Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 23:05:20 Player: GregoriusTechneticies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (104) 520 Value Destroyed (1891) 1891 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4033 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 117/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Light Ion Engine Medium Matter Pod (0) Compact Matter Pod (0) Compact Matter Pod (0) Advanced Weight Redist. System Visual Processing Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Flak Cannon Flak Cannon Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Compact Battery Visual Processing Unit Visual Processing Unit Improved Weapon Shielding Tractor Beam > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Medium Matter Pod Compact Matter Pod Compact Matter Pod Advanced Weight Redist. System Visual Processing Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Flak Cannon Flak Cannon Datajack Plasma Cutter Heavy Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Flak Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 55 | 8 2 28 17 Power 14 | 1 1 9 3 Engine 13 | 1 1 9 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 5 | 2 . 3 . Leg . | . . . . Wheel 4 | . . . 4 Hover 1 | . . 1 . Flight . | . . . . Utility 23 | 3 1 11 8 Device 13 | 2 . 8 3 Storage 3 | 1 1 . 1 Processor 5 | . . 3 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 6 | . . 4 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 27 | . 3 6 18 Power 3 | . 1 . 2 Propulsion 8 | . 1 2 5 Utility 11 | . 1 2 8 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . 2 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 89 72 Engine 10 | . 13 10 6 Treads 14 | . 25 15 5 Wheel 1 | . . . 7 Device 17 | . 11 22 9 Storage 11 | . 14 11 10 Processor 8 | . . 8 14 Ballistic Gun 5 | . 28 . . Ballistic Cannon 15 | . . 20 14 Naked Turns . | . . . . Heaviest Build 43 | 11 26 42 43 Greatest Support 46 | 40 40 46 40 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 6 10 15 15 Average Carried 12 | 2 7 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 10 15 15 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2327 | 350 152 1129 696 Remotely 672 | . . 333 339 Salvage Created 2231 | 203 572 998 458 Parts 164 | 17 35 84 28 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 6 | . 2 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 10 21 18 Guns 10 | . 10 . . Cannons 39 | . . 21 18 Classes Destroyed 11 | 3 4 4 . Worker 17 | 2 1 11 3 Builder 7 | . 1 6 . Tunneler 11 | 6 . 4 1 Hauler 5 | . 1 4 . Recycler 5 | 1 . 3 1 Mechanic 3 | . . 2 1 Operator 1 | . 1 . . Watcher 6 | . . 5 1 Swarmer 15 | . . 8 7 Grunt 27 | . 10 9 8 Sentry 7 | . . 4 3 Best Kill Streak 5 | 4 4 5 5 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 325 | . 56 86 183 Missed 89 | . 8 29 52 Damage Taken 3350 | . 588 691 2071 Core 757 | . 84 114 559 Absorbed by Shields . | . . . . Redirected to Shielding 148 | . . . 148 Core Remaining (%) 79 | 100 66 71 . Volleys Fired 264 | 38 66 96 64 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 88 88 Shots Fired 487 | 76 132 171 108 Gun 208 | 76 132 . . Cannon 279 | . . 171 108 Launcher . | . . . . Special . | . . . . Kinetic 487 | 76 132 171 108 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 8 15 7 7 Robot Miss Streak 17 | 4 4 17 8 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 376 | 51 86 141 98 Core Hits 307 | 17 38 149 103 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5557 | 423 684 2612 1838 Guns 1107 | 423 684 . . Cannons 4370 | . . 2611 1759 Explosions 56 | . . . 56 Melee . | . . . . Ramming 24 | . . 1 23 Kinetic 5477 | 423 684 2611 1759 Thermal 56 | . . . 56 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 129 | . . 48 81 Impact . | . . . . Kinetic 117 | . . 47 70 Secondary 12 | . . 1 11 Self-Inflicted Damage 190 | . . 68 122 Shots 2 | . . 1 1 Rammed 5 | . . 1 4 Targets Rammed 5 | . . 1 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . 35 225 125 Average Temperature 32 | . 11 38 29 Received Heat Transfer 1590 | . 333 222 1035 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 442 | 45 205 442 410 Initial 150 | . 29 59 150 Average 219 | 25 116 267 271 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 38 | 100 72 21 28 Level 1 53 | . 27 66 66 Level 2 7 | . . 11 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 17 36 29 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 12 . Successful 6 | . 3 3 . Failed 12 | . 3 9 . Catastrophic 5 | . 1 4 . Database Lockouts . | . . . . Manual 18 | . 6 12 . Terminals 18 | . 6 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Terminal Index 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3152 | 292 540 1669 651 Spaces Moved 1200 | 114 212 596 278 Core 16 | 6 . . 10 Treads 983 | 108 212 596 67 Legs . | . . . . Wheels 201 | . . . 201 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 95 Average Speed 189 | 154 169 220 152 Slowest Speed 550 | 160 240 240 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 32 54 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . 41 22 Melee . | . . . . Projectile . | . . . . AOE 63 | . . 41 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1631 | 168 287 785 391 Wait 46 | . . 24 22 Move 1197 | 113 211 595 278 Hop . | . . . . Pick Up 38 | 7 7 20 4 Fast Attach 26 | 5 . 10 11 Attach 14 | 2 1 7 4 Detach . | . . . . Swap 15 | 1 1 11 2 Drop 26 | 2 1 21 2 Fire 264 | 38 66 96 64 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 293 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 821 | -10/Materials | Discovered new exit (range 3) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Utility x2 1154 | -9/Materials | Build established: Scavenger-Mutant 1287 | -9/Materials | Discovered new exit (range 15) 2442 | -9/Materials | Discovered new exit (range 16) 2502 | -9/Materials | Entered another Materials area 2502 | -8/Materials | Evolved 2 slots: Utility x2 2731 | -8/Materials | Lost 5 parts (1n3u1w) 2886 | -8/Materials | Core integrity fell below 50% 2915 | -8/Materials | Lost 5 parts (1p2n1u1w) 2990 | -8/Materials | Core integrity fell below 20% 3153 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03053_ Acquired 39 matter. 03063_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03071_ Y-45 Defender destroyed. 03072_ Acquired 11 matter. 03086_ T-07 Excavator knocked back. 03090_ Fusion Modulator explodes. 03090_ Imp. Weapon Shielding destroyed. 03090_ T-07 Excavator destroyed. 03096_ Acquired Core Shielding. 03110_ Slammed into O-16 Technician. 03128_ G-47 Trooper knocked back. 03138_ Lgt. Deuterium Engine destroyed. 03138_ G-47 Trooper knocked back. 03139_ G-47 Trooper suffers critical hit (Burn). 03142_ Wheel destroyed. 03143_ Flak Cannon destroyed. 03145_ Com. Wheel destroyed. 03147_ Com. Battery destroyed. 03151_ Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????###########??? | | ???????????????????????????????????# ??? | | ?????????????????????##########????# """"??? | | ?????????????????????# !#????# """""?? | | ?????????????????????# !!= ?????# ! 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