Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 10:38:42 Player: BatSpy Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1998) 1998 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7118 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 357/450 System Corruption 6% Temperature Cool (48) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Energy Well Improved Signal Interpreter Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Field Propulsion Drive > --- UTILITY ---------- Energy Well Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Armor Integrity Analyzer Cloaking Device Hardened Light Armor Plating > --- WEAPON ----------- Heavy Gauss Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- (None) [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Power Shielding Weapon Maul Energy Gun Dispersion Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 3 | . . . 1 . 1 1 . . . Propulsion 4 | . . . . 2 . 1 . . 1 Utility 5 | . . 2 1 . 1 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 69 | 5 5 10 8 3 11 7 3 1 16 Power 7 | 1 . . 2 . 1 . 1 . 2 Engine 4 | 1 . . 2 . 1 . . . . Core 1 | . . . . . . . 1 . . Reactor 2 | . . . . . . . . . 2 Propulsion 18 | 2 . 2 2 2 4 2 1 . 3 Treads 3 | . . . 2 . 1 . . . . Leg 5 | . . 2 . 2 1 . . . . Wheel 2 | 2 . . . . . . . . . Hover 7 | . . . . . 2 1 1 . 3 Flight 1 | . . . . . . 1 . . . Utility 31 | . 3 6 4 1 5 4 1 1 6 Device 14 | . 2 2 1 1 2 2 . 1 3 Storage 2 | . . 1 . . . . . . 1 Processor 5 | . . . 1 . 1 1 1 . 1 Hackware . | . . . . . . . . . . Protection 10 | . 1 3 2 . 2 1 . . 1 Artifact . | . . . . . . . . . . Weapon 13 | 2 2 2 . . 1 1 . . 5 Energy Gun 2 | . . . . . . . . . 2 Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . Ballistic Cannon 2 | . 1 . . . . . . . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . 2 . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 51 | . . 1 4 1 18 2 7 3 15 Power 6 | . . . . . 3 . 1 . 2 Propulsion 17 | . . 1 1 1 6 . 2 2 4 Utility 21 | . . . 3 . 7 2 3 1 5 Weapon 7 | . . . . . 2 . 1 . 4 Highest Loss Streak 13 | . . 1 2 1 9 1 5 3 13 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 3 7 8 9 7 6 4 2 . Power . | . . . . 1 . . . . . Propulsion . | . . . 1 1 . 2 2 2 . Utility 4 | . . 5 5 6 6 3 1 . . Weapon 1 | . 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . 2 . . . . 2 . 1 Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 75 | . 94 99 91 92 64 50 52 38 54 Engine 9 | . 14 11 17 15 8 . . . . Treads 3 | . . . 2 12 6 . . . . Leg 6 | . . 13 10 9 5 . . . . Wheel 2 | . 28 8 . . . . . . . Hover 3 | . . . . . 1 12 15 10 6 Device 13 | . 18 11 13 19 15 8 10 9 10 Storage 6 | . . 9 9 7 6 5 3 . 4 Processor 6 | . . . 3 7 6 12 13 17 15 Protection 7 | . 4 22 16 3 2 1 3 . 1 Energy Cannon 1 | . 11 5 . . . . . . . Ballistic Cannon 1 | . 10 . . . . . . . 4 Impact Weapon 9 | . . 15 18 15 9 5 2 . . Peak Build Rating 81 | 5 7 18 24 28 38 55 54 41 81 Average Rating 29 | 3 6 15 20 25 26 42 46 35 60 On Entrance 22 | . 5 7 18 23 27 38 49 37 17 Avg Prop Armor Cover (%) 8 | . . 7 . 9 10 9 8 15 3 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 7 15 34 42 37 54 22 22 2 50 Greatest Support 50 | 26 26 26 40 40 40 40 50 40 32 Greatest Overweight (x) 9 | . . 1 2 1 6 6 . . 9 Average Overweight (x) . | . . . 1 . 1 . . . 1 Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 5 5 Average Capacity 8 | 5 5 9 10 10 10 10 7 5 5 Most Carried 10 | 4 5 10 10 10 10 10 8 3 5 Average Carried 6 | . 3 7 8 9 7 8 6 3 . Final Capacity 10 | 5 5 10 10 10 10 10 5 5 5 Final Carried 10 | . 5 8 10 10 8 8 4 3 1 Class Distribution -------------------- 53% | Mutant 23% | Gladiator 22% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 889 | 223 57 146 116 5 87 59 45 . 151 Remotely . | . . . . . . . . . . Salvage Created 1889 | . 56 213 920 36 465 81 . . 118 Parts 38 | . 3 6 14 4 8 . . . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 3 1 . Prevented 1 | . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 35 | . 1 6 14 1 9 1 . . 3 Melee 14 | . . 2 8 . 4 . . . . Cannons 4 | . 