Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 12:28:29 Player: puppuppit Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (294) 1470 Value Destroyed (12098) 12098 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5586) 5586 TOTAL SCORE: 24954 Bonus ------- High Alert Combat Kills 3312 Follower Combat Kills 1286 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -412 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Airjet > --- UTILITY (6) ------ Coolant Injector Medium Storage Unit Targeting Computer Improved Targeting Computer Improved Target Analyzer Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Machine Gun Heavy Machine Gun Scatter Rocket Array Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Heavy Treads Gravmag System Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Minigun Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Linear Gravjet Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Minigun Plasma Cutter [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Hybrid Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Cooled Field Propulsion Drive Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Slots Evolved 8 | . . . . . 4 . . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 4 | . . . . . 1 . . . . . 1 . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 262 | 9 18 8 4 4 24 9 4 15 13 31 1 6 31 9 76 Power 26 | 1 2 . 1 . 1 . . . 1 4 . 1 3 1 11 Engine 18 | 1 2 . 1 . 1 . . . . 3 . . 2 . 8 Core 6 | . . . . . . . . . 1 1 . 1 1 . 2 Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 58 | 3 2 3 . 1 5 . . 2 8 3 1 1 8 4 17 Treads 2 | . . . . . . . . 1 . . . . . 1 . Leg 10 | . . 1 . . . . . . . 3 1 1 4 . . Wheel 17 | 3 2 2 . 1 5 . . 1 3 . . . . . . Hover 26 | . . . . . . . . . 5 . . . 4 1 16 Flight 3 | . . . . . . . . . . . . . . 2 1 Utility 38 | 3 3 3 1 . 3 . . 1 . 1 . 2 9 1 11 Device 17 | 2 2 . . . . . . 1 . 1 . . 7 1 3 Storage 6 | 1 1 2 1 . . . . . . . . . . . 1 Processor 10 | . . 1 . . 3 . . . . . . 1 2 . 3 Hackware 5 | . . . . . . . . . . . . 1 . . 4 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 140 | 2 11 2 2 3 15 9 4 12 4 23 . 2 11 3 37 Energy Gun 3 | . 2 . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . . . 4 . . . . . Ballistic Gun 54 | 2 4 2 . 1 . . . . . 7 . 1 8 3 26 Ballistic Cannon 33 | . . . . . 9 5 4 6 2 7 . . . . . Launcher 32 | . 5 . 2 1 4 3 . 4 2 4 . . . . 7 Special Weapon 13 | . . . . 1 2 1 . 2 . 1 . 1 3 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . . . . . . . . . 1 2 3 Parts Lost 41 | . 1 5 . . 1 . . 4 . 7 . . 3 . 20 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 15 | . . 3 . . 1 . . 2 . 1 . . 1 . 7 Utility 4 | . . . . . . . . . . 1 . . 1 . 2 Weapon 20 | . 1 2 . . . . . 2 . 5 . . 1 . 9 Highest Loss Streak 5 | . 1 5 . . 1 . . 1 . 2 . . 3 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 99 87 70 99 87 90 90 86 92 95 89 98 98 81 88 Engine 4 | . 14 10 2 14 3 . . . . 7 7 1 . 1 2 Core 1 | . . . . . . . . . 3 1 . 5 5 . 1 Leg 7 | . . 2 14 9 . . . . . 21 27 30 21 . . Wheel 11 | . 28 24 14 18 23 27 27 23 17 5 . . . . . Hover 6 | . . . . . . . . . 5 . . . 3 14 22 Device 5 | . 14 5 . . . . . 5 9 8 7 7 10 7 4 Storage 8 | . 14 14 14 14 9 9 9 9 9 9 7 7 6 6 6 Processor 15 | . . 8 14 14 18 18 18 12 9 9 7 10 21 20 21 Hackware 1 | . . . . . . . . . . . . 2 . . 4 Ballistic Gun 13 | . 19 18 . . 1 . . . . 14 30 30 24 21 21 Ballistic Cannon 11 | . . . . . 29 35 36 32 35 13 . . . . . Launcher 1 | . . . 11 16 . . . . . . . . . . . Peak Build Rating 65 | 9 9 10 12 15 36 31 31 31 37 33 30 41 59 65 65 Average Rating 34 | 5 7 8 8 13 26 30 30 29 32 26 28 38 52 51 56 On Entrance 24 | . 9 9 7 12 11 30 31 31 30 33 27 30 39 34 65 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 13 23 25 26 27 40 34 34 36 42 43 30 33 40 40 40 Greatest Support 70 | 26 20 20 16 26 42 36 36 36 44 44 45 55 67 70 70 Greatest Overweight (x) 4 | . 1 4 1 1 3 . . 1 4 3 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 6 8 9 9 9 10 9 8 7 9 10 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 9 8 10 9 10 10 10 6 10 10 10 10 10 10 10 Class Distribution -------------------- 26% | Gunner 20% | Mutant 18% | Scavenger-Skirmisher 13% | Scavenger-Gunner 7% | Skirmisher 6% | Commander-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/DSF Commander-Gunner | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Matter Collected 9845 | 318 427 72 100 71 582 797 361 885 453 1199 . 159 1580 150 2691 Remotely 223 | . 164 59 . . . . . . . . . . . . . Salvage Created 10838 | 185 597 158 . 83 604 628 263 495 407 1078 . 79 2523 57 3681 Parts 542 | 12 38 7 . 10 44 24 24 24 20 58 . 4 97 4 176 Haulers Intercepted 14 | . 2 . . . 4 . . . 1 . . 1 1 . 5 Recyclers Shooed 34 | . 1 . . 1 1 . 1 . 3 . . . 20 . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Combat Hostiles Destroyed 190 | . 13 1 . 5 20 25 2 21 6 36 . . 10 1 50 Guns 58 | . 4 1 . . . . . . . 6 . . 10 1 36 Cannons 61 | . . . . . 5 18 2 13 3 20 . . . . . AOE 71 | . 9 . . 5 15 7 . 8 3 10 . . . . 14 Classes Destroyed 19 | 3 5 1 . . . 1 2 2 . 1 . . 2 . 2 Worker 18 | 1 2 . . 1 . . . . 1 . . . 4 . 9 Builder 14 | . 1 . . . . . 2 . 1 . . . 1 . 9 Tunneler 8 | 4 . . . 1 1 . . . . . . . . . 2 Hauler 14 | . 2 . . . 4 . . . 1 . . 1 1 . 5 Recycler 32 | 1 1 1 . . 3 . 2 . 3 . . . 13 . 8 Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 4 | . . . . . . . 1 . . . . . . . 3 Watcher 11 | . 1 . . . 1 . 1 . 3 . . . 1 . 4 Swarmer 60 | . 3 . . 5 14 6 . 6 2 7 . . . . 17 Cutter 3 | . . . . . . . . . . . . . . . 3 Grunt 73 | . 10 . . . 3 11 1 5 3 15 . . 6 1 18 Brawler 7 | . . . . . . 4 . 1 1 1 . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 26 | . . 1 . . 3 4 1 4 . 8 . . 2 . 3 Demolisher 1 | . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . 2 . 1 . . . . . Hunter 4 | . . . . . . . . . . 4 . . . . . Programmer 10 | . . . . . . . . 2 . . . . 1 . 7 Savage 1 | . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 5 4 2 . 3 6 6 6 5 6 9 . 1 8 1 14 Combat Bots Only 13 | . 4 1 . 3 5 6 1 5 2 9 . . 3 1 13 Max Kills in Single Turn 7 | 1 3 1 . 2 6 2 3 3 3 4 . 1 2 1 7 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 6 | . 3 . . 2 5 2 . 3 2 3 . . . . 6 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Hostile Shots Fired 795 | . 50 14 . 6 22 41 14 54 . 88 . 5 100 2 399 Missed 282 | . 20 1 . 3 7 14 3 16 . 21 . 1 41 1 154 Damage Taken 8357 | . 443 481 . 21 265 368 164 792 . 991 . 171 868 19 3774 Core 1543 | . 115 117 . 15 32 58 15 220 . 99 . . 120 . 752 Absorbed by Shields 69 | . . . . . . . . 4 . 20 . . . . 45 Regen/Repaired (Parts) 71 | . . . . . . . . . . . . . . . 71 Core Remaining (%) 55 | 100 . . . 1 . . . . . 22 . 100 . . . Volleys Fired 622 | 28 75 8 . 14 40 58 12 49 24 69 . 5 91 3 146 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 . 4 4 4 4 Hottest 192 | 40 60 60 . 63 192 192 192 192 192 192 . 100 106 111 124 Shots Fired 1582 | 56 133 16 . 15 69 112 37 112 49 178 . 17 316 12 460 Gun 1029 | 56 119 16 . . 10 . . . . 42 . 16 304 12 454 Cannon 466 | . . . . . 