Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 15:05:04 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2035) 2035 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (971) 971 TOTAL SCORE: 6611 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 100 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 68/100 System Corruption 5% Temperature Cool (91) Movement Flying (120) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (1) ------ Heat Sink > --- WEAPON (4) ------- Small Laser Small Laser Small Laser Small Laser > --- INVENTORY (2) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Small Laser Small Laser Small Laser Small Laser > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 4 | 4 . . . . . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility . | . . . . . . . Weapon 3 | 3 . . . . . . Parts Attached 9 | 1 6 1 1 . . . Power 1 | . 1 . . . . . Engine 1 | . 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . 2 . 1 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . 2 . 1 . . . Utility 1 | . . 1 . . . . Device 1 | . . 1 . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 4 | 1 3 . . . . . Energy Gun 4 | 1 3 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 41 93 100 100 100 97 Engine 10 | . 2 12 12 12 12 10 Flight 22 | . 6 25 25 25 25 23 Device 10 | . . 6 12 12 12 12 Energy Gun 48 | . 32 50 50 50 50 50 Peak Build Rating 8 | 1 7 8 8 8 8 8 Average Rating 7 | . 3 7 8 8 8 7 On Entrance 5 | . 1 7 8 8 8 8 Naked Turns . | . . . . . . . Heaviest Build 8 | 1 7 8 8 8 8 8 Greatest Support 8 | 3 8 8 8 8 8 8 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | . . . . 1 1 2 Average Capacity . | . . . . . 1 1 Most Carried 2 | . . . . 1 1 2 Average Carried . | . . . . . 1 1 Final Capacity 2 | . . . . 1 1 2 Final Carried 1 | . . . . 1 1 1 Class Distribution -------------------- 82% | Scavenger-Gunner 8% | Hacker-Gunner 3% | Gunner 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 344 | 34 145 146 19 . . . Remotely . | . . . . . . . Salvage Created 1655 | . 197 201 560 75 . 622 Parts 140 | . 25 24 42 8 . 41 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 54 | . 9 10 17 2 . 16 Guns 50 | . 9 10 17 2 . 12 AOE 2 | . . . . . . 2 Classes Destroyed 7 | . 2 3 . . . 2 Operator 2 | . . 1 . . . 1 Watcher 1 | . . 1 . . . . Swarmer 14 | . 3 4 7 . . . Grunt 24 | . 6 4 4 . . 10 Brawler 1 | . . . . . . 1 Sentry 13 | . . 2 6 2 . 3 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 4 4 6 1 . 3 Combat Bots Only 6 | . 4 3 6 1 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 . 2 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 374 | . 38 87 60 2 . 187 Missed 147 | . 12 33 20 1 . 81 Hits 227 | . 26 54 40 1 . 106 Projectile 227 | . 26 54 40 1 . 106 Critical Strikes 7 | . 1 . . . . 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 3028 | . 284 587 418 13 . 1726 Core 2491 | . 251 476 331 10 . 1423 Absorbed by Shields . | . . . . . . . Redirected to Core 1781 | . 105 359 273 10 . 1034 Core Remaining (%) 100 | 100 100 . . . 100 . Volleys Fired 152 | . 28 29 31 3 . 61 Largest 4 | . 4 4 4 4 . 4 Hottest 160 | . 160 160 160 160 . 160 Shots Fired 560 | . 68 116 124 12 . 240 Gun 560 | . 68 116 124 12 . 240 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 560 | . 68 116 124 12 . 240 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 17 22 14 6 . 24 Robot Miss Streak 6 | . 6 6 6 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 3 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 356 | . 38 65 79 9 . 165 Core Hits 138 | . 16 22 27 4 . 69 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4466 | . 432 786 944 97 . 2207 Guns 4163 | . 432 786 944 97 . 1904 Cannons . | . . . . . . . Explosions 303 | . . . . . . 303 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 4461 | . 432 786 944 97 . 2202 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 120 | . . . . . . 120 Projectiles . | . . . . . . . Explosions 120 | . . . . . . 120 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 214 | . . . . . . 214 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 414 | . 254 414 195 39 . 255 Average Temperature 110 | . 78 192 66 21 . 76 Received Heat Transfer 957 | . 144 213 87 . . 513 Effects 5 | . . 5 . . . . Shutdowns 1 | . . 1 . . . . Interference 3 | . . 3 . . . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 16 | . 3 . 6 . . 7 Heat Transferred 9525 | . 975 1800 2150 225 . 4375 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 61 | 100 100 77 16 49 . 71 Level 1 31 | . . 22 23 50 . 28 Level 2 7 | . . . 60 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 618 | . 165 278 618 351 . 391 Initial 229 | . . 56 115 229 . . Average 182 | . 70 123 411 203 . 135 Influence Increases 2248 | . 235 358 743 222 . 690 Destroy 0b10 Robot/C 1240 | . 180 200 500 40 . 320 Destroy 0b10 Robot/NC 30 | . . 10 15 . . 5 Destroy Leader 276 | . 40 52 104 . . 80 Allied During Kill 102 | . . . 102 . . . Successful Hack 14 | . . 6 6 2 . . Select Force Hacks 180 | . . . . 180 . . Disable Machine 60 | . . . . . . 60 Destroy Structure 46 | . . . 1 . . 45 Partial Spotted 30 | . . . 15 . . 15 Lose Combat Pursuer 270 | . 15 90 . . . 165 Influence Decreases 1863 | . 100 219 429 709 101 305 Entered New Map 698 | . . 79 159 359 101 . Time Decay 1035 | . 100 140 150 350 . 295 Lost Part 10 | . . . . . . 10 Lost Ally 120 | . . . 120 . . . Squads Dispatched 13 | . 2 1 4 . . 6 Investigation 3 | . . . 1 . . 2 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 2 1 1 . . 2 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 15 22 24 1 . 31 Peak Tracking Total 10 | . 4 10 6 1 . 5 Tactical Retreats 9 | . 1 3 . . . 5 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 4 | . . . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 17 | . . 2 1 11 . 3 Terminals 9 | . . 2 1 5 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 7 | . . . . 6 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . . 2 5 12 . 5 Successful 15 | . . 1 1 12 . 1 Failed 9 | . . 1 4 . . 4 Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual 26 | . . 2 7 12 . 5 Terminals 14 | . . 2 5 6 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 7 | . . . . 6 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 1 1 . . Branch Access Points 2 | . . 1 1 . . . Terminal Index 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . . . . 11 . 1 Terminals 5 | . . . . 5 . . Skim 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 6 . 1 Reject 1 | . . . . . . 1 Tunnel 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 2 . . 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 12 | . . . 12 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 102 | . . . 102 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 55 | . . . 55 . . . Total Damage 561 | . . . 561 . . . Kills 12 | . . . 12 . . . Allies Corrupted 2 | . . . 2 . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 2886 | 13 244 286 310 795 358 880 Spaces Moved 3515 | 22 261 351 280 504 966 1131 Core 188 | 22 166 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3327 | . 95 351 280 504 966 1131 Fastest Speed 37 | 50 37 37 37 37 37 37 Average Speed 38 | 50 45 37 37 37 37 39 Slowest Speed 120 | 50 50 37 37 37 37 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 37 | . . 12 3 4 . 18 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 49 24 62 87 78 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 10 | . . . . 9 1 . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . . . . . . 57 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 57 | . . . . . . 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4646 | 22 330 421 405 1100 965 1403 Wait 849 | . 23 34 25 595 . 172 Move 3441 | 21 260 328 273 495 965 1099 Hop 31 | . . 10 3 4 . 14 Pick Up 6 | . . . . 1 . 5 Fast Attach 8 | 1 6 1 . . . . Attach . | . . . . . . . Detach 1 | . . . . . . 1 Swap 1 | . . . 1 . . . Drop 7 | . . . 1 . . 6 Fire 152 | . 28 29 31 3 . 61 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . 36 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 114 | . 13 19 35 2 . 45 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 6 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 227 | -10/Materials | Discovered new exit (range 7) 258 | -10/Materials | Entered another Materials area 260 | -9/Materials | Reached level 2 317 | -9/Materials | Discovered new exit (range 10) 365 | -9/Materials | Discovered new exit (range 16) 420 | -9/Materials | Reached level 3 442 | -9/Materials | Discovered new exit (range 11) 508 | -9/Materials | Build established: Scavenger-Gunner 539 | -9/Materials | Identified exit to Mines 539 | -9/Materials | Identified exit to Storage 544 | -9/Materials | Entered Storage 546 | -9/Storage | Reached level 4 608 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 650 | -9/Storage | Reached level 5 679 | -9/Storage | Identified exit to Recycling 707 | -9/Storage | Discovered new exit (range 16) 710 | -9/Storage | Met a pair of Derelict thieves 717 | -9/Storage | Lost 5 allies 742 | -9/Storage | Reached level 6 788 | -9/Storage | Lost 3 allies 849 | -9/Storage | Used back door to open Recycling access 854 | -9/Storage | Entered Recycling 856 | -9/Recycling | Reached level 7 1092 | -9/Recycling | Learned location of Zion (-7) 1239 | -9/Recycling | Identified exit to Scraptown 1239 | -9/Recycling | Identified exit to Factory 1443 | -9/Recycling | Learned 8 Materials zone layouts 1505 | -9/Recycling | Learned location of Storage (-9) 1624 | -9/Recycling | Reached level 8 1640 | -9/Recycling | Scanned before Scraplab entrance 1645 | -9/Recycling | Entered Scraplab 1649 | -9/Recycling | Entered Scraptown 1702 | -9/Scraptown | Discovered new exit (range 11) 1717 | -9/Scraptown | Visited Fellowship of the Rings 1730 | -9/Scraptown | Visited TADAMA 1845 | -9/Scraptown | Visited Cyclists 1893 | -9/Scraptown | Visited UFD Registry 1893 | -9/Scraptown | Registered with UFD as "Quantumcircuit" 1902 | -9/Scraptown | Visited Curators Association 1911 | -9/Scraptown | Visited Scrapoid Research Area 1920 | -9/Scraptown | Visited Infowarlord's Domain 1930 | -9/Scraptown | Visited Supply Room 1983 | -9/Scraptown | Met Optimus 1983 | -9/Scraptown | Accepted into 0bPrime 2006 | -9/Scraptown | Discovered new exit (range 3) 2007 | -9/Scraptown | Entered Factory 2009 | -6/Factory | Reached level 9 2400 | -6/Factory | Discovered new exit (range 16) 2459 | -6/Factory | Discovered new exit (range 16) 2533 | -6/Factory | Reached level 10 2554 | -6/Factory | Core integrity fell below 50% 2840 | -6/Factory | Core integrity fell below 20% 2887 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-10 Processor collects Gravmag System. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-10 Processor collects Shock Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-10 Processor collects Remote Datajack. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+103). Map ----- +----------------------------------------------------+ | ## #????# #??# + # #????????????? | | ## #????# #??# ######## #????????????? | | # ############+######### ######## #????????????? | | # #####+###????? | | # #####+######### ## #????? | | # """ """ """ #! ### ## !! #????? | | # """ """ """ # """"" ## # !! #????? | | + """ """ """ #! """"" ## " + ! #????? | | # # """ ## # #????? | | # """ """ """ # ### ## [ ! #????? | | # """ """ """ #############?# #########????? | | # """ """ """ #?????????????# #????????????? | | # #?????????????# #????????????? | | + """ """ """ #?????????????# #????????????? | | ### """ """ """ #?????????????# #????????????? | | ??# ! """ """ """ #?????????????#%#????????????? | | ??# #?????????????# #????????????? | | ### " "" """ """ #?????????????# #????????????? | | "R"" """ """ #?????????????# #????????????? | | """" """ """ ## ????????????#%#??????####### | | ##+#############%######## # | | ### # | | ??###+###### " " # | | ???????????# "%" # | | ???????????# #######p###""""########## # | | ???????????# #?# @ # ##?????## ## | | ???????????####+###### #m # "#####??# #? | | ??????????? % #u # ??/ #? | | ?????????? [% ## # [ ?# #? | | ??????????? | ?# # ?# #? | | ??????????? ??# u# == # #? | | ???????????? ???#; u# == # #? | | ???????????? ????# # == # #? | | ????????????? ??????## # ""#####???# #? | | ????????????? ????????# ; #???????? #? | | ???????????????????????##############???????? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? | | ????? ??????????????????????????????????????? ?? | | ??? ""???????????????????????????????????????????? | | ?" ""???????????????????????????????????????????? | | """ ""???????????????????????????????????????????? | | """ ""???????????????????????????????????????????? | | """ ""???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Levels Raised 9 | . . 2 3 2 . 2 XP Earned 17973 | 3000 1100 2780 4566 2100 627 3800 XP Spent 10970 | 2900 . 2000 120 250 . 5700 Upgrades 16 | 4 . 4 2 1 . 5 Propulsion Slot 1 | 1 . . . . . . Weapon Slot 3 | 3 . . . . . . Heat Dissipation 2 | . . . 2 . . . Inventory Capacity 2 | . . . . 1 . 1 Hack Attack % 8 | . . 4 . . . 4 Protomatter Created 1016 | . 144 203 209 46 . 414 Integrity Restored 2263 | . 251 402 681 15 . 914 Core 1888 | . 251 268 539 10 . 820 Parts 375 | . . 134 142 5 . 94 Protomatter Decayed 369 | . 34 64 193 . . 78 Game ------ Seed SchematicAerolevTether Manual? 0 Play Time 00:34:17 Cumulative 245.4 hours Start 2025.06.03 @ 13:22:03 End 2025.06.03 @ 15:05:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 242 Rogue 53 Adventurer 177 Explorer 12 Win Type - Total 63 Types 18/1/16/2/12/0/4/5/0/5 Lore% 54 Gallery% 52 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: d112dc78-2312-4edb-a7fa-987d114edc67