Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 22:57:19 Player: Blaj Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (448) 2240 Value Destroyed (20475) 20475 Prototype IDs (229) 4580 Alien Tech Used (14) 2800 Bonus (21767) 21767 TOTAL SCORE: 61962 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5990 Follower Combat Kills 2344 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -6467 Cogmind --------- Core Integrity 153/1600 Matter 197/300 Energy 0/350 System Corruption 23% Temperature Cool (7) Movement Treading (220) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (9) ------ Advanced Thermal Generator High-capacity Storage Unit Experimental Core Analyzer Experimental Core Analyzer Centrium Heavy Armor Plating Improved Force Field Microwarp Drive > --- WEAPON (8) ------- Multirail Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (22) --- Light Quantum Reactor High-density Centrium Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Advanced Thermal Generator Coolant Network Advanced Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Advanced Matter Compressor (114) Centrium Heavy Armor Plating Thermal Barrier Experimental System Purifier Heavy Quantum Rifle Heavy Quantum Rifle Helical Railgun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Thermal Generator Coolant Network High-capacity Storage Unit Experimental Core Analyzer Experimental Core Analyzer Centrium Heavy Armor Plating Experimental Hardlight Generator > --- WEAPON ----------- Helical Railgun Multirail Heavy Hardcell Cannon Heavy Hardcell Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Light Quantum Reactor High-density Centrium Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Advanced Thermal Generator Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Centrium Heavy Armor Plating Thermal Barrier Improved Force Field Experimental System Purifier Microwarp Drive Heavy Quantum Rifle Heavy Quantum Rifle Helical Railgun Graviton Cannon [Rating: 257] Favorites ----------- Power Enhanced Fission Core Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon Flak Gun Energy Gun Precision Phase Gun Energy Cannon Core Cannon Ballistic Gun Flak Gun Ballistic Cannon Graviton Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Slots Evolved 16 | . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . Weapon 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Parts Attached 623 | . 13 11 14 23 22 15 108 33 11 18 3 27 11 11 11 5 27 4 9 16 15 30 9 12 37 13 12 103 Power 43 | . 1 . 1 2 1 . 5 1 . 1 . 4 . 2 1 1 2 . . 1 1 . 2 . 3 2 1 11 Engine 12 | . 1 . . 2 1 . 4 1 . . . 1 . 1 . . . . . . . . . . . . . 1 Core 15 | . . . 1 . . . 1 . . 1 . 2 . 1 . 1 2 . . 1 1 . 1 . . . . 3 Reactor 16 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 3 2 1 7 Propulsion 80 | . 4 2 3 3 2 2 11 . . . 1 5 . . 2 . 3 . . 2 2 6 1 . 3 1 3 24 Treads 17 | . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 10 Leg 57 | . . . . 2 . 1 11 . . . 1 5 . . 2 . 3 . . 2 2 6 1 . 3 1 3 14 Wheel 6 | . . 2 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 298 | . 4 2 5 3 11 10 65 16 7 5 2 13 9 6 5 4 15 3 9 3 8 15 3 7 22 3 2 41 Device 227 | . 4 2 2 3 10 9 54 13 4 5 2 10 5 3 3 2 13 2 7 3 8 12 1 6 14 2 1 27 Storage 9 | . . . 2 . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . 1 1 Processor 11 | . . . . . 1 . 1 . . . . . 3 1 . . 1 1 . . . . . . . . . 3 Hackware 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Protection 33 | . . . 1 . . 1 8 2 3 . . 2 . 1 1 2 1 . 2 . . 3 2 . . . . 4 Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 . 5 Weapon 202 | . 4 7 5 15 8 3 27 16 4 12 . 5 2 3 3 . 7 1 . 10 4 9 3 5 9 7 6 27 Energy Gun 99 | . 3 2 . 13 4 2 1 5 1 9 . 4 2 2 3 . 4 . . 4 . 7 3 3 6 7 2 12 Energy Cannon 15 | . . 3 . . . . 4 1 . 1 . . . . . . 2 . . . . . . 1 3 . . . Ballistic Gun 65 | . 1 1 5 2 3 1 20 7 1 2 . . . . . . 1 1 . 5 3 . . . . . 3 9 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Launcher 13 | . . . . . 1 . 2 2 1 . . 1 . 1 . . . . . 1 1 2 . . . . . 1 Special Weapon 4 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . 6 2 2 4 1 . 1 . 8 1 . . . . 1 . 2 . 4 . 4 9 . . 6 Corrupted Parts 17 | . . . . . . . . . . . . . . . . . . . 1 3 5 1 . . 4 . . 3 System Corruption 102 | . . . . . . . . . . . . . . . . . . . 2 16 37 1 . . 33 . . 13 Parts Lost 76 | . 2 4 1 . . . 5 3 . . . 4 . 2 . 1 3 . . . 1 2 1 5 9 . 3 30 Power 18 | . 1 1 . . . . 1 1 . . . 1 . 1 . 1 1 . . . . . . . 1 . 1 8 Propulsion 9 | . . 2 1 . . . . . . . . 2 . . . . . . . . . . . . 2 . . 2 Utility 18 | . 1 . . . . . . . . . . 1 . 1 . . . . . . . 1 1 3 2 . . 8 Weapon 31 | . . 1 . . . . 4 2 . . . . . . . . 2 . . . 1 1 . 2 4 . 2 12 Highest Loss Streak 10 | . 1 3 1 . . . 3 1 . . . 3 . 2 . 1 1 . . . 1 1 1 3 4 . 1 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 90 | . 98 94 98 99 86 76 95 95 99 94 76 78 76 73 72 78 91 100 99 99 97 99 98 94 80 90 93 89 Engine 3 | . 14 10 . 7 7 7 7 6 7 5 . 4 . 1 6 1 . . . . . . . . . . . . Core 3 | . . . 8 1 . . . . . 1 7 1 6 4 . 4 8 11 11 10 10 10 6 4 4 . . 1 Reactor 2 | . . . . . . . . . . . . 5 6 6 6 6 2 . . . . . 1 4 3 9 10 7 Treads 2 | . 27 19 12 5 . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 20 | . . . . 12 4 . 23 30 30 30 30 32 33 33 33 33 28 28 27 27 27 25 22 22 23 22 22 15 Wheel 3 | . . 7 23 18 14 15 3 . . . . . . . . . . . . . . . . . . . . . Device 10 | . 12 14 8 9 14 11 10 8 7 7 7 6 7 8 6 5 8 5 5 4 5 14 13 14 8 17 19 16 Storage 6 | . 14 14 9 9 7 7 7 7 7 7 7 6 2 3 4 6 5 5 5 5 5 5 4 4 4 3 3 3 Processor 6 | . . . . . 5 3 6 7 7 7 7 6 11 6 6 6 7 10 11 11 11 10 9 9 8 3 3 6 Protection 2 | . . . . . . . . 2 6 7 7 4 . . 2 5 4 5 4 5 5 5 7 3 . . . 1 Energy Gun 13 | . 22 19 . 26 22 15 1 6 22 19 7 6 5 5 3 6 17 22 22 20 5 14 30 24 17 27 24 16 Ballistic Gun 10 | . 5 1 34 9 7 14 27 21 6 3 . . . . . . 2 6 11 12 23 15 . . . . 2 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 11 15 22 64 66 78 91 83 81 75 80 75 93 82 91 96 96 109 106 110 110 115 119 128 145 166 170 166 193 Greatest Support 240 | 20 40 40 48 40 56 56 80 80 80 80 80 108 108 108 116 116 116 116 116 116 113 132 140 140 168 170 170 240 Greatest Overweight (x) 3 | . . 3 3 2 2 3 1 1 . . . . . . . . 1 . . . 1 1 . 1 1 . 1 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 8 8 20 20 20 20 20 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Capacity 18 | . 8 8 18 20 20 20 20 20 20 20 20 20 12 14 17 20 20 20 20 20 20 20 20 20 21 22 22 22 Most Carried 22 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 20 22 22 Average Carried 17 | . 