Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 20:06:35 Player: jumpy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (4106) 4106 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10936 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 67/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Light Antimatter Reactor Improved Signal Interpreter Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler ECM Suite Improved Medium Armor Plating Shield Generator PSU Rigger > --- WEAPON ----------- Tesla Rifle Coil Gun Railgun Heavy Hammer > --- INVENTORY -------- Hybrid Deuterium Engine Improved Signal Interpreter Improved Terrain Scan Processor Gauss Cannon Heavy Gauss Cannon Rocket Launcher [Rating: 73] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device PSU Rigger Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . . 4 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 1 1 . Utility 6 | . . . . . . 2 . . . 2 1 1 Weapon 2 | . . . . . . . . . . 1 . 1 Parts Attached 118 | 8 4 23 3 . 2 16 6 . . 12 11 33 Power 15 | 2 1 3 1 . . 2 . . . 1 2 3 Engine 12 | 2 1 3 . . . 2 . . . 1 2 1 Core 2 | . . . 1 . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 43 | 2 2 11 1 . 2 6 3 . . 2 6 8 Treads 3 | . . . . . . . . . . . . 3 Leg 37 | 2 2 11 1 . 2 6 3 . . 2 6 2 Wheel 3 | . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 1 2 . . . 3 2 . . 4 1 7 Device 12 | 1 . 1 . . . 2 2 . . 1 1 4 Storage 3 | 1 1 1 . . . . . . . . . . Processor 3 | . . . . . . 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 . 7 1 . . 5 1 . . 5 2 15 Energy Gun 9 | 2 . 3 . . . . . . . . 1 3 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 10 | . . 1 . . . 4 . . . 3 . 2 Ballistic Cannon 11 | . . 2 . . . . 1 . . 1 1 6 Launcher 4 | . . 1 . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 58 | . 1 7 . . . 7 2 . . . 10 31 Power 5 | . 1 . . . . 1 . . . . 1 2 Propulsion 20 | . . 1 . . . 3 1 . . . 5 10 Utility 13 | . . 1 . . . 1 . . . . 3 8 Weapon 20 | . . 5 . . . 2 1 . . . 1 11 Highest Loss Streak 15 | . 1 2 . . . 4 1 . . . 9 15 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 97 98 100 100 98 99 100 100 98 94 72 Engine 7 | . 13 11 3 . . 6 9 9 9 6 4 3 Core 1 | . . . 7 11 11 2 . . . . . . Leg 34 | . 28 43 44 44 44 35 35 36 36 33 34 10 Device 13 | . 14 10 11 11 11 17 18 18 18 13 13 13 Storage 9 | . 14 11 11 11 11 9 9 9 9 6 5 4 Processor 5 | . . . . . . 9 9 9 9 12 11 8 Protection 1 | . . . . . . . . . . 5 4 3 Energy Gun 4 | . 28 7 . . . . . . . . . 3 Energy Cannon 1 | . . . 9 11 11 . . . . . . . Ballistic Gun 7 | . . 4 11 11 11 16 16 9 9 7 10 1 Ballistic Cannon 3 | . . 6 . . . . 1 9 9 4 . 5 Impact Weapon 1 | . . . . . . . . . . 5 5 4 Peak Build Rating 73 | 7 8 16 17 18 20 34 33 33 33 53 62 73 Average Rating 29 | 5 7 12 16 17 19 29 31 33 33 48 57 56 On Entrance 24 | . 7 8 13 17 18 20 31 33 33 33 53 48 Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 88 | 14 29 55 56 54 54 56 60 60 60 75 74 88 Greatest Support 80 | 20 20 40 40 40 45 50 40 40 40 60 80 55 Greatest Overweight (x) 19 | . 1 1 1 1 1 2 1 1 1 1 1 19 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 14 20 20 18 20 20 20 20 20 20 20 16 Average Carried 16 | 3 10 15 17 17 19 17 19 19 20 19 18 7 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 14 19 17 18 20 20 19 20 20 20 15 4 Class Distribution -------------------- 39% | Scavenger-Mutant 23% | Scavenger-Skirmisher 21% | Mutant 12% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Matter Collected 3073 | 280 40 643 108 . 