1 1 . . . . . . 2 AOE 2 | . . . . . 1 . . . 1 Classes Destroyed 10 | . 3 1 3 . 3 . . . . Worker 1 | . . . . . 1 . . . . Builder 2 | . . . 1 . . 1 . . . Recycler 3 | . . . 3 . . . . . . Operator 2 | . 1 . . 1 . . . . . Watcher 5 | . 1 . 3 . . . . . 1 Swarmer 2 | . . . . . 2 . . . . Grunt 19 | . 1 4 10 . 3 . . . 1 Sentry 8 | . . 2 3 1 1 1 . . . Hunter 5 | . . . 1 . 2 . . . 2 Programmer 1 | . . . . . 1 . . . . Best Kill Streak 10 | . 2 2 10 1 2 1 . . 2 Combat Bots Only 6 | . 1 2 6 1 2 1 . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 Melee 1 | . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 718 | . . 39 68 86 186 21 95 51 172 Missed 258 | . . 7 21 27 53 3 45 30 72 Hits 460 | . . 32 47 59 133 18 50 21 100 Projectile 460 | . . 32 47 59 133 18 50 21 100 AOE 9 | . . . . . 5 . . . 4 Critical Strikes 9 | . . 1 4 . . 1 . . 3 Actively Blocked 3 | . . 1 2 . . . . . . Damage Taken 7697 | . . 453 696 317 2123 429 792 310 2577 Core 2447 | . . 59 178 42 573 170 140 134 1151 Absorbed by Shields 170 | . . . . 145 25 . . . . Redirected to Shielding 171 | . . 24 65 . 82 . . . . Ignored by Resistances 147 | . . . . . 147 . . . . Core Remaining (%) 76 | 100 100 85 67 94 32 . . 55 . Volleys Fired 35 | . 8 4 . . . . . . 23 Largest 2 | . 2 1 . . . . . . 1 Hottest 90 | . 90 60 . . . . . . 51 Shots Fired 43 | . 16 4 . . . . . . 23 Gun . | . . . . . . . . . . Cannon 43 | . 16 4 . . . . . . 23 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 31 | . 8 . . . . . . . 23 Thermal 12 | . 8 4 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . 4 3 . . . . . . 8 Robot Miss Streak 6 | . 6 . . . . . . . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 128 | . 6 19 41 15 22 9 1 . 15 Core Hits 26 | . 3 3 7 1 4 . . . 8 Critical Kills 4 | . . 1 2 . 1 . . . . Critical Parts Destroyed 23 | . . 1 10 1 9 2 . . . Critical Strikes 28 | . . 3 12 1 10 2 . . . Smash 28 | . . 3 12 1 10 2 . . . Melee Attacks 137 | . . 27 54 17 26 10 3 . . Impact 137 | . . 27 54 17 26 10 3 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . 1 4 . 3 2 . . . Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks 23 | . . 2 12 6 3 . . . . Damage Inflicted 5121 | . 123 648 1668 420 995 339 35 4 889 Guns . | . . . . . . . . . . Cannons 680 | . 123 54 . . . . . . 503 Explosions 386 | . . . . . . . . . 386 Melee 4051 | . . 594 1668 420 995 339 35 . . Ramming 4 | . . . . . . . . 4 . Kinetic 555 | . 52 . . . . . . . 503 Thermal 125 | . 71 54 . . . . . . . Explosive 386 | . . . . . . . . . 386 Electromagnetic . | . . . . . . . . . . Impact 4051 | . . 594 1668 420 995 339 35 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 2 . . . 6 Average Corruption 1 | . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . 5 . . . 1 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . . . . . 3 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1463 | . . 64 636 19 496 131 . . 117 Projectiles 24 | . . . . . . . . . 24 Explosions 93 | . . . . . . . . . 93 Melee 1346 | . . 64 636 19 496 131 . . . Knockbacks 25 | . 1 4 5 . 9 . . . 6 Impact 18 | . . 4 5 . 9 . . . . Kinetic 7 | . 1 . . . . . . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . . . 2 200 Shots 2 | . . . . . . . . . 2 Rammed 3 | . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . 2 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 349 | . 18 9 14 . 214 . . . 349 Average Temperature 96 | . 7 9 8 . 89 . . . 168 Received Heat Transfer 1044 | . . 198 306 100 197 108 27 . 108 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 20 | . . 3 10 1 5 1 . . . Combat Hostiles 15 | . . 3 6 1 4 1 . . . Parts Fried 24 | . . 2 15 . 5 2 . . . Impact Corruptions 52 | . . 4 27 1 15 5 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 259 | . 148 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 187 | . 32 70 187 45 111 98 . . 78 Initial 53 | . . 9 7 10 7 53 . . . Average 22 | . 9 24 39 5 18 59 . . 6 Influence Increases 1523 | . 67 190 406 65 383 122 105 . 185 Destroy 0b10 Robot/C 700 | . 20 120 280 20 180 20 . . 60 Destroy 0b10 Robot/NC 65 | . 