Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 11:29:21 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2227) 2227 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1688) 1688 TOTAL SCORE: 7920 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 203 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -317 Cogmind --------- Core Integrity 506/700 Matter 300/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Medium Reactive Plating > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (22) --- Enhanced Nuclear Core Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Superbattery (2000) Advanced Signal Interpreter Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (8) Shock Rifle Lightning Gun Cooled Pulse Rifle Particle Cannon Heavy Particle Cannon Plasma Cannon Flak Gun Flak Gun Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Superbattery Advanced Signal Interpreter Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Shock Rifle Lightning Gun Particle Cannon Heavy Particle Cannon Plasma Cannon Gauss Rifle Advanced EMP Blaster Remote Datajack Chainsword [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 60 | 6 . 5 4 . 14 9 12 10 Power 5 | 1 . 1 . . 2 . 1 . Engine 4 | 1 . 1 . . 2 . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 3 . . 6 1 2 2 Treads 11 | 2 . . . . 5 1 1 2 Leg 4 | . . 3 . . 1 . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 . . 4 . 2 1 6 2 Device 3 | . . . . . 1 . 1 1 Storage 7 | 1 . . 4 . . 1 1 . Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . . . . 3 1 Artifact . | . . . . . . . . . Weapon 23 | 2 . 1 . . 4 7 3 6 Energy Gun 7 | 1 . 1 . . 1 2 1 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 10 | 1 . . . . 3 3 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 6 | . . 1 . . 4 . . 1 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 4 | . . 1 . . 3 . . . Highest Loss Streak 3 | . . 1 . . 3 . . 1 Average Slot Usage (%) 92 | . 85 85 96 100 86 100 90 90 Engine 7 | . 14 14 14 14 8 9 2 . Core 1 | . . . . . . . 4 7 Treads 19 | . 28 12 . . 22 36 17 15 Leg 7 | . . 15 28 28 10 . . . Wheel 2 | . . . . . . . 5 7 Device 3 | . . . . . 5 4 4 5 Storage 21 | . 14 14 24 28 18 22 23 23 Processor 5 | . . . . . 4 9 7 7 Protection 2 | . . . . . . . 7 6 Energy Gun 5 | . 14 14 14 14 2 . 1 1 Ballistic Gun 13 | . 14 14 14 14 15 16 10 11 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 11 11 13 41 41 47 63 82 86 Greatest Support 80 | 40 40 40 20 20 80 80 80 40 Greatest Overweight (x) 3 | . . . 2 2 1 . 2 3 Average Overweight (x) . | . . . 1 2 . . 1 2 Largest Inventory Capacity 22 | 6 6 6 16 16 16 22 22 22 Average Capacity 16 | 5 6 6 12 16 16 19 22 22 Most Carried 22 | 4 6 6 10 9 14 22 22 22 Average Carried 14 | 2 4 5 7 8 9 17 21 21 Final Capacity 22 | 6 6 6 16 16 16 22 22 22 Final Carried 22 | 4 6 6 8 9 11 22 22 22 Class Distribution -------------------- 35% | Mutant 29% | Bothacker-Mutant 28% | Scavenger-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1493 | 251 66 106 . 30 223 253 156 408 Remotely . | . . . . . . . . . Salvage Created 2598 | 86 97 241 . . 478 475 217 1004 Parts 133 | 3 4 14 . . 27 27 15 43 Haulers Intercepted 2 | . . . . . 1 . 1 . Recyclers Shooed 6 | . . 1 . . 2 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 55 | . 2 7 . . 7 13 2 24 Guns 35 | . 2 6 . . 5 11 2 9 AOE 20 | . . 1 . . 2 2 . 15 Classes Destroyed 10 | 2 2 1 . . 2 1 2 . Worker 2 | 1 . . . . . . 1 . Hauler 2 | . . . . . 1 . 1 . Recycler 3 | 1 . 1 . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 23 | . . 5 . . . 6 . 12 Grunt 21 | . 2 2 . . 3 5 . 9 Sentry 8 | . . . . . 4 1 . 3 Specialist 2 | . . . . . . 1 . 