53 103 37 105 45 123 . . . . . Launcher 61 | . 14 . . 4 4 9 . 7 4 13 . . . . 6 Special 26 | . . . . 11 2 . . . . . . 1 12 . . Kinetic 1440 | 56 94 11 . . 63 103 37 105 45 140 . 16 304 12 454 Thermal 51 | . 25 5 . 11 . . . . . . . . 10 . . Explosive 61 | . 14 . . 4 4 9 . 7 4 13 . . . . 6 Electromagnetic 25 | . . . . . . . . . . 25 . . . . . Robot Hit Streak 23 | 13 8 6 . 5 13 15 3 13 7 13 . 11 23 5 21 Robot Miss Streak 6 | 3 4 3 . 2 3 4 4 3 3 5 . 4 5 2 6 Penetration Max 2 | . . . . . . . . . . . . . 1 . 2 Secondary Targets 10 | . . . . . . . . . . . . . . . 10 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 962 | 41 90 9 . 8 41 42 15 60 27 92 . 12 224 8 293 Core Hits 548 | 13 40 4 . 12 34 31 9 27 18 52 . 7 90 3 208 Critical Kills 12 | . . . . . . . . . . . . . 1 . 11 Critical Parts Destroyed 18 | 1 2 . . . . . . . . . . 1 2 . 12 Critical Strikes 43 | 1 2 . . . 3 1 . 3 1 4 . 1 4 . 23 Destroy 30 | 1 2 . . . . . . . . . . 1 3 . 23 Blast 12 | . . . . . 3 1 . 3 1 4 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27291 | 305 1504 93 . 346 2016 2095 624 2216 1296 3483 . 186 4408 156 8563 Guns 12663 | 305 773 93 . . 60 . . . . 386 . 186 4306 156 6398 Cannons 7053 | . . . . . 986 1292 624 1547 732 1872 . . . . . Explosions 7394 | . 731 . . 267 970 803 . 669 564 1225 . . . . 2165 Melee . | . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . 13 . . Kinetic 19071 | 305 560 50 . . 1046 1292 624 1547 732 1869 . 186 4306 156 6398 Thermal 829 | . 213 43 . 79 . . . . . . . . 89 . 405 Explosive 6989 | . 731 . . 267 970 803 . 669 564 1225 . . . . 1760 Electromagnetic 389 | . . . . . . . . . . 389 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 2 2 4 4 4 . . 1 1 21 Average Corruption 7 | . . . . . 1 1 2 2 4 4 . . 1 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 261 | . . . . . 2 15 2 18 2 64 . . . 1 157 Message Errors 62 | . . . . . 1 3 . 5 . 14 . . . 1 38 Matter Fused 50 | . . . . . . 3 1 6 1 9 . . . . 30 Heat Flow Errors 28 | . . . . . . . . 2 . 10 . . . . 16 Energy Discharges 33 | . . . . . . 3 . 3 . 10 . . . . 17 Parts Rejected 3 | . . . . . . 1 . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . . . 3 Data Loss (minor) 27 | . . . . . . 1 . 1 . 12 . . . . 13 Data Loss (major) 11 | . . . . . . 3 . . 1 4 . . . . 3 Misfires 4 | . . . . . . . . . . 1 . . . . 3 Alerts 7 | . . . . . . 1 . 1 . 1 . . . . 4 Misdirections 7 | . . . . . . . . . . . . . . . 7 Weapon Failures 26 | . . . . . 1 . 1 . . 3 . . . . 21 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 417 | . 20 . . 34 59 16 1 134 38 87 . . . . 28 Projectiles 84 | . . . . . . 7 1 25 12 39 . . . . . Explosions 333 | . 20 . . 34 59 9 . 109 26 48 . . . . 28 Melee . | . . . . . . . . . . . . . . . . Knockbacks 43 | . . . . . 9 4 6 14 4 6 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . 9 4 5 14 4 6 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 274 | . 66 . . . . 25 . 30 . 51 . . . . 102 Shots 11 | . 2 . . . . 1 . 1 . 2 . . . . 5 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . 2 . 1 Kicked 2 | . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 510 | . 58 52 . 15 202 259 235 389 269 510 . . 32 . 362 Average Temperature 75 | . 20 19 . 10 35 98 111 94 57 113 . . 5 . 70 Received Heat Transfer 2168 | . 210 . . . 108 126 63 126 . 354 . 9 138 9 1025 Effects 10 | . . . . . . . . 1 . 9 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1430 | . 475 100 . 259 . . . . . . . . 296 . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Peak Influence 2582 | 30 508 185 . 