10 . 35 5 5 5 . . 5 Destroy Leader 200 | . 2 40 76 10 50 10 . . 12 Successful Hack 45 | . 5 . . . 28 12 . . . Disable Machine 90 | . . 15 15 15 . . . . 45 Destroy Structure 48 | . . . . . . . . . 48 Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 360 | . 30 . . 15 120 75 105 . 15 Influence Decreases 1523 | . 45 194 400 74 287 208 65 65 185 Entered New Map 127 | . . 13 11 14 8 58 10 13 . Time Decay 929 | . 45 171 209 60 200 130 35 22 57 Lost Part 281 | . . 10 30 . 79 20 20 30 92 Purge Threat 186 | . . . 150 . . . . . 36 Squads Dispatched 18 | . . 1 2 1 8 2 . . 4 Investigation 3 | . . . 1 . 1 1 . . . Extermination 3 | . . . . . 2 . . . 1 Reinforcement 7 | . . 1 1 1 2 1 . . 1 Assault 2 | . . . . . . . . . 2 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 7 | . . . 3 . 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 5 8 20 6 21 7 11 5 13 Peak Tracking Total 6 | . 2 3 5 2 6 5 6 5 6 Tactical Retreats 10 | . 1 . . 1 4 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 6 | . . 1 1 1 . . . . 3 Max in Single Turn 2 | . . 1 1 1 . . . . 2 Garrison Access 2 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 17 | . 2 1 4 2 5 1 . . 2 Terminals 13 | . 2 . 2 2 5 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . Total Hacks 31 | . 3 1 9 6 6 2 . . 4 Successful 20 | . 3 1 7 3 4 1 . . 1 Failed 11 | . . . 2 3 2 1 . . 3 Catastrophic 3 | . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . 3 . . . . 3 Terminals 23 | . 3 . 3 6 6 2 . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 6 | . . . 5 . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 13 | . 3 . 1 3 4 1 . . 1 Record 2 | . . . . . 1 1 . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . 2 . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . Retrieve Study 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 1 3 2 2 1 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 1831 | . . . 390 457 488 15 . 18 463 Sensors 1812 | . . . 390 457 488 14 . . 463 Cloaking 224 | . . . . . . . . 9 215 Jamming 10 | . . . . . . 1 . 9 . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 3668 | 34 194 478 713 457 760 272 178 61 521 Spaces Moved 2347 | 32 172 264 254 239 369 296 293 100 328 Core 122 | 11 . . . . 57 2 . 14 38 Treads 415 | . . . 49 198 168 . . . . Legs 373 | . . 115 205 41 12 . . . . Wheels 342 | 21 172 149 . . . . . . . Hover 1095 | . . . . . 132 294 293 86 290 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 56 56 52 50 60 Average Speed 127 | 76 90 139 219 165 175 73 55 58 127 Slowest Speed 500 | 90 90 190 260 190 350 350 56 60 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 32 27 25 8 14 13 57 22 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 24 | . . . . . . . . . 24 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . . . 6 AOE 18 | . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 2746 | 41 193 333 327 277 438 329 299 102 407 Wait 99 | . 2 10 13 20 26 9 . . 19 Move 2338 | 31 171 263 253 238 368 295 292 99 328 Hop . | . . . . . . . . . . Pick Up 65 | 5 7 11 8 3 8 6 1 . 16 Fast Attach 10 | . . 3 4 . 1 . 2 . . Attach 53 | 5 2 2 4 3 12 6 1 1 17 Detach 2 | . . . . . . . . . 2 Swap 15 | . 3 6 3 2 . 1 . . . Drop 16 | . . 10 3 . . 2 . . 1 Fire 35 | . 8 4 . . . . . . 23 Melee 110 | . . 24 39 11 23 10 3 . . Ram 3 | . . . . . . . . 2 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 15) 186 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 496 | -9/Materials | Discovered new exit (range 7) 693 | -9/Materials | Discovered new exit (range 8) 707 | -9/Materials | Entered another Materials area 707 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 805 | -8/Materials | Build established: Gladiator 1008 | -8/Materials | Discovered new exit (range 16) 1419 | -8/Materials | Identified exit to Factory 1420 | -8/Materials | Entered Factory 1420 | -7/Factory | Evolved 2 slots: Propulsion x2 1591 | -7/Factory | Discovered new exit (range 14) 1636 | -7/Factory | Build established: Scavenger-Gladiator 1875 | -7/Factory | Identified exit to Factory 