1 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 13 | 1 2 3 . . 6 3 1 13 Combat Bots Only 13 | . 2 3 . . 5 3 1 13 Max Kills in Single Turn 4 | 1 1 1 . . 2 2 1 4 Gunslinging 1 | . . . . . 1 1 . . Exploded 4 | . . 1 . . 2 1 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Damage Taken 2648 | . 151 276 . . 517 443 177 1084 Core 352 | . 18 25 . . 60 55 103 91 Absorbed by Shields 127 | . . . . . . 102 . 25 Core Remaining (%) 87 | 100 . . . 82 . 79 . . Volleys Fired 148 | 13 6 23 . . 22 31 12 41 Largest 2 | 2 2 2 . . 2 2 2 2 Hottest 80 | 60 60 60 . . 63 56 80 56 Shots Fired 273 | 26 12 46 . . 42 60 20 67 Gun 251 | 26 12 46 . . 42 57 16 52 Cannon 4 | . . . . . . . 4 . Launcher 18 | . . . . . . 3 . 15 Special . | . . . . . . . . . Kinetic 197 | 13 6 23 . . 32 57 16 50 Thermal 6 | . . . . . . . 4 2 Explosive . | . . . . . . . . . Electromagnetic 70 | 13 6 23 . . 10 3 . 15 Robot Hit Streak 16 | 3 12 16 . . 15 16 5 14 Robot Miss Streak 3 | 3 . 3 . . 2 1 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 . . 1 2 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 Shots Hit Robots 194 | 11 10 31 . . 31 47 13 51 Core Hits 122 | 2 5 13 . . 19 21 8 54 Critical Hits 1 | . . . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing 3 | . . . . . . . 3 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4475 | 164 133 426 . 4 641 842 323 1942 Guns 3037 | 138 133 360 . . 441 763 215 987 Cannons 104 | . . . . . . . 104 . Explosions 1281 | 26 . 66 . . 155 79 . 955 Melee . | . . . . . . . . . Ramming 53 | . . . . 4 45 . 4 . Kinetic 2593 | 77 76 221 . . 298 763 215 943 Thermal 445 | 26 . 66 . . 155 . 104 94 Explosive . | . . . . . . . . . Electromagnetic 1384 | 61 57 139 . . 143 79 . 905 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . 19 . . 33 . 2 . Projectiles 2 | . . . . . . . 2 . Explosions 43 | . . 19 . . 24 . . . Melee 9 | . . . . . 9 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | . . . . . 50 . 1 183 Shots 9 | . . . . . 1 . . 8 Rammed 7 | . . . . . 4 . 3 . Targets Rammed 8 | . . . . 1 4 . 3 . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 160 | . 45 45 . . 26 . 160 49 Average Temperature 31 | . 29 21 . . 11 . 80 22 Received Heat Transfer 759 | . 54 75 . . 180 138 . 312 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 413 | 50 . 50 . . 50 . 200 63 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | 1 . 1 . . 1 . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Peak Influence 553 | 10 108 212 . . 171 508 291 553 Initial 266 | . 6 42 . . . 39 266 35 Average 203 | 3 66 118 . . 59 356 122 422 Maximum Alert Level 2 | . . 1 . . . 2 1 2 Low Security (%) 64 | 100 100 88 . 100 100 21 91 12 Level 1 11 | . . 11 . . . 25 8 13 Level 2 23 | . . . . . . 52 . 73 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 . 3 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . . . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 4 11 . . 12 15 3 23 Peak Tracking Total 10 | . 2 3 . . 5 4 1 10 Tactical Retreats 4 | . . 2 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 13 | . 2 . . . . 2 1 8 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 3 | . . . . . . 1 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 15 | . . . 2 . 5 . 8 . Terminals 9 | . . . . . 3 . 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 31 | . . . 2 . 14 . 15 . Successful 15 | . . . 2 . 7 . 6 . Failed 15 | . . . . . 6 . 9 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts 1 | . . . . . 1 . . . Manual 12 | . . . 1 . 10 . 1 . Terminals 24 | . . . . . 11 . 13 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 11 | . . . 2 . 4 . 5 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 2 . . . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . . 5 . 8 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 Watcher Feeds 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . 5 1 . Machine Destruction 6 | . . . . . . 5 1 . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total Allies 6 | . . . . . . 6 . . Largest Group 6 | . . . . . . 6 6 1 Highest-Rated Group 160 | . . . . . . 160 160 34 Highest-Rated Ally 38 | . . . . . . 38 38 34 Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . . . 5 16 2 Total Damage 623 | . . . . . . 133 434 56 Kills 7 | . . . . . . 2 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Turns Passed 4365 | 188 115 408 581 50 606 955 936 526 Spaces Moved 2352 | 89 59 236 367 27 261 421 635 257 Core 5 | 5 . . . . . . . . Treads 951 | 84 59 91 . . 181 421 110 5 Legs 619 | . . 145 367 27 80 . . . Wheels 777 | . . . . . . . 525 252 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 180 150 160 120 120 Average Speed 144 | 153 160 135 155 180 156 160 126 129 Slowest Speed 205 | 160 160 160 180 180 160 160 160 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 17 55 70 16 18 64 28 41 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 22 | . . 5 . . 6 . 3 8 Melee 3 | . . . . . . . 3 . Projectile . | . . . . . . . . . AOE 19 | . . 5 . . 6 . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total 3050 | 111 68 278 379 28 412 643 749 382 Wait 253 | . 2 12 . . 91 102 37 9 Move 2346 | 88 58 235 366 26 261 420 635 257 Hop . | . . . . . . . . . Pick Up 61 | 4 2 1 4 1 11 17 16 5 Fast Attach 17 | 6 . . 1 . 6 . 4 . Attach 10 | . . 1 . . 3 1 3 2 Detach . | . . . . . . . . . Swap 34 | . . 4 3 . 6 8 5 8 Drop 49 | . . 2 5 . 8 6 23 5 Fire 148 | 13 6 23 . . 22 31 12 41 Melee 3 | . . . . . . . 3 . Ram 3 | . . . . . . . 3 . Kick 1 | . . . . 1 . . . . Crush 4 | . . . . . 4 . . . Escape Stasis 65 | . . . . . . 2 8 55 Rewire 56 | . . . . . . 56 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 526 | -10/Mines | Learned 2 Materials zone layouts 577 | -10/Mines | Learned location of Storage (-7) 707 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 707 | -10/Mines | Discovered new exit (range 5) 712 | -10/Mines | Entered Exiles 740 | -10/Exiles | Met 8R-AWN 763 | -10/Exiles | Met EX-HEX 795 | -10/Exiles | Met EX-BIN 816 | -10/Exiles | Met EX-DEC 820 | -10/Exiles | Learned location of Zion (-6) 1057 | -10/Exiles | Aligned with FarCom system 1059 | -10/Exiles | Given EX-Vault access code 1101 | -10/Exiles | Opened EX-Vault 1113 | -10/Exiles | Found Superbattery 1154 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1278 | -10/Exiles | Discovered new exit (range 10) 1293 | -10/Exiles | Left Exiles lab with Superbattery 1293 | -10/Exiles | Entered Mines 1332 | -9/Mines | Discovered new exit (range 7) 1343 | -9/Mines | Entered Materials 1343 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1406 | -8/Materials | Repaired Lgt. Treads 1561 | -8/Materials | Lost 3 parts (3w) 1773 | -8/Materials | Central database locked down 1850 | -8/Materials | Build established: Scavenger-Mutant 1949 | -8/Materials | Identified exit to Garrison 1949 | -8/Materials | Entered Garrison 2005 | -8/Garrison | Triggered checkpoint 2244 | -8/Garrison | Triggered checkpoint 2324 | -8/Garrison | Discovered new exit (range 9) 2345 | -8/Garrison | Installed Relay Interface Framework 2378 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Garrison Relay disabled 2494 | -8/Garrison | Triggered checkpoint 2801 | -8/Garrison | Discovered new exit (range 10) 2904 | -8/Garrison | Entered Factory 2904 | -7/Factory | Accompanied by 