 34 . 11 . 2 . . 7 9 7 24 26 16 19 10 Pick Up 237 | 1 22 1 7 1 22 15 5 11 4 . . . 17 . . 1 3 11 1 2 4 1 14 1 9 1 . 3 . 13 13 9 11 8 11 1 14 Fast Attach 158 | 2 14 1 1 . 9 17 . 3 . . . . 4 . . . 1 5 1 . 8 . 3 . 5 . . 6 . 1 15 3 11 20 5 3 20 Attach 149 | 2 1 . 2 . 4 5 1 3 . . . . 10 . . . 4 15 2 . 4 1 5 1 1 . . 1 . 8 8 6 11 23 10 4 17 Detach 84 | . 3 . . . 3 5 . 3 . . . . 2 . . . 1 9 1 . 2 . 2 . 1 . . 1 . 5 6 3 8 19 4 2 4 Swap 138 | 2 24 . 2 2 12 13 . 5 . . . . 4 1 1 . 2 8 1 . 4 . 15 . 4 2 . 2 . 5 15 1 3 3 1 . 6 Drop 339 | 5 25 2 16 3 21 32 2 16 2 . . . 21 . . 1 4 8 2 1 10 1 14 1 13 1 . 9 . 7 27 13 23 25 8 3 23 Fire 480 | 21 37 4 . . 70 49 . 13 . . . . 37 . . . 1 30 . . . . 53 . 3 . . . . 5 36 22 17 11 . . 71 Melee 270 | . . . . . . . . 8 . . . . . . . . . 5 6 . 5 5 61 . 18 1 . . 1 17 62 2 47 31 . 1 . Ram 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 8 . . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 29 | . . . . . . . . 3 . . . . 3 . . . . . . . . . 8 . . . . . . . . 9 . . 3 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 125 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Discovered new exit (range 6) 356 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Repaired Broken Imp. Light Cannon? 1501 | -10/Materials | Repaired Imp. Light Cannon 1529 | -10/Materials | Repaired Lgt. Treads 2215 | -10/Materials | Entered Mines 2269 | -10/Mines | Discovered new exit (range 7) 2386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2386 | -10/Mines | Discovered new exit (range 5) 2576 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2577 | -10/Mines | Discovered new exit (range 10) 2872 | -10/Mines | Central database locked down 2990 | -10/Mines | Entered Exiles 3020 | -10/Exiles | Met 8R-AWN 3040 | -10/Exiles | Met EX-HEX 3073 | -10/Exiles | Met EX-BIN 3091 | -10/Exiles | Aligned with FarCom system 3092 | -10/Exiles | Given EX-Vault access code 3121 | -10/Exiles | Opened EX-Vault 3146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3182 | -10/Exiles | Met EX-DEC 3487 | -10/Exiles | Found Lightpack 2.0 3497 | -10/Exiles | Found AWS/Gauss 3508 | -10/Exiles | Found Army-in-a-Box 3852 | -10/Exiles | Discovered new exit (range 11) 3870 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Army-in-a-Box, AWS/Gauss 3870 | -10/Exiles | Entered Mines 3925 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4120 | -9/Mines | Discovered new exit (range 9) 4133 | -9/Mines | Identified exit to Materials 4144 | -9/Mines | Learned 2 Materials zone layouts 4167 | -9/Mines | Entered Materials 4167 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4873 | -8/Materials | Identified exit to Factory 5229 | -8/Materials | Build established: Hauler-Mutant 5708 | -8/Materials | Entered Factory 5708 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -7/Factory | FarCom data flow suspended 5797 | -7/Factory | Identified exit to Lower Caves 6219 | -7/Factory | Discovered new exit (range 17) 7291 | -7/Factory | Discovered new exit (range 12) 7391 | -7/Factory | Identified exit to Factory 8019 | -7/Factory | Fabricated Field Propulsion Drive? 8059 | -7/Factory | Fabricated Field Propulsion Drive (x2) 8104 | -7/Factory | Fabricated Field Propulsion Drive? 8111 | -7/Factory | Local fabrication network quarantined 8493 | -7/Factory | Manually triggered Chute Trap 8493 | -7/Factory | Sucked down chute 8493 | -7/Factory | Entered Waste 8508 | -7/Waste | EMP discharged 8508 | -7/Waste | System corruption reached 10% 8508 | -7/Waste | Spotted C-40 Crusher 8517 | -7/Waste | Spotted C-40 Crusher 8536 | -7/Waste | Spotted C-40 Crusher 8550 | -7/Waste | Spotted C-40 Crusher 8551 | -7/Waste | Spotted C-40 Crusher 8558 | -7/Waste | Discovered new exit (range 11) 8569 | -7/Waste | Identified exit to Factory 8570 | -7/Waste | Entered Factory 8765 | -7/Factory | Build established: Machinist-Mutant 8925 | -7/Factory | Fabricated Field Propulsion Drive? 8998 | -7/Factory | Entered Lower Caves 8998 | -7/Lower Caves | Spotted DU-G76(f) 8999 | -7/Lower Caves | Encountered a Master Thief 9012 | -7/Lower Caves | Destroyed DU-G76(f) 9013 | -7/Lower Caves | Spotted NH-Q62(f) 9014 | -7/Lower Caves | Encountered a Master Thief 9018 | -7/Lower Caves | Destroyed NH-Q62(f) 9078 | -7/Lower Caves | Encountered a Warlord checkpoint 9082 | -7/Lower Caves | Identified exit to Lower Caves 9104 | -7/Lower Caves | Entered another Lower Caves area 9119 | -7/Lower Caves | Discovered exit to Factory (range 9) 9119 | -7/Lower Caves | Learned Factory emergency access door positions 9180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9225 | -7/Lower Caves | Identified exit to Data Miner 9230 | -7/Lower Caves | Learned 8 Factory zone layouts 9237 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9239 | -7/Lower Caves | Encountered a Warlord checkpoint 9244 | -7/Lower Caves | Entered Data Miner 9244 | -7/Data Miner | Discovered new exit (range 6) 9251 | -7/Data Miner | Met Data Miner 9257 | -7/Data Miner | Learned location of Section 7 (-2) 9257 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9263 | -7/Data Miner | Received God Mode back door access code from Data Miner 9271 | -7/Data Miner | Identified exit to Proximity Caves 9271 | -7/Data Miner | Entered Proximity Caves 9278 | -6/Proximity Caves | Learned Factory stockpile data 9344 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9349 | -6/Proximity Caves | Entered Factory 9349 | -6/Factory | Evolved 2 slots: Utility x2 9541 | -6/Factory | Assembled infested ambush trap array 9562 | -6/Factory | Incoming assault squad redirected 9632 | -6/Factory | Discovered new exit (range 9) 9808 | -6/Factory | Incoming investigation squad redirected 9816 | -6/Factory | Identified exit to Lower Caves 9838 | -6/Factory | Incoming investigation squad redirected 9954 | -6/Factory | Fabricated Field Propulsion Drive (x2) 9974 | -6/Factory | Fabricated Exp. Sensor Array? 10066 | -6/Factory | Entered Lower Caves 10153 | -6/Lower Caves | Discovered new exit (range 13) 10157 | -6/Lower Caves | Identified exit to Lower Caves 10158 | -6/Lower Caves | Entered another Lower Caves area 10164 | -6/Lower Caves | Encountered a Warlord checkpoint 10166 | -6/Lower Caves | Discovered new exit (range 5) 10330 | -6/Lower Caves | Spotted NF-GWJ(f) 10331 | -6/Lower Caves | Spotted NY-NT8(f) 10331 | -6/Lower Caves | Spotted XM-XWJ(f) 10331 | -6/Lower Caves | Spotted X8-MBA(f) 10332 | -6/Lower Caves | Encountered a Master Thief 10332 | -6/Lower Caves | Encountered a Master Thief 10332 | -6/Lower Caves | Encountered a Master Thief 10332 | -6/Lower Caves | Encountered a Master Thief 10332 | -6/Lower Caves | Discovered new exit (range 9) 10333 | -6/Lower Caves | Identified exit to Zion 10334 | -6/Lower Caves | Entered Zion 10386 | -6/Zion | Learned location of Warlord (-4) 10408 | -6/Zion | Learned location of Armory (-3) 10486 | -6/Zion | Received a visual enhancement algorithm 10514 | -6/Zion | Given