Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.19 @ 10:53:03 Player: Cogmind Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1305) 1305 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 4821 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (0) Advanced Particle Charger Improved Thermal Shield Shock Absorption System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Matter Pod High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Medium Armor Plating Device Coolant Injector Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 68 | 8 6 3 1 3 15 24 8 Power 8 | 1 . 1 . 1 1 3 1 Engine 7 | 1 . 1 . 1 . 3 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 3 2 1 . . 4 6 1 Treads 5 | . . . . . 3 2 . Leg 7 | 2 2 1 . . 1 . 1 Wheel 5 | 1 . . . . . 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 . 1 1 6 8 5 Device 6 | . . . . . . 1 5 Storage 6 | 1 1 . 1 . 1 2 . Processor 5 | . . . . 1 2 2 . Hackware . | . . . . . . . . Protection 7 | . 1 . . . 3 3 . Artifact . | . . . . . . . . Weapon 19 | 3 2 1 . 1 4 7 1 Energy Gun 3 | 1 . . . . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 2 1 . 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . . 3 4 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . . . . . 23 5 Power 3 | . . . . . . 3 . Propulsion 10 | . . . . . . 8 2 Utility 7 | . . . . . . 5 2 Weapon 8 | . . . . . . 7 1 Highest Loss Streak 10 | . . . . . . 10 4 Average Slot Usage (%) 91 | . 99 100 100 99 96 80 32 Engine 7 | . 14 14 14 14 . 1 2 Core 2 | . . . . . 8 4 . Treads 9 | . . . . . 22 21 3 Leg 15 | . 28 28 28 28 4 . 2 Wheel 1 | . . . . . . 5 . Storage 13 | . 14 14 14 14 15 13 2 Processor 1 | . . . . 1 4 2 3 Protection 13 | . 13 14 14 12 15 13 . Ballistic Gun 15 | . 24 28 28 28 7 . . Launcher 6 | . . . . . 17 11 . Naked Turns 36 | . . . . . . 28 8 Heaviest Build 55 | 13 16 17 17 21 50 55 18 Greatest Support 112 | 20 26 28 28 28 84 112 20 Greatest Overweight (x) 3 | . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 4 4 Average Carried 3 | 4 4 3 4 3 3 . 1 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 4 . 4 Class Distribution -------------------- 74% | Mutant 20% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1167 | 188 232 96 10 68 122 451 . Remotely . | . . . . . . . . Salvage Created 1043 | . 238 139 . 30 229 407 . Parts 70 | . 10 12 . 4 18 26 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 32 | . 3 5 . 2 10 12 . Melee 2 | . . . . . . 2 . Guns 11 | . 3 5 . 2 1 . . AOE 18 | . . . . . 9 9 . Classes Destroyed 11 | . 3 1 . . 3 4 . Worker 6 | . 1 . . . 2 3 . Builder 4 | . . . . . 4 . . Tunneler 2 | . . . . . . 2 . Recycler 3 | . 2 . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 14 | . 3 3 . 2 3 3 . Grunt 10 | . . 2 . . 3 5 . Duelist 1 | . . . . . . 1 . Sentry 6 | . . . . . 4 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | . 3 3 . 2 9 4 . Combat Bots Only 5 | . 3 3 . 2 5 4 . Max Kills in Single Turn 5 | . 2 1 . 1 5 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3799 | . 58 133 . 81 650 2713 164 Core 806 | . 19 8 . 16 35 564 164 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 . . . 82 93 . . Volleys Fired 66 | . 8 11 . 8 12 27 . Largest 3 | . 2 2 . 2 3 3 . Hottest 156 | . 60 56 . 56 114 156 . Shots Fired 126 | . 16 22 . 16 33 38 1 Gun 77 | . 16 22 . 16 6 16 1 Cannon . | . . . . . . . . Launcher 48 | . . . . . 27 21 . Special 1 | . . . . . . 1 . Kinetic 52 | . 8 22 . 16 6 . . Thermal 18 | . . . . . . 17 1 Explosive 48 | . . . . . 27 21 . Electromagnetic 8 | . 8 . . . . . . Robot Hit Streak 14 | . 6 13 . 2 11 13 14 Robot Miss Streak 3 | . 1 2 . 3 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 81 | . 10 16 . 7 23 24 1 Core Hits 90 | . 8 7 . 2 30 43 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4105 | . 201 252 . 62 1795 1751 44 Guns 771 | . 81 252 . 49 120 225 44 Cannons . | . . . . . . . . Explosions 3160 | . 120 . . . 1648 1392 . Melee . | . . . . . . . . Ramming 150 | . . . . 13 27 110 . Kinetic 433 | . 12 252 . 49 120 . . Thermal 347 | . . . . . 54 249 44 Explosive 2952 | . . . . . 1560 1392 . Electromagnetic 223 | . 189 . . . 34 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . 2 6 18 Average Corruption 4 | . . . . . 1 3 14 Corruption Purged . | . . . . . . . . Effects 28 | . . . . . 7 12 9 Message Errors 12 | . . . . . 4 8 . Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Targeting Errors 2 | . . . . . 2 . . Overload Shots 1 | . . . . . . . 1 Overflow Damage 119 | . . . . . 99 20 . Projectiles . | . . . . . . . . Explosions 119 | . . . . . 99 20 . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 311 | . 22 . . 6 138 145 . Shots 11 | . 1 . . . 5 5 . Rammed 41 | . . . . 2 4 35 . Targets Rammed 43 | . . . . 2 4 37 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 158 | . 63 15 . 24 151 158 145 Average Temperature 37 | . 29 6 . 12 64 32 86 Received Heat Transfer 1152 | . . 33 . . 216 903 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted . | . . . . . . . . Heat Transferred 705 | . . . . . 50 605 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 533 | . 120 70 . 50 533 427 53 Average Influence 143 | . 82 50 . 35 189 272 28 Maximum Alert Level 2 | . . . . . 2 2 . Low Security (%) 69 | 100 100 100 . 100 57 24 100 Level 1 24 | . . . . . 14 74 . Level 2 6 | . . . . . 28 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 2 7 . Investigation 4 | . . . . . 1 3 . Extermination 1 | . . . . . . 1 . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 6 5 . 6 13 23 4 Peak Tracking Total 4 | . 3 3 . 3 3 4 4 Tactical Retreats 9 | . 2 . . 2 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . . . . . 3 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 16 | . 3 . . . 5 8 . Max in Single Turn 4 | . 1 . . . 2 4 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 16 | . 6 1 4 . 3 2 . Terminals 9 | . 6 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 79 | . 18 1 39 . 12 9 . Successful 68 | . 12 1 39 . 10 6 . Failed 11 | . 6 . . . 2 3 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 7 | . 6 . 1 . . . . Terminals 33 | . 18 . . . 11 4 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . 5 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 63 | . 12 1 39 . 9 2 . Record 41 | . . . 39 . 2 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Security Status 1 | . . . . . 1 . . Transport Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . Recall Assault 1 | . . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 5 | . 5 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 3 | . . . . . . 3 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . . 1 2 . Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . . 5 Total Damage 86 | . . . . . . . 86 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 4281 | 72 497 609 650 461 780 1036 176 Spaces Moved 2925 | 47 368 471 541 344 457 578 119 Core 59 | 2 . . . . . 41 16 Treads 757 | . . . . . 352 357 48 Legs 1920 | 36 368 471 541 344 105 . 55 Wheels 189 | 9 . . . . . 180 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 126 | 109 120 120 120 120 150 128 129 Slowest Speed 200 | 120 120 120 120 120 160 160 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 44 | 3 57 80 72 51 31 9 56 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 523 | . . . . 3 379 141 . Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 520 | . . . . . 379 141 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3386 | 66 415 494 542 379 528 821 141 Wait 158 | . 7 2 . 13 . 134 2 Move 2919 | 46 367 470 540 343 456 578 119 Hop . | . . . . . . . . Pick Up 83 | 12 12 4 . 5 22 17 11 Fast Attach 1 | . . . 1 . . . . Attach 59 | 6 6 1 . 2 14 22 8 Detach 9 | . 2 . . . 3 3 1 Swap 8 | 2 . 2 . 1 1 2 . Drop 40 | . 13 4 1 5 16 1 . Fire 66 | . 8 11 . 8 12 27 . Melee . | . . . . . . . . Ram 11 | . . . . . . 11 . Kick 2 | . . . . 2 . . . Crush 30 | . . . . . 