59 335 250 111 . 222 140 885 Remotely . | . . . . . . . . . . . . . Salvage Created 4403 | 107 731 705 94 . 146 500 285 . . 372 329 1134 Parts 249 | 11 46 55 4 . 8 22 19 . . 24 13 47 Haulers Intercepted 4 | . 2 2 . . . . . . . . . . Recyclers Shooed 8 | 1 . 1 . . . 1 . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 84 | . 13 19 2 . 3 11 7 . . 3 6 20 Guns 47 | . 12 6 1 . . 10 7 . . 2 5 4 Cannons 30 | . . 12 1 . 2 . . . . 1 . 14 AOE 3 | . . 1 . . 1 1 . . . . . . Classes Destroyed 13 | 2 6 2 . . . 2 . . . 1 . . Worker 2 | . 1 . . . . . . . . 1 . . Builder 3 | . 3 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 4 | . 2 2 . . . . . . . . . . Recycler 6 | 1 1 1 . . . . . . . 1 . 2 Operator 1 | . . 1 . . . . . . . . . . Watcher 8 | . 2 2 . . . 1 . . . 3 . . Swarmer 13 | . 6 3 . . . . . . . . . 4 Grunt 43 | . 7 12 2 . 3 6 5 . . . 2 6 Duelist 1 | . . . . . . 1 . . . . . . Sentry 12 | . . 4 . . . 3 2 . . 1 . 2 Hunter 3 | . . . . . . 1 . . . . . 2 Programmer 12 | . . . . . . . . . . 2 4 6 Best Kill Streak 5 | 2 5 3 2 . 3 4 2 . . 2 2 4 Combat Bots Only 4 | . 4 3 2 . 3 4 2 . . 1 2 4 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 753 | . 57 123 6 . 11 67 36 . . 18 82 353 Missed 220 | . 13 31 2 . 4 20 6 . . 12 25 107 Damage Taken 9080 | . 452 1150 49 . 102 844 491 . . 42 1263 4687 Core 1712 | . 110 133 . . 18 165 66 . . 10 60 1150 Absorbed by Shields 360 | . . . . . . . . . . . . 360 Regen/Repaired (Parts) 96 | . . . . . . 96 . . . . . . Core Remaining (%) 78 | 100 56 . . . 62 . . . 58 98 94 . Volleys Fired 361 | 5 66 83 5 . 6 37 23 1 . 11 18 106 Largest 3 | 2 2 2 2 . 2 2 2 2 . 2 2 3 Hottest 178 | 90 90 90 79 . 79 79 73 73 . 73 60 178 Shots Fired 659 | 10 131 145 9 . 9 70 45 2 . 22 34 182 Gun 441 | 10 131 53 5 . 3 63 41 1 . 15 34 85 Cannon 207 | . . 88 4 . 6 1 4 1 . 7 . 96 Launcher 11 | . . 4 . . . 6 . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 429 | . . 112 5 . 3 63 45 2 . 22 34 143 Thermal 150 | 10 131 9 . . . . . . . . . . Explosive 11 | . . 4 . . . 6 . . . . . 1 Electromagnetic 69 | . . 20 4 . 6 1 . . . . . 38 Robot Hit Streak 19 | 9 13 10 10 . 3 19 8 . . 9 7 9 Robot Miss Streak 10 | . 3 10 1 . 1 3 3 . . 3 1 8 Penetration Max 1 | . . . . . . . . . . 1 1 1 Secondary Targets 6 | . 2 . . . . 3 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . Shots Hit Robots 468 | 9 75 90 8 . 6 56 38 . . 15 32 139 Core Hits 231 | 4 34 36 5 . 6 31 17 . . 13 11 74 Critical Kills 2 | . . . . . . . 1 . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . 3 2 Critical Strikes 22 | . 5 3 . . . . 1 . . 1 4 8 Burn 5 | . 5 . . . . . . . . . . . Destroy 2 | . . . . . . . 1 . . . 1 . Blast 10 | . . 3 . . . . . . . 1 . 6 Smash 5 | . . . . . . . . . . . 3 2 Melee Attacks 19 | . . . . . . . . . . 2 6 11 Impact 19 | . . . . . . . . . . 2 6 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10242 | 108 924 1735 164 . 183 1160 645 . . 453 936 3934 Guns 5536 | 108 916 570 87 . 31 918 561 . . 252 721 1372 Cannons 3778 | . . 1105 77 . 121 22 84 . . 126 . 2243 Explosions 407 | . . 60 . . 31 220 . . . . . 96 Melee 507 | . . . . . . . . . . 75 215 217 Ramming 14 | . 8 . . . . . . . . . . 6 Kinetic 7358 | . . 1403 87 . 31 918 645 . . 378 721 3175 Thermal 1055 | 108 916 . . . 31 . . . . . . . Explosive 376 | . . 60 . . . 220 . . . . . 96 Electromagnetic 932 | . . 272 77 . 121 22 . . . . . 440 Impact 507 | . . . . . . . . . . 75 215 217 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 2 1 1 1 1 . . . . . 