Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.16 @ 14:28:24 Player: Perseus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (158) 790 Value Destroyed (4205) 4205 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2342) 2342 TOTAL SCORE: 12257 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 479 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1125 Cogmind --------- Core Integrity 29/700 Matter 275/300 Energy 28/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Carbon-fiber Leg Makeshift System Restoration Module Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Ion Burst Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Advanced Terrain Scanner Makeshift System Restoration Module Bomb Factory No. 2 Riot Gun Precision Shock Rifle Phase Cannon Enhanced Autogun Makeshift Shrapnel Gun Heavy Rocket Launcher Remote Datajack Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 61] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Centrium Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 215 | 1 1 10 14 15 1 5 38 46 12 16 24 11 21 Power 16 | . . . 1 2 . . 4 3 . 2 2 1 1 Engine 15 | . . . 1 2 . . 4 3 . 1 2 1 1 Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | . . 1 3 4 . . 12 1 3 1 2 . 2 Treads . | . . . . . . . . . . . . . . Leg 27 | . . 1 3 4 . . 10 1 3 1 2 . 2 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . 1 . . . . . . Utility 63 | 1 . . 3 3 1 . 4 16 3 9 11 6 6 Device 43 | 1 . . 1 3 1 . 2 11 3 6 8 3 4 Storage 5 | . . . 2 . . . . 1 . . . 2 . Processor 6 | . . . . . . . 2 2 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . . . . . . 2 . 2 3 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 107 | . 1 9 7 6 . 5 18 26 6 4 9 4 12 Energy Gun 32 | . . 2 3 4 . 2 5 6 2 2 4 . 2 Energy Cannon 16 | . . 1 1 1 . 1 1 5 . . 3 1 2 Ballistic Gun 34 | . 1 3 2 . . 1 8 9 3 . 1 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 17 | . . 3 1 1 . 1 2 2 . 2 1 1 3 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . . 2 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 5 7 1 . . . 3 Parts Lost 40 | . 1 . 2 4 . . 3 6 1 . 1 . 22 Power 7 | . . . . . . . 1 2 . . 1 . 3 Propulsion 7 | . . . . 1 . . . . 1 . . . 5 Utility 8 | . . . . 1 . . 1 2 . . . . 4 Weapon 18 | . 1 . 2 2 . . 1 2 . . . . 10 Highest Loss Streak 12 | . 1 . 1 2 . . 2 2 1 . 1 . 12 Average Slot Usage (%) 96 | . 99 100 96 97 99 99 99 99 91 99 98 99 82 Engine 10 | . 14 14 11 11 11 11 9 8 7 7 8 14 9 Core 1 | . . . . . . . . . . 6 4 . . Leg 24 | . 28 28 31 32 33 33 26 27 23 23 23 23 17 Device 13 | . 14 14 20 20 21 22 14 14 14 14 14 10 11 Storage 12 | . 14 14 11 11 11 11 9 10 15 15 15 14 8 Processor 6 | . . . . . . . 12 10 7 7 7 7 7 Protection 1 | . . . . . . . . . . . . 4 5 Energy Gun 10 | . 11 8 8 10 11 9 6 13 1 14 13 10 5 Energy Cannon 2 | . . . 2 . . . 2 3 13 . . 1 5 Ballistic Gun 9 | . 15 19 10 11 11 9 17 9 6 7 6 4 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 14 14 18 28 29 28 31 40 47 48 58 57 87 87 Greatest Support 60 | 20 20 27 37 40 30 30 47 47 53 58 60 60 60 Greatest Overweight (x) 3 | . . . 1 1 . 1 3 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 10 10 10 10 10 14 14 14 14 18 18 Average Capacity 12 | 6 6 6 6 10 10 10 10 10 14 14 14 16 11 Most Carried 18 | 6 6 6 8 10 10 10 10 13 14 14 14 18 18 Average Carried 11 | 6 5 5 5 9 10 10 9 10 13 13 13 15 9 Final Capacity 18 | 6 6 6 10 10 10 10 10 14 14 14 14 18 4 Final Carried 18 | 6 6 6 8 10 10 10 10 12 14 14 14 18 4 Class Distribution -------------------- 45% | Mutant 32% | Skirmisher 12% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 4341 | 210 119 484 246 265 . 135 850 686 126 296 357 125 442 Remotely . | . . . . . . . . . . . . . . Salvage Created 6304 | 85 242 755 302 390 . 