4 26 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 403 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Entered Mines 684 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 741 | -10/Mines | Learned location of Zion (-7) 793 | -10/Mines | Discovered new exit (range 16) 936 | -10/Mines | Discovered new exit (range 6) 1011 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -10/Mines | Discovered new exit (range 5) 1179 | -10/Mines | Entered Exiles 1203 | -10/Exiles | Discovered new exit (range 15) 1237 | -10/Exiles | Met 8R-AWN 1261 | -10/Exiles | Met EX-HEX 1301 | -10/Exiles | Met EX-BIN 1319 | -10/Exiles | Aligned with FarCom system 1320 | -10/Exiles | Given EX-Vault access code 1515 | -10/Exiles | Met EX-DEC 1609 | -10/Exiles | Discovered new exit (range 10) 1829 | -10/Exiles | Entered Mines 1848 | -9/Mines | Met a Derelict bent on vengeance 1922 | -9/Mines | Learned 8 Materials zone layouts 2276 | -9/Mines | Discovered new exit (range 11) 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2291 | -8/Materials | Identified exit to Factory 2600 | -8/Materials | Discovered exit to Factory (range 15) 2730 | -8/Materials | Build established: Tank 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3400 | -7/Factory | Repaired Hvy. Rocket Launcher? 3507 | -7/Factory | Crushed by falling debris 3538 | -7/Factory | Lost 3 parts (1u2w) 3655 | -7/Factory | Build established: Mutant 3796 | -7/Factory | Lost 3 parts (1n1u1w) 3836 | -7/Factory | Lost 5 parts (1p3n1w) 3836 | -7/Factory | Core integrity fell below 50% 4101 | -7/Factory | Core integrity fell below 20% 4106 | -7/Factory | Sucked down chute 4106 | -7/Factory | Entered Waste 4107 | -7/Waste | Met a frightened Derelict 4121 | -7/Waste | EMP discharged 4121 | -7/Waste | System corruption reached 10% 4128 | -7/Waste | Lost 10 parts (2p4n2u2w) 4176 | -7/Waste | Spotted C-40 Crusher 4194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4197 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4200 | -7/Waste | Crushed by Compactor (1 part destroyed) 4205 | -7/Waste | Crushed by Compactor (1 part destroyed) 4221 | -7/Waste | EMP discharged 4228 | -7/Waste | Spotted C-40 Crusher 4229 | -7/Waste | Spotted C-40 Crusher 4236 | -7/Waste | Lost 4 parts (1n2u1w) 4253 | -7/Waste | Spotted C-40 Crusher 4271 | -7/Waste | Spotted C-40 Crusher 4282 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4282 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04197_ Variable Charge Gun crushed. 04197_ Broken Adv. Particle Charger crushed. 04197_ Coolant Injector crushed. 04198_ Acquired Broken Shock Absorption System. 04200_ Adv. Visual Processing Unit crushed. 04200_ Acquired Coolant Injector. 04201_ Acquired Adv. Cooling System. 04204_ Acquired Broken Adv. Particle Charger. 04205_ Coolant Injector crushed. 04211_ ALERT: Foreign system detected. Charging EMP. 04211_ Acquired Carbon-fiber Leg. 04214_ Acquired Lgt. Angular Momentum Engine. 04221_ System corrupted (+4). 04236_ System corrupted: Matter fused (-10). 04239_ Acquired Broken Imp. Thermal Shield. 04252_ System corrupted: Heat flow error (+202). 04271_ System corrupted: Heat flow error (+167). 04282_ Carbon-fiber Leg crushed. 04282_ Lgt. Angular Momentum Engine crushed. 04282_ Adv. Cooling System crushed. 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CC #????????????? | | ?????# @ CC #????????????? | | ?????# #????????????? | | ?????# #### ######## #????????????? | | ?????# #??# #??????# #????????????? | | ?????# #??# #??????# #????????????? | | ?????############??# #??????# #????????????? | | ???????????????????# #??????# #????????????? | | ???????????????????######??????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 650 Sight Range 20 Terrain Scan Density 60 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Oops Part-time Mechanic Power Corrupts System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SigixKineticExpander Manual? 0 Play Time 01:22:21 Cumulative 9.6 hours Start 2020.02.17 @ 17:26:57 End 2020.02.19 @ 10:53:03 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 3 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aca62b7-f5b4-4211-86e1-9083045a13d9