7 7 Average Corruption 1 | . 1 1 1 1 1 . . . . . 5 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . 8 10 6 2 2 . . . . . 1 27 Message Errors 15 | . 3 4 4 . 1 . . . . . . 3 Matter Fused 8 | . 1 1 1 2 . . . . . . . 3 Heat Flow Errors 8 | . 1 . 1 . 1 . . . . . . 5 Energy Discharges 5 | . 1 1 . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 9 | . 1 2 . . . . . . . . 1 5 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 6 | . 1 2 . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 309 | . . 5 . . . 5 . . . 35 121 143 Projectiles 45 | . . 5 . . . . . . . . . 40 Explosions 5 | . . . . . . 5 . . . . . . Melee 259 | . . . . . . . . . . 35 121 103 Knockbacks 59 | . . 9 . . . . 3 . . 1 . 46 Impact 3 | . . . . . . . . . . 1 . 2 Kinetic 55 | . . 9 . . . . 3 . . . . 43 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 130 | . . 24 . . . 87 . . . . . 19 Shots 7 | . . 1 . . . 5 . . . . . 1 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 5 | . 3 . . . . . . . . . . 2 Kicked 3 | . 3 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 566 | 90 297 75 106 . 157 34 43 16 . 28 . 566 Average Temperature 64 | 36 82 15 40 . 49 9 10 12 . 14 . 101 Received Heat Transfer 2037 | . 183 444 27 . 81 333 252 . . 12 . 705 Effects 15 | . 3 . . . . . . . . . . 12 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 5 | . 2 . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . . . . 1 1 2 Combat Hostiles 3 | . . . . . . . . . . . 1 2 Parts Fried 6 | . . 1 1 . . . . . . 1 1 2 Impact Corruptions 10 | . . . . . . . . . . 1 4 5 Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 8 | . 8 . . . . . . . . . . . Heat Transferred 3159 | 285 2824 . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Peak Influence 341 | 15 222 341 164 . 110 198 230 104 . 118 72 185 Initial 114 | . 9 20 114 . . . . 89 . . 20 . Average 79 | 7 99 178 51 . 69 92 106 51 . 20 30 43 Maximum Alert Level 1 | . 1 1 . . . . 1 . . . . . Low Security (%) 89 | 100 88 53 100 . 100 100 78 100 . 100 100 100 Level 1 10 | . 11 46 . . . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 1 . . 1 1 . . 2 4 9 Investigation 3 | . . . 1 . . . . . . . 1 1 Extermination 7 | . . . . . . . . . . 2 2 3 Reinforcement 7 | . 2 2 . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 1 . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Distress Signals 11 | . 1 2 . . . 4 2 . . . . 2 Communications Jammed 1 | . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 158 | . 23 38 2 . 3 22 11 . . 8 8 43 Peak Tracking Total 24 | . 3 6 2 . 3 5 3 . . 2 2 24 Tactical Retreats 10 | . . 4 . . 1 . 2 . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Traps Triggered 10 | . 2 1 . . . 1 . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 1 . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 2 | . . . . . . 1 . . . . . 1 Exploded 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Disabled 4 | . . 1 . . . . 1 1 . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Machines Accessed 26 | . 4 4 1 1 2 4 2 5 1 1 1 . Terminals 19 | . 4 4 . . 2 3 2 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . 11 8 1 1 3 8 2 11 10 2 4 . Successful 37 | . 5 4 1 1 1 4 2 7 10 1 1 . Failed 24 | . 6 4 . . 2 4 . 4 . 1 3 . Catastrophic 7 | . . 2 . . 2 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 10 8 . 1 3 5 3 2 . . . . Terminals 35 | . 11 8 . . 3 5 2 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 3 . . . 