Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 19:56:44 Player: Sacq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2240 Bonus ------- None Cogmind --------- Core Integrity 546/550 Matter 159/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Shield Generator > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Hover Unit VTOL Module Small Laser Assault Rifle Assault Rifle Light Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine VTOL Module Small Laser Assault Rifle Assault Rifle Light Assault Rifle Improved Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 14 | 7 1 5 . 1 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 2 | 1 . . . 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 2 . . Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 85 70 88 78 Engine 11 | . 14 11 11 8 Treads 28 | . 28 25 44 35 Device 1 | . . . . 8 Storage 11 | . 14 11 11 9 Energy Cannon 3 | . . 4 11 9 Ballistic Gun 13 | . 17 11 11 9 Launcher 6 | . 10 6 . . Peak Build Rating 13 | 6 6 10 10 13 Average Rating 7 | 5 6 7 10 12 On Entrance 6 | . 6 6 10 10 Naked Turns . | . . . . . Heaviest Build 19 | 13 15 17 17 19 Greatest Support 80 | 40 40 80 80 80 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 5 8 8 8 Average Carried 5 | 2 4 6 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 5 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 413 | 216 54 111 . 32 Remotely . | . . . . . Salvage Created 290 | . 80 178 . 32 Parts 26 | . 10 13 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 5 6 . 2 Guns 2 | . . 1 . 1 Cannons 2 | . . 1 . 1 AOE 9 | . 5 4 . . Classes Destroyed 6 | . 4 2 . . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Watcher 2 | . 1 1 . . Swarmer 7 | . 2 3 . 2 Grunt 3 | . 3 . . . Sentry 3 | . . 3 . . Best Kill Streak 7 | . 3 7 . 2 Combat Bots Only 4 | . 2 4 . 2 Max Kills in Single Turn 4 | . 2 4 . 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 90 | . 17 41 10 22 Missed 29 | . 8 14 3 4 Damage Taken 722 | . 123 428 59 112 Core 122 | . . 108 10 4 Absorbed by Shields 35 | . . . . 35 Core Remaining (%) 90 | 100 100 . 70 . Volleys Fired 26 | . 11 12 . 3 Largest 2 | . 2 2 . 2 Hottest 91 | . 50 88 . 91 Shots Fired 52 | . 22 24 . 6 Gun 27 | . 12 12 . 3 Cannon 10 | . . 7 . 3 Launcher 15 | . 10 5 . . Special . | . . . . . Kinetic 27 | . 12 12 . 3 Thermal 10 | . . 7 . 3 Explosive 15 | . 10 5 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 4 8 . 4 Robot Miss Streak 4 | . 4 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 31 | . 12 15 . 4 Core Hits 23 | . 11 10 . 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 931 | . 474 391 . 66 Guns 172 | . 49 98 . 25 Cannons 102 | . . 61 . 41 Explosions 657 | . 425 232 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 172 | . 49 98 . 25 Thermal 102 | . . 61 . 41 Explosive 657 | . 425 232 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . 31 18 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . 2 99 . 4 Average Temperature 25 | . 2 33 . 2 Received Heat Transfer 213 | . 42 171 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . 111 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 241 | . 241 226 87 73 Initial 101 | . . 101 87 33 Average 95 | . 106 136 87 37 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 93 79 100 100 Level 1 9 | . 6 20 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 8 9 4 4 Peak Tracking Total 5 | . 4 5 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 5 . . Successful 1 | . . 1 . . Failed 5 | . 1 4 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 737 | 78 270 264 23 102 Spaces Moved 393 | 43 146 135 15 54 Core 4 | 4 . . . . Treads 389 | 39 146 135 15 54 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 153 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 25 22 14 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . 53 20 . . Melee . | . . . . . Projectile . | . . . . . AOE 73 | . 53 20 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 448 | 52 160 158 14 64 Wait 8 | . 2 4 . 2 Move 389 | 42 145 134 14 54 Hop . | . . . . . Pick Up 8 | 3 1 2 . 2 Fast Attach 10 | 6 . 3 . 1 Attach 1 | . . 1 . . Detach 1 | . . 1 . . Swap 3 | 1 1 1 . . Drop 2 | . . . . 2 Fire 26 | . 11 12 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x2 586 | -9/Materials | Discovered new exit (range 16) 613 | -9/Materials | Entered Mines 613 | -9/Mines | Discovered new exit (range 12) 636 | -9/Mines | Entered Materials 636 | -8/Materials | Evolved 2 slots: Utility x2 738 | -8/Materials | Self-destructed Last Messages --------------- A bubble of electromagnetic force engulfs the area. K-01 Serf cleans the Machine. LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Shield Generator. Dropped Aluminum Leg. Acquired Imp. Datajack. Acquired Imp. Hover Unit. S-10 Pest destroyed. Ion Engine destroyed. S-10 Pest destroyed. Lgt. Treads destroyed. R-06 Scavenger collects Flight Unit. Acquired 32 matter. 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