Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 20:13:29

Player: StuxNet

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (26)      130
Value Destroyed (630)      630
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1160

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (480) Ox4
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
    Light Treads
>         --- UTILITY (2) ------
   Medium Storage Unit
          Huge Storage Unit
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (25) ---
          Ion Engine
    Light Treads
  Compact Wheel
          Flight Unit
   Medium Matter Pod (100)
          Structural Scanner
          Visual Processing Unit
          Sensor Array
          Signal Interpreter
          Signal Interpreter
    Light Armor Plating
    Light Armor Plating
          Hacking Suite
    Light Assault Rifle
    Light Assault Rifle
    Light Assault Rifle
          Grenade Launcher
          Datajack
          Mining Laser

 Peak State 
------------
>         --- POWER ------------
    Light Nuclear Core
>         --- PROPULSION -------
    Light Treads
          Wheel
>         --- UTILITY ----------
   Medium Storage Unit
          Huge Storage Unit
>         --- WEAPON -----------
          Assault Rifle
          Mining Laser
>         --- INVENTORY --------
    Light Treads
    Light Treads
  Compact Wheel
  Compact Wheel
          Flight Unit
   Medium Matter Pod
          Structural Scanner
          Visual Processing Unit
          Sensor Array
          Signal Interpreter
          Signal Interpreter
    Light Armor Plating
    Light Armor Plating
          Hacking Suite
          Assault Rifle
    Light Assault Rifle
    Light Assault Rifle
    Light Assault Rifle
          Grenade Launcher
          Datajack
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             27   | 5   21  1   
  Power                    7    | .   6   1   
    Engine                 6    | .   5   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 3    | 1   2   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | 1   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   9   .   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | .   7   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   1   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   6   5   
  Power                    4    | .   2   2   
  Propulsion               4    | .   3   1   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      5    | .   2   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   96  100 
  Engine                   9    | .   10  2   
  Core                     3    | .   3   11  
  Treads                   13   | .   13  14  
  Wheel                    14   | .   14  14  
  Storage                  25   | .   25  28  
  Energy Gun               5    | .   5   .   
  Ballistic Gun            22   | .   22  28  
Peak Build Rating          11   | 5   11  11  
  Average Rating           8    | 3   8   10  
  On Entrance              5    | .   5   11  
Naked Turns                .    | .   .   .   
Heaviest Build             99   | 8   99  99  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  9    | .   9   6   
  Average Overweight (x)   5    | .   5   5   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         18   | 6   18  25  
  Most Carried             21   | 6   21  20  
  Average Carried          13   | 3   14  19  
  Final Capacity           25   | 8   25  25  
  Final Carried            20   | 6   20  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           938  | 250 688 .   
  Remotely                 .    | .   .   .   
Salvage Created            947  | 73  874 .   
  Parts                    68   | 3   65  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  19   | .   19  .   
  Guns                     19   | .   19  .   
Classes Destroyed          6    | 1   5   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  5    | .   5   .   
  Grunt                    14   | .   14  .   
Best Kill Streak           3    | 1   3   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        133  | .    121  12   
  Missed                   30   | .    30   .    
Damage Taken               1475 | .    963  512  
  Core                     258  | .    138  120  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              106  | 3    101  2    
  Largest                  2    | 2    2    2    
  Hottest                  100  | 80   100  40   
Shots Fired                184  | 4    177  3    
  Gun                      176  | 4    169  3    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  8    | .    8    .    
  Kinetic                  140  | .    137  3    
  Thermal                  20   | 1    19   .    
  Explosive                .    | .    .    .    
  Electromagnetic          24   | 3    21   .    
  Robot Hit Streak         9    | 3    9    2    
  Robot Miss Streak        8    | 1    8    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           104  | 3    99   2    
  Core Hits                44   | 2    42   .    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    2    .    
    Destroy                1    | .    1    .    
    Corrupt                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1422 | 61   1337 24   
  Guns                     1386 | 25   1337 24   
  Cannons                  .    | .    .    .    
  Explosions               36   | 36   .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1094 | .    1070 24   
  Thermal                  99   | 36   63   .    
  Explosive                .    | .    .    .    
  Electromagnetic          229  | 25   204  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        285  | 3    285  .    
  Average Temperature      99   | 2    102  .    
  Received Heat Transfer   399  | .    399  .    
  Effects                  2    | .    2    .    
    Interference           2    | .    2    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    1    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         185  | .    185  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | 1    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             147  | 5   147 46  
  Initial                  46   | .   3   46  
  Average                  44   | 1   45  42  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              36   | .   34  2   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          9    | .   8   1   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   16  1   
  Successful               6    | .   5   1   
  Failed                   11   | .   11  .   
    Catastrophic           4    | .   4   .   
  Database Lockouts        .    | .   .   .   
  Manual                   11   | .   11  .   
  Terminals                11   | .   11  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   2   1   
  Open Door                1    | .   .   1   
  Branch Access Points     1    | .   1   .   
  Terminal Index           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               2697 | 63   2579 55   
Spaces Moved               1158 | 52   1081 25   
  Core                     4    | 4    .    .    
  Treads                   199  | 2    196  1    
  Legs                     .    | .    .    .    
  Wheels                   955  | 46   885  24   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   190  
  Average Speed            181  | 80   185  201  
  Slowest Speed            480  | 160  480  480  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 4    97   10   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 5    | .    5    .    
Terrain Destroyed          11   | 5    6    .    
  Melee                    .    | .    .    .    
  Projectile               6    | .    6    .    
  AOE                      5    | 5    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1555 | 66   1461 28   
  Wait                     222  | .    222  .    
  Move                     1156 | 51   1080 25   
  Hop                      .    | .    .    .    
  Pick Up                  33   | 7    26   .    
  Fast Attach              6    | 4    2    .    
  Attach                   10   | 1    8    1    
  Detach                   1    | .    1    .    
  Swap                     11   | .    11   .    
  Drop                     10   | .    10   .    
  Fire                     106  | 3    101  2    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 14)
   64 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  452 | -10/Materials | Discovered new exit (range 8)
  605 | -10/Materials | Discovered new exit (range 12)
  990 | -10/Materials | Discovered new exit (range 9)
 1389 | -10/Materials | Discovered new exit (range 15)
 1473 | -10/Materials | Identified exit to Mines
 1946 | -10/Materials | Core integrity fell below 50%
 2008 | -10/Materials | Discovered new exit (range 3)
 2643 | -10/Materials | Entered Mines
 2644 | -10/Mines     | Assembled infested the area
 2650 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 2695 | -10/Mines     | Core integrity fell below 20%
 2698 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02650_ Chain reaction triggered in Corrupted
  Lgt. Deuterium Engine.
02650_ Machine disabled. <x2>
02689_ C-30 ARC bursts open, deploying its
  payload.
02689_ D-53 Grenadier unfolds itself.
02689_ Lgt. Nuclear Core destroyed.
02692_ HV Slug penetrates Wall. <x2>
02692_ Assault Rifle destroyed.
02693_ The unstable cave ceiling collapses.
02696_ HV Slug penetrates Wall. <x2>
02696_ Com. Wheel destroyed.
02698_ U-05 Engineer builds a Wall.
02698_ HV Slug penetrates as-38384.
02698_ HV Slug penetrates Wall.
02698_ HV Slug penetrates as-38384.
02698_ HV Slug penetrates Wall.
02698_ Ion Engine destroyed.
02698_ D-53 Grenadier destroyed.
02698_ Assault Rifle destroyed.

 Map 
-----
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| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VoltaicDamperInjector
  Manual?         0
Play Time         00:27:53
  Cumulative      11.5 hours
  Start           2025.02.11 @ 19:44:24
  End             2025.02.11 @ 20:13:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          10
Achievement%      13
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 02fded75-4c8c-459f-a046-945b3fd24792