2 4 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 33 | . 5 4 1 1 1 2 2 7 10 . . . Record 16 | . . . . . . . . 6 10 . . . Part Schematic 2 | . 1 . . . . 1 . . . . . . Robot Analysis 5 | . 2 2 . . 1 . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . 1 . . . . Open Door 3 | . . . 1 . . . 2 . . . . . Disarm Traps 2 | . 1 . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 1 1 . Scan Component 3 | . . . . . . 1 . . . 1 1 . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 3 2 . . 2 2 4 3 . 1 1 . Full Trace Events 2 | . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 32 | . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Robot Analysis Total 5 | . 2 2 . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Turns Passed 12601 | 114 1326 1877 1142 586 507 872 381 758 1412 1466 635 1525 Spaces Moved 5632 | 68 545 935 575 300 248 338 134 361 737 706 193 492 Core 20 | 9 . . . . . . . . . . . 11 Treads 172 | . . . . . . . . . . . . 172 Legs 5421 | 59 545 935 575 300 248 338 134 361 737 706 193 290 Wheels 19 | . . . . . . . . . . . . 19 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 190 190 190 190 120 50 Average Speed 184 | 110 187 156 190 190 190 190 190 190 190 190 160 215 Slowest Speed 1000 | 120 190 190 190 190 190 260 190 190 190 190 190 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 81 60 95 70 46 26 27 57 57 14 3 9 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 111 | . . 27 . . 3 35 1 . . 6 1 38 Melee 1 | . . . . . . . . . . . 1 . Projectile 41 | . . 4 . . . . 1 . . 6 . 30 AOE 69 | . . 23 . . 3 35 . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Total 7215 | 92 717 1210 619 316 275 502 221 432 749 812 472 798 Wait 947 | 8 74 151 23 16 18 92 52 69 13 50 242 139 Move 5620 | 67 544 934 574 299 247 337 133 360 736 705 192 492 Hop . | . . . . . . . . . . . . . Pick Up 68 | 4 18 8 6 1 1 13 3 1 . 10 1 2 Fast Attach 31 | 7 . 3 . . . 5 . . . 2 . 14 Attach 43 | . 1 7 1 . . 8 2 . . 4 7 13 Detach 2 | . . 1 . . . . . . . 1 . . Swap 44 | 1 3 13 2 . 2 3 4 . . 6 4 6 Drop 54 | . 8 10 8 . 1 6 4 . . 11 2 4 Fire 361 | 5 66 83 5 . 6 37 23 1 . 11 18 106 Melee 19 | . . . . . . . . . . 2 6 11 Ram 2 | . . . . . . . . . . . . 2 Kick 3 | . 3 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 10 . 8 Rewire 1 | . . . . . . . . 1 . . . . Trap 2 | . . . . . . 1 . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Discovered new exit (range 8) 1227 | -10/Materials | Discovered new exit (range 16) 1441 | -10/Materials | Entered another Materials area 1441 | -9/Materials | Evolved 2 slots: Propulsion x2 1568 | -9/Materials | Discovered new exit (range 13) 1807 | -9/Materials | Discovered new exit (range 15) 2203 | -9/Materials | Build established: Scavenger-Mutant 2366 | -9/Materials | Discovered new exit (range 16) 3318 | -9/Materials | Entered Mines 3354 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3491 | -9/Mines | Discovered new exit (range 8) 3659 | -9/Mines | Met a Derelict shopkeep closing up shop 3831 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4009 | -9/Mines | Discovered new exit (range 5) 4367 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4460 | -9/Mines | Entered Exiles 4506 | -9/Exiles | Met 8R-AWN 4540 | -9/Exiles | Met EX-HEX 4611 | -9/Exiles | Met EX-DEC 4721 | -9/Exiles | Met EX-BIN 4742 | -9/Exiles | Aligned with FarCom system 4744 | -9/Exiles | Given EX-Vault access code 4793 | -9/Exiles | Opened EX-Vault 4821 | -9/Exiles | Found PSU Rigger 4871 | -9/Exiles | Exiles