Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:04:02 Player: pakman Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1655) 1655 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5375 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 274/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Triangulator CPS Tube (2) Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Variable Charge Gun Heavy Plasma Cannon Heavy Mace > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Medium Matter Pod Triangulator Overtuned Pulse Rifle Disruptor Cannon High-powered Shotgun Coil Gun Flak Cannon Rocket Launcher CPS Tube Heavy Mace [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 4 2 Weapon 1 | . . . . 1 . Parts Attached 53 | 8 8 5 2 14 16 Power 9 | 1 1 1 1 3 2 Engine 5 | 1 1 . . 2 1 Core 4 | . . 1 1 1 1 Reactor . | . . . . . . Propulsion 8 | 2 2 1 . 3 . Treads 4 | 2 1 . . 1 . Leg . | . . . . . . Wheel 4 | . 1 1 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 2 1 1 3 9 Device 11 | 2 1 . 1 1 6 Storage 3 | 1 1 1 . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 17 | 2 3 2 . 5 5 Energy Gun 4 | . 1 . . 2 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon 3 | . 2 . . . 1 Launcher . | . . . . . . Special Weapon 2 | . . 1 . 1 . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 2 5 . . 13 Power 5 | . 1 1 . . 3 Propulsion 6 | . . 2 . . 4 Utility 5 | . 1 1 . . 3 Weapon 4 | . . 1 . . 3 Highest Loss Streak 7 | . 1 3 . . 7 To Critical Strikes . | . . . . . . Average Backups 9 | 4 8 8 11 9 10 Power . | . 1 . . 1 . Propulsion 1 | 1 2 3 1 . . Utility 2 | 1 2 1 3 2 2 Weapon 4 | . 1 2 6 3 6 Tool/Special . | . . . . . . Unused Backups 9 | . . . 1 1 7 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 6 | . . . 1 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 99 99 71 86 82 Engine 7 | . 14 11 . 8 6 Core 5 | . . 2 14 4 . Treads 18 | . 14 16 28 14 9 Wheel 6 | . 13 11 . 6 6 Device 12 | . 13 7 11 12 16 Storage 13 | . 14 21 16 6 5 Processor 3 | . . . . 6 14 Protection 1 | . . . . 5 3 Energy Gun 3 | . 4 2 . 12 5 Ballistic Gun 6 | . 18 9 . 4 . Ballistic Cannon 3 | . 4 12 . . . Impact Weapon 1 | . . . . 1 4 Peak Build Rating 60 | 9 8 11 11 45 60 Average Rating 19 | 5 7 8 10 38 52 On Entrance 13 | . 7 8 10 11 43 Naked Turns 112 | . . . . . 112 Heaviest Build 77 | 14 30 32 33 76 77 Greatest Support 59 | 40 40 40 40 26 59 Greatest Overweight (x) 4 | . 2 2 . 4 4 Average Overweight (x) . | . 1 1 . 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 7 9 12 15 14 14 Average Carried 10 | 4 8 9 12 9 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 7 9 6 15 14 3 Class Distribution -------------------- 79% | Mutant 9% | Scavenger-Mutant 3% | Derelict-Tank 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1267 | 331 373 194 68 71 230 Remotely 247 | . 138 109 . . . Salvage Created 1539 | 138 397 118 . 71 815 Parts 93 | 15 24 20 . 3 31 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 14 | . . . . 14 . Retrieved Matter 81 | . . . . 81 . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 35 | . 11 7 . 1 16 Melee 1 | . . . . . 1 Guns 14 | . 8 5 . 1 . Cannons 11 | . 1 2 . . 8 AOE 4 | . 2 . . . 2 Classes Destroyed 12 | 3 4 1 . 1 3 Worker 2 | 2 . . . . . Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 12 | . 5 4 . . 3 Grunt 13 | . 6 . . . 7 Sentry 1 | . . . . 1 . Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Subdweller 3 | . . 3 . . . Best Kill Streak 4 | 2 2 3 . 1 4 Combat Bots Only 4 | . 2 3 . 1 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 383 | . 76 71 . 18 218 Missed 121 | . 19 22 . 8 72 Hits 262 | . 57 49 . 10 146 Melee 1 | . . . . . 1 Projectile 261 | . 57 49 . 10 145 Critical Strikes 8 | . . . . . 8 Damage Taken 3921 | . 598 508 . 85 2730 Core 1265 | . 141 107 . . 1017 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 100 . Volleys Fired 152 | 17 49 37 . 3 46 Largest 3 | 2 2 2 . 3 2 Hottest 165 | 40 70 100 . 160 165 Shots Fired 283 | 34 90 58 . 9 92 Gun 190 | 34 79 21 . 9 47 Cannon 77 | . 11 21 . . 45 Launcher . | . . . . . . Special 16 | . . 16 . . . Kinetic 163 | 34 78 42 . 3 6 Thermal 105 | . . 16 . 3 86 Explosive . | . . . . . . Electromagnetic 15 | . 12 . . 3 . Robot Hit Streak 13 | 7 13 9 . 10 12 Robot Miss Streak 4 | 2 2 3 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 182 | 24 57 27 . 9 65 Core Hits 68 | 9 23 10 . 2 24 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 4 | 1 . . . . 