A8's code to call for help 10663 | -6/Zion | Discovered new exit (range 16) 10672 | -6/Zion | Identified exit to Proximity Caves 10672 | -6/Zion | Entered Proximity Caves 10722 | -5/Proximity Caves | Spotted B-75 Beast 10773 | -5/Proximity Caves | Learned 4 Factory zone layouts 10831 | -5/Proximity Caves | Discovered new exit (range 16) 10836 | -5/Proximity Caves | Identified exit to Factory 10836 | -5/Proximity Caves | Entered Factory 10836 | -5/Factory | Evolved 2 slots: Utility x2 10837 | -5/Factory | Identified exit to Extension 10875 | -5/Factory | Identified exit to Upper Caves 10984 | -5/Factory | System corruption reached 10% 11015 | -5/Factory | Fabricated Exp. Utility Shielding? 11085 | -5/Factory | Fabricated Exp. Propulsion Shielding? 11134 | -5/Factory | Build established: Hacker-Mutant 11256 | -5/Factory | Fabricated Field Propulsion Drive (x2) 11289 | -5/Factory | Incoming investigation squad redirected 11444 | -5/Factory | Repaired Exp. Sensor Array 11502 | -5/Factory | Repaired Field Propulsion Drive? 11563 | -5/Factory | Repaired Field Propulsion Drive 11614 | -5/Factory | Repaired Lgt. Fission Core 11625 | -5/Factory | Spotted B-75 Beast 11706 | -5/Factory | Repaired Broken Force Lance? 11733 | -5/Factory | Repaired Lyr. Light Armor Plating 11766 | -5/Factory | Repaired Broken Nanoactuators 11818 | -5/Factory | Entered Upper Caves 11893 | -5/Upper Caves | Learned Factory garrison access intel 11920 | -5/Upper Caves | Discovered new exit (range 16) 11925 | -5/Upper Caves | Identified exit to Upper Caves 11927 | -5/Upper Caves | Learned Factory stockpile data 11932 | -5/Upper Caves | Entered another Upper Caves area 11965 | -5/Upper Caves | Encountered a Warlord checkpoint 11993 | -5/Upper Caves | Identified exit to Factory 12029 | -5/Upper Caves | Discovered new exit (range 10) 12032 | -5/Upper Caves | Identified exit to Zhirov 12033 | -5/Upper Caves | Entered Zhirov 12033 | -5/Zhirov | Discovered new exit (range 3) 12040 | -5/Zhirov | Met Zhirov 12049 | -5/Zhirov | Found Alien Artifact 12049 | -5/Zhirov | Identified Integrated Dissipator 12049 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12166 | -5/Zhirov | Found Alien Artifact 12178 | -5/Zhirov | Learned location of Quarantine (-2) 12178 | -5/Zhirov | Learned location of Testing (-3) 12182 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12190 | -5/Zhirov | Identified exit to Proximity Caves 12190 | -5/Zhirov | Entered Proximity Caves 12457 | -4/Proximity Caves | Build established: Hacker-Sprinter 12554 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12636 | -4/Proximity Caves | Entered Factory 12636 | -4/Factory | Evolved 2 slots: Utility x2 12638 | -4/Factory | Loaded intel: 4 garrison access locations 12868 | -4/Factory | Repaired Field Propulsion Drive? 12871 | -4/Factory | Identified exit to Upper Caves 12937 | -4/Factory | Build established: Machinist-Sprinter 13034 | -4/Factory | Discovered new exit (range 14) 13476 | -4/Factory | Incoming investigation squad redirected 13797 | -4/Factory | Repaired Fusion Reactor 13810 | -4/Factory | Repaired Hyp. Coil Gun? 13851 | -4/Factory | Identified exit to Research 13947 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13950 | -4/Factory | Fabricated Exp. Propulsion Shielding? 13975 | -4/Factory | Fabricated Field Propulsion Drive (x2) 13977 | -4/Factory | Fabricated Exp. Utility Shielding? 