186 1159 1541 254 276 464 . 650 Parts 353 | 8 31 63 13 34 . 9 69 77 11 14 16 . 8 Haulers Intercepted 8 | . 1 . 1 . . . 4 2 . . . . . Recyclers Shooed 4 | . . 1 1 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 7 9 . . Prevented 2 | . . . . . . . . . . 1 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 114 | . 7 8 3 12 . 2 19 23 3 7 5 . 25 Guns 53 | . 6 5 2 9 . . 11 14 2 2 1 . 1 Cannons 11 | . . . . . . . 3 2 1 . 1 . 4 AOE 49 | . 1 3 1 3 . 2 5 7 . 5 3 . 19 Classes Destroyed 23 | 2 5 1 2 2 . . 1 3 1 1 2 . 3 Worker 18 | . 2 8 . . . 2 2 4 . . . . . Builder 10 | . . 5 . 2 . 1 2 . . . . . . Tunneler 9 | 1 . 5 1 2 . . . . . . . . . Hauler 8 | . 1 . 1 . . . 4 2 . . . . . Recycler 7 | 1 . 2 1 . . 1 . 1 1 . . . . Carrier 1 | . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . Mechanic 2 | . . . 1 . . . . 1 . . . . . Operator 3 | . . . . . . . 1 2 . . . . . Watcher 5 | . 1 . . . . . 4 . . . . . . Swarmer 36 | . 6 8 . 6 . . 4 1 . 7 4 . . Grunt 24 | . 1 . 1 4 . 2 8 8 . . . . . Brawler 3 | . . . . 1 . . . 2 . . . . . Duelist 4 | . . . . 1 . . 1 2 . . . . . Protector 2 | . . . . . . . . 2 . . . . . Sentry 18 | . . . 2 . . . 6 8 2 . . . . Demolisher 2 | . . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . . . . . 1 Decomposer 6 | . . . . . . . . . . 2 4 . . Samaritan 3 | . . . . . . . . . . 3 . . . Assembled 22 | . . . . . . . . . . . . . 22 Golem 1 | . . . . . . . . . . . . . 1 Best Kill Streak 19 | 2 4 3 2 3 . 4 8 9 2 4 4 . 19 Combat Bots Only 19 | . 4 3 1 3 . 2 4 7 1 4 4 . 19 Max Kills in Single Turn 7 | 1 1 2 1 2 . 2 4 3 1 2 2 . 7 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 7 | . 1 1 1 2 . 2 2 2 . 2 2 . 7 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 7435 | . 179 241 359 410 . . 818 1076 381 246 418 . 3307 Core 980 | . 34 19 38 10 . . 91 117 84 30 34 . 523 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 78 . . . 88 . 62 . . . . . Volleys Fired 486 | 4 29 69 34 61 . 14 89 64 15 15 28 3 61 Largest 3 | 1 2 2 2 2 . 2 3 3 3 3 3 1 3 Hottest 194 | 40 60 86 95 76 . 89 123 157 161 138 183 30 194 Shots Fired 981 | 4 49 130 65 100 . 17 228 157 42 35 54 3 97 Gun 800 | 4 49 118 54 96 . 13 185 124 21 29 43 . 64 Cannon 132 | . . 5 7 1 . 2 39 27 21 . 7 . 23 Launcher 46 | . . 7 4 3 . 2 4 6 . 6 4 . 10 Special 3 | . . . . . . . . . . . . 3 . Kinetic 441 | . 29 80 30 40 . 1 140 45 15 7 9 . 45 Thermal 368 | . . 43 31 57 . 14 84 88 21 . 7 . 23 Explosive 35 | . . . . 3 . 2 4 6 . 6 4 . 10 Electromagnetic 134 | 4 20 7 4 . . . . 18 6 22 34 . 19 Robot Hit Streak 44 | 4 11 11 12 6 . 3 36 44 16 17 12 2 9 Robot Miss Streak 16 | . 5 4 3 3 . 1 8 4 4 2 2 1 16 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 3 . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . Shots Hit Robots 530 | 4 25 62 43 49 . 7 114 89 30 20 37 2 48 Core Hits 326 | 3 13 32 12 22 . 11 48 67 9 17 19 . 73 Critical Hits 3 | . . . . . . . . 2 1 . . . . Critical Kills 2 | . . . . . . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . 2 7 2 . . . . Impact 2 | . . . . . . . . . 2 . . . . Slashing 9 | . . . . . . . 2 7 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14669 | 53 369 979 764 930 . 475 2981 2797 631 979 1013 . 2698 Guns 6976 | 53 259 787 511 573 . 92 1744 1290 290 324 596 . 457 Cannons 1804 | . . . 100 . . . 458 268 341 . 93 . 544 Explosions 5889 | . 110 192 153 357 . 383 779 1239 . 655 324 . 1697 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3439 | . 107 503 275 235 . . 1252 396 190 21 132 . 328 Thermal 4984 | . 110 344 336 338 . 241 1359 1133 341 . 238 . 544 Explosive 4473 | . . . . 357 . 234 370 1021 . 615 179 . 1697 Electromagnetic 1773 | 53 152 132 153 . . . . 247 100 343 464 . 129 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . 4 4 4 . 5 1 1 . . 5 Average Corruption 3 | . . 1 . 4 4 4 . 5 1 1 . . 5 Corruption Purged 2 | . . . . . . . . . . 2 . . . Effects 68 | . . 2 . 8 8 7 . 41 1 1 . . . Message Errors 13 | . . 1 . 3 2 1 . 5 1 . . . . Matter Fused 16 | . . . . . 3 3 . 10 . . . . . Heat Flow Errors 3 | . . . . 1 . . . 2 . . . . . Energy Discharges 14 | . . . . 2 2 1 . 9 . . . . . Data Loss (minor) 11 | . . 1 . 1 1 1 . 7 . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . Misfires 2 | . . . . . . . . 2 . . . . . Targeting Errors 6 | . . . . 1 . 1 . 4 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 268 | . 9 . 7 60 . 12 56 35 15 28 . . 46 Projectiles 76 | . . . 7 . . . 18 . 15 . . . 36 Explosions 192 | . 9 . . 60 . 12 38 35 . 28 . . 10 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 431 | . 58 42 . 20 . . 61 132 . 96 22 . . Shots 15 | . 2 3 . 1 . . 1 4 . 3 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 302 | . 18 170 99 78 . 6 279 204 302 162 201 24 289 Average Temperature 60 | . 13 22 25 22 . 2 56 48 132 53 58 13 119 Received Heat Transfer 1409 | . 6 . 156 84 . . 342 117 90 . 36 . 578 Effects 3 | . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . 1 . . . . . 2 3 4 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 10 | . . 1 1 1 . . . 3 3 . 1 . . Heat Transferred 8307 | . 100 951 705 768 . 385 1891 2140 555 . 200 . 612 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 2 . . . . . 2 . 1 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 938 | 10 315 222 263 254 . 242 631 938 390 . . . . Initial 284 | . 6 122 40 24 . . 94 266 284 . . . . Average 303 | 7 210 116 160 145 . 126 359 569 296 . . . . Maximum Alert Level 3 | . 1 1 1 1 . 1 2 3 1 . . . . Low Security (%) 37 | 100 41 95 50 66 . 61 15 . 1 . . . . Level 1 35 | . 58 4 49 33 . 38 48 18 98 . . . . Level 2 23 | . . . . . . . 36 65 . . . . . Level 3 3 | . . . . . . . . 16 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 2 1 . . 7 7 1 . . . . Investigation 8 | . 1 . 2 1 . . 2 2 . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . . . . 2 . . . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 6 | . . . . . . . 5 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 5 | . . . . . . . 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 197 | . 9 11 16 13 . 3 42 43 5 8 3 . 44 Peak Tracking Total 37 | . 4 3 4 4 . 3 4 6 1 4 2 . 37 Tactical Retreats 13 | . 1 3 . . . . 3 3 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . Reused 3 | . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . Installed 8 | . . 3 . . . . . . . . . . 5 Triggered . | . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 62 | . 5 6 . 12 . 7 10 16 1 . . . 5 Max in Single Turn 5 | . 2 4 . 1 . 5 4 2 1 . . . 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 40 | . 1 2 3 2 2 . 7 12 9 1 1 . . Terminals 25 | . . 1 1 2 . . 5 8 8 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 7 | . 1 . 2 . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Total Hacks 87 | . 1 3 4 5 2 . 18 31 21 1 1 . . Successful 42 | . 1 1 4 1 2 . 11 12 8 1 1 . . Failed 45 | . . 2 . 4 . . 7 19 13 . . . . Catastrophic 9 | . . . . . . . 1 4 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 55 | . 1 2 4 5 1 . 16 12 10 . . 4 . Terminals 70 | . . 2 2 5 . . 16 25 20 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . Recycling Units 7 | . 1 . 2 . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Terminal Hacks 20 | . . 1 . . 2 . 5 5 5 1 1 . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 6 | . . . . . . . 3 2 1 . . . . Open Door 3 | . . 1 . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . 1 3 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . Unauthorized Hacks 18 | . 1 . 