Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 16:54:40 Player: saltine Result: Destroyed by V8-9CU(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (364) 364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 1154 Bonus ------- Follower Combat Kills 125 Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 265/265 System Corruption 0% Temperature Warm (165) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (20) --- Subdweller Power Source Wheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Subdweller Optics Targeting Computer Light Armor Plating Beam Rifle Beamcaster Beam Cannon Subdweller Beam Cannon Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Subdweller Power Source Wheel Subdweller Monowheel Subdweller Monowheel Small Storage Unit Subdweller Optics Targeting Computer Light Armor Plating Beam Rifle Beamcaster Beam Cannon Subdweller Beam Cannon Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon Makeshift Spear [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 3 3 4 2 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 3 | . 2 1 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | 1 . . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power 2 | . 1 . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 98 Engine 13 | . 13 14 12 Treads 25 | . 28 27 14 Wheel 2 | . . . 12 Device 13 | . 11 13 14 Storage 14 | . 14 14 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 14 | . 14 14 14 Peak Build Rating 13 | 6 8 11 13 Average Rating 10 | 6 7 10 12 On Entrance 7 | 6 6 8 11 Naked Turns . | . . . . Heaviest Build 50 | 12 14 48 50 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 16 | 8 8 19 20 Most Carried 18 | 6 8 14 18 Average Carried 12 | 6 7 13 16 Final Capacity 20 | 8 8 20 20 Final Carried 18 | 6 8 14 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 367 | 230 60 52 25 Remotely . | . . . . Salvage Created 406 | . 186 120 100 Parts 27 | . 8 11 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 6 4 3 Guns 12 | . 6 4 2 Classes Destroyed 4 | . 2 1 1 Swarmer 5 | . 3 2 . Grunt 4 | . 3 1 . Sentry 1 | . . 1 . Subdweller 3 | . . . 3 Best Kill Streak 4 | . 4 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 50 42 19 Missed 32 | . 9 17 6 Damage Taken 1050 | . 431 234 385 Core 252 | . 68 35 149 Absorbed by Shields 90 | . 25 65 . Core Remaining (%) 100 | 100 . . . Volleys Fired 66 | . 35 17 14 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 60 Shots Fired 132 | . 70 34 28 Gun 132 | . 70 34 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 66 | . 35 17 14 Thermal 66 | . 35 17 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 6 5 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 88 | . 48 19 21 Core Hits 28 | . 12 9 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 930 | . 526 200 204 Guns 930 | . 526 200 204 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 347 | . 216 66 65 Thermal 583 | . 310 134 139 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 140 114 216 Average Temperature 62 | . 61 51 186 Received Heat Transfer 644 | . 192 108 344 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1275 | . 650 300 325 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 186 | . 186 136 . Initial 11 | . . 11 . Average 53 | . 57 52 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 10 11 5 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 3 . 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 4 | . 1 . 3 Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 2 | . . 2 . Highest-Rated Group 45 | . . 45 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 16 | . . 16 . Total Damage 310 | . . 310 . Kills 6 | . . 6 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2062 | 7 506 1171 378 Spaces Moved 767 | 2 248 283 234 Core . | . . . . Treads 507 | 2 248 254 3 Legs . | . . . . Wheels 260 | . . 29 231 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 160 160 95 140 Average Speed 176 | 160 160 220 141 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 40 57 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1355 | 4 295 799 257 Wait 489 | . . 489 . Move 764 | 1 247 282 234 Hop . | . . . . Pick Up 18 | . 6 6 6 Fast Attach 4 | . 2 2 . Attach 4 | . 1 1 2 Detach 1 | . . 1 . Swap 4 | 3 . 1 . Drop 4 | . 4 . . Fire 66 | . 35 17 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered Mines 515 | -10/Mines | Met a Derelict testing a Signal Generator 519 | -10/Mines | Learned location of Zion (-6) 670 | -10/Mines | Discovered new exit (range 11) 1667 | -10/Mines | Discovered new exit (range 4) 1685 | -10/Mines | Entered Subcaves 1718 | -10/Subcaves | Core integrity fell below 50% 1786 | -10/Subcaves | Discovered new exit (range 12) 1870 | -10/Subcaves | Released subatomizers from SUBCON Basin 1967 | -10/Subcaves | Met a Zionite searching for "candidates" 2000 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2062 | -10/Subcaves | Core integrity fell below 20% 2063 | -10/Subcaves | Destroyed by V8-9CU(R) with Subdweller Beam Cannon Last Messages --------------- Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 01870_ Released subatomizers from SUBCON Basin. 01906_ Acquired Mak. Spear. 01942_ Triggered Shrapnel Trap. 01942_ An expanding cloud of shrapnel blasts out in all directions. 01963_ Triggered Piercing Trap. 01963_ Spikes shoot up from the floor. 01963_ Critical hit (Impale). 01965_ PT-21G(z): "She is not going to be happy we haven't found any suitable candidates yet." 01967_ PT-21G(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -6/Zion. 02000_ B4-QEU(R) crushed by falling debris. 02000_ B4-QEU(R) destroyed. 02000_ Scrap Shield Fragment crushed. A swath of the cavern ceiling suddenly collapses. 02059_ Critical hit (Meltdown: +260). 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"#""R#????????????????? | | ??????????????????? ##?# #????????????????? | | ???????????????????###???? ?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMachineScanner Manual? 0 Play Time 00:10:28 Cumulative 128.3 hours Start 2024.08.10 @ 16:46:28 End 2024.08.10 @ 16:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47691a4a-b30b-45d3-8b28-09878c1917a6