3 Destroy 1 | 1 . . . . . Smash 3 | . . . . . 3 Melee Attacks 28 | . . . . 5 23 Impact 28 | . . . . 5 23 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3889 | 251 736 421 . 184 2297 Guns 1842 | 251 584 187 . 184 636 Cannons 1221 | . 73 234 . . 914 Explosions 391 | . 79 . . . 312 Melee 411 | . . . . . 411 Ramming 24 | . . . . . 24 Kinetic 1375 | 251 570 421 . 73 60 Thermal 1948 | . 79 . . 67 1802 Explosive . | . . . . . . Electromagnetic 131 | . 87 . . 44 . Impact 411 | . . . . . 411 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 7 | . . . . . 7 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 354 | . . 17 . . 337 Projectiles 17 | . . 17 . . . Explosions 202 | . . . . . 202 Melee 135 | . . . . . 135 Knockbacks 11 | . . 4 . . 7 Impact 3 | . . . . . 3 Kinetic 7 | . . 4 . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 136 | . 37 . . . 99 Shots 2 | . 1 . . . 1 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 215 | . 32 . . 214 215 Average Temperature 33 | . 10 . . 116 43 Received Heat Transfer 789 | . 192 51 . 30 516 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . 1 . . . 1 Impact Corruptions 4 | . . . . . 4 Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 15 | . 1 . . . 14 Heat Transferred 2773 | . 100 . . 150 2523 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 82 | 100 100 . . 100 56 Level 1 16 | . . . . . 41 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 516 | 10 101 . . 30 516 Initial 2 | . . . . . 2 Average 83 | . 30 . . 2 176 Influence Increases 1765 | 30 382 140 . 48 1165 Destroy 0b10 Robot/C 640 | . 220 80 . 20 320 Destroy 0b10 Robot/NC 45 | 30 10 . . . 5 Destroy Leader 144 | . 54 . . 10 80 Allied During Kill 2 | . . . . . 2 Successful Hack 18 | . 18 . . . . Disable Machine 90 | . . . . 15 75 Anti-Garrison Action 300 | . . . . . 300 Destroy Structure 106 | . 5 . . 3 98 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 405 | . 60 60 . . 285 Influence Decreases 1252 | 30 357 121 44 41 659 Entered New Map 62 | . . 13 44 . 5 Time Decay 954 | 30 321 78 . 41 484 Lost Part 180 | . 20 30 . . 130 Lost Ally 40 | . . . . . 40 Purge Threat 16 | . 16 . . . . Squads Dispatched 17 | . 3 . . 1 13 Investigation 3 | . 2 . . . 1 Extermination 4 | . . . . 1 3 Reinforcement 2 | . 1 . . . 1 Assault 4 | . . . . . 4 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 16 11 . 1 56 Peak Tracking Total 15 | . 3 6 . 1 15 Tactical Retreats 12 | . 3 2 . . 7 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 8 | . . . . 1 7 Max in Single Turn 1 | . . . . 1 1 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 17 | . 6 . 1 3 7 Terminals 11 | . 5 . . 2 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 48 | . 20 . 9 6 13 Successful 29 | . 11 . 9 2 7 Failed 19 | . 9 . . 4 6 Catastrophic 5 | . 1 . . 1 3 Database Lockouts . | . . . . . . Manual 12 | . 6 . . 2 4 Terminals 30 | . 19 . . 5 6 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 1 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 18 | . 5 . 9 1 3 Record 12 | . . . 9 1 2 Robot Analysis 2 | . 2 . . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 . . 1 2 Report Inventory 3 | . 1 . . 1 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Assimilate 2 | . 2 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 . . 3 6 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 152 | . . . . . 152 Total Robot Build Rating 15 | . . . . . 15 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 87 | . . . . . 87 Highest-Rated Ally 29 | . . . . . 29 Total Orders 1 | . . . . . 1 GUARD 1 | . . . . . 1 Ally Attacks 12 | . . . . . 12 Total Damage 220 | . . . . . 220 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 2958 | 64 946 . . 411 1537 Sensors 451 | . . . . . 451 Terrain 36 | 36 . . . . . Seismic 974 | 28 946 . . . . Machine Analysis 1948 | . . . . 411 1537 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 7902 | 240 1958 1118 2495 411 1680 Spaces Moved 4161 | 111 753 775 1548 226 748 Core 221 | 3 . . . . 218 Treads 2667 | 108 484 109 1548 . 418 Legs . | . . . . . . Wheels 1273 | . 269 666 . 226 112 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 160 120 50 Average Speed 158 | 157 192 122 160 155 156 Slowest Speed 240 | 160 240 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 73 47 60 5 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug 18 | . . . . 3 15 Terrain Destroyed 60 | . 4 . . 