4 1 . . 6 4 2 . . . . Terminals 11 | . . . 2 1 . . 4 2 2 . . . . Assimilate 4 | . . . 1 . . . 2 . 1 . . . . Botnet 6 | . . . 1 . . . 2 2 1 . . . . Disrupt 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 2 . . . . . Tunnel 7 | . 1 . 2 . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . . 1 1 2 . . 5 8 8 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 80 | . . . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 17 | . . . 1 3 . . 1 11 1 . . . . Largest Group 11 | . . . 1 4 4 4 4 11 1 1 1 1 1 Highest-Rated Group 258 | . . . 10 50 50 50 50 258 10 10 10 10 10 Highest-Rated Ally 99 | . . . 10 16 16 16 16 99 10 10 10 10 10 Total Orders 53 | . . . 2 4 . . 2 . 2 5 7 6 25 STAY 27 | . . . 1 2 . . 1 . 1 3 3 3 13 ROAM 2 | . . . . . . . 1 . . . 1 . . FOLLOW 24 | . . . 1 2 . . . . 1 2 3 3 12 Ally Attacks 100 | . . . . . . 6 40 54 . . . . . Total Damage 1990 | . . . . . . 50 402 1538 . . . . . Kills 21 | . . . . . . 1 6 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 6 | . . . . . . . 3 2 1 . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 18003 | 24 218 1334 417 883 367 247 1502 1666 649 2093 3013 2756 2834 Spaces Moved 11135 | 13 100 890 225 562 301 171 801 1030 455 1431 1912 1392 1852 Core 11 | . . . . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . . . Legs 11124 | 13 100 890 225 562 301 171 801 1030 455 1431 1912 1392 1841 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 123 120 120 120 120 123 120 123 126 130 50 Average Speed 129 | 120 120 122 124 121 120 120 138 123 122 125 126 142 135 Slowest Speed 210 | 120 120 125 160 150 120 150 210 123 123 126 130 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 61 | 3 30 99 24 98 70 24 57 93 15 95 93 85 81 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 12 | . 1 . 2 1 . . 2 2 . 1 1 2 . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 14 | . . 3 . 1 . . . . . 2 4 4 . Spaces Dug 15 | . . . . . . . 2 7 1 . 5 . . Terrain Destroyed 546 | . 13 21 3 39 . 44 92 66 1 78 88 . 101 Melee 10 | . . . . . . . 2 7 1 . . . . Projectile 25 | . . 1 3 . . . 11 . . 2 6 . 2 AOE 511 | . 13 20 . 39 . 44 79 59 . 76 82 . 99 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 13887 | 17 153 999 296 659 307 193 1046 1305 515 1697 2452 2162 2086 Wait 1770 | . 9 11 7 6 3 3 66 114 8 228 472 739 104 Move 11122 | 12 99 889 224 561 300 170 800 1029 454 1430 1911 1391 1852 Hop . | . . . . . . . . . . . . . . Pick Up 128 | . 8 8 10 8 1 . 19 17 12 5 8 11 21 Fast Attach 44 | 1 . . 1 3 1 1 13 14 4 . 2 3 1 Attach 42 | . 1 . 4 3 . . 6 6 4 1 . 1 16 Detach 4 | . . . . . . . . 1 . . . 1 2 Swap 129 | . . 10 9 9 . 4 19 26 4 15 22 7 4 Drop 139 | . 7 9 7 8 2 1 32 24 12 3 9 6 19 Fire 486 | 4 29 69 34 61 . 14 89 64 15 15 28 3 61 Melee 11 | . . . . . . . 2 7 2 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 3 . . . . 1 Trap 8 | . . 3 . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Entered Mines 274 | -10/Mines | Met a Derelict bent on vengeance 277 | -10/Mines | Found a hidden stash of uninstalled traps 294 | -10/Mines | Learned 2 Materials zone layouts 303 | -10/Mines | Build established: Mutant 479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 503 | -10/Mines | Found Prototype Device 690 | -10/Mines | Discovered new exit (range 15) 737 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1009 | -10/Mines | Discovered new exit (range 8) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Identified exit to Materials 1578 | -9/Materials | Identified exit to Mines 1896 | -9/Materials | Build established: Scavenger-Mutant 1994 | -9/Materials | Entered Mines 1994 | -9/Mines | Accompanied by 1 ally 1999 | -9/Mines | Learned location of Storage (-8) 2020 