14064 | -4/Factory | Spotted B-86 Titan 14201 | -4/Factory | Fabricated Field Propulsion Drive (x2) 14232 | -4/Factory | Fabricated Fusion Reactor (x1) 14236 | -4/Factory | Local fabrication network quarantined 14379 | -4/Factory | Manually triggered Chute Trap 14379 | -4/Factory | Sucked down chute 14379 | -4/Factory | Entered Waste 14380 | -4/Waste | Met a frightened Derelict 14402 | -4/Waste | Spotted C-40 Crusher 14403 | -4/Waste | Spotted C-40 Crusher 14413 | -4/Waste | Spotted C-40 Crusher 14434 | -4/Waste | Spotted C-40 Crusher 14442 | -4/Waste | Discovered new exit (range 16) 14446 | -4/Waste | Identified exit to Factory 14447 | -4/Waste | Entered Factory 14549 | -4/Factory | Identified Transdimensional Reconstructor 14867 | -4/Factory | Repaired Exp. Propulsion Shielding? 14888 | -4/Factory | Central database locked down 14995 | -4/Factory | Fabricated Adv. Actuator Array (x1) 14997 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 15042 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 15094 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 15279 | -4/Factory | Repaired Broken Adv. Armor Integrity Analyzer 15321 | -4/Factory | Entered Upper Caves 15321 | -4/Upper Caves | Accompanied by 1 ally 15324 | -4/Upper Caves | Identified exit to Upper Caves 15335 | -4/Upper Caves | Spotted B-86 Titan 15367 | -4/Upper Caves | Encountered a Warlord checkpoint 15384 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15433 | -4/Upper Caves | Entered another Upper Caves area 15434 | -4/Upper Caves | Discovered exit to Research (range 11) 15600 | -4/Upper Caves | Discovered new exit (range 15) 15601 | -4/Upper Caves | Spotted SM-POL(f) 15601 | -4/Upper Caves | Spotted 5H-B5O(f) 15601 | -4/Upper Caves | Spotted Z4-NZ3(f) 15602 | -4/Upper Caves | Spotted WO-LJ7(f) 15602 | -4/Upper Caves | Spotted O8-FWD(f) 15603 | -4/Upper Caves | Encountered a Master Thief 15603 | -4/Upper Caves | Encountered a Master Thief 15603 | -4/Upper Caves | Encountered a Master Thief 15603 | -4/Upper Caves | Encountered a Master Thief 15603 | -4/Upper Caves | Encountered a Master Thief 15604 | -4/Upper Caves | Identified exit to Warlord 15605 | -4/Upper Caves | Entered Warlord 15617 | -4/Warlord | System corruption cleaned by Quarantine Array 15690 | -4/Warlord | Met Warlord 15693 | -4/Warlord | Opened Warlord's prototype stash 15695 | -4/Warlord | Found Prototype Device 15695 | -4/Warlord | Identified Thermal Barrier 15701 | -4/Warlord | Found Prototype Hackware 15701 | -4/Warlord | Identified Ghost Barrier 15715 | -4/Warlord | Warlord's base attacked by MAIN.C 15780 | -4/Warlord | Opened side exit 15794 | -4/Warlord | Discovered new exit (range 9) 15797 | -4/Warlord | Identified exit to Proximity Caves 15797 | -4/Warlord | Entered Proximity Caves 15799 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15967 | -3/Proximity Caves | Discovered exit to Research (range 11) 15988 | -3/Proximity Caves | Build established: Wizard-Sprinter 15991 | -3/Proximity Caves | Entered Research 15991 | -3/Research | Evolved 2 slots: Utility x2 16002 | -3/Research | Identified exit to Armory 16002 | -3/Research | Identified exit to Testing 16041 | -3/Research | Discovered new exit (range 7) 16169 | -3/Research | Fabricated Exp. Power Shielding? 16184 | -3/Research | Local fabrication network quarantined 16187 | -3/Research | Fabricated Exp. Melee Analysis Suite? 