1877 | -7/Factory | Entered another Factory area 1877 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2130 | -6/Factory | Garrison activated, responded to threat 2191 | -6/Factory | Lost 6 parts (2p2n2u) 2230 | -6/Factory | Lost 3 parts (1n2u) 2365 | -6/Factory | Core integrity fell below 50% 2396 | -6/Factory | Lost 9 parts (1p3n3u2w) 2468 | -6/Factory | Build established: Mutant 2630 | -6/Factory | Discovered new exit (range 7) 2637 | -6/Factory | Identified exit to Factory 2637 | -6/Factory | Entered another Factory area 2637 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2755 | -5/Factory | Discovered new exit (range 3) 2885 | -5/Factory | Discovered new exit (range 16) 2909 | -5/Factory | Identified exit to Upper Caves 2909 | -5/Factory | Entered Upper Caves 3060 | -5/Upper Caves | Learned 4 Factory zone layouts 3061 | -5/Upper Caves | Lost 5 parts (2n2u1w) 3062 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3081 | -5/Upper Caves | Discovered new exit (range 9) 3086 | -5/Upper Caves | Identified exit to Upper Caves 3087 | -5/Upper Caves | Entered another Upper Caves area 3146 | -5/Upper Caves | Discovered new exit (range 6) 3148 | -5/Upper Caves | Identified exit to Factory 3148 | -5/Upper Caves | Entered Factory 3148 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3149 | -4/Factory | Identified exit to Research 3172 | -4/Factory | Lost 3 parts (2n1u) 3173 | -4/Factory | Discovered new exit (range 16) 3182 | -4/Factory | Identified exit to Upper Caves 3502 | -4/Factory | Found Prototype Launcher 3530 | -4/Factory | Identified Com. Tesla Bomb Launcher 3624 | -4/Factory | Spotted B-86 Titan 3631 | -4/Factory | Found Quantum Capacitor 3637 | -4/Factory | Core integrity fell below 50% 3669 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03655_ Linear Gravjet destroyed. 03657_ K-01 Serf collects debris. 03659_ K-01 Serf cleans the Fusion Modulator. 03659_ K-01 Serf collects debris. 03659_ Slammed into R-10 Processor. 03661_ K-01 Serf collects debris. 03663_ OC9XZT|UX02BJM60JSSC#TZFZ :T 03663_ K-01 Serf collects debris. 03664_ K-01 Serf cleans the Fusion Modulator. 03666_ K-01 Serf collects debris. 03667_ K-01 Serf cleans the Fusion Modulator. 03669_ Fusion Modulator explodes. 03669_ G-67 Veteran destroyed. 03669_ K-01 Serf destroyed. 03669_ Quantum Capacitor destroyed. 03669_ K-01 Serf destroyed. 03669_ P-70 Sage destroyed. 03669_ K-01 Serf destroyed. 03669_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????# ???? 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" k #?????????????? | | " " = % A ##????????????? | | % " / %! ??????????? | | """ # = #####?????????????? | | " "! # % #? ??????????????? | | # # % # R ! ! # ???????????????? | | ### ### ### ! ; ????????????????? | | ??# #?# #?# #?????????????????? | | ??# #?# #?# #?????????????????? | | ??# #?# #?# #?????????????????? | | ??# ##########?# #?????????????????? | | ?##+ ####### @ #?????????????????? | | ?# # k ???????????? | | ### # ????????? | | # # ;## ?????????? | | ## # ??## # ;;;;##+#######?????????? | | # #??????###### * ?????????????????? | | = /! #???????????? ????????????????? | | % / ! #????????????? #???????????????? | | !! #????????????? #???????????????? | | ## #??????????????" #???????????????? | | ## #??????????????" #???????????????? | | ?# #???????????????? #???????????????? | | ?## #???????????????? #???????????????? | | ??##############?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 37 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 30 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Evasion (%) 54 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Maul | -8/Materials | Hacked Flail | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Throw Away The Key Challenges ------------ None Game ------ Seed ControlPhaseShielding Manual? 0 Play Time 00:49:52 Cumulative 49.7 hours Start 2026.09.26 @ 19:15:19 End 2026.10.01 @ 10:38:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c42a4889-5b02-4cff-a04f-a256096407df