159 659 1827 985 1873 1299 2582 1355 1326 1371 489 1598 Initial 1355 | . 19 160 . . . 428 890 612 912 844 1355 948 695 469 342 Average 903 | 15 269 149 . 94 273 1162 932 1288 1100 1805 1355 1185 1022 478 459 Maximum Alert Level 5 | . 2 . . . 2 5 3 5 4 5 4 4 4 2 4 Low Security (%) 14 | 100 29 100 . 100 43 . . . . . . . . . 9 Level 1 17 | . 47 . . . 34 . . . . . . . . . 50 Level 2 14 | . 22 . . . 21 24 . 1 . . . . 2 100 26 Level 3 17 | . . . . . . 18 100 47 58 7 . 23 58 . 5 Level 4 20 | . . . . . . 27 . 22 41 37 100 76 38 . 7 Level 5 15 | . . . . . . 28 . 28 . 54 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Squads Dispatched 47 | . 5 . . . 3 . 1 . . . . 2 11 . 25 Investigation 16 | . 4 . . . . . . . . . . . 1 . 11 Extermination 5 | . . . . . . . . . . . . . 1 . 4 Reinforcement 17 | . 1 . . . 2 . 1 . . . . 2 4 . 7 Assault 5 | . . . . . . . . . . . . . 2 . 3 Garrison 4 | . . . . . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . 1 . . . . . 3 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Distress Signals 11 | . 2 . . . 2 . 1 . 2 . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 309 | . 20 5 . 5 22 24 7 28 11 34 . 6 49 1 97 Peak Tracking Total 14 | . 5 3 . 3 7 3 4 4 3 9 . 3 14 1 9 Tactical Retreats 25 | . 2 1 . . . . . . . 3 . . 2 . 17 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Traps Triggered 40 | . 1 . . . . 6 . 6 . 11 . 1 1 . 14 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . Triggered 6 | . . . . . . . . 4 . 1 . . . . 1 Most Traps Carried 4 | . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Machines Disabled 60 | . 3 . . . 3 14 . 14 2 5 . . 2 . 17 Max in Single Turn 6 | . 2 . . . 1 2 . 2 . 2 . . . . 6 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Garrison Relay 16 | . . . . . . 8 . 4 . 4 . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 1 . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Machines Accessed 80 | . 7 . 5 1 10 5 5 4 1 4 1 . 8 . 29 Terminals 54 | . 6 . . 1 8 5 4 4 . 4 1 . 4 . 17 Fabricators 6 | . . . . . . . . . . . . . 2 . 4 Repair Stations 6 | . 1 . . . 1 . . . . . . . . . 4 Recycling Units 2 | . . . . . . . . . . . . . 1 . 1 Scanalyzers 3 | . . . . . . . . . . . . . 1 . 2 Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . 1 Total Hacks 273 | . 22 . 50 6 29 13 15 12 2 10 1 . 17 . 96 Successful 151 | . 14 . 50 2 15 4 8 2 1 2 1 . 5 . 47 Failed 122 | . 8 . . 4 14 9 7 10 1 8 . . 12 . 49 Catastrophic 19 | . . . . . 1 . 1 3 . 2 . . 1 . 11 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 120 | . 16 . 1 7 19 5 11 2 . 1 . . 7 . 51 Terminals 178 | . 20 . . 6 25 13 14 12 . 10 1 . 9 . 68 Fabricators 12 | . . . . . . . . . . . . . 2 . 10 Repair Stations 12 | . 2 . . . 2 . . . . . . . . . 8 Recycling Units 6 | . . . . . . . . . . . . . 4 . 2 Scanalyzers 9 | . . . . . . . . . . . . . 2 . 7 Garrison Access 6 | . . . . . 2 . 1 . 2 . . . . . 1 Terminal Hacks 98 | . 8 . 50 2 6 4 3 2 . 2 1 . . . 20 Record 50 | . . . 49 . . . . . . . . . . . 1 Robot Schematic 5 | . . . . . . . . . . . . . . . 5 Robot Analysis 13 | . 5 . . 2 3 . . . . . . . . . 3 Prototype ID Bank 6 | . 2 . . . 2 . 1 . . . . . . . 1 Open Door 2 | . . . . . . 1 . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 . . . . . . . 2 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . 1 . . . . . . . 3 Locate Traps 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . . Security Stations 2 | . . . . . . 1 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 2 . 4 Network Status 2 | . . . . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks 8 | . 1 . . . 1 . . . . . . . . . 6 Scan Component 5 | . 1 . . . 1 . . . . . . . . . 3 Repair 3 | . . . . . . . . . . . . . . . 3 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . 1 Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 31 | . 5 . . . 7 . 4 . . . . . 3 . 12 Terminals 31 | . 5 . . . 7 . 4 . . . . . 3 . 12 Botnet 31 | . 5 . . . 7 . 4 . . . . . 3 . 12 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 Used 2 | . . . . . . . 1 . . . . . . . 1 Hacking Detections 68 | . 7 . . 1 10 4 4 4 1 3 . . 7 . 27 Full Trace Events 18 | . 5 . . . 1 1 . 2 . 2 . . . . 7 Feedback Events 3 | . . . . . 1 1 . . . . . . . . 1 Corruption 3 | . . . . . 1 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 Time 286 | . . . . . . . . . . . . . . . 286 Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 Time 148 | . . . . . . . . . . . . . . . 148 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . 9 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 70 | . . . . . . 33 . 14 . 16 . . . . 7 Machine Destruction 63 | . . . . . . 33 . 14 . 16 . . . . . Programmers 7 | . . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 2 . 3 . 6 1 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Total Allies 20 | . . . . . 2 2 . 4 . 8 1 1 2 . . Largest Group 10 | . . . . . 2 3 3 3 3 8 9 10 10 . . Highest-Rated Group 338 | . . . . . 180 140 140 115 72 171 189 279 338 . . Highest-Rated Ally 90 | . . . . . 90 90 90 90 24 25 25 90 90 . . Total Orders 5 | . . . . . . 5 . . . . . . . . . STAY 3 | . . . . . . 3 . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . Ally Attacks 233 | . . . . . 21 9 9 24 14 . 1 49 106 . . Total Damage 6489 | . . . . . 753 346 293 537 443 . 82 1366 2669 . . Kills 50 | . . . . . 5 2 4 4 5 . . 9 21 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Field Lobotomies 5 | . . . . . 2 . . . . . . 1 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Robot Analysis Total 13 | . 5 . . 2 3 . . . . . . . . . 3 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Turns Passed 13377 | 150 765 468 370 422 698 1198 187 1266 294 2501 87 212 1146 264 3349 Spaces Moved 10660 | 72 660 385 354 349 570 904 147 1013 168 1302 65 137 726 257 3551 Core 4 | 3 . 1 . . . . . . . . . . . . . Treads 30 | . . . . . . . . . . . . . . 17 13 Legs 1716 | . . . . . . . . . . 939 65 137 575 . . Wheels 4948 | 69 660 384 354 349 570 904 147 1013 135 363 . . . . . Hover 3962 | . . . . . . . . . 33 . . . 151 240 3538 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 80 80 100 90 90 90 90 90 96 96 120 120 58 66 38 Average Speed 89 | 84 81 95 102 104 93 90 90 94 114 154 120 120 109 88 53 Slowest Speed 330 | 100 95 250 115 115 125 90 90 105 315 330 120 120 131 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 81 63 72 65 47 83 15 97 20 83 1 93 27 93 76 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 33 | . . . . . . . . . . 5 . . . . 28 Terrain Destroyed 899 | . 106 . . 34 73 153 10 137 76 128 . . . . 182 Melee . | . . . . . . . . . . . . . . . . Projectile 55 | . . . . . 13 . 10 2 17 8 . . . . 5 AOE 844 | . 106 . . 34 60 153 . 135 59 120 . . . . 177 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Fac Was Fac Total 13301 | 111 769 473 363 381 673 1173 180 1190 219 1654 73 174 885 287 4696 Wait 1182 | . 5 62 . 8 16 118 3 32 7 90 7 8 15 6 805 Move 10649 | 71 659 384 353 348 570 903 147 1012 168 1301 64 136 726 256 3551 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 3 3 4 5 1 8 1 5 4 2 6 . 