Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 21:52:43 Player: Pixel Pro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1873) 1873 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4398 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 21/100 System Corruption 14% Temperature Cool (9) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Shock Rifle Particle Gun Beamcaster Light EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Light Ion Engine Structural Scanner Improved EM Shotgun Shock Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 60 | 6 15 13 11 1 14 Power 10 | 1 3 1 2 . 3 Engine 9 | 1 3 1 2 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 4 . 1 1 3 Treads 4 | 2 2 . . . . Leg 5 | . 2 . 1 1 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 1 . 3 Device 2 | . . . . . 2 Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 32 | 2 7 11 7 . 5 Energy Gun 7 | . . 3 3 . 1 Energy Cannon 8 | . 3 4 . . 1 Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 11 | . 3 3 3 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 1 . . Unidentified Prototypes 2 | . 1 . . . 1 Corrupted Parts 4 | . . . . . 4 System Corruption 14 | . . . . . 14 Parts Lost 21 | . 1 . 4 . 16 Power 5 | . . . . . 5 Propulsion 5 | . . . 2 . 3 Utility 4 | . . . 2 . 2 Weapon 7 | . 1 . . . 6 Highest Loss Streak 5 | . 1 . 2 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 92 100 80 69 56 Engine 14 | . 14 14 20 22 7 Treads 5 | . 22 . . . . Leg 14 | . 4 28 16 14 3 Device 1 | . . . . . 6 Storage 12 | . 14 14 11 11 9 Processor 7 | . 8 14 5 . 4 Energy Gun 4 | . . 7 6 . 4 Energy Cannon 6 | . 3 17 2 . 1 Ballistic Gun 2 | . 7 . . . 4 Launcher 11 | . 16 2 13 22 12 Peak Build Rating 20 | 6 12 14 20 15 20 Average Rating 11 | 4 9 12 15 14 13 On Entrance 9 | . 6 11 13 14 15 Naked Turns . | . . . . . . Heaviest Build 33 | 10 21 26 33 25 33 Greatest Support 40 | 40 40 20 20 10 20 Greatest Overweight (x) 10 | . 4 1 8 2 10 Average Overweight (x) 1 | . . . 3 2 5 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 7 8 9 10 10 10 Most Carried 10 | 5 8 10 10 10 10 Average Carried 5 | . 4 8 8 8 7 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | . 6 10 8 10 6 Class Distribution -------------------- 91% | Mutant 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1558 | 194 170 411 274 155 354 Remotely . | . . . . . . Salvage Created 1835 | . 260 200 657 . 718 Parts 116 | . 18 13 34 . 51 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 47 | . 13 3 20 . 11 Guns 9 | . 4 . 3 . 2 Cannons 6 | . . 3 3 . . AOE 32 | . 9 . 14 . 9 Classes Destroyed 9 | . 3 2 4 . . Worker 7 | . . 2 1 . 4 Builder 3 | . . . 1 . 2 Hauler 2 | . . . 1 . 1 Recycler 3 | . . 1 . . 2 Watcher 5 | . 1 . 3 . 1 Swarmer 12 | . 6 3 3 . . Grunt 26 | . 7 . 13 . 6 Brawler 1 | . . . 1 . . Sentry 8 | . . . 3 . 5 Best Kill Streak 5 | . 5 4 5 . 5 Combat Bots Only 5 | . 5 3 3 . 3 Max Kills in Single Turn 3 | . 2 1 3 . 3 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 203 | . 49 19 47 . 88 Missed 59 | . 23 3 8 . 25 Damage Taken 2644 | . 502 134 624 . 1384 Core 881 | . 106 23 197 . 555 Absorbed by Shields 111 | . . . . . 111 Regen/Repaired (Parts) 97 | . 97 . . . . Core Remaining (%) 66 | 100 . 48 . 50 . Volleys Fired 129 | . 45 10 38 . 36 Largest 3 | . 2 2 2 . 3 Hottest 114 | . 60 112 108 . 114 Shots Fired 230 | . 79 19 70 . 62 Gun 106 | . 55 . 29 . 22 Cannon 33 | . . 16 14 . 3 Launcher 91 | . 24 3 27 . 37 Special . | . . . . . . Kinetic 68 | . 55 . . . 13 Thermal 8 | . . . 8 . . Explosive 78 | . 24 3 27 . 24 Electromagnetic 76 | . . 16 35 . 25 Robot Hit Streak 17 | . 3 4 17 . 8 Robot Miss Streak 5 | . 5 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | . 14 12 41 . 36 Core Hits 108 | . 23 6 39 . 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Melee Attacks 6 | . . 3 3 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . 3 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4408 | . 786 206 1927 . 1489 Guns 727 | . 132 . 343 . 252 Cannons 371 | . . 206 165 . . Explosions 3303 | . 651 . 1415 . 1237 Melee . | . . . . . . Ramming 7 | . 3 . 4 . . Kinetic 244 | . 132 . . . 112 Thermal 135 | . . . 61 . 74 Explosive 2982 | . 651 . 1415 . 916 Electromagnetic 1040 | . . 206 447 . 387 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . 3 3 14 Average Corruption 4 | . . . 3 3 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 8 8 15 Message Errors 11 | . . . 1 3 7 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 5 | . . . 3 1 1 Energy Discharges 8 | . . . 3 3 2 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 101 | . 21 . 48 . 32 Projectiles . | . . . . . . Explosions 101 | . 21 . 48 . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 867 | . 204 . 110 . 553 Shots 33 | . 8 . 5 . 20 Rammed 2 | . 2 . . . . Targets Rammed 4 | . 2 . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 386 | . 16 228 386 191 221 Average Temperature 97 | . 9 94 123 98 32 Received Heat Transfer 701 | . 129 . 186 . 386 Effects 7 | . . . 