lab attacked by MAIN.C 5014 | -9/Exiles | Discovered new exit (range 10) 5046 | -9/Exiles | Left Exiles lab with PSU Rigger 5046 | -9/Exiles | Entered Mines 5351 | -8/Mines | Build established: Scavenger-Skirmisher 5356 | -8/Mines | Discovered new exit (range 13) 5553 | -8/Mines | Entered Materials 5553 | -8/Materials | Evolved 2 slots: Utility x2 5839 | -8/Materials | Lost 4 parts (1p3n) 5902 | -8/Materials | Repaired Shotgun 6160 | -8/Materials | Discovered new exit (range 13) 6390 | -8/Materials | Garrison activated, responded to threat 6425 | -8/Materials | Entered Storage 6615 | -8/Storage | Garrison activated, responded to threat 6689 | -8/Storage | Discovered new exit (range 8) 6798 | -8/Storage | Used back door to open Recycling access 6806 | -8/Storage | Entered Recycling 7234 | -8/Recycling | Discovered new exit (range 13) 7494 | -8/Recycling | Scanned before Scraplab entrance 7521 | -8/Recycling | Discovered new exit (range 10) 7522 | -8/Recycling | Entered Scraplab 7564 | -8/Recycling | Entered Scraptown 7614 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7858 | -8/Scraptown | Build established: Scavenger-Mutant 8028 | -8/Scraptown | Discovered new exit (range 6) 8203 | -8/Scraptown | Visited Awakened 8254 | -8/Scraptown | Visited Spacefarers 8399 | -8/Scraptown | Turned away by UFD registrar 8454 | -8/Scraptown | Visited Comm Corps 8761 | -8/Scraptown | Visited Cyclists 8837 | -8/Scraptown | Visited Red Mages 8976 | -8/Scraptown | Entered Factory 8976 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9261 | -6/Factory | Discovered new exit (range 11) 9436 | -6/Factory | Discovered new exit (range 15) 9505 | -6/Factory | Build established: Scavenger-Assassin 9755 | -6/Factory | Discovered new exit (range 16) 10442 | -6/Factory | Entered another Factory area 10442 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11001 | -5/Factory | Discovered new exit (range 8) 11077 | -5/Factory | Entered another Factory area 11077 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11092 | -4/Factory | Build established: Scavenger-Mutant 11105 | -4/Factory | Lost 9 parts (1p5n2u1w) 11489 | -4/Factory | Lost 8 parts (1p4n1u2w) 11735 | -4/Factory | Build established: Mutant 12277 | -4/Factory | Garrison activated, responded to threat 12364 | -4/Factory | Lost 3 parts (2u1w) 12569 | -4/Factory | Core integrity fell below 50% 12600 | -4/Factory | Core integrity fell below 20% 12602 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12587_ U-05 Engineer lays Concrete. 12588_ Dropped Hcp. Storage Unit. 12589_ Triggered Stasis Trap. 12589_ A bubble of rippling energy engulfs the area. 12589_ Field strength at 94. 12589_ Field strength at 88. 12590_ Field strength at 77. 12591_ System corrupted: Component data lost. 12591_ Field strength at 60. 12592_ Field strength at 54. 12593_ Field strength at 37. 12594_ U-05 Engineer lays Concrete. 12594_ Field strength at 20. 12595_ Field strength at 14. 12596_ Field strength at 8. 12597_ Stasis field depleted. 12597_ Slammed into G-67 Veteran. 12599_ Acquired 4 matter. 12599_ Knocked back. 12602_ Slug penetrates Door. 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"?????#?????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SmartbombAntimatterPlatform Manual? 0 Play Time 01:17:35 Cumulative 67.9 hours Start 2025.05.01 @ 18:18:08 End 2025.05.01 @ 20:06:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e2923c4-c825-4b6e-95b6-4e8503906f42