7 7 16 19 19 19 19 18 20 19 20 19 12 13 15 19 19 19 20 19 19 19 19 19 18 16 20 17 Final Capacity 22 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Final Carried 22 | 6 7 8 20 20 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 17 18 22 19 Class Distribution -------------------- 47% | Gunner 14% | Messiah-Executioner 12% | Mutant 8% | Scavenger-Executioner 7% | Skirmisher 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Messiah-Executioner | -4/Factory Messiah-Executioner | -3/Research Messiah-Executioner | -3/Quarantine Messiah-Executioner | -3/Section 7 Messiah-Executioner | -2/Research Messiah-Executioner | -1/Access Messiah-Executioner | -1/Command Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Matter Collected 17927 | 200 216 89 925 426 403 1172 2460 1238 315 115 119 270 1090 574 405 155 639 47 262 178 377 944 85 251 359 141 287 4185 Remotely 599 | . . . . . . . 162 . . . . . . . . . . . . . . 437 . . . . . . Salvage Created 24282 | . 473 160 1093 1106 809 557 2858 1032 348 . 62 1492 794 457 405 545 2121 26 750 . 574 1376 143 1154 785 141 774 4247 Parts 1019 | . 34 6 66 58 34 5 140 43 18 . 3 50 52 18 7 24 105 1 17 . 34 70 9 38 35 . 19 133 Haulers Intercepted 23 | . 2 . 3 5 1 . 5 . . . . 1 . . . . 5 . . . . . 1 . . . . . Recyclers Shooed 10 | . 2 . 1 3 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 Parts Field Recycled 152 | . . . . . 6 66 42 38 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 2684 | . . . . . 224 1255 712 493 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . 2 . . . . . 22 7 1 16 . 4 6 . 23 . 7 26 . 27 . . . . . . . Prevented 26 | . . . . . . . . 6 2 . 6 . . 4 . . . . . . 8 . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Combat Hostiles Destroyed 332 | . 10 4 13 13 8 2 55 12 5 . 1 21 1 6 4 12 31 1 11 . 14 25 . 13 9 1 13 47 Guns 289 | . 8 4 13 13 7 2 51 5 3 . 1 21 1 3 1 12 30 1 10 . 12 16 . 12 9 1 13 40 AOE 29 | . 2 . . . . . 4 7 2 . . . . 2 . . . . . . . 6 . . . . . 6 Classes Destroyed 28 | . 6 2 4 2 2 1 1 3 . . . 1 1 . . 1 . . . . . . . 1 . . . 3 Worker 13 | . 1 . . . . . 3 . . . . 3 . . . . 2 . . . . . 1 . . . . 3 Builder 15 | . . . 1 . 1 . 3 . . . . . . . . . 7 . . . . 3 . . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 3 5 1 . 5 . . . . 1 . . . . 5 . . . . . 1 . . . . . Recycler 17 | . . . 3 2 2 . 5 . . . . 1 . . . . . . . . . . . . 1 . . 3 Minesweeper 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Operator 11 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . 1 1 . 4 . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 19 | . 2 . 1 2 2 . 6 . . . . . . . . . 2 . . . . . . . . 1 . 3 Swarmer 80 | . . . . 3 . . . 8 3 . . 3 . 5 . 3 13 1 . . 9 10 . 7 . . 5 10 Grunt 121 | . 10 . 5 5 4 . 36 3 . . . 3 . . . 3 8 . 5 . 2 8 . . 3 . 8 18 Brawler 6 | . . . . 1 . . . . . . . . . . . 1 . . 2 . . 1 . . 1 . . . Duelist 8 | . . . 1 . . . . . . . . . . . . . . . 3 . 1 1 . . . . . 2 Sentry 39 | . . . 7 4 2 . 7 1 1 . 1 1 1 1 . 1 2 . 1 . . 2 . 3 . 1 . 3 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 15 | . . . . . 1 . 3 . 1 . . 7 . . . . . . . . 2 . . . . . . 1 Programmer 37 | . . . . . 1 . 9 . . . . 6 . . . 2 7 . . . . 3 . 2 4 . . 3 Compactor 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . 2 1 . . . 1 1 . . . . . . . . . . . . . . Commander 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | . 2 2 4 4 3 1 8 4 3 . 1 15 1 3 2 5 11 2 5 . 5 9 3 5 5 1 7 8 Combat Bots Only 11 | . 2 2 4 3 3 1 7 4 3 . 1 11 1 3 2 5 8 2 5 . 5 9 . 5 4 1 7 7 Max Kills in Single Turn 5 | . 2 1 2 2 2 1 2 4 1 . 1 2 1 2 1 2 2 1 3 . 3 3 1 2 1 1 2 5 Gunslinging 2 | . . . 1 1 . . 1 . . . . . . . . . 1 . 2 . 1 2 . 1 . . 1 1 Exploded 5 | . 1 . . . . . 2 4 1 . . . . 2 . . . . . . . 3 . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Hostile Shots Fired 2555 | . 24 28 40 16 39 . 250 82 39 . 7 173 9 53 19 44 102 1 19 26 76 105 6 62 396 59 81 799 Missed 771 | . 4 6 9 5 12 . 87 35 19 . 3 51 5 22 5 13 45 . 3 9 27 29 4 16 121 20 27 194 Intercepted 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Damage Taken 29802 | . 326 729 466 188 369 . 2219 605 265 . 83 1725 27 291 537 573 1072 10 339 528 470 886 130 810 4823 418 415 11498 Core 3980 | . 62 160 92 28 74 . 208 76 26 . 46 104 17 6 63 73 51 . 19 34 38 131 . 107 920 198 35 1412 Absorbed by Shields 7425 | . . . . . . . . . . . . . . . . . . . . . 240 592 16 256 715 251 445 4910 Reduced by Siege Mode 642 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 642 Redirected to Core 144 | . . . . . . . . . . . . . . . . . . . . . . . . 36 108 . . . Redirected to Shielding 300 | . . . . . . . . . . . . . . . . . . . . . . 125 66 109 . . . . Ignored by Resistances 5881 | . . . . . . . . . . . . 71 . . 113 . 28 5 . . . 272 . 119 1356 371 443 3103 Regen/Repaired (Parts) 2571 | . 54 . 15 46 . . 533 . . . . 249 . . . . 707 . . 256 . . . . 711 . . . Core Remaining (%) 56 | 100 . 11 . 78 . . . . . . 38 . . . . 69 . . . . 85 88 . . 3 86 . 9 Volleys Fired 1212 | . 45 27 69 53 25 12 143 79 20 7 3 38 114 38 19 13 95 3 12 . 23 42 19 49 51 6 41 166 Largest 8 | . 2 2 4 4 4 4 4 4 4 1 1 2 1 1 1 1 5 4 6 . 6 6 5 7 5 8 8 8 Hottest 643 | . 130 145 106 211 200 200 210 150 175 250 250 250 250 250 250 250 265 232 293 . 189 410 380 535 415 643 579 507 Shots Fired 3236 | . 90 44 183 130 93 41 438 157 41 7 3 46 114 38 19 14 234 6 75 . 65 134 32 125 130 27 131 819 Gun 3115 | . 90 34 183 130 92 41 410 147 32 6 3 46 114 31 19 14 227 6 75 . 59 125 32 125 129 27 129 789 Cannon 71 | . . 7 . . . . 22 4 . 1 . . . . . . 7 . . . . . . . 1 . . 29 Launcher 36 | . . . . . 1 . 6 3 3 . . . . 7 . . . . . . 6 9 . . . . . 1 Special 14 | . . 3 . . . . . 3 6 . . . . . . . . . . . . . . . . . 2 . Kinetic 1380 | . 26 4 183 49 20 17 401 109 11 3 . . . . . . 31 . 24 . 45 68 . . . . 14 375 Thermal 1424 | . 49 40 . 2 18 24 31 13 6 3 3 46 114 31 19 14 203 6 51 . 14 31 23 61 80 21 101 420 Explosive 14 | . . . . . 1 . 6 3 3 . . . . . . . . . . . . . . . . . . 1 Electromagnetic 267 | . 15 . . 79 54 . . 32 21 1 . . . 7 . . . . . . 6 9 . . . 6 14 23 Phasic 149 | . . . . . . . . . . . . . . . . . . . . . . 26 9 64 50 . . . Robot Hit Streak 103 | . 15 31 13 9 10 7 14 9 9 . 4 10 20 7 9 6 67 1 12 . 8 9 4 14 31 8 16 103 Robot Miss Streak 13 | . 8 2 4 6 3 2 13 7 7 . 3 13 2 8 4 10 4 1 2 . 3 9 3 4 4 4 2 7 Penetration Max 2 | . . . 1 1 . . 1 1 . . . . . . . . 1 . 1 . 2 . . . . . . 1 Secondary Targets 59 | . . 1 1 3 . . 6 1 . . . . . . . . 7 . 6 . 4 5 . 3 1 . 6 15 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 1 . . . . . . . . 2 . 2 . 2 2 . 2 1 . 2 1 Shots Hit Robots 2099 | . 72 39 88 66 56 30 296 88 25 . 3 42 86 21 13 13 146 1 57 . 27 67 6 60 69 15 89 624 Core Hits 1438 | . 68 33 32 40 31 5 428 63 19 . 7 78 43 15 32 25 71 1 29 1 23 54 4 26 33 3 34 240 Critical Kills 16 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . 4 . 2 5 Critical Parts Destroyed 26 | . . . . . . . 2 2 . . . . . . . . 1 . 1 . 1 1 . . 5 1 1 11 Critical Strikes 86 | . . . . . . 1 3 7 . . . 1 4 . . . 17 . 3 . 1 1 . 4 9 2 5 28 Burn 31 | . . . . . . 1 . . . . . 1 4 . . . 16 . 2 . . . . 3 . 1 2 1 Destroy 52 | . . . . . . . 3 7 . . . . . . . . 1 . 1 . 1 1 . . 9 1 3 25 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60702 | . 1069 763 1508 1395 1224 634 6111 2247 707 . 336 3113 1872 827 945 793 4370 29 1556 11 1129 3502 266 2098 2655 497 2414 18631 Guns 53176 | . 981 569 1508 1395 1180 634 5209 1267 382 . 336 3107 1872 590 945 793 4342 29 1556 . 897 1888 266 2098 2406 497 2317 16112 Cannons 1808 | . . 170 . . . . . . . . . . . . . . . . . . . . . . 220 . . 1418 Explosions 5254 | . 71 . . . 44 . 880 958 290 . . . . 237 . . . . . . 232 1571 . . . . 97 874 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 392 | . 17 . . . . . 22 9 . . . 6 . . . . 28 . . 11 . 43 . . 29 . . 227 Kinetic 20185 | . 201 53 1508 380 261 237 5148 817 156 . . . . . . . 585 . 433 . 662 944 . . . . 221 8579 Thermal 29880 | . 678 710 . . 214 397 169 532 35 . 336 3107 1872 590 945 793 3757 29 1123 . 235 445 102 1032 2052 319 1920 8488 Explosive 3013 | . . . . . . . 772 475 290 . . . . . . . . . . . . 505 . . . . 97 874 Electromagnetic 4895 | . 173 . . 1015 749 . . 414 226 . . . . 237 . . . . . . 232 1032 . . . 178 176 463 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2337 | . . . . . . . . . . . . . . . . . . . . . . 533 164 1066 574 . . . Highest Corruption 53 | . 3 3 . 4 1 1 7 7 7 7 . 4 4 . . 6 5 5 7 16 53 2 . 4 47 . 5 33 Average Corruption 7 | . 1 3 . 3 1 1 3 7 7 7 . 2 3 . . 5 4 5 4 12 37 1 . 3 15 . 4 17 Corruption Purged 26 | . . . . . . . . . . . . . 4 . . . . . 7 . . . . . 2 . . 13 Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Effects 622 | . 3 15 . 10 3 21 111 84 25 2 . 7 6 . . 9 23 9 27 12 25 4 . 19 49 . 9 149 Message Errors 136 | . . 3 . 4 2 5 26 20 8 . . 2 . . . . 2 2 7 6 3 . . 3 8 . 3 32 Matter Fused 135 | . 1 4 . 1 . 3 24 19 6 1 . 2 . . . 1 9 2 6 2 5 2 . 3 11 . 2 31 Heat Flow Errors 70 | . 2 3 . 1 . 2 13 8 5 1 . 1 1 . . 3 3 . 3 1 1 . . 2 6 . 1 13 Energy Discharges 74 | . . 1 . 1 1 4 16 9 2 . . . 3 . . 1 1 2 2 1 4 1 . . 7 . 1 17 Parts Rejected 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . 3 Parts Fused 8 | . . 1 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 75 | . . . . 1 . 5 16 10 1 . . . 2 . . 2 4 1 5 1 3 . . 3 4 . 1 16 Data Loss (major) 25 | . . . . 1 . . 4 7 2 . . . . . . . 2 2 1 . . . . 1 1 . . 4 Misfires 27 | . . 1 . . . 2 4 2 . . . 1 . . . 1 1 . 3 . 4 1 . 4 . . . 3 Alerts 17 | . . . . . . . 1 4 1 . . 1 . . . 1 1 . . . . . . 3 2 . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 2 Weapon Failures 40 | . . 2 . . . . 4 3 . . . . . . . . . . . . 5 . . . 3 . 1 22 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Overflow Damage 472 | . . . . . 5 . 90 45 10 . . . . 24 . . . . . . 10 68 . . . . 25 195 Projectiles 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Explosions 346 | . . . . . 5 . 86 43 10 . . . . 24 . . . . . . 10 68 . . . . 25 75 Melee 32 | . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 26 Knockbacks 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 13 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 553 | . 63 . . . . . 88 . 26 . . . . . . . . . . . 13 229 . . . . 102 32 Shots 12 | . 2 . . . . . 1 . 1 . . . . . . . . . . . 1 5 . . . . 1 1 Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 4 . . . . . 3 1 . . . 1 . . . . 3 . . 2 . 2 1 . 2 . . 6 Kicked 21 | . . . . . . . 3 1 . . . 1 . . . . 3 . . 2 . 2 1 . 2 . . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 297 325 204 237 314 342 361 249 262 212 160 193 252 72 140 358 354 112 263 110 158 336 329 200 327 229 199 504 Average Temperature 81 | . 79 98 51 77 99 124 49 65 94 76 85 62 84 37 49 120 97 57 96 58 42 78 71 135 59 118 114 101 Received Heat Transfer 4798 | . 150 337 171 81 120 . 732 120 24 . 12 72 6 42 . 99 135 . 126 45 7 84 . 44 701 62 36 1592 Effects 14 | . 1 1 . . . 5 2 . . . . . . . . 1 2 . . . . . . . . . . 2 Shutdowns 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Energy Bleed 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Total Turns 416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416 Longest Duration 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 Robots Corrupted 11 | . . . . 2 1 . . 1 . . . . . 1 . . . . . . 2 3 . . . 1 . . Combat Hostiles 7 | . . . . . 1 . . . . . . . . 1 . . . . . . 2 3 . . . . . . Parts Fried 31 | . . . . 7 6 . . 3 . . . . . 3 . . . . . . 1 9 . . . 2 . . Impact Corruptions 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . 1 Parts Melted 77 | . . 1 . . . . . 1 . . . 15 4 1 10 1 16 . 6 . . . 1 2 4 2 5 8 Heat Transferred 39740 | . 830 966 . . 346 777 161 574 125 . 475 4112 3874 1028 2075 1025 6085 37 1672 . 348 570 111 1554 2109 444 2386 8056 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 7 | . 2 . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Peak Influence 2158 | . 163 . 256 400 211 34 1450 . . . . 612 . . . . 942 . . . . 1125 906 734 612 456 724 2158 Initial 600 | . . . . 71 157 34 . . . . . 600 . . . . 171 . . . . 195 590 389 301 243 273 338 Average 465 | . 44 . 104 250 107 5 482 . . . . 434 . . . . 463 . . . . 661 701 588 440 318 512 1490 Maximum Alert Level 5 | . . . 1 2 1 . 4 . . . . 2 . . . . 3 . . . . 4 3 3 2 2 3 5 Low Security (%) 44 | . 100 . 74 37 96 100 39 . . . . . . . . . 30 . . . . 13 . . . . . 11 Level 1 14 | . . . 25 61 3 . 12 . . . . 40 . . . . 17 . . . . 13 . 11 22 79 24 . Level 2 18 | . . . . . . . 19 . . . . 59 . . . . 17 . . . . 27 39 78 77 20 71 1 Level 3 9 | . . . . . . . 15 . . . . . . . . . 35 . . . . 39 60 10 . . 3 2 Level 4 6 | . . . . . . . 12 . . . . . . . . . . . . . . 5 . . . . . 27 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 3 . 2 3 1 . 36 . . . . 6 . . . . 10 . 1 . . 11 6 2 9 . 2 20 Investigation 18 | . 1 . . 1 . . 8 . . . . 1 . . . . 2 . . . . 2 . . 1 . . 2 Extermination 27 | . . . . . 1 . 9 . . . . 2 . . . . 3 . . . . 1 1 2 2 . 1 5 Reinforcement 21 | . 2 . 1 1 . . 5 . . . . . . . . . 3 . . . . 3 . . 3 . 1 2 Assault 22 | . . . . . . . 1 . . . . . . . . . . . 1 . . 5 2 . 2 . . 11 Garrison 21 | . . . 1 1 . . 13 . . . . 3 . . . . . . . . . . 3 . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Distress Signals 33 | . 1 . 3 2 . . 4 . . . . . . . . . 1 . . 3 . 1 . . 3 . . 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 731 | . 23 6 22 16 15 2 79 22 6 . 10 31 1 6 4 15 46 3 14 51 14 39 17 21 79 18 19 152 Peak Tracking Total 23 | . 3 2 5 4 3 1 5 5 4 . 