6 allies 2904 | -7/Factory | Evolved 2 slots: Utility x2 3342 | -7/Factory | Discovered new exit (range 6) 3399 | -7/Factory | Build established: Bothacker-Mutant 3456 | -7/Factory | Discovered new exit (range 6) 3829 | -7/Factory | Identified exit to Garrison 3840 | -7/Factory | Entered Garrison 3840 | -7/Garrison | Accompanied by 1 ally 3896 | -7/Garrison | Triggered checkpoint 3898 | -7/Garrison | Triggered checkpoint 3958 | -7/Garrison | Destroyed 13 combat bots 4153 | -7/Garrison | Discovered new exit (range 15) 4306 | -7/Garrison | Discovered new exit (range 11) 4328 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4366 | -7/Garrison | Self-destructed Last Messages --------------- 04282_ Field strength at 40. 04283_ Field strength at 30. 04284_ Field strength at 20. 04285_ Field strength at 10. 04286_ Stasis field depleted. 04286_ Triggered Stasis Trap. 04286_ A bubble of rippling energy engulfs the area. 04286_ Field strength at 90. 04288_ Field strength at 80. 04289_ Field strength at 70. 04290_ Field strength at 60. 04291_ Field strength at 50. 04292_ Field strength at 40. 04293_ Field strength at 30. 04294_ Field strength at 20. 04295_ Field strength at 10. 04296_ Stasis field depleted. 04306_ EXIT=FOUND 04327_ Initiating installation procedure... 04328_ Expanded RIF knowledge: Patrol Navigation. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ????????????#"""#????????????????????????????????? | | ????????????#" "#????????????????????????????????? | | ????????????#" "#????????????????????????????????? | | ????????????#" "#????????????????????????????????? | | ????????????## ##??????????????g?????????????????? | | ????????????# #??????????????g?????????????????? | | ????????????# < ###########????g?????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????############ #######????????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #######????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????????? ??? | | ???????????????????????# ^#?????????????????# ??? | | ???????????????????????# #?????????????ggg?# #?? | | ???????????????????????# #??????######""""## ##? | | ???????????????????????# ######## ## | | ???????????????????????# ? | | ???????????????????????# @ ? | | ???????????????????????########### ## ## #? | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# | | ???????????????????????????????# %= | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????### ## ## ## | | ???????????????????###############% ## # # | | ???????????????????# %[= = [%= | | ???????????????????# ^!= [ * [ | | ???????????????????# %%* * # | | ???????????????????# #### ###########==% ## ### | | ???????????????????# #??# #?????????# %## #?? | | ???????????????????# #??# #?????????# # ### #?? | | ???????????????????# #??# #?????????# # #?# #?# | | ???????????????????# #??# #????????? # #?# #?# | | ?????????????####### #### #????????#### #?# #?# | | ????????????# #???????????# #?# #?# | | ????????????# ###### ######???????????# #?# #?# | | ???????????????????# #????????????????# ?# | | ????????????????#### #?????????????????##?# | | ????????????????# !=[=+????????????????????###### | | ????????????????#### [#?????????????????????????? | | ???????????????????#! !#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakLongswordBoomstick Manual? 0 Play Time 00:24:12 Cumulative 631.4 hours Start 2020.10.04 @ 11:08:59 End 2020.10.04 @ 11:29:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 966 Rogue 966 Adventurer 0 Explorer 0 Win Type - Total 60 Types 38/1/7/11/3/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e9a4851-0137-484b-8680-765f84df930a