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2063 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2081 | -9/Mines | Discovered exit to Materials (range 8) 2500 | -9/Mines | Discovered exit to Materials (range 9) 2807 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2868 | -9/Mines | Discovered new exit (range 5) 2877 | -9/Mines | Entered Exiles 2877 | -9/Exiles | Accompanied by 4 allies 2906 | -9/Exiles | Met 8R-AWN 2927 | -9/Exiles | Met EX-HEX 2963 | -9/Exiles | Met EX-BIN 2978 | -9/Exiles | Aligned with FarCom system 2979 | -9/Exiles | Given EX-Vault access code 3007 | -9/Exiles | Opened EX-Vault 3018 | -9/Exiles | Found Chronowheel 3018 | -9/Exiles | Activated Chronowheel 3018 | -9/Exiles | Spacetime reconverged on an earlier point 3025 | -9/Exiles | Found Skeleton Box 3053 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3085 | -9/Exiles | Met EX-DEC 3227 | -9/Exiles | Discovered new exit (range 12) 3244 | -9/Exiles | Left Exiles lab with Skeleton Box 3244 | -9/Exiles | Entered Mines 3244 | -8/Mines | Accompanied by 4 allies 3339 | -8/Mines | Discovered exit to Materials (range 11) 3491 | -8/Mines | Entered Materials 3491 | -8/Materials | Accompanied by 4 allies 3491 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3918 | -8/Materials | Garrison activated, responded to threat 4266 | -8/Materials | Discovered new exit (range 20) 4494 | -8/Materials | Identified exit to Factory 4684 | -8/Materials | Build established: Scavenger-Skirmisher 4830 | -8/Materials | Garrison activated, responded to threat 4884 | -8/Materials | Discovered new exit (range 9) 4992 | -8/Materials | Identified exit to Storage 4993 | -8/Materials | Entered Storage 5264 | -8/Storage | Crushed by falling debris 5382 | -8/Storage | Met 01-MTF 5793 | -8/Storage | First assault squad dispatched 5800 | -8/Storage | Discovered new exit (range 8) 5844 | -8/Storage | Garrison activated, responded to threat 5902 | -8/Storage | Destroyed 7 combat bots 5950 | -8/Storage | Build established: Skirmisher 6011 | -8/Storage | Discovered exit to Factory (range 19) 6130 | -8/Storage | Identified Exp. Sensor Array 6213 | -8/Storage | Repaired Exp. Sensor Array 6441 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6659 | -8/Storage | Entered Factory 6659 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6932 | -7/Factory | Identified exit to Lower Caves 7308 | -7/Factory | Entered Lower Caves 7308 | -7/Lower Caves | Accompanied by 1 ally 7659 | -7/Lower Caves | Encountered a Warlord checkpoint 7849 | -7/Lower Caves | Build established: Mutant 8264 | -7/Lower Caves | Build established: Skirmisher 8443 | -7/Lower Caves | Discovered new exit (range 6) 8449 | -7/Lower Caves | Identified exit to Lower Caves 9401 | -7/Lower Caves | Entered another Lower Caves area 9401 | -7/Lower Caves | Accompanied by 1 ally 9668 | -7/Lower Caves | Discovered new exit (range 7) 9676 | -7/Lower Caves | Identified exit to Factory 9824 | -7/Lower Caves | Encountered a Warlord checkpoint 10662 | -7/Lower Caves | Learned location of Zion (-7) 11257 | -7/Lower Caves | Build established: Mutant 11446 | -7/Lower Caves | Spotted B-75 Beast 11467 | -7/Lower Caves | Destroyed B-75 Beast 11798 | -7/Lower Caves | Build established: Skirmisher 11811 | -7/Lower Caves | Discovered new exit (range 6) 11838 | -7/Lower Caves | Identified exit to Zion 12414 | -7/Lower Caves | Entered Zion 12414 | -7/Zion | Accompanied by 1 ally 12514 | -7/Zion | Given A8's code to call for help 12529 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12569 | -7/Zion | Discovered new exit (range 15) 12734 | -7/Zion | Learned Factory garrison access intel 12908 | -7/Zion | Learned Factory terminal intel 12939 | -7/Zion | Build