3 12 1 3 2 5 6 4 6 12 5 8 5 5 23 12 5 8 Tactical Retreats 22 | . 1 . 2 . . . 5 3 . . . . . . . 1 1 . . . . . . 4 3 2 . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Traps Triggered 24 | . 4 . . 3 1 . 6 . . . . . . . . . . . . . . . 2 . 1 1 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . 2 . . 1 . . 2 1 . . . . . . . . . . 15 2 . . . . . . 1 Most Traps Carried 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Machines Disabled 59 | . 2 . 3 6 . . 2 4 . . . . . . . . 3 . 1 . . 12 1 6 6 1 3 9 Max in Single Turn 8 | . 1 . 1 1 . . 1 2 . . . . . . . . 1 . 1 . . 8 1 1 1 1 1 2 Garrison Access 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Machines Accessed 99 | . 7 . 10 10 11 . 26 . . . . 5 4 . 3 . 6 1 . 4 . . . 1 5 1 3 2 Terminals 46 | . 6 . 8 9 6 . 8 . . . . . . . . . . . . . . . . 1 4 . 2 2 Fabricators 7 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 15 | . 1 . 1 1 2 . 5 . . . . 2 . . . . 3 . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 3 . . . . 1 . . . . 2 . . . . . . . 1 . . . Garrison Access 9 | . . . . . 2 . 3 . . . . 1 . . . . 1 . . . . . . . . 1 1 . Total Hacks 273 | . 18 . 35 29 22 . 75 . . . . 16 6 . 25 . 17 1 . 5 . . . 2 9 2 6 5 Successful 158 | . 7 . 27 12 10 . 34 . . . . 9 6 . 25 . 10 1 . 5 . . . 2 7 1 2 . Failed 115 | . 11 . 8 17 12 . 41 . . . . 7 . . . . 7 . . . . . . . 2 1 4 5 Catastrophic 16 | . 1 . 1 1 3 . 7 . . . . 1 . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 9 . 15 8 14 . 8 . . . . 9 . . . . 11 . . 1 . 25 19 9 24 5 3 3 Terminals 129 | . 16 . 27 27 13 . 29 . . . . . . . . . . . . . . . . 2 6 . 4 5 Fabricators 20 | . . . . . . . 14 . . . . 6 . . . . . . . . . . . . . . . . Repair Stations 42 | . 2 . 3 2 3 . 16 . . . . 5 . . . . 11 . . . . . . . . . . . Recycling Units 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 5 . . . 8 . . . . 4 . . . . 4 . . . . . . . 3 . . . Garrison Access 16 | . . . . . 3 . 6 . . . . 1 . . . . 2 . . . . . . . . 2 2 . Terminal Hacks 78 | . 5 . 11 9 1 . 7 . . . . . 6 . 25 . . 1 . 5 . . . 2 4 . 2 . Record 15 | . . . . . . . . . . . . . 3 . 6 . . . . 4 . . . 2 . . . . Part Schematic 10 | . . . 1 . . . . . . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 14 | . . . . 3 . . . . . . . . 3 . . . . 1 . 1 . . . . 4 . 2 . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 9 . . . . 2 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 25 | . 2 . 2 2 . . 9 . . . . 2 . . . . 8 . . . . . . . . . . . Scan Component 15 | . 1 . 1 1 . . 6 . . . . 1 . . . . 5 . . . . . . . . . . . Repair 10 | . 1 . 1 1 . . 3 . . . . 1 . . . . 3 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 5 . . . 5 . . . . 4 . . . . 2 . . . . . . . 3 . . . Insert Component 13 | . . . 3 . . . 4 . . . . 2 . . . . 1 . . . . . . . 3 . . . Analyze 6 | . . . 2 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . . . 9 1 6 . 3 . . . . 1 . . . . . . . . . . . . . . . . Terminals 18 | . . . 9 1 5 . 3 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . . 7 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . 7 5 10 . 25 . . . . 5 . . . . 6 . . . . . . . 3 1 3 2 Full Trace Events 12 | . . . . 1 . . 7 . . . . 1 . . . . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 3 . . . 1 . . 14 . 2 . . 9 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 393 | . . . . . . . 393 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 1 1 . . 3 . . . . 1 . . . . 3 . . . . . . . . . . . Time 686 | . 26 . 44 26 . . 211 . . . . 89 . . . . 290 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Total Allies 25 | . . . 1 . 2 . . . . 8 . . . . . . 1 . 1 . . 5 3 . . 1 3 . Largest Group 8 | . . . 1 . 2 . . . . 8 8 4 . . . . 1 1 1 1 . 3 3 . . 1 3 2 Highest-Rated Group 475 | . . . 10 . 26 . . . . 280 280 124 . . . . 99 94 94 49 . 218 475 . . 34 465 438 Highest-Rated Ally 269 | . . . 10 . 16 . . . . 51 51 37 . . . . 99 94 94 49 . 103 269 . . 34 219 219 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 1 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 1 . STAY 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 204 | . . . . . . . . . . . 44 8 . . . . 24 2 17 14 . 20 21 . . . 6 48 Total Damage 11336 | . . . . . . . . . . . 784 123 . . . . 1291 137 584 545 . 1453 2298 . . . 298 3823 Kills 66 | . . . . . . . . . . . 11 1 . . . . 10 3 3 3 . 5 10 . . . 2 18 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Robot Analysis Total 136 | . . . 1 1 . . . . . . . . . . 134 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 1 2 2 2 . 2 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . 1 . . . . 2 . . . . 4 4 2 7 . . . Main Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Turns Passed 39999 | . 1953 648 2023 1124 1568 2450 4563 2766 1045 1441 945 1013 2177 1866 491 477 2050 506 1525 1467 380 774 558 962 1205 325 540 3157 Spaces Moved 22198 | 1 641 362 781 657 1154 602 2569 1461 752 1120 427 611 1473 1111 265 317 1010 325 375 1115 242 391 310 481 1064 292 315 1974 Core 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1349 | . 641 232 91 20 . . . . . . . . . . . . . . . . . . . . . . . 365 Legs 16235 | 1 . . . . . . 1835 1461 752 1120 427 611 1473 1111 265 317 1010 325 375 1115 242 391 310 481 771 215 315 1312 Wheels 3944 | . . 127 690 637 1154 602 734 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 160 100 100 115 115 115 115 122 122 122 122 120 120 120 120 120 120 120 120 114 114 110 110 110 110 110 111 111 Average Speed 124 | 120 160 139 130 129 118 115 127 133 122 122 122 121 120 120 120 120 128 120 120 116 114 138 111 135 113 110 111 126 Slowest Speed 460 | 120 160 200 460 250 130 145 200 192 122 122 122 122 120 120 120 120 190 120 120 120 186 190 112 210 210 111 206 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 138 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 9 15 86 Microwarps 51 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 6 . 20 Exploration Rate (%) 56 | 2 96 27 53 88 37 95 61 96 86 89 74 16 89 89 80 60 20 54 53 90 47 17 18 50 66 8 9 54 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 47 | . . . . . . . . . . 1 . 5 . 1 31 1 . . . . . 8 . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . . . . 1 1 . . 1 . . . . 1 1 1 . . . . . Unknown Exits Taken 18 | 1 1 1 . 1 . . . 1 1 1 1 . . 1 1 . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 21 | . . . . . . . . 2 2 2 2 . 6 3 . 2 . 2 . . . . . . . . . . Spaces Dug 164 | . . . 3 . . . 11 28 26 . . . . . . . 13 1 . . 5 9 12 16 22 1 . 17 Terrain Destroyed 577 | . 5 . 7 . 6 . 42 33 26 . . 1 . . . . 73 1 6 . 16 87 16 36 31 2 14 175 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 303 | . . . 4 . . . 13 2 . . . 1 . . . . 38 1 6 . 16 33 16 36 31 2 1 103 AOE 268 | . 5 . . . 