8 2 4 11 Fast Attach 85 | 7 3 1 . 2 6 1 . 1 5 10 1 1 7 4 36 Attach 38 | . 2 3 3 . 3 . . 3 . 5 . 1 1 4 13 Detach 33 | . 4 1 . 1 3 . . . 3 4 . 1 1 2 13 Swap 139 | 2 13 4 1 2 15 8 4 11 8 16 . 4 23 1 27 Drop 122 | . 5 6 1 5 12 1 9 4 2 9 . 8 17 4 39 Fire 622 | 28 75 8 . 14 40 58 12 49 24 69 . 5 91 3 146 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 167 | . . . . . . 48 . 24 . 42 . 2 . . 51 Rewire 162 | . . . . . . 25 . 31 . 102 1 . . 3 . Trap 4 | . . . . . . . . 4 . . . . . . . Miscellaneous 26 | . . . . . . 10 . 15 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Entered Mines 951 | -10/Mines | Discovered new exit (range 15) 995 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1149 | -10/Mines | Assembled infested the area 1256 | -10/Mines | Core integrity fell below 50% 1278 | -10/Mines | Core integrity fell below 20% 1301 | -10/Mines | Lost 5 parts (3n2w) 1357 | -10/Mines | Discovered new exit (range 8) 1380 | -10/Mines | Discovered new exit (range 5) 1384 | -10/Mines | Entered Exiles 1411 | -10/Exiles | Met 8R-AWN 1426 | -10/Exiles | Met EX-HEX 1489 | -10/Exiles | Met EX-DEC 1520 | -10/Exiles | Learned location of Zion (-6) 1540 | -10/Exiles | Met EX-BIN 1556 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1601 | -10/Exiles | Opened EX-Vault 1610 | -10/Exiles | Found Field Lobotomy Kit 1634 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1744 | -10/Exiles | Discovered new exit (range 10) 1754 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1754 | -10/Exiles | Entered Mines 1761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1954 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1957 | -9/Mines | Found Prototype Device 2097 | -9/Mines | Found DCF Scrap (13 items) 2116 | -9/Mines | Discovered new exit (range 14) 2176 | -9/Mines | Entered Materials 2176 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2177 | -8/Materials | Identified exit to Storage 2216 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 2516 | -8/Materials | Discovered new exit (range 9) 2610 | -8/Materials | Discovered exit to Storage (range 15) 2759 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 2829 | -8/Materials | Build established: Gunner 2864 | -8/Materials | Identified exit to Garrison 2874 | -8/Materials | Entered Garrison 2874 | -8/Garrison | Accompanied by 1 ally 2892 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Garrison Relay disabled 2973 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Triggered checkpoint 3087 | -8/Garrison | Learned Materials security intel 3098 | -8/Garrison | Discovered new exit (range 11) 3141 | -8/Garrison | Garrison Relay disabled 3186 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Triggered checkpoint 3341 | -8/Garrison | Discovered new exit (range 13) 3346 | -8/Garrison | Discovered new exit (range 12) 3346 | -8/Garrison | Discovered new exit (range 59) 3346 | -8/Garrison | Discovered new exit (range 75) 3353 | -8/Garrison | Triggered checkpoint 3368 | -8/Garrison | Garrison Relay disabled 3396 | -8/Garrison | Garrison Relay disabled 3398 | -8/Garrison | Garrison Relay disabled 3403 | -8/Garrison | Garrison Relay disabled 3407 | -8/Garrison | Garrison Relay disabled 3507 | -8/Garrison | Phase Generator disabled 3670 | -8/Garrison | Triggered checkpoint 3708 | -8/Garrison | Triggered checkpoint 3726 | -8/Garrison | Garrison Relay disabled 4072 | -8/Garrison | Entered Materials 4072 | -8/Materials | Accompanied by 3 allies 4259 | -8/Materials | Identified exit to Garrison 4259 | -8/Materials | Entered Garrison 4259 | -8/Garrison | Accompanied by 2 allies 4325 | -8/Garrison | Phase Generator disabled 4364 | -8/Garrison | Garrison Relay disabled 4371 | -8/Garrison | Triggered checkpoint 4425 | -8/Garrison | Triggered checkpoint 4529 | -8/Garrison | Triggered checkpoint 4611 | -8/Garrison | Discovered new exit (range 12) 4615 | -8/Garrison | Triggered checkpoint 4628 | -8/Garrison | Garrison Relay disabled 4777 | -8/Garrison | Triggered checkpoint 4789 | -8/Garrison | Discovered new exit (range 6) 4791 | -8/Garrison | Core integrity fell below 50% 4835 | -8/Garrison | Triggered checkpoint 4894 | -8/Garrison | Rescued a captive Derelict 4905 | -8/Garrison | Rescued a captive Derelict 4912 | -8/Garrison | Discovered new exit (range 11) 4923 | -8/Garrison | Garrison Relay disabled 5006 | -8/Garrison | Build established: Skirmisher 5045 | -8/Garrison | Triggered checkpoint 5093 | -8/Garrison | Triggered checkpoint 5125 | -8/Garrison | Garrison Relay disabled 5136 | -8/Garrison | Discovered new exit (range 10) 5525 | -8/Garrison | Entered Materials 5525 | -8/Materials | Accompanied by 3 allies 5672 | -8/Materials | Lost 3 allies 5819 | -8/Materials | Identified exit to Garrison 5819 | -8/Materials | Entered Garrison 5855 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Build established: Scavenger-Skirmisher 5925 | -8/Garrison | Triggered checkpoint 6025 | -8/Garrison | Triggered checkpoint 6092 | -8/Garrison | Destroyed 9 combat bots 6143 | -8/Garrison | Triggered checkpoint 6430 | -8/Garrison | Discovered new exit (range 10) 6643 | -8/Garrison | Learned Factory security intel 6935 | -8/Garrison | Triggered checkpoint 6935 | -8/Garrison | Garrison Relay disabled 7057 | -8/Garrison | Triggered checkpoint 7197 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Garrison Relay disabled 7559 | -8/Garrison | Triggered checkpoint 7574 | -8/Garrison | Garrison Relay disabled 7681 | -8/Garrison | Discovered new exit (range 12) 7780 | -8/Garrison | Rescued a captive Derelict 7782 | -8/Garrison | Rescued a captive Derelict 8320 | -8/Garrison | Entered Factory 8320 | -7/Factory | Accompanied by 8 allies 8320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8400 | -7/Factory | Identified exit to DSF 8407 | -7/Factory | Entered DSF 8407 | -7/DSF | Accompanied by 9 allies 8434 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 8437 | -7/DSF | Additional patrols routed to DSF 8483 | -7/DSF | Build established: Commander-Skirmisher 8483 | -7/DSF | Discovered new exit (range 14) 8568 | -7/DSF | Sterilization system engaged 8588 | -7/DSF | Ambient heat levels rising (+10) 8603 | -7/DSF | Ambient heat levels rising (+10) 8618 | -7/DSF | Ambient heat levels rising (+10) 8619 | -7/DSF | Entered Factory 8619 | -6/Factory | Accompanied by 10 allies 8619 | -6/Factory | Evolved 2 slots: Utility x2 8828 | -6/Factory | Spotted B-75 Beast 8830 | -6/Factory | Assimilated B-75 Beast with FLK Orb 8851 | -6/Factory | Garrison activated, responded to threat 8854 | -6/Factory | Build established: Commander-Gunner 9228 | -6/Factory | Discovered new exit (range 5) 9306 | -6/Factory | Identified Exp. Sensor Array 9319 | -6/Factory | First assault squad dispatched 9439 | -6/Factory | Lost 4 allies 9687 | -6/Factory | Build established: Scavenger-Gunner 9687 | -6/Factory | Identified exit to Factory 9758 | -6/Factory | Assimilated A-27 Freighter with FLK Orb 9759 | -6/Factory | Cargo convoy