7 . . Shutdowns 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 1 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 211 | . . . 111 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 551 | . 247 137 551 183 365 Initial 183 | . . 52 2 183 . Average 127 | . 125 47 290 144 206 Maximum Alert Level 2 | . 1 . 2 . 1 Low Security (%) 77 | 100 86 100 35 100 46 Level 1 14 | . 13 . 22 . 53 Level 2 7 | . . . 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 3 . 5 Investigation 4 | . . 1 2 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 18 3 27 . 19 Peak Tracking Total 5 | . 4 3 4 . 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 24 | . 9 2 6 . 7 Max in Single Turn 3 | . 3 2 3 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 6 1 3 . 3 Terminals 8 | . 4 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 48 | . 25 1 11 . 11 Successful 28 | . 14 1 6 . 7 Failed 20 | . 11 . 5 . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 14 . 11 . 7 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 8 | . 6 . . . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 17 | . 7 1 6 . 3 Record 3 | . . . . . 3 Prototype ID Bank 3 | . 1 . 2 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 3 | . 1 . 2 . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Assault Status 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 5 | . 3 . . . 2 Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Unlock Access 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 2 . 2 Full Trace Events 5 | . 2 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter 79 | . 79 . . . . Retrieved Matter 79 | . 79 . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 1 1 . . Non-combat 2 | . . 1 1 . . Combat . | . . . . . . Robot Hacks Applied 5 | . . 2 3 . . parse_system 1 | . . 1 . . . no_distress 1 | . . 1 . . . find_station 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6435 | 1166 1249 1423 1074 506 1017 Spaces Moved 2326 | 207 630 757 309 194 229 Core 346 | 16 20 . 97 . 213 Treads 719 | 191 528 . . . . Legs 1254 | . 82 757 212 194 9 Wheels 7 | . . . . . 7 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 260 95 Average Speed 212 | 151 162 180 302 260 352 Slowest Speed 550 | 160 250 190 450 260 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 20 69 84 33 38 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 464 | . 163 25 179 . 97 Melee . | . . . . . . Projectile . | . . . . . . AOE 464 | . 163 25 179 . 97 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3587 | 1060 783 789 372 197 386 Wait 1015 | 842 72 1 6 . 94 Move 2321 | 206 629 756 308 193 229 Hop . | . . . . . . Pick Up 42 | 6 15 5 2 3 11 Fast Attach 1 | . . . 1 . . Attach 27 | 6 4 . 2 1 14 Detach . | . . . . . . Swap 32 | . 11 13 8 . . Drop 10 | . 5 1 2 . 2 Fire 129 | . 45 10 38 . 36 Melee 6 | . . 3 3 . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 367 | -11/Scrapyard | Discovered new exit (range 15) 1167 | -11/Scrapyard | Entered Materials 1168 | -10/Materials | Build established: Mutant 1644 | -10/Materials | Discovered new exit (range 13) 1758 | -10/Materials | Discovered new exit (range 7) 1924 | -10/Materials | Discovered new exit (range 8) 1998 | -10/Materials | Repaired Lgt. Treads 2024 | -10/Materials | Repaired Lgt. Treads 2233 | -10/Materials | Discovered new exit (range 8) 2416 | -10/Materials | Entered Mines 2461 | -10/Mines | Core integrity fell below 50% 2467 | -10/Mines | Discovered new exit (range 10) 2962 | -10/Mines | Met a Derelict shopkeep closing up shop 3282 | -10/Mines | Discovered new exit (range 10) 3388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3462 | -10/Mines | Learned Materials non-interactive machine intel 3839 | -10/Mines | Entered Materials 3839 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3840 | -9/Materials | Loaded intel: 39 non-interactive machine locations 3900 | -9/Materials | Identified exit to Mines 4913 | -9/Materials | Entered Mines 4930 | -9/Mines | Assembled infested the area 5218 | -9/Mines | Discovered new exit (range 9) 5419 | -9/Mines | Entered Materials 5419 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5630 | -8/Materials | Core integrity fell below 50% 5641 | -8/Materials | Identified exit to Garrison 5655 | -8/Materials | Lost 5 parts (1p1n1u2w) 6218 | -8/Materials | Core integrity fell below 20% 6276 | -8/Materials | Lost 3 parts (2p1w) 6363 | -8/Materials | System corruption reached 10% 6436 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer repairs door. U-05 Engineer lays Concrete. OGS83:KFJ41LW#FJ,7LF,QTO7KN<2AEMEUN0J Acquired Corrupted Wheel. Integrated Corrupted Wheel (+3). Complication: Energy sink damages Corrupted Wheel (-13). [Achievement: System Compromised] LR7C:#MMNMI4HYV:U>T#& Integrated Corrupted Wheel (+4). L3XI&OOJ%AYX,WY 5|X Map ----- +----------------------------------------------------+ | ???????????????????????????????##### # | | ?????????????????????????############# " " # | | ?????????????????????????? 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