6 . 27 31 26 . . . . . . . 35 . . . . 54 . . . . 13 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Sec Res Acc Com Total 32425 | . 1473 458 1665 851 1304 2345 3528 2167 849 1187 841 777 1770 1598 398 375 1581 435 1412 1281 296 540 501 720 1016 287 432 2338 Wait 8181 | . 758 47 782 93 64 1681 658 531 63 19 408 69 142 409 67 37 414 101 996 122 15 41 140 151 76 38 49 210 Move 21554 | . 640 361 780 656 1154 601 2567 1460 751 1119 426 610 1472 1110 264 316 1009 324 374 1115 241 390 309 480 795 220 314 1696 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 284 | . 7 5 14 4 8 11 11 16 1 3 . 7 18 16 22 . 17 1 . 7 1 13 9 11 13 6 9 54 Fast Attach 238 | . 6 3 8 12 6 6 19 5 2 13 . 13 8 6 5 3 10 2 6 12 3 10 3 5 21 3 6 42 Attach 183 | . 1 4 1 4 4 5 15 15 . 1 . 10 3 5 6 2 8 1 . . 2 6 5 5 20 10 3 47 Detach 139 | . . 2 1 7 4 2 11 14 . 2 . 11 3 7 5 2 3 . . 1 1 3 . 3 14 3 1 39 Swap 215 | . 6 4 5 7 12 4 74 13 9 4 3 4 . . . . 9 2 3 4 10 14 1 2 7 . 3 15 Drop 350 | . 6 5 5 15 19 23 19 27 3 19 1 14 10 7 10 2 13 1 6 19 . 17 9 13 17 1 6 63 Fire 1212 | . 45 27 69 53 25 12 143 79 20 7 3 38 114 38 19 13 95 3 12 . 23 42 19 49 51 6 41 166 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . . 3 1 . . . 1 . . . . 3 . . 1 . 2 1 . 2 . . 6 Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 8 . . . . . . . . . . . . . . . 5 . . . . . Rewire 25 | . . . . . 8 . . . . . . . . . . . . . 15 . . 2 . . . . . . Trap 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Build established: Mutant 479 | -10/Materials | Repaired Lgt. Treads 650 | -10/Materials | Discovered new exit (range 16) 1437 | -10/Materials | Discovered new exit (range 4) 1939 | -10/Materials | Discovered new exit (range 10) 1954 | -10/Materials | Entered Subcaves 2071 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2183 | -10/Subcaves | Discovered new exit (range 15) 2301 | -10/Subcaves | Learned Materials stockpile data 2419 | -10/Subcaves | Core integrity fell below 50% 2423 | -10/Subcaves | Core integrity fell below 20% 2453 | -10/Subcaves | Lost 3 parts (1p1n1w) 2494 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2505 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2517 | -10/Subcaves | Discovered new exit (range 7) 2602 | -10/Subcaves | Entered Materials 2602 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2865 | -8/Materials | Build established: Gunner 2912 | -8/Materials | Identified exit to Storage 3456 | -8/Materials | Discovered new exit (range 21) 3613 | -8/Materials | Repaired Gauss Rifle 3814 | -8/Materials | Garrison activated, responded to threat 3834 | -8/Materials | Discovered new exit (range 14) 4625 | -8/Materials | Entered Storage 4786 | -8/Storage | Repaired Lgt. Treads 5089 | -8/Storage | Discovered new exit (range 9) 5239 | -8/Storage | Garrison activated, responded to threat 5749 | -8/Storage | Entered Factory 5749 | -7/Factory | Evolved 2 slots: Utility x2 6480 | -7/Factory | Build established: Skirmisher 6499 | -7/Factory | Identified exit to Lower Caves 7134 | -7/Factory | Discovered new exit (range 4) 7278 | -7/Factory | Cargo convoy interrupted 7317 | -7/Factory | Sucked down chute 7317 | -7/Factory | Entered Waste 7317 | -7/Waste | The area was eerily silent 7417 | -7/Waste | Discovered new exit (range 16) 7707 | -7/Waste | A Compactor rumbled back to life 7707 | -7/Waste | Spotted C-40 Crusher 7751 | -7/Waste | Destroyed C-40 Crusher 8814 | -7/Waste | Build established: Gunner 8897 | -7/Waste | A Compactor rumbled back to life 8907 | -7/Waste | Spotted C-40 Crusher 8948 | -7/Waste | Destroyed C-40 Crusher 9767 | -7/Waste | Entered Factory 9857 | -7/Factory | Repaired Broken Hyp. Coil Gun? 10937 | -7/Factory | Garrison activated, responded to threat 11747 | -7/Factory | Discovered exit to Lower Caves (range 5) 11965 | -7/Factory | Discovered new exit (range 15) 12192 | -7/Factory | Fabricated Enh. Armored Leg? 12304 | -7/Factory | Fabricated Enh. Armored Leg (x1) 12799 | -7/Factory | Repaired Enh. Armored Leg? 12868 | -7/Factory | Fabricated Enh. Armored Leg? 12903 | -7/Factory | Repaired Imp. Titanium Leg 13092 | -7/Factory | Garrison activated, responded to threat 13400 | -7/Factory | Garrison activated, responded to threat 13451 | -7/Factory | Destroyed 7 combat bots 13481 | -7/Factory | Discovered exit to Lower Caves (range 10) 13533 | -7/Factory | Fabricated Enh. Armored Leg? 13535 | -7/Factory | Discovered new exit (range 7) 13802 | -7/Factory | Garrison activated, responded to threat 13834 | -7/Factory | Lost 3 parts (3w) 14046 | -7/Factory | Garrison activated, responded to threat 14167 | -7/Factory | First assault squad dispatched 14330 | -7/Factory | Entered Lower Caves 14332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15006 | -7/Lower Caves | Learned Factory stockpile data 15068 | -7/Lower Caves | Discovered new exit (range 12) 16097 | -7/Lower Caves | Core integrity fell below 50% 16103 | -7/Lower Caves | Attracted the attention of an 0b10 base 16378 | -7/Lower Caves | Encountered a Warlord checkpoint 16593 | -7/Lower Caves | Destroyed XU-M3M(g) 16654 | -7/Lower Caves | Murdered 7 allies 17096 | -7/Lower Caves | Entered another Lower Caves area 17150 | -7/Lower Caves | Discovered new exit (range 12) 17352 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17841 | -7/Lower Caves | Encountered a Warlord checkpoint 18123 | -7/Lower Caves | Learned Factory trap positions 18126 | -7/Lower Caves | Discovered new exit (range 12) 18141 | -7/Lower Caves | Entered Zion 18160 | -7/Zion | Learned Factory trap positions 18200 | -7/Zion | System corruption cleaned by Quarantine Array 18248 | -7/Zion | Gained Derelict followers 18280 | -7/Zion | Discovered new exit (range 16) 18443 | -7/Zion | Found Prototype Energy Gun 18443 | -7/Zion | Identified Storm Laser 18575 | -7/Zion | Learned location of 1 exit from Lower Caves 18607 | -7/Zion | Learned location of Warlord (-5) 18618 | -7/Zion | Received a hallucinogenic algorithm 19237 | -7/Zion | Imprinted 19239 | -7/Zion | Declared Zion's savior 19582 | -7/Zion | Entered Proximity Caves 19582 | -6/Proximity Caves | Accompanied by 8 allies 19585 | -6/Proximity Caves | Spotter reported a threat 19585 | -6/Proximity Caves | Spotter reported a threat 19592 | -6/Proximity Caves | Spotted B-75 Beast 19612 | -6/Proximity Caves | Allies destroyed B-75 Beast 19722 | -6/Proximity Caves | Spotter reported a threat 19775 | -6/Proximity Caves | Spotter reported a threat 19794 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19861 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20349 | -6/Proximity Caves | Learned Factory garrison access intel 20374 | -6/Proximity Caves | Discovered new exit (range 6) 20444 | -6/Proximity Caves | Learned Factory emergency access door positions 20527 | -6/Proximity Caves | Entered Factory 20527 | -6/Factory | Accompanied by 4 allies 20527 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 20528 | -6/Factory | Identified exit to Lower Caves 20529 | -6/Factory | Loaded intel: 97 trap records 20532 | -6/Factory | Loaded intel: 4 garrison access locations 20818 | -6/Factory | Repaired Enh. Armored Leg? 20877 | -6/Factory | Search patrols dispatched 20983 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21131 | -6/Factory | Lost 3 allies 21227 | -6/Factory | Search patrols dispatched 21277 | -6/Factory | Discovered exit to Lower Caves (range 8) 21279 | -6/Factory | Cargo convoy interrupted 21309 | -6/Factory | Garrison activated, responded to threat 21336 | -6/Factory | Lost 3 parts (2n1u) 21375 | -6/Factory | Found Prototype Device 21375 | -6/Factory | Identified Exp. Focal Shield 21383 | -6/Factory | Found Prototype Launcher 21383 | -6/Factory | Identified Tesla Bomb Launcher 21389 | -6/Factory | Destroyed 11 combat bots 21540 | -6/Factory | Entered Lower Caves 21541 | -6/Lower Caves | Identified exit to Lower Caves 21881 | -6/Lower Caves | Encountered a Warlord checkpoint 22060 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 22087 | -6/Lower Caves | Learned Research security intel 22087 | -6/Lower Caves | Learned Armory security intel 22238 | -6/Lower Caves | Learned 4 Factory zone layouts 22721 | -6/Lower Caves | Destroyed IQ-G4W(g) 22776 | -6/Lower Caves | Build established: Mutant 22851 | -6/Lower Caves | Murdered 6 allies 23190 | -6/Lower Caves | Found Prototype Device 23190 | -6/Lower Caves | Identified Heart of Steel 23717 | -6/Lower Caves | Entered another Lower Caves area 23730 | -6/Lower Caves | Encountered a Warlord checkpoint 23746 | -6/Lower Caves | Learned Factory emergency access door positions 23809 | -6/Lower Caves | Discovered new exit (range 5) 23916 | -6/Lower Caves | Build established: Gunner 24618 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24667 | -6/Lower Caves | Discovered new exit (range 11) 24912 | -6/Lower Caves | Build established: Mutant 25310 | -6/Lower Caves | Spotted B-75 Beast 25583 | -6/Lower Caves | Entered Data Miner 25583 | -6/Data Miner | Discovered new exit (range 6) 25606 | -6/Data Miner | Met Data Miner 25641 | -6/Data Miner | Learned location of Section 7 (-3) 25641 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25663 | -6/Data Miner | Received God Mode back door access code from Data Miner 25688 | -6/Data Miner | Interfaced with the Data Conduit 25772 | -6/Data Miner | Found Exp. Thermal Shield 25831 | -6/Data Miner | Build established: Gunner 26074 | -6/Data Miner | Entered Proximity Caves 26075 | -5/Proximity Caves | Identified exit to Factory 26077 | -5/Proximity Caves | Spotter reported a threat 26315 | -5/Proximity Caves | Learned Factory non-interactive machine intel 26346 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26551 | -5/Proximity Caves | Entered Factory 26551 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 26553 | -5/Factory | Loaded intel: 120 trap records 26555 | -5/Factory | Loaded intel: 294 machine locations 26556 | -5/Factory | Loaded intel: 242 non-interactive machine locations 26697 | -5/Factory | Retrieved Zion intel report: Main Access 26697 | -5/Factory | Identified exit to Factory 26716 | -5/Factory | Retrieved Zion intel report: Emergency Access 26871 | -5/Factory | Repaired Enh. Armored Leg 26989 | -5/Factory | Repaired Broken Enh. Armored Leg 27232 | -5/Factory | Repaired Enh. Armored Leg 27578 | -5/Factory | Discovered new exit (range 15) 27703 | -5/Factory | Destroyed 8 combat bots 27784 | -5/Factory | Heart of Steel transformed into Warbot 27935 | -5/Factory | Terminal network hard line cut 28087 | -5/Factory | Build established: Tank 28559 | -5/Factory | Intercept squad dispatched 28583 | -5/Factory | Spotted Tracker 28592 | -5/Factory | Destroyed Tracker 28601 | -5/Factory | Entered Upper Caves 28601 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 28932 | -5/Upper Caves | Build established: Skirmisher 28962 | -5/Upper Caves | Discovered new exit (range 18) 29013 | -5/Upper Caves | Found Alien Artifact 29013 | -5/Upper Caves | Identified Core Expander 29013 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 29107 | -5/Upper Caves | Entered another Upper Caves area 29107 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 29313 | -5/Upper Caves | Build established: Executioner 29355 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29804 | -5/Upper Caves | Build established: Scavenger-Executioner 30557 | -5/Upper Caves | Discovered new exit (range 11) 30632 | -5/Upper Caves | Entered Warlord 30632 | -5/Warlord | Accompanied by 1 ally 30735 | -5/Warlord | Build established: Executioner 31192 | -5/Warlord | Warlord's base attacked by MAIN.C 31204 | -5/Warlord | Rebuked by Warlord 31280 | -5/Warlord | Opened Warlord's prototype stash 31298 | -5/Warlord | Found Prototype Hackware 31399 | -5/Warlord | Found Prototype Energy Gun 31399 | -5/Warlord | Identified Vortex Rail 31542 | -5/Warlord | Warlord forces counterattacked 31596 | -5/Warlord | Spotted Executioner 31623 | -5/Warlord | Spotted Striker 31669 | -5/Warlord | Lost 14 allies 31689 | -5/Warlord | Spotted Executioner 31703 | -5/Warlord | P-70 Sage assimilated allied TE-FD1(b) 31731 | -5/Warlord | Discovered new exit (range 14) 31740 | -5/Warlord | System corruption reached 10% 31752 | -5/Warlord | Lost 4 allies 31867 | -5/Warlord | Warlord base infiltrated, sounded retreat 32026 | -5/Warlord | Build established: Scavenger-Executioner 32065 | -5/Warlord | Lost 5 allies 32092 | -5/Warlord | Spotted Striker 32092 | -5/Warlord | Spotted Executioner 32099 | -5/Warlord | Entered Proximity Caves 32174 | -4/Proximity Caves | System corruption reached 30% 32457 | -4/Proximity Caves | Discovered exit to Factory (range 17) 32479 | -4/Proximity Caves | Entered Factory 32479 | -4/Factory | Evolved 2 slots: Utility x2 32480 | -4/Factory | Loaded intel: 250 machine locations 32612 | -4/Factory | Discovered new exit (range 20) 32712 | -4/Factory | Destroyed 9 combat bots 32734 | -4/Factory | Retrieved Zion intel report: Main Access 32734 | -4/Factory | Identified exit to Research 32749 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 32750 | -4/Factory | Zion Heavy squad teleported in 32775 | -4/Factory | First assault squad dispatched 32785 | -4/Factory | Spotted B-86 Titan 32802 | -4/Factory | Allies destroyed B-86 Titan 32860 | -4/Factory | Found Prototype Protection 32860 | -4/Factory | Identified Zio. Weapon Casing 32888 | -4/Factory | Zion Heavy squad teleported in 32891 | -4/Factory | Spotted B-86 Titan 32895 | -4/Factory | Allies destroyed B-86 Titan 32928 | -4/Factory | Found Zio. Weapon Casing 33093 | -4/Factory | Build established: Messiah-Executioner 33129 | -4/Factory | Retrieved Zion intel report: Guard Positions 33174 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 33253 | -4/Factory | Entered Research 33253 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33255 | -3/Research | Loaded intel: 108 machine locations 33370 | -3/Research | Zion Experimental squad teleported in 33391 | -3/Research | Retrieved Zion intel report: Emergency Access 33460 | -3/Research | Retrieved Zion intel report: Component Stockpiles 33494 | -3/Research | Retrieved Zion intel report: Guard Positions 33548 | -3/Research | Retrieved Zion intel report: Branch Access 33548 | -3/Research | Identified exit to Armory 33548 | -3/Research | Identified exit to Quarantine 33549 | -3/Research | Zion Heavy squad teleported in 33607 | -3/Research | Garrison activated, responded to threat 33753 | -3/Research | First assault squad dispatched 33811 | -3/Research | Entered Quarantine 33812 | -3/Quarantine | Loaded intel: 69 machine locations 33963 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 34156 | -3/Quarantine | Lost 3 parts (1u2w) 34165 | -3/Quarantine | Found Alien Artifact 34188 | -3/Quarantine | Spotted Alpha 7 34216 | -3/Quarantine | Found Alien Energy Cannon 34216 | -3/Quarantine | Identified Core Cannon 34242 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 34301 | -3/Quarantine | Found Alien Artifact 34317 | -3/Quarantine | Found Alien Artifact 34383 | -3/Quarantine | Found Alien Artifact 34383 | -3/Quarantine | Identified Phase Redirector 34417 | -3/Quarantine | Found Alien Impact Weapon 34417 | -3/Quarantine | Identified Core Stripper 34496 | -3/Quarantine | Spotted Fortress 34502 | -3/Quarantine | Destroyed Fortress 34508 | -3/Quarantine | Found Prototype Device 34508 | -3/Quarantine | Identified Thermal Barrier 34517 | -3/Quarantine | Found Exp. EM Disruption Field 34522 | -3/Quarantine | Found Exp. Force Field 34661 | -3/Quarantine | Discovered new exit (range 6) 34773 | -3/Quarantine | Entered Section 7 34774 | -3/Section 7 | Loaded intel: 138 machine locations 34834 | -3/Section 7 | Found Alien Artifact 34834 | -3/Section 7 | Identified Integrity Redistributor 34834 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-122) 34888 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 34893 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 34897 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 34933 | -3/Section 7 | Identified Terrabomb 34933 | -3/Section 7 | Identified System Mapper 34933 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 34999 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 35008 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 35029 | -3/Section 7 | Retrieved Zion intel report: Branch Access 35050 | -3/Section 7 | Found Alien Artifact 35050 | -3/Section 7 | Identified Microwarp Drive 35074 | -3/Section 7 | Spotted S7 Guard 35096 | -3/Section 7 | Destroyed S7 Guard 35111 | -3/Section 7 | Found Alien Artifact 35111 | -3/Section 7 | Identified Navigation Efficiency Matrix 35111 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 35185 | -3/Section 7 | System corruption reached 10% 35187 | -3/Section 7 | Spotted B-86 Titan 35198 | -3/Section 7 | Spotted B-99 Colossus 35212 | -3/Section 7 | Lost 3 parts (2u1w) 35229 | -3/Section 7 | Found Core Expander 35229 | -3/Section 7 | Installed Core Expander, added new Weapon slot 35232 | -3/Section 7 | Found Core Expander 35232 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 35269 | -3/Section 7 | Found Alien Artifact 35269 | -3/Section 7 | Identified LRC Insulator 35269 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 35276 | -3/Section 7 | Found Alien Artifact 35276 | -3/Section 7 | Identified LRC Energy Well 35276 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 35278 | -3/Section 7 | Found Alien Artifact 35278 | -3/Section 7 | Identified LRC Storage 35278 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 35500 | -3/Section 7 | Core integrity fell below 50% 35610 | -3/Section 7 | Found Alien Energy Cannon 35610 | -3/Section 7 | Identified Drained L-Cannon 35644 | -3/Section 7 | Found Alien Artifact 35644 | -3/Section 7 | Identified Transdimensional Reconstructor 35644 | -3/Section 7 | Warped through subspace 35644 | -3/Section 7 | Spotted Executioner 35644 | -3/Section 7 | Spotted Executioner 35696 | -3/Section 7 | Found Terrabomb 35698 | -3/Section 7 | Used Terrabomb 35701 | -3/Section 7 | Found Terrabomb 35703 | -3/Section 7 | Intercept squad dispatched 35720 | -3/Section 7 | Spotted Tracker 35721 | -3/Section 7 | Spotted Tracker 35722 | -3/Section 7 | Warped through subspace 35775 | -3/Section 7 | Spotted Alpha 7 35777 | -3/Section 7 | Spotted Alpha 7 35807 | -3/Section 7 | First assault squad dispatched 35821 | -3/Section 7 | System corruption reached 30% 35860 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 35865 | -3/Section 7 | Used Terrabomb 35880 | -3/Section 7 | Core integrity fell below 20% 35927 | -3/Section 7 | Lost 4 parts (2n2w) 35966 | -3/Section 7 | Discovered new exit (range 15) 35978 | -3/Section 7 | Entered Research 35978 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35979 | -2/Research | Loaded intel: 104 machine locations 35999 | -2/Research | Zion Thermal Resupply teleported in 36095 | -2/Research | Discovered new exit (range 5) 36214 | -2/Research | Spotted B-90 Cyclops 36303 | -2/Research | Entered Access 36304 | -1/Access | Loaded intel: 114 machine locations 36398 | -1/Access | Zion Heavy Resupply teleported in 36406 | -1/Access | Found Hvy. Reflective Plating 36508 | -1/Access | Destroyed 7 combat bots 36671 | -1/Access | Spotted B-99 Colossus 36672 | -1/Access | Spotted B-99 Colossus 36673 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 36674 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 36684 | -1/Access | Discovered new exit (range 7) 36843 | -1/Access | Entered Command 36843 | -1/Command | Accompanied by 2 allies 36844 | -1/Command | Loaded intel: 56 machine locations 37118 | -1/Command | First assault squad dispatched 37201 | -1/Command | Spotted Striker 37202 | -1/Command | Spotted Alpha 7 37203 | -1/Command | Spotted Executioner 37203 | -1/Command | Spotted Executioner 37704 | -1/Command | Spotted M Guard 37704 | -1/Command | Spotted M Guard 37704 | -1/Command | Spotted Combat Programmer 37708 | -1/Command | Spotted Combat Programmer 37732 | -1/Command | System corruption reached 10% 37878 | -1/Command | Destroyed Combat Programmer 37882 | -1/Command | Destroyed Combat Programmer 37947 | -1/Command | Destroyed M Guard 37989 | -1/Command | Destroyed M Guard 37989 | -1/Command | All MAIN.C guards destroyed 38009 | -1/Command | Lost 10 parts (3p3u4w) 38196 | -1/Command | Terminal network hard line cut 38410 | -1/Command | Destroyed Striker 38444 | -1/Command | Spotted Alpha 7 38445 | -1/Command | Spotted Striker 38448 | -1/Command | Spotted Executioner 38456 | -1/Command | Destroyed Alpha 7 38497 | -1/Command | Destroyed Striker 38539 | -1/Command | Destroyed Executioner 38554 | -1/Command | Destroyed Alpha 7 38591 | -1/Command | Destroyed 7 combat bots 38610 | -1/Command | Spotted Executioner 38612 | -1/Command | Destroyed Executioner 38651 | -1/Command | Lost 3 parts (1u2w) 38676 | -1/Command | Spotted B-99 Colossus 38682 | -1/Command | Found Exp. Core Analyzer 38724 | -1/Command | Lost 6 parts (2p2u2w) 38728 | -1/Command | Found Corrupted Exp. Core Analyzer 39031 | -1/Command | Build established: Scavenger-Executioner 39143 | -1/Command | Phase Generator disabled 39458 | -1/Command | High security lockdown imminent 39503 | -1/Command | Core integrity fell below 50% 39517 | -1/Command | Used Terrabomb 39538 | -1/Command | High security lockdown engaged 39545 | -1/Command | 0b10 Conduit disabled 39549 | -1/Command | Met MAIN.C 39555 | -1/Command | System corruption reached 30% 39622 | -1/Command | Destroyed MAIN.C Shell 39625 | -1/Command | MAIN.C activated Command garrisons 39626 | -1/Command | Surrendered to MAIN.C 39626 | -1/Command | Loaded intel: 52 machine locations 39626 | -1/Command | Loaded intel: 93 trap records 39626 | -1/Command | Identified exit to Surface 39626 | -1/Command | Discovered exit to Surface (range 49) 39626 | -1/Command | Discovered exit to Surface (range 98) 39665 | -1/Command | Found Centrium Heavy Armor Plating 39736 | -1/Command | Found Prototype Device 39736 | -1/Command | Identified Exp. Hardlight Generator 39739 | -1/Command | Found Prototype Device 39739 | -1/Command | Identified Exp. System Purifier 39746 | -1/Command | Found Centrium Heavy Armor Plating 39749 | -1/Command | Found Zero-point Reactor 39752 | -1/Command | Found Zero-point Reactor 39806 | -1/Command | Found Prototype Ballistic Gun 39806 | -1/Command | Identified Multirail 39871 | -1/Command | MAIN.C activated Command garrisons 39911 | -1/Command | Unknown forces attacked Command 39911 | -1/Command | Spotted EQ-002 39911 | -1/Command | Spotted EQ-001 39911 | -1/Command | Spotted EQ-016 39911 | -1/Command | Spotted EQ-003 39917 | -1/Command | Spotted EQ-004 39922 | -1/Command | Spotted EQ-015 39932 | -1/Command | Spotted EQ-000 39932 | -1/Command | Spotted EQ-006 39957 | -1/Command | Core integrity fell below 20% 39991 | -1/Command | Spotted EQ-010 39995 | -1/Command | Spotted EQ-019 40000 | *** | Escaped! Last Messages --------------- 39977_ The unstable cave ceiling collapses. 39978_ P-80 Master knocked back. 39980_ Navigation matrix triggers involuntary quantum shift. 39980_ Slug penetrates Reinforced Barrier. 39981_ System corrupted: Component data lost. 39982_ P-80 Master knocked back. 39982_ Exp. Hardlight Generator destroyed. 39985_ P-80 Master knocked back. 39985_ P-80 Master destroyed. 39985_ EQ-006 destroyed. 39985_ K-01 Serf destroyed. 39988_ The unstable cave ceiling collapses. 39989_ Penetrated by Slug. 39992_ Slug penetrates Reinforced Barrier. 39993_ Zero-point Reactor blasted off. 39994_ Microwarped (distance 11). EQ-019 warps into view. 39995_ Microwarped (distance 3). [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ######### #????# """" + #?#?#"" | | # ## #????# """" ######### #?#?#"""" | | * # ## #????# "" ]#???????# #?#?#"" | | # ## #????# #???????# * #?#?#" | | !# ## #????# ##########%! #?#?# | | ##+###### ###### "" ## # #?#?# | | #### + """" ## # #?#?# | | ???# # """" ## # #?#?# | | ???# | # "" ## # #?#?# | | ???# !# ## # ###?# | | ???# # ## !# ##?# | | ???# # ## # ###?# | | ##?# #######/#### # ##?# | | #?# "" ## ###### # #### | | #?# "" """## %= | | #?# """ T"## | | #?# "T """## | | #### """ "" ## ####### #### | | "" ###########????# #=% ##?# | | ####### #??????????### #?# | | ??????# #??????????# #?##### | | ??????# ###??????????# ###?????? | | ??????# ##### #?????######## ######## | | ??????# #???# ##????# Q *% ##??????? | | #######+###?# #????# Q #???????? | | ## #?#### #????# @ ## #???????? | | ## #????# #????# ## # ##??????? | | ## #????# #????###### ## "#??????? | | ## "" ###### ########### ######"######### | | ## """" + ^ # | | ## """" # ! T# | | ## "" # ############# ! ^ !!####### = ## | | ## # #?# ! # ][!%!#####! ## | | ## # #?# + *![ ##] [* =# | | ########### #?# # ! !#### ] =# | | #????????## ### # ! #??#[! # | | ########## ############ ### ######### !! ==# | | ############ ### # ######### | | ## ## #"" # #???????? | | ######## ## ## #"T # #???????? | | ############## ## ### + #???????? | | ## !! + # ## # #???????? | | ## !! # """ + T" ## # #???????? | | + !! # Y" # "" ## # #???????? | | #### # """ # ## # #???????? | | # # ## ### # #???????? | | ######+###### ## ####+# #???????? | | #??# ############### # # #???????? | | #??# # # * #???????? | | ! #??# ^ + !# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 85 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 100 Point Defense Rating 400 Evasion (%) 55 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Hacked Imp. Cooling System | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Enh. Armored Leg | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Multitool | -6/Factory | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Enh. Armored Leg | x1 | -7/Factory Enh. Armored Leg | x1 | -7/Factory Enh. Armored Leg | x1 | -7/Factory Enh. Armored Leg | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Core Cannon Phase Redirector Core Stripper Integrity Redistributor Microwarp Drive Navigation Efficiency Matrix LRC Insulator LRC Energy Well LRC Storage Drained L-Cannon Transdimensional Reconstructor Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Data Run Executioner Gun Specialist Sunderer Woof! Challenges ------------ None Game ------ Seed BiometalTrackerInterpreter Manual? 0 Play Time 10:01:55 Cumulative 204.2 hours Start 2024.07.24 @ 13:26:46 End 2024.07.25 @ 22:57:19 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 5/0/2/0/1/1/0/0/0 Lore% 65 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa7cad5e-e635-417f-9c26-f5bf0d88e843