Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 16:51:53 Player: Raf Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (594) 594 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 2015 Bonus ------- Follower Combat Kills 166 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Small Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit Particle Gun Grenade Launcher Datajack Mining Claw Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 6 12 3 12 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg 4 | . 2 . 2 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 6 2 5 Energy Gun 6 | 1 2 . 3 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 1 1 Unidentified Prototypes . | . . . . Parts Lost 18 | . 6 . 12 Power 3 | . 1 . 2 Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 9 | . 4 . 5 Highest Loss Streak 8 | . 6 . 8 Average Slot Usage (%) 95 | . 90 100 92 Engine 9 | . 12 10 6 Core 2 | . . 3 3 Leg 20 | . 8 28 20 Wheel 4 | . 15 . . Device 3 | . . . 11 Storage 13 | . 14 14 12 Hackware 12 | . 13 14 11 Protection 2 | . . . 6 Energy Gun 4 | . 3 . 12 Energy Cannon 1 | . 4 . . Ballistic Gun 1 | . 6 . . Launcher 8 | . 6 14 1 Slashing Weapon 5 | . . 9 5 Special Melee Weapon 2 | . 4 4 . Naked Turns . | . . . . Heaviest Build 48 | 13 42 42 48 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 11 | . 3 2 11 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 14 | 6 12 12 14 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 4 6 12 12 Average Carried 6 | 1 4 6 7 Final Capacity 12 | 6 12 12 12 Final Carried 11 | 4 3 11 2 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 656 | 260 191 90 115 Remotely . | . . . . Salvage Created 641 | . 291 34 316 Parts 51 | . 23 7 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . 9 2 7 Melee 1 | . . . 1 Guns 8 | . 2 . 6 Cannons 3 | . 3 . . AOE 6 | . 4 2 . Classes Destroyed 7 | . 5 . 2 Worker 2 | . 1 1 . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 7 | . 3 2 2 Grunt 8 | . 6 . 2 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 7 | . 7 3 5 Combat Bots Only 6 | . 6 2 5 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . . . 1 Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1953 | . 572 91 1290 Core 540 | . 103 24 413 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 62 | . 38 3 21 Largest 2 | . 2 1 2 Hottest 110 | . 90 30 110 Shots Fired 101 | . 65 3 33 Gun 70 | . 38 . 32 Cannon 22 | . 22 . . Launcher 9 | . 5 3 1 Special . | . . . . Kinetic 27 | . 27 . . Thermal 51 | . 33 . 18 Explosive 9 | . 5 3 1 Electromagnetic 14 | . . . 14 Robot Hit Streak 11 | . 11 1 7 Robot Miss Streak 7 | . 7 . 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 68 | . 38 3 27 Core Hits 32 | . 15 4 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 15 | . 3 3 9 Impact . | . . . . Slashing 10 | . . 2 8 Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1405 | . 783 163 459 Guns 617 | . 278 . 339 Cannons 262 | . 262 . . Explosions 406 | . 243 163 . Melee 114 | . . . 114 Ramming 6 | . . . 6 Kinetic 147 | . 147 . . Thermal 543 | . 393 . 150 Explosive 406 | . 243 163 . Electromagnetic 189 | . . . 189 Impact . | . . . . Slashing 114 | . . . 114 Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 6 | . 4 2 . Message Errors 3 | . 3 . . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles 15 | . 15 . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 319 | . 319 4 129 Average Temperature 93 | . 121 4 38 Received Heat Transfer 696 | . 207 24 465 Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1272 | . 902 . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 339 | . 232 274 339 Initial 28 | . . 12 28 Average 149 | . 143 128 202 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 55 | 100 55 63 40 Level 1 44 | . 45 36 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 16 7 19 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . . 2 Traps Extracted . | . . . . Installed 4 | . . . 4 Triggered 2 | . . . 2 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 2 | . 1 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 12 . 4 Successful 12 | . 9 . 3 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . . . 3 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter 141 | . . . 141 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 1 1 1 Non-combat 1 | . 1 . . Combat 2 | . . 1 1 Robot Hacks Applied 4 | . 2 1 1 parse_system 3 | . 1 1 1 no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 37 | . . 24 13 Total Damage 340 | . . 219 121 Kills 10 | . . 5 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1522 | 59 400 611 452 Spaces Moved 764 | 50 211 324 179 Core 8 | 5 . . 3 Treads . | . . . . Legs 558 | . 58 324 176 Wheels 198 | 45 153 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 180 150 Average Speed 159 | 86 121 180 185 Slowest Speed 600 | 90 180 180 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 43 42 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 14 25 1 Melee . | . . . . Projectile . | . . . . AOE 40 | . 14 25 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 948 | 65 289 346 248 Wait 12 | . 8 3 1 Move 761 | 49 210 323 179 Hop . | . . . . Pick Up 37 | 10 12 8 7 Fast Attach . | . . . . Attach 33 | 6 12 3 12 Detach 7 | . 2 2 3 Swap . | . . . . Drop 14 | . 4 1 9 Fire 62 | . 38 3 21 Melee 15 | . 3 3 9 Ram 2 | . . . 2 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . . 4 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Repaired Wheel 283 | -10/Materials | Repaired Grenade Launcher 306 | -10/Materials | Build established: Mutant 313 | -10/Materials | Lost 6 parts (1p1n4w) 405 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Entered Mines 471 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 635 | -10/Mines | Build established: Scavenger-Mutant 637 | -10/Mines | Core integrity fell below 50% 804 | -10/Mines | Discovered new exit (range 12) 806 | -10/Mines | Learned location of Zion (-7) 875 | -10/Mines | Found a hidden stash of uninstalled traps 1071 | -10/Mines | Entered Materials 1071 | -9/Materials | Accompanied by 3 allies 1071 | -9/Materials | Evolved 2 slots: Utility x2 1505 | -9/Materials | Core integrity fell below 50% 1517 | -9/Materials | Core integrity fell below 20% 1523 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. W-16 Scout sends out distress signal. W-16 Scout destroyed. Dropped Blade Trap. Installed Blade Trap. Particle Gun destroyed. Jacked Y-45 Defender... >>parse_system Reading system data... Lgt. Ion Engine destroyed. Datajack destroyed. Mining Claw destroyed. Slammed into Y-45 Defender. Aluminum Leg destroyed. Imp. Sensor Array destroyed. Slammed into G-34 Mercenary. Core Shielding destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Heat Sink. Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????? ??????????????????????? | | ?????????"???? ??????????????????????? | | ????????? ???? ??????????????????????? | | ????????? ???? ??????????????????????? | | ????????? ???? !??????????????????????? | | ????????+#????!%??????????????????????? | | ???????? #????#/??????????????????????? | | ???????? #????# #?????????????????????? | | ???????# #????# #?????????????????????? | | ######?# #????# #?????????????????????? | | *#?# ###### ###???????????????????? | | """ #?# #???######??????????? | | """ ### #####%% #####a #???? | | """ # % =Y%@ #???? | | # r Y #???? | | """ # " r##### ##### #???? | | """ + T %""" #???######??????#???? | | """ # "" ^##???????????????????? | | # % """ #????????????????????? | | ##+### "" #????????????????????? | | % % "" +????????????????????? | | % % #????????????????????? | | #????????????????????? | | #????????????????????? | | ####+##### #????????????????????? | | # %% # #????????????????????? | | # "" # #????????????????????? | | + ! Y" # #????????????????????? | | # "" + #????????????????????? | | # % # #????????????????????? | | #%######## ^#????????????????????? | | +####?????####+#+####?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????#" ! =!!#?????????????????? | | ??????????#T =!!#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed MiniHeatThrusters Manual? 0 Play Time 00:36:21 Cumulative 4.7 hours Start 2021.10.19 @ 16:14:02 End 2021.10.19 @ 16:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16ca4985-fa83-482b-97e0-58cf05eb1980