Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.19 @ 20:23:23 Player: Terra Result: Destroyed by as-61989 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (356) 356 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1766 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scanner Tractor Beam > --- WEAPON ----------- Bore Cannon Welding Torch > --- INVENTORY -------- Small Storage Unit Signal Interpreter Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 9 15 8 7 . Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 3 . 1 . Treads 1 | . 1 . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 15 | 3 5 4 3 . Device 5 | 2 2 1 . . Storage 7 | 1 2 2 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 3 6 4 1 . Energy Gun . | . . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 7 | 1 3 2 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 . 9 1 Power 3 | . 1 . 1 1 Propulsion 3 | . . . 3 . Utility 2 | . . . 2 . Weapon 3 | . . . 3 . Highest Loss Streak 6 | . 1 . 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 92 93 66 42 Engine 12 | . 14 14 10 9 Treads 1 | . 2 . . . Leg 9 | . 15 . 2 . Flight 10 | . 7 28 13 . Device 8 | . 10 16 5 . Storage 8 | . 10 4 5 11 Processor 7 | . . 4 19 22 Protection 2 | . 4 . . . Energy Cannon 3 | . 6 . . . Ballistic Gun 12 | . 16 12 6 . Special Weapon 3 | . 2 14 3 . Naked Turns . | . . . . . Heaviest Build 25 | 11 25 10 12 12 Greatest Support 20 | 20 20 8 10 3 Greatest Overweight (x) 3 | . 2 1 3 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 10 8 8 8 Average Capacity 7 | 7 8 5 6 8 Most Carried 7 | 4 7 5 3 . Average Carried 2 | 2 4 2 1 . Final Capacity 8 | 8 5 5 8 8 Final Carried 4 | 4 3 3 . . Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 733 | 311 105 262 44 11 Remotely . | . . . . . Salvage Created 641 | 190 270 . 181 . Parts 43 | 15 21 . 7 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 12 | . 8 . 4 . Guns 8 | . 4 . 4 . Cannons 4 | . 4 . . . Classes Destroyed 8 | 3 4 . 1 . Worker 2 | 2 . . . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 5 | . 2 . 3 . Sentry 1 | . . . 1 . Best Kill Streak 4 | 4 4 . 2 . Combat Bots Only 3 | . 3 . 2 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1311 | . 418 . 818 75 Core 485 | . 84 . 339 62 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 27 | . . . 27 . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 112 | 26 48 . 38 . Largest 2 | 2 2 . 1 . Hottest 120 | 120 88 . 20 . Shots Fired 178 | 52 88 . 38 . Gun 133 | 46 53 . 34 . Cannon 35 | . 35 . . . Launcher . | . . . . . Special 10 | 6 . . 4 . Kinetic 133 | 46 53 . 34 . Thermal 45 | 6 35 . 4 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 9 12 . 13 . Robot Miss Streak 6 | 1 6 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | 30 44 . 31 . Core Hits 45 | 13 16 . 15 1 Critical Kills 2 | 1 . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . . 1 . Destroy 2 | 1 . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1070 | 243 568 . 257 2 Guns 690 | 243 200 . 247 . Cannons 368 | . 368 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 690 | 243 200 . 247 . Thermal 378 | . 368 . 10 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . 2 . . . Projectiles 2 | . 2 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | 88 368 . 8 . Average Temperature 114 | 54 135 . 4 . Received Heat Transfer 654 | . 63 . 591 . Effects 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 741 | . 666 . 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 304 | 40 304 34 150 29 Initial 34 | . 22 34 10 29 Average 106 | 21 187 34 88 27 Maximum Alert Level 1 | . 1 . . . Low Security (%) 82 | 100 59 100 100 100 Level 1 17 | . 40 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 14 . 14 7 Peak Tracking Total 7 | . 4 . 7 7 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 . 3 . Successful 5 | . 2 . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1030 | 263 432 70 212 53 Spaces Moved 815 | 132 325 131 198 29 Core 56 | 5 . . 22 29 Treads 22 | . 22 . . . Legs 245 | 127 93 . 25 . Wheels . | . . . . . Hover . | . . . . . Flight 492 | . 210 131 151 . Fastest Speed 37 | 50 37 37 37 100 Average Speed 81 | 117 82 41 66 175 Slowest Speed 240 | 120 240 117 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 47 42 17 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 1 | 1 . . . . Terrain Destroyed 1 | 1 . . . . Melee . | . . . . . Projectile 1 | 1 . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1022 | 186 414 146 246 30 Wait 5 | 5 . . . . Move 809 | 131 324 130 195 29 Hop 1 | . . . 1 . Pick Up 32 | 13 12 3 4 . Fast Attach . | . . . . . Attach 30 | 8 11 5 6 . Detach 4 | . 2 2 . . Swap 9 | 1 4 3 1 . Drop 18 | 2 12 3 1 . Fire 112 | 26 48 . 38 . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 264 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Entered Mines 704 | -10/Mines | Met a Derelict bent on vengeance 734 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 748 | -10/Mines | Discovered new exit (range 5) 751 | -10/Mines | Identified exit to Materials 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 8) 849 | -9/Materials | Repaired Lgt. Ion Engine 899 | -9/Materials | Core integrity fell below 50% 927 | -9/Materials | Lost 6 parts (1p2n1u2w) 955 | -9/Materials | Core integrity fell below 20% 976 | -9/Materials | Identified exit to Mines 978 | -9/Materials | Entered Mines 979 | -9/Mines | Assembled infested the area 984 | -9/Mines | Assisted by a Guerilla fighting off Assembled 985 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1031 | -9/Mines | Destroyed by as-61989 with Assembled Heavy Rifle Last Messages --------------- QA-V49(g): "Everyone knows a good old rocket launcher goes a long way." QA-V49(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." QA-V49(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" QA-V49(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." QA-V49(g) slips back into the shadows. Slammed into T-07 Excavator. T-07 Excavator knocked back. Destabilizing: Core damaged (-12). Searching scrap... Found Flail. Found 11 Matter. Acquired 11 matter. Imp. Ion Engine destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## ##???????????????????????? | | ??????????????# ??### #???????????????????????? | | ??????????????# ## ##???????????????????????? | | ??????????????# ] ##????????????????????????? | | ??????????????# ##?????????????????????????? | | ??????????????## ## #??????????????????????????? | | ???????????????###??# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #####????#?????????????????? | | ????????????????????# #??? ##????????????????? | | ????????????????????##### #?? ##???????????????? | | ??????????#?????????????# #?# ##??????????????? | | ??????????# ????????????# ## #??????????????? | | ?????????## ?????????### #u #??????????????? | | ????????## ???????## @ #???????????????? | | ??????? ??????# #####???????????????? | | ??????? =% #????## ###???????????????????? | | ??????? #???# aa ##?????????????????????? | | ?????? #??# #??????????????????????? | | ?????? #?# a###t #????????????????????? | | ??????? ## a#?? #???????????????????? | | ????????????# # #??a #???????????????????? | | ?????????????# a #?? ??????????????????? | | ?????????????## ?????????????????? | | ??????????????## #????????????????? | | ???????????????# #????????????????? | | ???????????????## ###### ##????????????????? | | ????????????????## #??????###?????????????????? | | ?????????????????## ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????## ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 449 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyShadeCycler Manual? 0 Play Time 00:17:13 Cumulative 5.9 hours Start 2022.03.19 @ 20:06:21 End 2022.03.19 @ 20:23:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4addc5d-4606-4815-a175-fa540cb21614