Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 18:22:21 Player: Artackni Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (27) 27 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 8252 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 789/1150 Matter 104/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Improved Heavy Treads Improved Heavy Treads Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (6) ------ Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Weight Redist. System Micro-nuke Launcher Katana Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Thunder Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Shield Leg > --- UTILITY ---------- Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Advanced Weight Redist. System Advanced Weight Redist. System Micro-nuke Launcher Katana Power Sword [Rating: 84] Favorites ----------- Power None Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device IFF Parser Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Hammer Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . 2 . Power . | . . . . . . . . . . Propulsion 8 | . . 2 2 . 1 1 . 2 . Utility 4 | . . . . 2 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 33 | 2 1 2 3 4 6 . 1 14 . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 2 2 . . 12 . Treads 5 | 2 . . . . 1 . . 2 . Leg 12 | . . . . 1 1 . . 10 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Utility 11 | . . 2 2 2 3 . 1 1 . Device 4 | . . 1 1 . 2 . . . . Storage . | . . . . . . . . . . Processor 3 | . . 1 1 1 . . . . . Hackware 2 | . . . . . 1 . . 1 . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 4 | . 1 . 1 . 1 . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . Parts Lost 17 | . . 3 1 . 6 . . 7 . Power . | . . . . . . . . . . Propulsion 8 | . . 2 . . 2 . . 4 . Utility 5 | . . 1 . . 2 . . 2 . Weapon 4 | . . . 1 . 2 . . 1 . Highest Loss Streak 5 | . . 3 1 . 5 . . 2 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 3 | . . . 2 5 4 3 3 4 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 2 3 3 3 2 2 . Weapon 1 | . . . . 1 . . 1 2 . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . . . . . . 5 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 3 | . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 39 | . 35 45 22 21 34 23 29 59 . Treads 3 | . 28 17 . . . . . . . Leg 13 | . . . . 1 1 5 5 41 . Flight 1 | . . . . 5 5 . . . . Device 3 | . . 7 6 . 6 5 5 . . Processor 6 | . . 10 7 6 6 5 5 5 . Hackware 3 | . . . . . 5 5 5 6 . Protection 2 | . . . . 4 5 . 5 1 . Impact Weapon 2 | . 7 11 4 3 1 . . . . Slashing Weapon 1 | . . . 3 . . . . 3 . Peak Build Rating 84 | 2 3 5 10 11 33 17 19 84 . Average Rating 29 | 1 2 4 6 8 18 17 18 68 . On Entrance 14 | . 2 3 2 . 10 17 17 19 72 Avg Prop Armor Cover (%) 40 | 41 37 34 . 29 34 . 27 45 . Naked Turns 28 | . . . 18 10 . . . . . Heaviest Build 3 | . 2 3 3 3 3 1 2 3 . Greatest Support 5 | 3 3 3 3 5 5 3 3 3 . Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 . Average Capacity 5 | 5 5 5 5 5 5 5 5 5 . Most Carried 5 | . . . 5 5 5 3 5 5 . Average Carried 3 | . . . 3 4 4 3 3 4 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 3 3 5 5 5 Class Distribution -------------------- 93% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Matter Collected 236 | 158 . . . . . . 34 44 . Remotely . | . . . . . . . . . . Salvage Created 21 | . . . . . . . . 21 . Parts 3 | . . . . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . 1 . Tunneler 1 | . . . . . . . . 1 . Best Kill Streak 1 | . . . . . . . . 1 . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Hostile Shots Fired 491 | . 8 41 71 94 76 . 5 196 . Missed 204 | . 5 12 30 47 32 . 2 76 . Hits 287 | . 3 29 41 47 44 . 3 120 . Melee 2 | . . 1 1 . . . . . . Projectile 285 | . 3 28 40 47 44 . 3 120 . AOE 3 | . . . . . . . 1 2 . Critical Strikes 8 | . . 1 1 . . . . 6 . Damage Taken 4697 | . 33 411 425 422 575 . 205 2626 . Core 1466 | . 12 100 375 310 138 . 170 361 . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 102 | . . . . 11 43 . 11 37 . Core Remaining (%) 74 | 100 95 75 31 55 83 . 83 . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . 2 . Core Hits 5 | . . . . . . . . 5 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 5 | . . 1 1 . . . . 3 . Impact 2 | . . 1 1 . . . . . . Slashing 3 | . . . . . . . . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 209 | . . . . . . . . 209 . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 125 | . . . . . . . . 125 . Ramming 84 | . . . . . . . . 84 . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 125 | . . . . . . . . 125 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 3 . . . . 8 . Average Corruption 4 | . . . 2 . . . . 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . 1 . . . . 6 . Message Errors 2 | . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 38 | . . . . . . . . 38 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 38 | . . . . . . . . 38 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . 40 . Shots . | . . . . . . . . . . Rammed 16 | . . . . . . . . 16 . Targets Rammed 16 | . . . . . . . . 16 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 336 | . . . 248 . . . . 336 . Average Temperature 160 | . . . 126 . . . . 195 . Received Heat Transfer 1042 | . 18 129 72 135 36 . . 652 . Effects 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 185 | . 15 25 60 35 16 . . 185 . Initial 22 | . . 5 5 22 16 . . . . Average 29 | . 5 10 5 9 2 . . 75 . Influence Increases 524 | . 15 45 75 54 . . . 335 . Destroy 0b10 Robot/NC 5 | . . . . . . . . 5 . Successful Hack 9 | . . . . 9 . . . . . Disable Machine 30 | . . 15 15 . . . . . . Partial Spotted 45 | . 15 15 . . . . . 15 . Lose Combat Pursuer 435 | . . 15 60 45 . . . 315 . Influence Decreases 421 | . . 45 40 69 35 . . 170 62 Entered New Map 129 | . . 10 10 28 19 . . . 62 Time Decay 221 | . . 30 30 41 10 . . 110 . