Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 21:37:56 Player: Demo Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (397) 1985 Value Destroyed (17299) 17299 Prototype IDs (229) 4580 Alien Tech Used (0) 0 Bonus (10079) 10079 TOTAL SCORE: 40843 Bonus ------- High Alert Combat Kills 4379 Follower Combat Kills 234 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 2000 Friendly Fire -34 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 83/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Terrain Scanner Improved Trap Extractor (6/6 Shock) HERF Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Force Field > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Long-range Phase Cannon Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Medium Treads Myomer Leg Advanced Matter Compressor Advanced Terrain Scanner Quantum Capacitor Improved Trap Extractor Advanced Recalibrator Plasma Rifle Plasma Rifle Quantum Rifle Mini Smartbomb Launcher Advanced Datajack [Rating: 134] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Heavy Beamcaster Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . . 4 . . . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 8 | . . 2 . . 2 . . . . . 1 . . 2 . . 1 Weapon 3 | . . . . . . . . . . 1 1 . . . . . 1 Parts Attached 285 | 7 16 26 9 2 26 3 . 11 2 30 4 6 12 3 25 53 50 Power 32 | 1 2 4 . . 2 . . . . 1 . . 1 . 4 10 7 Engine 8 | 1 2 3 . . 2 . . . . . . . . . . . . Core 5 | . . 1 . . . . . . . . . . 1 . . 2 1 Reactor 19 | . . . . . . . . . . 1 . . . . 4 8 6 Propulsion 53 | 2 8 5 3 1 3 . . 3 . 2 . . 1 1 4 12 8 Treads 9 | 1 1 . 2 1 . . . . . . . . . . 3 . 1 Leg 19 | . . . . . . . . 3 . . . . . . 1 10 5 Wheel 18 | 1 7 4 1 . 3 . . . . . . . . . . 2 . Hover 2 | . . . . . . . . . . 2 . . . . . . . Flight 5 | . . 1 . . . . . . . . . . 1 1 . . 2 Utility 126 | 2 3 8 1 1 14 2 . 5 2 20 1 6 7 2 11 21 20 Device 63 | 1 . 4 . 1 4 . . 1 1 9 1 3 5 1 4 14 14 Storage 10 | 1 1 . . . . . . 2 . 1 . . . . . 5 . Processor 23 | . 1 4 . . 3 . . . . 3 . 3 2 1 . 1 5 Hackware 7 | . . . . . 3 . . . . 4 . . . . . . . Protection 23 | . 1 . 1 . 4 2 . 2 1 3 . . . . 7 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | 2 3 9 5 . 7 1 . 3 . 7 3 . 3 . 6 10 15 Energy Gun 27 | . 3 4 . . . . . . . 2 . . . . 5 5 8 Energy Cannon 9 | . . 2 1 . 2 . . 1 . . . . 1 . . . 2 Ballistic Gun 18 | 2 . 2 2 . . . . 1 . 4 . . . . . 3 4 Ballistic Cannon 3 | . . . . . 2 . . . . . . . . . 1 . . Launcher 9 | . . . 2 . 2 . . 1 . 1 1 . 1 . . 1 . Special Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . Unidentified Prototypes 15 | . . 7 . 1 4 . . . . . . . 1 . . 2 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . 10 . . . . . . . Parts Lost 118 | . 9 2 1 . 5 . 2 9 . 13 . 5 10 3 . 20 39 Power 13 | . 2 . . . . . . . . 2 . 2 . . . 3 4 Propulsion 33 | . 3 . . . 4 . . 4 . 3 . . 3 2 . 3 11 Utility 35 | . 1 2 . . 1 . 1 3 . 2 . 2 4 1 . 9 9 Weapon 37 | . 3 . 1 . . . 1 2 . 6 . 1 3 . . 5 15 Highest Loss Streak 9 | . 4 1 1 . 2 . 1 8 . 6 . 2 5 3 . 8 9 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . 2 Average Backups 16 | 4 17 23 24 22 23 22 23 16 19 19 4 4 4 4 5 8 12 Power . | . . . 1 1 1 2 2 1 1 . . . . . . . 2 Propulsion 1 | 2 5 8 7 4 . . . . . . . . . . . . 2 Utility 9 | . 6 10 11 11 15 14 15 10 14 14 2 2 3 3 3 4 5 Weapon 2 | . 2 2 3 4 4 3 3 2 1 2 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 58 | 1 2 15 . 4 7 . . 2 . 14 . . 1 . 1 5 6 Power 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 12 | 1 . 5 . 4 . . . . . . . . . . . 2 . Utility 36 | . 2 9 . . 4 . . 2 . 12 . . 1 . 1 1 4 Weapon 5 | . . 1 . . 2 . . . . 1 . . . . . 1 . Tool/Special 3 | . . . . . 1 . . . . 1 . . . . . . 1 Average Slot Usage (%) 78 | . 98 99 99 84 77 69 67 60 84 67 71 65 49 25 67 92 86 Engine 4 | . 14 10 11 11 7 7 6 2 7 3 . . . . . . . Reactor 2 | . . . . . . . . . . . 5 4 2 . 7 8 8 Treads 1 | . 2 1 . 5 2 . . . . . . . . . 4 4 . Leg 5 | . . . . 1 . . . 9 23 9 5 3 . . 4 10 15 Wheel 6 | . 25 20 21 5 11 . 4 . . . . . . . . . . Hover 1 | . . . . . 1 7 2 2 . 1 10 2 3 4 . . . Device 12 | . 1 13 8 7 9 7 7 11 20 15 15 11 11 4 12 25 17 Storage 6 | . 14 11 11 11 7 7 7 5 7 5 . . . . . 3 8 Processor 10 | . 3 18 22 14 4 7 7 7 . 6 11 17 13 10 11 9 15 Hackware 2 | . . . . . 12 2 . . . 3 . . . . . . . Protection 4 | . 9 . 2 3 3 12 14 7 9 . 5 3 . . 10 6 . Energy Gun 5 | . 9 13 4 . . . . . . 2 . 2 4 . 12 15 9 Energy Cannon 2 | . . . 4 11 2 . . 1 3 1 2 4 1 . . . 1 Ballistic Gun 7 | . 17 7 11 11 9 7 7 7 3 7 . 3 . . . 3 6 Peak Build Rating 134 | 7 10 24 25 41 64 62 62 74 75 93 108 104 103 34 121 117 134 Average Rating 63 | 6 8 18 23 34 51 60 58 55 74 80 94 88 64 21 97 103 113 On Entrance 52 | . 7 10 23 24 41 62 60 62 73 75 80 98 90 18 34 102 91 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 91 95 99 100 106 111 111 110 79 91 51 40 37 1 112 88 96 Greatest Support 140 | 10 20 20 20 40 80 46 50 84 84 107 42 63 48 13 140 140 103 Greatest Overweight (x) 10 | 1 8 4 4 9 10 2 2 3 . 2 1 2 1 . 1 4 2 Average Overweight (x) 1 | . 4 4 4 7 4 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 5 5 5 5 5 15 15 Average Capacity 18 | 7 24 25 25 25 25 25 25 17 20 19 5 5 5 5 5 9 14 Most Carried 25 | 8 25 25 25 25 25 24 25 25 20 20 5 5 5 5 5 15 15 Average Carried 16 | 4 17 23 24 22 23 22 23 16 19 19 4 4 4 4 4 8 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 20 5 5 5 5 5 5 15 5 Final Carried 25 | 7 19 25 25 19 24 22 24 20 20 5 5 5 5 5 5 13 5 Scrap Engine Consumption 227 | . . . . 14 59 2 3 . 8 80 9 44 8 . . . . Constructs Created 14 | . . . . 1 1 . 1 . . 5 2 4 . . . . . Constructs Modified 76 | . . . . 3 20 . 3 . 3 27 1 14 5 . . . . Class Distribution -------------------- 33% | Mutant 18% | Trapper-Construct 10% | Scavenger-Tank 9% | Hacker-Mutant 6% | Construct 6% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Trapper-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Hacker-Mutant | -7/Factory Trapper-Construct | -7/Lower Caves Trapper-Construct | -7/Lower Caves Mutant | -7/Data Miner Trapper-Mutant | -6/Proximity Caves Trapper-Construct | -6/Factory Mutant | -5/Factory Construct | -5/Garrison Construct | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Matter Collected 11305 | 323 349 777 221 188 767 503 214 305 225 1609 117 807 176 27 569 1459 2669 Remotely 850 | . . 163 . . . . . . . . 117 244 . . . 106 220 Salvage Created 19181 | 131 691 1602 448 267 1090 183 112 217 80 3169 48 1159 898 . . 4099 4987 Parts 829 | 16 49 101 30 12 57 8 5 6 3 133 10 43 38 . . 154 164 Haulers Intercepted 18 | . 1 6 1 . 1 . . . . 4 . . 1 . . 2 2 Recyclers Shooed 31 | . 2 . . . 2 . . . . 4 . . 1 . . 6 16 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 17 7 . 1 . . . . . . . . Prevented 2 | . . . . . . . 1 . 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Combat Hostiles Destroyed 270 | . 14 16 8 4 28 5 5 4 3 39 5 26 15 . . 51 47 Melee 2 | . . . . . . . . . . 1 . . 1 . . . . Guns 134 | . 11 14 5 2 9 1 . 2 . 13 . 3 2 . . 42 30 Cannons 33 | . . . 2 1 5 . . . 1 5 1 9 3 . . . 6 AOE 82 | . 3 2 1 . 14 4 5 2 2 14 4 14 9 . . 3 5 Classes Destroyed 21 | 2 6 2 . 1 3 1 1 . 1 2 . . . . . . 2 Worker 22 | . 1 4 . . 2 . . . . 6 . . 2 . . 5 2 Builder 26 | . . 5 . . 3 . . . . 7 . . 1 . . 3 7 Tunneler 12 | 5 2 1 . . 1 . . . . . . . 1 . . 1 1 Hauler 18 | . 1 6 1 . 1 . . . . 4 . . 1 . . 2 2 Recycler 28 | 1 . 3 . . 1 . . . . 4 . . 1 . . 6 12 Mechanic 3 | . . . . . . . . . . 1 . 1 1 . . . . Operator 5 | . 2 1 2 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . Watcher 13 | . 1 5 . . 1 . . . . 3 . . 1 . . 2 . Swarmer 46 | . 3 . . . 7 4 . . . 7 5 4 4 . . 12 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 112 | . 11 13 5 . 9 . 4 . . 14 . 15 9 . . 12 20 Brawler 5 | . . . . . . . . . . 3 . . . . . 1 1 Duelist 5 | . . . . . 2 . . . . . . 1 . . . 1 1 Sentry 22 | . . 3 3 1 3 . . . . 2 . 1 1 . . 4 4 Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 27 | . . . . . 1 . . . . 6 . 2 . . . 10 8 Programmer 30 | . . . . . 6 1 . . . 4 . 2 . . . 6 11 Behemoth 3 | . . . . . . . 1 . 1 . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . Tracker 5 | . . . . . . . . . . 2 . . . . . 3 . Combat Programmer 4 | . . . . . . . . . . 1 . . 1 . . 2 . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . Samaritan 3 | . . . . . . 2 1 . . . . . . . . . . Best Kill Streak 17 | 4 4 7 3 2 6 4 4 2 2 17 5 11 8 . . 8 10 Combat Bots Only 11 | . 4 3 3 2 6 4 4 2 2 10 5 11 5 . . 7 7 Max Kills in Single Turn 7 | 1 2 2 1 1 3 3 2 1 1 3 4 7 5 . . 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 1 Exploded 7 | . 2 2 1 . 3 3 2 1 1 3 4 7 5 . . 1 2 Melee 1 | . . . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Hostile Shots Fired 2307 | . 100 84 42 5 249 10 37 55 12 443 24 101 163 48 . 406 528 Missed 722 | . 24 31 10 1 79 . 14 19 5 98 8 33 55 27 . 151 167 Hits 1585 | . 76 53 32 4 170 10 23 36 7 345 16 68 108 21 . 255 361 Melee 17 | . . . . . 2 . . . . . . 4 1 . . 3 7 Projectile 1568 | . 76 53 32 4 168 10 23 36 7 345 16 64 107 21 . 252 354 AOE 5 | . . . . . . . . . . . . . 3 . . 2 . Critical Strikes 56 | . 2 . 1 . 3 1 . . 1 8 . 2 7 1 . 19 11 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 Damage Taken 27157 | . 828 758 431 124 2062 202 583 1651 160 5124 279 1553 2605 316 . 4799 5682 Core 4791 | . 182 237 80 20 183 8 47 352 . 823 . 196 549 255 . 557 1302 Absorbed by Shields 1498 | . . . . . . . . . . 622 . 75 12 . . . 789 Reduced by Siege Mode 32 | . . . . . . . . . . . . . . . . 32 . Ignored by Resistances 692 | . . . . . . . . . . 88 . . . . . 604 . Regen/Repaired (Parts) 3219 | . . 39 . 5 535 . 141 . 115 1443 300 327 159 . . 80 75 Core Remaining (%) 30 | 100 27 . . 15 . . . . 15 3 . . 25 . . 29 . Volleys Fired 984 | 16 71 97 35 6 110 5 17 26 21 128 9 115 28 . . 161 139 Largest 5 | 2 2 2 2 2 2 1 2 2 1 3 1 3 2 . . 4 5 Hottest 421 | 40 60 96 91 91 110 36 80 134 42 182 50 171 136 . . 324 421 Shots Fired 2173 | 32 132 176 58 12 186 5 29 38 21 273 9 169 45 . 1 533 454 Gun 1826 | 32 132 168 43 6 128 3 12 28 . 197 . 112 23 . 1 527 414 Cannon 246 | . . 8 9 6 39 . . 3 17 59 8 52 14 . . . 31 Launcher 101 | . . . 6 . 19 2 17 7 4 17 1 5 8 . . 6 9 Special . | . . . . . . . . . . . . . . . . . . Kinetic 966 | 32 85 60 31 6 150 3 12 28 . 171 4 75 . . . 114 195 Thermal 918 | . . 44 9 6 17 . . 3 12 51 4 89 37 . 1 403 242 Explosive 86 | . . . 6 . 19 2 17 7 4 7 1 5 3 . . 6 9 Electromagnetic 203 | . 47 72 12 . . . . . 5 44 . . 5 . . 10 8 Robot Hit Streak 32 | 7 9 20 20 21 23 16 10 12 5 25 2 19 15 . . 19 32 Robot Miss Streak 6 | 3 4 4 2 . 3 1 2 3 3 6 . 3 3 . . 4 4 Penetration Max 2 | . . . . . . . . . . 1 . 1 . . . 2 2 Secondary Targets 31 | . 2 1 . . . . . . . 2 . . . . . 17 9 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . 1 1 Shots Hit Robots 1533 | 18 87 124 45 10 125 6 22 27 14 193 3 152 40 . . 361 306 Core Hits 918 | 8 38 56 20 6 73 6 15 26 8 154 7 105 66 . . 164 166 Critical Kills 19 | . . . . 1 . . . . . 10 . 1 . . . 2 5 Critical Parts Destroyed 30 | . 1 . . . . 1 . . . 9 . 4 3 . . . 12 Critical Strikes 103 | . 3 1 . 1 1 1 . . . 22 . 5 3 . . 27 39 Burn 50 | . . 1 . . . . . . . 3 . . . . . 25 21 Meltdown 3 | . . . . 1 . . . . . 2 . . . . . . . Destroy 43 | . 1 . . . . . . . . 17 . 5 1 . . 2 17 Blast 1 | . . . . . 1 . . . . . . . . . . . . Corrupt 3 | . 2 . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . 1 . . . . . . 2 . . . . Melee Attacks 56 | . . . . . 3 4 . 2 . 5 3 20 17 . . 1 1 Thermal 1 | . . . . . . . . . . . . . . . . . 1 Impact 29 | . . . . . . 4 . . . 5 2 . 17 . . 1 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 2 3 . 2 . . 1 20 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 49531 | 220 1157 2173 922 196 4413 588 1544 929 623 6345 536 5276 2725 . . 9758 12126 Guns 28696 | 220 961 1805 573 51 1722 51 216 421 . 2263 . 1719 459 . . 9192 9043 Cannons 4874 | . . 159 162 124 645 . . 55 319 961 87 1184 189 . . . 989 Explosions 14902 | . 196 209 187 . 2046 291 1328 453 304 3003 449 2312 1539 . . 542 2043 Melee 848 | . . . . . . 246 . . . 70 . . 532 . . . . Ramming 211 | . . . . 21 . . . . . 48 . 61 6 . . 24 51 Kinetic 15255 | 220 542 610 382 51 2060 51 216 421 . 1933 87 938 . . . 2199 5545 Thermal 17580 | . 196 549 206 124 503 . . 55 414 1545 183 1965 705 . . 6988 4147 Explosive 11776 | . . . 143 . 1850 291 1328 453 159 1485 266 2312 1095 . . 513 1881 Electromagnetic 3861 | . 419 1014 191 . . . . . 50 1264 . . 387 . . 34 502 Impact 848 | . . . . . . 246 . . . 70 . . 532 . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 1 4 . . . . 23 . 1 9 1 1 11 14 Average Corruption 3 | . . . . 1 2 . . . . 2 . 1 3 1 1 2 9 Corruption Purged 6 | . . . . . 4 . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 180 | . . . . 2 26 . . . . 34 . 5 13 . 9 37 54 Message Errors 34 | . . . . 1 3 . . . . 8 . 2 3 . 2 6 9 Matter Fused 36 | . . . . . 8 . . . . 6 . . . . 1 11 10 Heat Flow Errors 28 | . . . . . 3 . . . . 6 . 2 4 . 3 1 9 Energy Discharges 17 | . . . . . 2 . . . . 4 . . 1 . . 3 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 27 | . . . . . 3 . . . . 5 . . 5 . 2 8 4 Data Loss (major) 7 | . . . . 1 3 . . . . 1 . . . . . 1 1 Misfires 10 | . . . . . 2 . . . . 1 . . . . 1 4 2 Alerts 2 | . . . . . 1 . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . 1 . . . . . . 1 Weapon Failures 15 | . . . . . 1 . . . . 1 . 1 . . . 3 9 Overload Shots 7 | . . . . . . . . . . . . . . . . . 7 Overflow Damage 874 | . . . . . 56 114 53 4 32 169 81 42 183 . . . 140 Projectiles 211 | . . . . . 8 . . . . 16 39 42 . . . . 106 Explosions 357 | . . . . . 48 1 53 4 32 139 42 . 4 . . . 34 Melee 306 | . . . . . . 113 . . . 14 . . 179 . . . . Knockbacks 12 | . . . . 1 3 . . . . 2 1 . 3 . . . 2 Impact 5 | . . . . 1 . . . . . . . . 3 . . . 1 Kinetic 6 | . . . . . 3 . . . . 2 1 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 766 | . 30 146 . . 103 64 . . 40 18 . 265 96 . . . 4 Shots 32 | . 1 4 . . 4 2 . . 1 2 . 13 5 . . . . Rammed 9 | . . . . 2 . . . . . 3 . . 2 . . . 2 Targets Rammed 32 | . . . . 2 . . . . . 4 . 14 2 . . 2 8 Kicked 23 | . . . . . . . . . . 1 . 14 . . . 2 6 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 147 48 205 99 378 16 151 28 . 451 14 332 206 . 245 360 417 Average Temperature 73 | . 35 20 56 40 66 10 66 15 . 73 14 70 70 . 109 101 97 Received Heat Transfer 4084 | . 387 309 225 48 531 . 150 . 12 519 . 299 259 . . 692 653 Effects 7 | . . . . . . . . . . . . . . . . 3 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 1 Interference 5 | . . . . . . . . . . . . . . . . 2 3 Siege Activations 3 | . . . . . . . . . . . . . . . . 3 . Total Turns 56 | . . . . . . . . . . . . . . . . 56 . Longest Duration 34 | . . . . . . . . . . . . . . . . 34 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . 1 Parts Fried 13 | . . 1 1 . . 2 . . . 7 . . 1 . . . 1 Impact Corruptions 18 | . . . . . . 12 . . . 1 . . 5 . . . . Robots Melted 21 | . . 1 . 1 . . . . . 8 . . . . . 6 5 Combat Hostiles 17 | . . . . 1 . . . . . 5 . . . . . 6 5 Parts Melted 94 | . . 1 . 2 1 . . . . 21 . 4 1 . . 35 29 Heat Transferred 32921 | . 250 1216 346 162 557 . . . 100 3719 150 3160 1116 . . 13271 8874 Parts Sabotaged 6 | . . . . . . . . . . . . . 2 . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 2 4 1 . . . . . 2 4 . . 1 . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Maximum Alert Level 5 | . . 1 1 . 3 . . . . 3 2 4 5 3 1 4 4 Low Security (%) 46 | 100 100 84 58 100 72 . . . . 10 . . . . 88 19 . Level 1 11 | . . 15 41 . 11 . . . . 7 35 . . . 11 37 . Level 2 16 | . . . . . 14 . . . . 55 64 3 . 12 . 8 42 Level 3 17 | . . . . . . . . . . 25 . 66 26 87 . 30 25 Level 4 8 | . . . . . . . . . . . . 29 67 . . 3 31 Level 5 . | . . . . . . . . . . . . . 6 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1707 | 15 133 265 266 97 709 . . . . 869 677 1432 1707 833 248 1135 1490 Initial 833 | . . 35 106 97 100 . . . . 150 419 478 751 833 248 . 592 Average 420 | 3 51 101 151 10 145 . . . . 571 499 994 1337 769 74 479 909 Influence Increases 11443 | 30 525 733 440 27 1149 120 120 . 55 1639 334 1104 1464 107 . 1900 1696 Destroy 0b10 Robot/C 5380 | . 280 320 160 20 560 100 100 . 20 780 100 620 360 . . 1020 940 Destroy 0b10 Robot/NC 670 | 30 35 125 15 . 45 . . . 10 125 . 25 45 . . 95 120 Destroy Leader 1174 | . 74 92 62 . 154 20 20 . 10 194 10 40 66 . . 238 194 Allied During Kill 113 | . . . . . . . . . . . . 64 49 . . . . Trap Triggered on 0b10 60 | . . . . . . . . . . 60 . . . . . . . Successful Hack 113 | . 11 18 11 6 . . . . . 21 14 . . 32 . . . Select Force Hacks 150 | . 60 60 30 . . . . . . . . . . . . . . Disable Machine 810 | . 15 45 45 . 135 . . . . 165 165 15 45 . . 120 60 Anti-Garrison Action 1050 | . . . . . . . . . . . . 250 400 . . 200 200 Destroy Structure 803 | . 5 28 87 1 155 . . . . 99 30 90 124 . . 92 92 Advance Influence 250 | . . . . . 100 . . . . 150 . . . . . . . Lose Combat Pursuer 870 | . 45 45 30 . . . . . 15 45 15 . 375 75 . 135 90 Influence Decreases 10079 | 30 441 564 443 277 441 533 323 92 55 782 508 355 1195 1098 710 771 1461 Entered New Map 3952 | . . 49 147 153 . 263 57 92 . . 438 205 681 868 462 . 537 Time Decay 4843 | 30 306 495 286 124 422 270 246 . 55 652 70 . 374 150 248 581 534 Lost Part 1009 | . 50 20 10 . 19 . 20 . . 130 . 50 100 30 . 190 390 Lost Ally 190 | . . . . . . . . . . . . 100 40 50 . . . Purge Threat 85 | . 85 . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 5 5 3 . 9 . . . . 16 2 . 12 4 . 15 21 Investigation 26 | . 3 4 2 . . . . . . 4 2 . 3 2 . 3 3 Extermination 18 | . . . . . 6 . . . . 4 . . 1 1 . 3 3 Reinforcement 18 | . 2 1 1 . 2 . . . . 3 . . 1 1 . 3 4 Assault 11 | . . . . . 1 . . . . 1 . . 4 . . . 5 Garrison 6 | . . . . . . . . . . . . . 1 . . 1 4 Intercept 13 | . . . . . . . . . . 4 . . 2 . . 5 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . 1 1 Haulers Reinforced 7 | . . . . . 1 . . . . 1 . . 1 . . 1 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Distress Signals 21 | . . 2 1 . 2 . . . . 2 . . 4 1 . 5 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 451 | . 23 33 14 4 55 5 4 5 2 54 7 31 50 10 . 73 81 Peak Tracking Total 17 | . 4 4 3 2 5 4 2 3 2 5 4 10 7 13 . 9 17 Tactical Retreats 30 | . 2 3 2 . . . . . 1 2 1 . 8 1 . 5 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Traps Triggered 12 | . 2 . . . 3 . . . . 2 . 2 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 191 | . . . . . 85 . . . . 104 . 2 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . 13 . . . . 5 . . . . . . . Reused 9 | . . . . . . . . 1 2 6 . . . . . . . Traps Extracted 21 | . . . . . 13 . . 3 . 5 . . . . . . . Installed 13 | . . . . . . . . 5 2 6 . . . . . . . Triggered 8 | . . . . . . . . . 2 6 . . . . . . . Most Traps Carried 13 | . . . . . 13 13 13 13 11 13 6 6 6 6 6 6 6 Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Machines Disabled 58 | . 1 3 3 . 9 . . . . 11 11 5 3 . . 8 4 Max in Single Turn 10 | . 1 2 2 . 5 . . . . 2 10 1 1 . . 1 1 Garrison Access 5 | . . . . . . . . . . 1 . . 2 . . 1 1 Garrison Relay 3 | . . . . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Machines Accessed 56 | . 6 7 5 3 3 . . 4 . 11 2 . 5 4 . 3 3 Terminals 22 | . 4 4 4 1 2 . . . . 5 . . 1 1 . . . Fabricators 5 | . . . . . . . . . . 2 . . . 3 . . . Repair Stations 5 | . . 1 . . . . . . . . 1 . 1 . . 1 1 Recycling Units 12 | . 2 2 1 1 1 . . . . 2 . . 1 . . 1 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . . . . 1 1 . 2 . . 1 1 Total Hacks 165 | . 19 18 15 15 8 . . 31 . 25 5 . 10 8 . 5 6 Successful 85 | . 7 10 8 5 2 . . 31 . 12 1 . 3 2 . 2 2 Failed 79 | . 12 8 7 9 6 . . . . 13 4 . 7 6 . 3 4 Catastrophic 10 | . . 2 1 . 1 . . . . 2 2 . 1 1 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 83 | . 12 10 12 9 7 . . . . 16 . . 5 4 . 3 5 Terminals 68 | . 14 11 13 9 6 . . . . 10 . . 3 2 . . . Fabricators 10 | . . . . . . . . . . 4 . . . 6 . . . Repair Stations 10 | . . 2 . . . . . . . . 2 . 1 . . 2 3 Recycling Units 30 | . 5 5 2 4 2 . . . . 6 . . 2 . . 2 2 Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . Garrison Access 12 | . . . . . . . . . . 3 3 . 4 . . 1 1 Terminal Hacks 41 | . 1 3 2 4 . . . 31 . . . . . . . . . Record 11 | . . . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . Prototype ID Bank 5 | . . . . 2 . . . 3 . . . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 2 1 1 1 . . . . 2 . . . . . . . Retrieve Components 8 | . 1 2 1 1 1 . . . . 2 . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 27 | . 5 3 5 . 1 . . . . 5 . . 3 1 . 2 2 Terminals 11 | . 3 1 4 . 1 . . . . 1 . . . 1 . . . Track 1 | . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Botnet 7 | . 1 1 3 . 1 . . . . 1 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . 1 1 Patch 3 | . . . . . . . . . . . . . 1 . . 1 1 Recycling Units 8 | . 2 2 1 . . . . . . 3 . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . Tunnel 5 | . 2 2 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . 1 1 Jam 4 | . . . . . . . . . . . . . 2 . . 1 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 6 4 2 3 . . . . 10 2 . 3 4 . 1 2 Full Trace Events 12 | . 1 3 1 2 . . . . . 1 2 . . 1 . . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . 1 . . . Corruption 2 | . . . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 11 | . . . . . . . . 10 . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 9 13 2 2 4 . . . . 5 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 3 . . 1 . . 1 2 . . . . . Non-combat 5 | . . . . . 3 . . . . . 1 1 . . . . . Combat 2 | . . . . . . . . 1 . . . 1 . . . . . Robot Hacks Applied 8 | . . . . . 3 . . 2 . . 1 2 . . . . . parse_system 4 | . . . . . 1 . . 2 . . . 1 . . . . . no_distress 2 | . . . . . 1 . . . . . . 1 . . . . . find_recycling 2 | . . . . . 1 . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . 11 . . . . . Machine Destruction 11 | . . . . . . . . . . . . 11 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 1 1 1 . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . . Robots Rewired 9 | . . . . . . . . . . . . 9 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Total Allies 13 | . . . . . . . . . . . . 10 . 3 . . . Largest Group 6 | . . . . . . . . . . . . 6 3 3 . . . Highest-Rated Group 126 | . . . . . . . . . . . . 126 90 109 . . . Highest-Rated Ally 54 | . . . . . . . . . . . . 54 30 46 . . . Initial Warlord ECA Mod 30 | . . . . . . . . . . . . . 7 6 6 6 5 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . . . 30 11 5 . . . Total Damage 1254 | . . . . . . . . . . . . 686 477 91 . . . Kills 10 | . . . . . . . . . . . . 5 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Active Infowar (turns) 9153 | 85 64 1340 502 . 645 . . . . 731 151 1242 763 294 699 1445 1192 Optics 1919 | . . . . . . . . . . 6 151 1242 520 . . . . Sensors 4282 | . . . . . . . . . . 409 . . 243 294 699 1445 1192 IFF 2 | . . . . . . . . . . . . . . . . . 2 Terrain 2359 | . . 896 502 . 645 . . . . 316 . . . . . . . Structural 38 | . . . . . . . . . . . . . . . . . 38 Seismic 593 | 85 64 444 . . . . . . . . . . . . . . . Jamming 172 | . . . . . . . . . . . 151 21 . . . . . Robot Analysis Total 151 | . . . . . . . . 151 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Turns Passed 19540 | 135 956 1597 622 1283 3332 596 522 598 631 2416 151 1242 864 302 870 1920 1503 Spaces Moved 10266 | 77 477 749 357 272 1465 323 272 259 458 1091 171 666 1030 497 617 822 663 Core 618 | 9 . . . . . . . 14 . 8 . . 517 14 . . 56 Treads 609 | . . . . 29 120 . . . . 113 . . . . 9 311 27 Legs 3220 | . . . . . 86 . . 147 458 831 . 317 . . 330 472 579 Wheels 3406 | 68 477 749 357 243 1250 . 147 . . 76 . . . . . 39 . Hover 1433 | . . . . . 9 323 125 98 . 63 171 349 295 . . . . Flight 980 | . . . . . . . . . . . . . 218 483 278 . 1 Fastest Speed 35 | 50 95 140 140 140 116 176 170 50 120 46 38 86 35 35 40 115 35 Average Speed 132 | 87 142 140 140 214 169 176 174 146 120 162 61 107 65 35 132 136 132 Slowest Speed 794 | 95 200 140 140 320 794 176 176 230 120 277 116 200 147 50 240 240 260 Overloaded Moves 97 | . . . . . . . . . . 62 34 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 4 3 . . . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 51 55 43 38 23 50 49 83 60 30 6 57 33 9 95 19 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 31 | . 2 2 1 . . . . 26 . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 1 1 . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 . . . . 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 1 1 . 1 . . . . . . . . Spaces Dug 46 | . . . 12 . 9 1 . . . 3 2 . 7 . . 10 2 Terrain Destroyed 849 | . 4 21 100 . 170 16 41 23 60 127 14 90 68 . . 56 59 Melee 11 | . . . . . . 1 . . . 3 . . 7 . . . . Projectile 57 | . . . . . 1 . . . . . 2 . . . . 36 18 AOE 778 | . 4 21 100 . 169 15 41 23 60 122 12 90 61 . . 20 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Gar Fac Fac Was Fac Res Total 14353 | 113 625 1097 417 958 2153 340 295 444 521 1525 204 1009 1140 617 668 1256 971 Wait 1836 | 5 26 108 9 653 380 1 . 84 32 72 6 160 15 118 5 132 30 Move 10237 | 76 476 748 356 271 1464 322 271 258 457 1090 171 665 1021 491 616 821 663 Hop 6 | . . . . . . . . . . . . . 3 3 . . . Pick Up 201 | 8 22 35 2 2 30 1 4 25 2 25 1 . 4 1 2 22 15 Fast Attach 163 | 7 3 18 . 2 12 . . 7 1 11 2 5 11 3 26 29 26 Attach 109 | . 9 5 1 1 14 2 2 9 1 10 5 2 10 1 1 7 29 Detach 58 | . 1 7 . 1 2 . . 5 . 6 5 2 12 . . 3 14 Swap 172 | . 13 15 12 8 22 2 . 6 2 31 1 2 1 . 1 37 19 Drop 252 | 1 4 45 2 12 31 3 1 11 3 33 1 6 15 . 17 41 26 Fire 984 | 16 71 97 35 6 110 5 17 26 21 128 9 115 28 . . 161 139 Melee 56 | . . . . . 3 4 . 2 . 5 3 20 17 . . 1 1 Ram 7 | . . . . . . . . . . 2 . . 2 . . . 3 Kick 23 | . . . . . . . . . . 1 . 14 . . . 2 6 Crush 3 | . . . . 2 . . . . . 1 . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 11 1 . . . . Rewire 11 | . . . . . . . . 6 . . . 5 . . . . . Trap 204 | . . . . . 85 . . 5 2 110 . 2 . . . . . Miscellaneous 19 | . . 19 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 3) 847 | -10/Materials | Lost 3 parts (1p1n1w) 871 | -10/Materials | Core integrity fell below 50% 1038 | -10/Materials | Lost 4 parts (1p1n2w) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Utility x2 1530 | -9/Materials | Repaired EM Pulse Gun 1854 | -9/Materials | Discovered new exit (range 15) 2219 | -9/Materials | Discovered new exit (range 8) 2306 | -9/Materials | Identified exit to Mines 2306 | -9/Materials | Identified exit to Storage 2335 | -9/Materials | Core integrity fell below 50% 2391 | -9/Materials | Build established: Scavenger-Mutant 2582 | -9/Materials | Identified exit to Materials 2689 | -9/Materials | Entered Storage 2761 | -9/Storage | Build established: Mutant 2818 | -9/Storage | Identified exit to Recycling 3296 | -9/Storage | Used back door to open Recycling access 3311 | -9/Storage | Entered Recycling 3509 | -9/Recycling | Scanned before Scraplab entrance 3530 | -9/Recycling | Angered Scraplab inhabitants 3657 | -9/Recycling | Core integrity fell below 20% 3756 | -9/Recycling | Found Prototype Device 3756 | -9/Recycling | Identified Scrap Engine 4395 | -9/Recycling | Discovered new exit (range 5) 4594 | -9/Recycling | Entered Factory 4594 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5863 | -7/Factory | Build established: Hacker-Mutant 6751 | -7/Factory | Discovered new exit (range 8) 7155 | -7/Factory | Discovered new exit (range 4) 7562 | -7/Factory | Build established: Trapper-Construct 7794 | -7/Factory | First assault squad dispatched 7926 | -7/Factory | Identified exit to Lower Caves 7926 | -7/Factory | Entered Lower Caves 8478 | -7/Lower Caves | Discovered new exit (range 7) 8489 | -7/Lower Caves | Identified exit to Lower Caves 8522 | -7/Lower Caves | Entered another Lower Caves area 8788 | -7/Lower Caves | Spotted B-75 Beast 8818 | -7/Lower Caves | Destroyed B-75 Beast 8900 | -7/Lower Caves | Discovered new exit (range 7) 8911 | -7/Lower Caves | Identified exit to Data Miner 9044 | -7/Lower Caves | Entered Data Miner 9044 | -7/Data Miner | Discovered new exit (range 6) 9058 | -7/Data Miner | Identified exit to Proximity Caves 9080 | -7/Data Miner | Met Data Miner 9135 | -7/Data Miner | Learned location of Section 7 (-2) 9135 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9150 | -7/Data Miner | Received God Mode back door access code from Data Miner 9176 | -7/Data Miner | Interfaced with the Data Conduit 9273 | -7/Data Miner | Lost 8 parts (4n3u1w) 9275 | -7/Data Miner | Core integrity fell below 50% 9405 | -7/Data Miner | Core integrity fell below 20% 9642 | -7/Data Miner | Entered Proximity Caves 9773 | -6/Proximity Caves | Build established: Trapper-Mutant 9790 | -6/Proximity Caves | Spotted B-75 Beast 9969 | -6/Proximity Caves | Destroyed B-75 Beast 9985 | -6/Proximity Caves | Spotter reported a threat 10231 | -6/Proximity Caves | Discovered new exit (range 15) 10273 | -6/Proximity Caves | Entered Factory 10273 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10274 | -6/Factory | Loaded intel: 264 machine locations 10530 | -6/Factory | Fabricated Hyp. Coil Gun? 10571 | -6/Factory | Build established: Hacker-Mutant 10773 | -6/Factory | Destroyed 10 combat bots 11273 | -6/Factory | Intercept squad dispatched 11294 | -6/Factory | Spotted Tracker 11307 | -6/Factory | Destroyed Tracker 11323 | -6/Factory | First assault squad dispatched 11343 | -6/Factory | Build established: Trapper-Construct 11346 | -6/Factory | Spotted Combat Programmer 11361 | -6/Factory | Destroyed Combat Programmer 11578 | -6/Factory | Cargo convoy interrupted 11680 | -6/Factory | Discovered new exit (range 15) 11693 | -6/Factory | Found Spectral Analyzer 12367 | -6/Factory | Found Exp. Targeting Computer 12540 | -6/Factory | Intercept squad dispatched 12571 | -6/Factory | Spotted Tracker 12578 | -6/Factory | Core integrity fell below 50% 12579 | -6/Factory | Spotted Combat Programmer 12622 | -6/Factory | System corruption reached 10% 12631 | -6/Factory | Core integrity fell below 20% 12655 | -6/Factory | Destroyed Tracker 12681 | -6/Factory | Found Corrupted Spectral Analyzer 12688 | -6/Factory | Lost 6 parts (1p3n2w) 12689 | -6/Factory | Entered another Factory area 12689 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12690 | -5/Factory | Loaded intel: 259 machine locations 12696 | -5/Factory | Found Scatter Rocket Array 12840 | -5/Factory | Identified exit to Garrison 12840 | -5/Factory | Entered Garrison 12841 | -5/Garrison | Loaded intel: 31 machine locations 12864 | -5/Garrison | Triggered checkpoint 12910 | -5/Garrison | Destroyed 11 combat bots 12913 | -5/Garrison | Build established: Mutant 13013 | -5/Garrison | P-70 Sage assimilated allied Fighter 6a 13092 | -5/Garrison | Garrison Relay disabled 13296 | -5/Garrison | Spotted B-75 Beast 13307 | -5/Garrison | Triggered checkpoint 13307 | -5/Garrison | Triggered checkpoint 13316 | -5/Garrison | Destroyed B-75 Beast 13340 | -5/Garrison | Destroyed 8 combat bots 13398 | -5/Garrison | Build established: Construct 13894 | -5/Garrison | Triggered checkpoint 13926 | -5/Garrison | Garrison Relay disabled 13936 | -5/Garrison | Triggered checkpoint 13936 | -5/Garrison | Lost 3 allies 13956 | -5/Garrison | Discovered new exit (range 18) 14001 | -5/Garrison | Garrison Relay disabled 14032 | -5/Garrison | Triggered checkpoint 14082 | -5/Garrison | Entered Factory 14082 | -5/Factory | Accompanied by 3 allies 14083 | -5/Factory | Loaded intel: 265 machine locations 14141 | -5/Factory | Garrison activated, responded to threat 14382 | -5/Factory | First assault squad dispatched 14511 | -5/Factory | Intercept squad dispatched 14527 | -5/Factory | Spotted Tracker 14538 | -5/Factory | Spotted B-75 Beast 14575 | -5/Factory | Spotted Combat Programmer 14596 | -5/Factory | Core integrity fell below 50% 14596 | -5/Factory | Destroyed Combat Programmer 14602 | -5/Factory | Crushed by falling debris 14623 | -5/Factory | Discovered new exit (range 7) 14626 | -5/Factory | Identified exit to Factory 14633 | -5/Factory | Lost 5 parts (1n4u) 14738 | -5/Factory | Discovered exit to Factory (range 16) 14825 | -5/Factory | Build established: Mutant 14946 | -5/Factory | Entered another Factory area 14946 | -4/Factory | Evolved 2 slots: Utility x2 14947 | -4/Factory | Loaded intel: 313 machine locations 14970 | -4/Factory | Lost 3 parts (2n1w) 15098 | -4/Factory | Fabricated X-72 Disruptor (x2) 15248 | -4/Factory | Manually triggered Chute Trap 15248 | -4/Factory | Sucked down chute 15248 | -4/Factory | Entered Waste 15248 | -4/Waste | The area was eerily silent 15264 | -4/Waste | Lost 3 parts (2n1u) 15369 | -4/Waste | Found Damper Plating 15375 | -4/Waste | Found Damper Plating 15537 | -4/Waste | Found Damper Plating 15923 | -4/Waste | Build established: Scavenger-Tank 16074 | -4/Waste | Discovered new exit (range 10) 16117 | -4/Waste | Identified exit to Factory 16118 | -4/Waste | Entered Factory 16119 | -4/Factory | Loaded intel: 309 machine locations 16265 | -4/Factory | Garrison activated, responded to threat 16672 | -4/Factory | Found Mni. Smartbomb Launcher 16675 | -4/Factory | Found Adv. EM Shield 16985 | -4/Factory | Found Adv. EM Shield 16992 | -4/Factory | Lost 3 parts (2u1w) 17097 | -4/Factory | Intercept squad dispatched 17119 | -4/Factory | Spotted Tracker 17128 | -4/Factory | Destroyed Tracker 17132 | -4/Factory | Found Prototype Energy Gun 17132 | -4/Factory | Identified Immobilizer 17167 | -4/Factory | Spotted Combat Programmer 17174 | -4/Factory | Destroyed Combat Programmer 17292 | -4/Factory | Destroyed 7 combat bots 17866 | -4/Factory | Discovered new exit (range 5) 17871 | -4/Factory | Identified exit to Research 17883 | -4/Factory | Core integrity fell below 50% 17967 | -4/Factory | Intercept squad dispatched 17967 | -4/Factory | Spotted Tracker 17967 | -4/Factory | Spotted Tracker 17967 | -4/Factory | Spotted Combat Programmer 17979 | -4/Factory | Destroyed Tracker 17986 | -4/Factory | Destroyed Tracker 18004 | -4/Factory | System corruption reached 10% 18005 | -4/Factory | Destroyed Combat Programmer 18033 | -4/Factory | Spotted Combat Programmer 18036 | -4/Factory | Lost 8 parts (1p1n4u2w) 18038 | -4/Factory | Entered Research 18038 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18039 | -3/Research | Loaded intel: 124 machine locations 18159 | -3/Research | Found Quantum Capacitor 18202 | -3/Research | Found Quantum Capacitor 18470 | -3/Research | Garrison activated, responded to threat 18571 | -3/Research | Lost 4 parts (2n1u1w) 18645 | -3/Research | Lost 3 parts (1n1u1w) 18825 | -3/Research | Build established: Scavenger-Gunner 18860 | -3/Research | Garrison activated, responded to threat 18942 | -3/Research | System corruption reached 10% 18971 | -3/Research | Destroyed 7 combat bots 19038 | -3/Research | First assault squad dispatched 19136 | -3/Research | Cargo convoy interrupted 19300 | -3/Research | Lost 7 parts (1p1u5w) 19323 | -3/Research | Spotted B-86 Titan 19467 | -3/Research | Lost 9 parts (3n3u3w) 19488 | -3/Research | Intercept squad dispatched 19506 | -3/Research | Spotted Tracker 19515 | -3/Research | Core integrity fell below 50% 19526 | -3/Research | Core integrity fell below 20% 19541 | -3/Research | Destroyed by Tracker with Immobilizer Last Messages --------------- 19515_ C-30 ARC bursts open, deploying its payload. 19515_ G-73 Enforcer unfolds itself. 19515_ L-61 Swordsman unfolds itself. 19515_ G-67 Veteran unfolds itself. 19515_ M-36 Artificer unfolds itself. 19516_ Segregator destroyed. 19518_ P-80 Master resets T-07 Excavator, system corruption cleaned. 19519_ Slammed into L-61 Swordsman. 19520_ Slammed into G-67 Veteran. 19521_ Adv. Target Analyzer destroyed. 19523_ R-10 Processor collects Mic. Antimatter Reactor. 19525_ System corrupted: Heat flow error (+180). 19538_ ALERT: Unidentified disturbance in Zone 2B, assault force dispatched. 19540_ Acquired Field Propulsion Array. 19541_ Field Propulsion Array temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????"???????????????????????????"""""????????????? | | ????""??""""????????????????????"""""????????????? | | ????""??""""????????????????????"""""????????????? | | ????""??""""???????????"""???????????????????????? | | ????""??""""???????????"""???????????????????????? | | ????"T?????????????????"""???????????????????????? | | ????""?????????????????"""???????????????????????? | | ????""??""""???????????"""??????"""??????????????? | | ????""??""""????????????????????"""??????????????? | | ????""??""""????????????????????"""??????????????? | | ????"???""""?????????###+#### ???????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ^ ???????????????? | | ????????????????????? ???????????????? | | ????????????????????? """""????????????? | | ?????????????????????# """""????????????? | | ?????????????????????# """"" ?????????? | | ?????????????????????# """"" ???????? | | ?????????????????????# ???????? | | ?????????????????????# ???????? | | ?????????????????????# ????????? | | ?????????????????????# "" ????????? | | ?????????????????????# "" #????????# | | ?????????????????????# [= T" #????????# | | ?????????????????????# [@ "" #????????# | | ??????????????"""""??# "" #??????""# | | ??????????????"""""??# #??????T"# | | ??????????????"""""??# +??????""# | | ?????????????????????+ #????????# | | ?????????????????????# ###s###### #????????# | | ?????????????????????# # # #????????# | | ?????????????????????# # % % / #????????# | | ?????????????????????# # # #????????# | | ?????????????????????# # """g # ########## | | ???????????????""""??# # "R g + / | | ???????????????""""??+ # """ ####+########## | | ???????????????""""??# # """ # #????### | | ???????????????""""??# # # #????# | | ?????????????????????# # # #????# | | ?????????????????????# ########## #????# | | ?????????????????????? ?????????# #????# | | ???????????????????????????????????# #????? | | ???????????????????????????????????########??????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ????????????????""???????????????????????????????? | | ????????????????"""??????????"""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 41 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Corruption Block 8 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 14 Launcher Accuracy 30 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hpw. Field Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory X-72 Disruptor | x2 | -4/Factory | Preloaded Repaired ---------- EM Pulse Gun | 13% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedMomentumImmobilizer Manual? 0 Play Time 03:05:33 Cumulative 262.7 hours Start 2025.06.12 @ 18:27:31 End 2025.06.12 @ 21:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6533b5ec-cc3f-4492-a816-2012e0d9bd2c