Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.15 @ 08:31:18 Player: Megaphone Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (387) 387 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1947 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (100) Ox1 Location -8/Mines Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Nuclear Core Flight Unit Heat Sink Large Matter Pod (150) Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Flight Unit Heat Sink Light Armor Plating Beam Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power 2 | . . 2 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 21 | 7 2 6 6 . . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 . 3 1 . . Treads 2 | . . 2 . . . Leg 4 | 2 . 1 1 . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 1 . . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 1 3 4 . . Energy Gun 3 | 1 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 2 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 2 10 . 2 Power 2 | . . . 2 . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon 9 | . 1 2 6 . . Highest Loss Streak 9 | . 1 2 9 . 2 Average Slot Usage (%) 60 | . 87 76 54 33 33 Engine 7 | . 14 11 8 . . Treads 4 | . . 12 6 . . Leg 12 | . 28 9 1 11 11 Storage 21 | . 21 22 22 22 22 Energy Gun 4 | . 6 4 6 . . Ballistic Gun 9 | . 16 16 7 . . Naked Turns . | . . . . . . Heaviest Build 22 | 13 16 17 22 8 8 Greatest Support 40 | 10 10 40 10 10 10 Greatest Overweight (x) 7 | 2 1 1 7 . 1 Average Overweight (x) . | . 1 . 2 . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 6 8 8 8 5 5 Average Carried 5 | 3 6 6 5 4 5 Final Capacity 8 | 6 8 8 8 8 6 Final Carried 8 | 6 8 6 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 521 | 250 118 84 59 10 . Remotely . | . . . . . . Salvage Created 460 | . 219 160 81 . . Parts 36 | . 21 11 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 11 | . 6 3 2 . . Guns 11 | . 6 3 2 . . Classes Destroyed 4 | . 3 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 3 . 2 . . Sentry 3 | . . 3 . . . Best Kill Streak 3 | . 3 3 2 . . Combat Bots Only 3 | . 3 3 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1870 | . 362 354 852 . 302 Core 441 | . 38 37 236 . 130 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 64 | . 29 14 21 . . Largest 2 | . 2 2 2 . . Hottest 76 | . 60 40 76 . . Shots Fired 111 | . 50 27 34 . . Gun 110 | . 50 27 33 . . Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 82 | . 34 27 21 . . Thermal 12 | . . . 12 . . Explosive 1 | . . . 1 . . Electromagnetic 16 | . 16 . . . . Robot Hit Streak 19 | . 19 14 18 . . Robot Miss Streak 6 | . 6 1 2 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 87 | . 37 23 27 . . Core Hits 29 | . 11 9 9 . . Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 781 | . 345 134 302 . . Guns 779 | . 345 134 300 . . Cannons . | . . . . . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 512 | . 196 134 182 . . Thermal 118 | . . . 118 . . Explosive 2 | . . . 2 . . Electromagnetic 149 | . 149 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . 16 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 145 | . 81 15 145 . . Average Temperature 37 | . 36 7 55 . . Received Heat Transfer 465 | . 195 135 63 . 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . . 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 187 | . 161 187 101 . 15 Initial 61 | . . 57 61 . . Average 64 | . 56 107 60 . 13 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 11 7 3 . 8 Peak Tracking Total 6 | . 4 4 2 . 6 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 2 | . . 1 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 4 . 2 . Successful 6 | . . 4 . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1158 | 77 255 245 258 278 45 Spaces Moved 659 | 53 113 127 97 231 38 Core 101 | 22 . . 77 . 2 Treads 43 | . . 43 . . . Legs 504 | 20 113 84 20 231 36 Wheels 11 | 11 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 150 120 120 100 Average Speed 143 | 112 150 153 204 120 118 Slowest Speed 400 | 150 150 160 400 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 25 18 28 57 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 6 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 771 | 70 150 156 125 232 38 Wait . | . . . . . . Move 654 | 52 112 126 96 230 38 Hop . | . . . . . . Pick Up 26 | 11 5 6 2 2 . Fast Attach 3 | 1 1 . 1 . . Attach 15 | 5 1 4 5 . . Detach . | . . . . . . Swap 3 | 1 . 2 . . . Drop 6 | . 2 4 . . . Fire 64 | . 29 14 21 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Power x2 417 | -9/Materials | Discovered new exit (range 10) 510 | -9/Materials | Repaired Aluminum Leg 536 | -9/Materials | Repaired Lgt. Treads? 556 | -9/Materials | Discovered new exit (range 16) 578 | -9/Materials | Entered Mines 646 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 745 | -9/Mines | Core integrity fell below 50% 792 | -9/Mines | Lost 9 parts (2p1n6w) 802 | -9/Mines | Learned 8 Materials zone layouts 831 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -9/Mines | Discovered new exit (range 5) 836 | -9/Mines | Entered Exiles 873 | -9/Exiles | Met 8R-AWN 897 | -9/Exiles | Met EX-HEX 979 | -9/Exiles | Met EX-DEC 1016 | -9/Exiles | Learned location of Zion (-7) 1059 | -9/Exiles | Discovered new exit (range 10) 1114 | -9/Exiles | Entered Mines 1136 | -8/Mines | Core integrity fell below 20% 1148 | -8/Mines | Discovered new exit (range 15) 1159 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Connecting with EX-Message Board... Current location identified: Exiles >>Record! "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -7/Zion. >>Record! "MSG001873-01*" PINNED - Anyone passing by a Warlord outpost feel free to stop in for assistance. Of course they lose outposts like a wild Derelict loses bolts, but one of the latest major bases seems to be at about -5 or -4, somewhere out beyond the Upper Caves. EXIT=FOUND [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND Sml. Storage Unit destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. 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