established: Mutant 12941 | -7/Zion | Received a visual enhancement algorithm 13049 | -7/Zion | Learned Factory emergency access door positions 13381 | -7/Zion | Rebuked by Imprinter 13536 | -7/Zion | Visited the Megawrench Repair Shop 13549 | -7/Zion | Megawrench repaired 11 parts 14649 | -7/Zion | Found Prototype Device 15140 | -7/Zion | Opened final containment barrier to the Deep Caves 15162 | -7/Zion | Discovered new exit (range 5) 15165 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15168 | -7/Zion | Identified exit to Deep Caves 15170 | -7/Zion | Entered Deep Caves 15170 | -7/Deep Caves | Accompanied by 1 ally 15764 | -7/Deep Caves | Z-Facility disabled 15960 | -7/Deep Caves | Attacked by Z-Imprinter 16047 | -7/Deep Caves | Core integrity fell below 50% 16049 | -7/Deep Caves | Destroyed Z-Imprinter 16080 | -7/Deep Caves | Lost 8 parts (1p1n2u4w) 16679 | -7/Deep Caves | Discovered new exit (range 7) 16988 | -7/Deep Caves | Found Surveybot 24 Scanner 16990 | -7/Deep Caves | Found Surveybot 24 Chip 17774 | -7/Deep Caves | Spotted as-02320 17776 | -7/Deep Caves | Destroyed as-02320 17845 | -7/Deep Caves | Identified Bomb Factory No. 2 17979 | -7/Deep Caves | Triggered Deep Caves wall 17979 | -7/Deep Caves | Exposed GOLEM chamber 17985 | -7/Deep Caves | Spotted AS-44721 17999 | -7/Deep Caves | Core integrity fell below 20% 18004 | -7/Deep Caves | Self-destructed Last Messages --------------- 17992_ Carbon-fiber Leg destroyed. 17992_ Critical hit. 17992_ Barrage Gun destroyed. 17992_ Dropped Dirty Bomb Trap. 17993_ Installed Dirty Bomb Trap. 17993_ Exp. Heat Sink destroyed. 17993_ System corrupted by crushing effect (+5). 17993_ Riot Gun destroyed. 17994_ GOLEM Unit springs to life. 17994_ Triggered Dirty Bomb Trap. 17994_ An explosion rips through the floor. 17994_ as-05052 destroyed. 17994_ as-62825 destroyed. 17994_ as-46657 destroyed. 17994_ as-17056 destroyed. 17995_ as-56249 GOLEM Unit beginning Prototype Leg integration. 17995_ as-72922 GOLEM Unit beginning Prototype Leg integration. 17996_ as-05437 destroyed. 17997_ Enh. Autogun destroyed. 17998_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ????????????? ??????????????## #??###### | | ??????????? ?????????????# #### | | ??????????? ] ?????????????# ## | | ?????????? ??##????????## # | | ?????????? ??# #???????## ##### | | ????????? ### #?????### ##???? | | ??????? # ????## ##????? | | ????? ##???# ##?????? | | ??? ##??## ### ##?????? | | ??? ! ????### ##?# #?????? | | ?? #??????# #?## #?????? | | ?? [ ##?????# #?# #?????? | | ? [ #???### #?# #?????? | | ?? g #???# #?# #####?????? | | ???? ! ! #???# ####?# #?????????? | | ????## [ [ #???# #????# #?????????? | | ????" #???# #???## ##????????? | | ????" #???# ##??# ##??????## | | ??????" #??## ##?# ######?# | | ??????" !! ##?# #?# #?#< | | ?????"" a #?# #?# ! #?## | | ?????# [ #?# ### ###### #?## | | ?????" ### ## ##????# ### | | ?????" ## ##????## | | ?????" ##?????# | | ?????""" @ ##??????# | | ?????" ##???????# | | ?????"" ### ##????????## | | ?????" #?# #??????????#### | | ?????"" ##?## ##?????????????### | | ?????" # # #???####????????????????? | | ?????" #### ## ## ##???????????????????????? | | ?????""" ##???# ## ####????????????????????????? | | ??????" ?????#### #???????????????????????????? | | ??????####??????????#????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 400 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageLightSteel Manual? 0 Play Time 02:21:00 Cumulative 269.8 hours Start 2021.01.15 @ 18:44:51 End 2021.01.16 @ 14:28:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 59 Adventurer 23 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f2030f0-3025-4b3d-980e-45137268e348