Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 14:54:42 Player: Boris Result: Destroyed by as-55767 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (613) 613 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1138 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Large Storage Unit Large Storage Unit Large Storage Unit Large Battery High-capacity Matter Pod Assault Rifle Assault Rifle Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 16 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device . | . . . Storage 6 | 1 5 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Storage 18 | . 19 14 Processor 9 | . 8 14 Energy Cannon 13 | . 13 13 Ballistic Gun 13 | . 13 14 Naked Turns . | . . . Heaviest Build 42 | 12 42 26 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 10 Average Capacity 10 | 5 11 10 Most Carried 10 | 2 10 10 Average Carried 6 | 1 7 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 705 | 189 507 9 Remotely . | . . . Salvage Created 863 | 12 829 22 Parts 45 | 5 40 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 3 | . 2 1 Cannons 13 | . 13 . AOE 2 | . . 2 Classes Destroyed 7 | 2 4 1 Worker 1 | 1 . . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 15 | . 15 . Assembled 3 | . . 3 Best Kill Streak 3 | 3 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 832 | . 711 121 Core 252 | . 188 64 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 56 5 Largest 2 | . 2 2 Hottest 100 | . 100 80 Shots Fired 112 | . 104 8 Gun 56 | . 53 3 Cannon 52 | . 49 3 Launcher 2 | . . 2 Special 2 | . 2 . Kinetic 56 | . 53 3 Thermal 54 | . 51 3 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 2 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | . 70 4 Core Hits 39 | 1 29 9 Critical Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1379 | 40 1188 151 Guns 436 | . 423 13 Cannons 783 | . 748 35 Explosions 101 | . . 101 Melee . | . . . Ramming 59 | 40 17 2 Kinetic 436 | . 423 13 Thermal 783 | . 748 35 Explosive 101 | . . 101 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | 1 . . Impact 1 | 1 . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 25 | 12 11 2 Targets Rammed 28 | 15 11 2 Kicked . | . . . Crushed 3 | 3 . . Highest Temperature 225 | . 225 54 Average Temperature 62 | . 63 29 Received Heat Transfer 390 | . 390 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1628 | . 1554 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 204 | 15 204 14 Initial 14 | . 9 14 Average 55 | 5 69 14 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 25 4 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 10 | . 10 . Failed 15 | . 15 . Catastrophic 4 | . 4 . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 3 | . 3 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1641 | 181 1274 186 Spaces Moved 754 | 93 610 51 Core 2 | 2 . . Treads 752 | 91 610 51 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 158 165 160 Slowest Speed 180 | 160 180 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 94 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 11 | . 2 9 Terrain Destroyed 17 | . 2 15 Melee . | . . . Projectile 2 | . 2 . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1021 | 115 759 147 Wait 131 | . 45 86 Move 752 | 92 609 51 Hop . | . . . Pick Up 13 | 2 10 1 Fast Attach 9 | 6 3 . Attach 1 | . 1 . Detach 1 | . 1 . Swap 13 | . 12 1 Drop 12 | . 11 1 Fire 61 | . 56 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 28 | 15 11 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Identified exit to Materials 740 | -10/Materials | Central database locked down 1063 | -10/Materials | Core integrity fell below 50% 1250 | -10/Materials | Discovered exit to Materials (range 4) 1354 | -10/Materials | Identified exit to Mines 1456 | -10/Materials | Entered Mines 1457 | -10/Mines | Assembled infested the area 1539 | -10/Mines | Core integrity fell below 20% 1642 | -10/Mines | Destroyed by as-55767 with Assembled Blade Last Messages --------------- Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 01431_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-3/Testing] 01431_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. LOCATION=MINES GOAL=ESCAPE 01457_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01540_ as-48061 destroyed. 01551_ Acquired 9 matter. 01633_ Dropped Assault Rifle. 01634_ Acquired Grenade Launcher. 01636_ as-40054 destroyed. 01640_ Slammed into as-55767. 01641_ K-01 Serf destroyed. 01642_ Slammed into as-55767. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????##?????????????????????? | | ????????????????# #####???????????????? | | ????????????????# ##???#####?????? | | ????????????????# = #### #?????? | | ????????????????# ##????? | | ??????????????????????# ###??? | | ??????????????????????## a% % !##?? | | ???????????????????????# @ #?? | | ???????????????????????#[ ### a #?? | | ???????????????????????####??# ##?? | | ?????????????????????????????## ##??? | | ?????????????????????????????## ##???? | | ???????????????????????????### #????? | | ??????????????????????????## ##????? | | ??????????????????######### ##?????? | | ???????????????# * #??????? | | ??????????????? " #??????? | | ??????????????? #### #??????? | | ????????????????? ???# #??????? | | ????????????????? ## ????# #??????? | | ????????????????????####?????# #??????? | | ?????????????????????????????# #######? | | ?????????????????????????????#% #? | | ?????????????????????????????# !!! #? | | ?????????????????????????????# ! #? | | ????????????????????????????## ! ! #? | | ??????????????????????????### !! #? | | ??????????????????????????# #? | | ?????????????????????????# ######? | | ????????????????????????# #?????? | | ????????????????????????# ##?????? | | ????????????????????????## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMobileThrower Manual? 0 Play Time 00:13:09 Cumulative 87.5 hours Start 2020.10.18 @ 14:41:39 End 2020.10.18 @ 14:54:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 17 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a208a76-3e50-4254-b6c2-21b0d45b1243