interrupted 9759 | -6/Factory | P-60 Hacker assimilated allied Freighter 5a 9765 | -6/Factory | Sucked down chute 9765 | -6/Factory | Entered Waste 9765 | -6/Waste | The area was eerily silent 9795 | -6/Waste | Lost 3 parts (1n1u1w) 9913 | -6/Waste | Discovered new exit (range 15) 10029 | -6/Waste | Entered Factory 10391 | -6/Factory | System corruption reached 10% 10488 | -6/Factory | Discovered exit to Factory (range 13) 10806 | -6/Factory | Discovered exit to Factory (range 15) 10953 | -6/Factory | Build established: Gunner 11079 | -6/Factory | Identified exit to Lower Caves 11289 | -6/Factory | Build established: Hacker-Gunner 11638 | -6/Factory | Lost 3 parts (1p1n1w) 12063 | -6/Factory | Build established: Gunner 12129 | -6/Factory | Search patrols dispatched 12259 | -6/Factory | Core integrity fell below 50% 12287 | -6/Factory | Lost 4 parts (1p1u2w) 12323 | -6/Factory | Destroyed 13 combat bots 12326 | -6/Factory | Lost 3 parts (1n1u1w) 12477 | -6/Factory | Cargo convoy interrupted 12527 | -6/Factory | Found Prototype Launcher 12527 | -6/Factory | Identified Scatter Rocket Array 12571 | -6/Factory | Build established: Scavenger-Gunner 12829 | -6/Factory | First assault squad dispatched 12840 | -6/Factory | Repaired Broken Hyb. Antimatter Reactor 12972 | -6/Factory | Destroyed 9 combat bots 13189 | -6/Factory | Repaired Imp. Airjet 13276 | -6/Factory | Spotted B-75 Beast 13316 | -6/Factory | Core integrity fell below 20% 13378 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Uploading H-66 Slayer schematic... Loaded successfully: H-66 Slayer Tier: 5 Time: 152 Initiate build sequence. >>Build Authchip [R/Combat] accepted. Building H-66 Slayer... ETC: 152 13304_ System corrupted: Energy discharge (-16). 13309_ Destroyed Lgt. Angular Momentum Engine. 13316_ P-70 Sage destroyed. 13318_ Acquired 21 matter. 13340_ System corrupted: Matter fused (-8). 13356_ System corrupted: Component data lost. 13367_ Imp. Airjet destroyed. 13370_ Knocked back. 13372_ BGFZ CAF0SVSZVT3XP>RSLK 13372_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #######??????????????????########???? | | #??????????????????# / ! #???? | | """ #??????????????????# #???? | | """ #################### """#???? | | """ + @ / """#???? | | #################Y##%% """#???? | | [ #??????????????##%##] #???? | | #############???###### "";H####???? | | ! ! == * + #??????? | | == ###### ### #??????? | | """ == [?????#####?# #??????? | | """"" ?????????????????! ??????? | | """"" ????????????????? ?????? | | ?????????????>???? +????? | | "????????????????? #????? | | "???????????????# ! #????? | | ??????????????### ###????? | | % " ????????????????# #??????? | | ! ?????????????????+???????? | | ????????????????????????? | | = ????????????????????????? | | ??????????????????????????? | | ????????????????????????????? | | ???????????????????????????????? | | "?????????????????????????????????? | | +?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ######????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Imp. Linear Gravjet | -6/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked X-67 Chaingunner | -6/Factory | Hacked P-60 Hacker | -6/Factory | Hacked M-28 Smith | -6/Factory | Hacked I-36 Angel | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticMetafieldScreen Manual? 0 Play Time 02:18:49 Cumulative 123.9 hours Start 2025.02.22 @ 10:10:37 End 2025.02.22 @ 12:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a71a0bca-1131-4b9e-b55b-84b4530dc99a