16313 | -3/Research | Adv. Hacking Suite fried by hacking feedback 16340 | -3/Research | Incoming investigation squad redirected 16351 | -3/Research | Spotted B-86 Titan 16400 | -3/Research | Entered Testing 16403 | -3/Testing | Found Prototype Processor 16403 | -3/Testing | Identified Spectral Analyzer 16571 | -3/Testing | Found Prototype Energy Cannon 16571 | -3/Testing | Identified Potential Cannon 16642 | -3/Testing | Fabricated Exp. Melee Analysis Suite? 16726 | -3/Testing | Fabricated Adv. Hacking Suite (x1) 16851 | -3/Testing | Found Prototype Protection 16851 | -3/Testing | Identified Med. Regenerative Plating 16855 | -3/Testing | Found Prototype Protection 16863 | -3/Testing | Found Lgt. Regenerative Plating 16951 | -3/Testing | Incoming investigation squad redirected 17028 | -3/Testing | Found Antimissile System 17083 | -3/Testing | Incoming investigation squad redirected 17126 | -3/Testing | Repaired Exp. Utility Shielding 17188 | -3/Testing | Repaired Exp. Power Shielding 17346 | -3/Testing | Found Prototype Hackware 17346 | -3/Testing | Identified System Mapper 17396 | -3/Testing | Fabricated Exp. Propulsion Shielding? 17421 | -3/Testing | Identified SHELL Armor 17448 | -3/Testing | Found Ghost Barrier 17501 | -3/Testing | Discovered new exit (range 16) 17511 | -3/Testing | Identified exit to Research 17542 | -3/Testing | Entered Research 17542 | -2/Research | Warlord forces began assault on 0b10 17542 | -2/Research | Evolved 2 slots: Utility x2 17543 | -2/Research | Identified exit to Quarantine 17652 | -2/Research | Research machine network offline 17857 | -2/Research | Spotted Executioner 17864 | -2/Research | Destroyed Executioner 17868 | -2/Research | Spotted Executioner 17887 | -2/Research | Destroyed Executioner 17904 | -2/Research | Met up with Warlord 17931 | -2/Research | Found Enh. Force Lance 17995 | -2/Research | Spotted Striker 18006 | -2/Research | Spotted Striker 18011 | -2/Research | Destroyed Striker 18063 | -2/Research | Discovered new exit (range 16) 18096 | -2/Research | Borebot progress halted 18287 | -2/Research | Spotted B-90 Cyclops 18309 | -2/Research | Destroyed B-90 Cyclops 18332 | -2/Research | Spotted Striker 18334 | -2/Research | Spotted Executioner 18353 | -2/Research | Destroyed Executioner 18420 | -2/Research | Spotted B-90 Cyclops 18423 | -2/Research | Entered Quarantine 18442 | -2/Quarantine | Found Alien Impact Weapon 18442 | -2/Quarantine | Identified Core Stripper 18530 | -2/Quarantine | Found Alien Artifact 18570 | -2/Quarantine | Found Alien Artifact 18715 | -2/Quarantine | Discovered new exit (range 6) 18732 | -2/Quarantine | Identified Subatomic Replicator 18732 | -2/Quarantine | Identified Terrabomb 18773 | -2/Quarantine | Found Alien Slashing Weapon 18773 | -2/Quarantine | Identified Sigix Broadsword 18783 | -2/Quarantine | Repaired Exp. Power Shielding 18874 | -2/Quarantine | Found Alien Artifact 18903 | -2/Quarantine | Identified Core Reset Matrix 18947 | -2/Quarantine | Identified exit to Access 19119 | -2/Quarantine | Found Alien Artifact 19176 | -2/Quarantine | Identified Dimensional Node Initializer 19193 | -2/Quarantine | Found Alien Artifact 19325 | -2/Quarantine | Found Alien Artifact 19419 | -2/Quarantine | Identified Phase Armor 19419 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19447 | -2/Quarantine | Spotted Fortress 19466 | -2/Quarantine | Discovered new exit (range 5) 19467 | -2/Quarantine | Identified exit to Section 7 19467 | -2/Quarantine | Entered Section 7 19779 | -2/Section 7 | Found Integrated Dissipator 19779 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19944 | -2/Section 7 | Discovered exit to Access (range 16) 19989 | -2/Section 7 | Repaired Exp. Propulsion Shielding? 