3 53 Melee 15 | . . . . 3 12 Projectile 16 | . . . . . 16 AOE 29 | . 4 . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5134 | 143 1177 851 1569 269 1125 Wait 650 | . 359 14 3 12 262 Move 4156 | 110 752 774 1547 225 748 Hop . | . . . . . . Pick Up 42 | 8 4 6 9 8 7 Fast Attach 15 | 6 1 . 1 1 6 Attach 27 | 1 2 6 . 8 10 Detach 10 | . . 1 3 . 6 Swap 24 | 1 7 5 1 5 5 Drop 24 | . 3 6 4 2 9 Fire 152 | 17 49 37 . 3 46 Melee 28 | . . . . 5 23 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . 2 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 1177 | -10/Materials | Discovered new exit (range 10) 1259 | -10/Materials | Discovered new exit (range 11) 1811 | -10/Materials | Core integrity fell below 50% 1972 | -10/Materials | Discovered new exit (range 16) 2177 | -10/Materials | Discovered new exit (range 7) 2199 | -10/Materials | Entered Subcaves 2200 | -10/Subcaves | Approached by a straggling Scientist 2201 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2236 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2545 | -10/Subcaves | Learned 2 Materials zone layouts 2796 | -10/Subcaves | Discovered new exit (range 7) 2798 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3077 | -10/Subcaves | Discovered new exit (range 12) 3086 | -10/Subcaves | Core integrity fell below 20% 3128 | -10/Subcaves | Lost 3 parts (1p2n) 3317 | -10/Subcaves | Entered Scraptown 4187 | -8/Scraptown | Discovered new exit (range 5) 4230 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4235 | -8/Scraptown | Learned Research garrison access intel 4350 | -8/Scraptown | Visited TADAMA 4388 | -8/Scraptown | Visited Shadow of the Wyrm 4436 | -8/Scraptown | Visited Comm Corps 4539 | -8/Scraptown | Visited Fellowship of the Rings 4575 | -8/Scraptown | Visited IN-MT5's Study 4642 | -8/Scraptown | Visited UFD Registry 4681 | -8/Scraptown | Visited Awakened 5812 | -8/Scraptown | Entered Factory 5812 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6217 | -6/Factory | Discovered new exit (range 5) 6223 | -6/Factory | Entered another Factory area 6223 | -5/Factory | Evolved 2 slots: Utility x2 6557 | -5/Factory | Garrison activated, responded to threat 6664 | -5/Factory | Garrison activated, responded to threat 6705 | -5/Factory | Lost 4 parts (1p2n1u) 7530 | -5/Factory | Build established: Scavenger-Mutant 7651 | -5/Factory | Fabricated G-50 Soldier? 7748 | -5/Factory | Garrison activated, responded to threat 7756 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 7780 | -5/Factory | Released all parts (8) 7810 | -5/Factory | Lost 7 parts (1p2n1u3w) 7861 | -5/Factory | Core integrity fell below 50% 7896 | -5/Factory | Core integrity fell below 20% 7903 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07818_ Adv. Plasma Cannon blown off. 07818_ Coil Gun blown off. 07818_ Mic. Fission Core blown off. 07818_ E-15 Imp destroyed. 07820_ K-01 Serf collects debris. 07825_ U-05 Engineer builds a Wall. 07828_ 99VVWIINY=GK>GHOTQM5R%G6ZJOGDMCCYNWX 07848_ K-01 Serf cleans the Subcomponent Replicator. 07865_ System corrupted: Component data lost. 07872_ Slammed into P-70 Sage. 07877_ Slammed into W-25 Informer. 07884_ I6%=FGHXEX3IG4PE>WZ O C>C8CXW 07889_ W-25 Informer sends out distress signal. 07890_ K-01 Serf cleans the DSF Access. 07894_ Penetrated by Slug. 07897_ Slug penetrates Wall. 07901_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4G. 07901_ Slug penetrates Wall. 07901_ Penetrated by Slug. 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""" """ #???????????? | | ? s #???????????? | | ss #???????????? | | #########?#######+############ #???????????? | | #????????????????????????????# #???????????? | | #????????????????????????????# #???????????? | | #?""""???????????????????????# #???????????? | | #?""""?????""????????????????# #???????????? | | /?""""?????T"????????????????# #???????????? | | #?""""?????""????????????????# #???????????? | | #????????????????????????????# ####????????? | | ########?????????????????????# #T ######???? | | #?????????????????????# ? | | #?????????????????????# ######???? | | #?????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 25 Evasion (%) 50 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilLegSink Manual? 0 Play Time 01:22:40 Cumulative 52.3 hours Start 2025.05.26 @ 17:34:25 End 2025.05.26 @ 22:04:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54546404-c872-4ef2-9a5c-f1ce8e6027eb