20086 | -2/Section 7 | Spotted Alpha 7 20088 | -2/Section 7 | Spotted Alpha 7 20095 | -2/Section 7 | Spotted B-99 Colossus 20124 | -2/Section 7 | Scanned by Researcher 20125 | -2/Section 7 | Intercept squad dispatched 20135 | -2/Section 7 | Spotted Tracker 20136 | -2/Section 7 | Spotted Tracker 20154 | -2/Section 7 | Allies destroyed Tracker 20164 | -2/Section 7 | Allies destroyed Tracker 20170 | -2/Section 7 | Spotted Combat Programmer 20171 | -2/Section 7 | Spotted Combat Programmer 20182 | -2/Section 7 | Allies destroyed Alpha 7 20191 | -2/Section 7 | Found Alien Artifact 20191 | -2/Section 7 | Identified LRC Boosters 20191 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20194 | -2/Section 7 | Found Alien Artifact 20194 | -2/Section 7 | Identified LRC Insulator 20194 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20196 | -2/Section 7 | Found Alien Artifact 20196 | -2/Section 7 | Identified LRC Energy Well 20196 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20218 | -2/Section 7 | Found Alien Artifact 20218 | -2/Section 7 | Identified Core Expander 20218 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 20220 | -2/Section 7 | Found Core Expander 20220 | -2/Section 7 | Installed Core Expander, added new Utility slot 20262 | -2/Section 7 | Found Integrated Dissipator 20262 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20265 | -2/Section 7 | Entered Access 20265 | -1/Access | Evolved 1 slot: Propulsion x1 20273 | -1/Access | Lost 4 parts (3u1w) 20297 | -1/Access | Spotted B-99 Colossus 20424 | -1/Access | Intercept squad dispatched 20439 | -1/Access | Spotted Tracker 20439 | -1/Access | Spotted Tracker 20440 | -1/Access | Warped through subspace 20488 | -1/Access | Spotted Combat Programmer 20542 | -1/Access | Identified exit to Garrison 20542 | -1/Access | Entered Garrison 20577 | -1/Garrison | Spotted B-99 Colossus 20577 | -1/Garrison | Triggered checkpoint 20578 | -1/Garrison | Triggered checkpoint 20582 | -1/Garrison | Triggered checkpoint 20587 | -1/Garrison | Discovered new exit (range 11) 20589 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20607 | -1/Garrison | Used Subatomic Replicator to replicate Impulse Thruster Array 20625 | -1/Garrison | Discovered new exit (range 12) 20628 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20644 | -1/Garrison | Triggered checkpoint 20660 | -1/Garrison | Discovered new exit (range 15) 20664 | -1/Garrison | Entered Access 20666 | -1/Access | Lost 3 parts (1n1u1w) 20737 | -1/Access | Build established: Hauler-Sprinter 20873 | -1/Access | Intercept squad dispatched 20913 | -1/Access | Spotted Tracker 20915 | -1/Access | Spotted Tracker 20923 | -1/Access | Destroyed Tracker 20939 | -1/Access | Spotted Combat Programmer 20940 | -1/Access | Destroyed Tracker 20954 | -1/Access | Destroyed Combat Programmer 20989 | -1/Access | Spotted Combat Programmer 20996 | -1/Access | Destroyed Combat Programmer 21003 | -1/Access | Lost 7 parts (5u2w) 21050 | -1/Access | Destroyed 11 combat bots 21164 | -1/Access | First assault squad dispatched 21282 | -1/Access | Build established: Mutant 21346 | -1/Access | Intercept squad dispatched 21354 | -1/Access | Spotted Tracker 21354 | -1/Access | Spotted Tracker 21369 | -1/Access | Spotted B-99 Colossus 21369 | -1/Access | Destroyed Tracker 21391 | -1/Access | Core integrity fell below 50% 21391 | -1/Access | System corruption reached 10% 21397 | -1/Access | Spotted Combat Programmer 21440 | -1/Access | Spotted Combat Programmer 21442 | -1/Access | Released all parts (17) 21456 | -1/Access | Core integrity fell below 20% 21462 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 21442_ Released Quantum Reactor. 21443_ Knocked back. 21443_ Slug penetrates Wall. 21443_ Penetrated by Slug. 21443_ Slug penetrates Wall. 21444_ Acquired 19 matter. 21444_ EMDS Slug penetrates Wall. 21446_ Penetrated by EMDS Slug. 21446_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21447_ U-05 Engineer builds a Wall. 21448_ System corrupted: Matter fused (-6). 21448_ ALERT: Significant disruption in Zone 6E, assault force dispatched. 21450_ Slammed into U-05 Engineer. 21455_ Penetrated by EMDS Slug. 21457_ EMDS Slug penetrates Wall. 21457_ S-43 Plague destroyed. 21457_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21457_ Acquired 34 matter. 21458_ Slammed into S-43 Plague. 21460_ Penetrated by EMDS Slug. 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"T /?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 25 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 900 Resistance: KI 25 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 93 Melee Accuracy 36 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 8 Offensive Hacking 48 Defensive Hacking 40 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Nanoactuators | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Fusion Reactor | -4/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -4/Factory | Scanalyzed Hyp. Coil Gun | -4/Factory | Scanalyzed Adv. Actuator Array | -4/Factory | Hacked Enh. Force Lance | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Adv. Heavy Treads | -4/Factory | Hacked Rnf. Quantum Reactor | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Scanalyzed Exp. Power Shielding | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Hdn. Centrium Heavy Treads | -3/Testing | Hacked Thermal Barrier | -3/Testing | Scanalyzed Mni. Fusion Reactor | -3/Testing | Hacked Imp. Weapon Shielding | -3/Testing | Scanalyzed Biometal Heavy Treads | -2/Research | Hacked Exp. Weapon Shielding | -2/Research | Hacked Centrium Heavy Treads | -2/Research | Scanalyzed Exp. Terrain Scan Processor | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Quarantine | Hacked Adv. Phase Shifter | -2/Quarantine | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Field Propulsion Drive | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Field Propulsion Drive | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Field Propulsion Drive | x2 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Field Propulsion Drive | x2 | -4/Factory Fusion Reactor | x1 | -4/Factory Adv. Actuator Array | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Power Shielding | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Testing Adv. Hacking Suite | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Core Stripper Sigix Broadsword LRC Boosters LRC Insulator LRC Energy Well Core Expander High-powered Transdimensional Reconstructor Subatomic Replicator Phase Armor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed BeamThermalRailgun Manual? 0 Play Time 09:17:37 Cumulative 357.1 hours Start 2022.02.28 @ 12:52:04 End 2022.03.01 @ 20:11:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70377247-e499-4307-9195-eebfc4349f0b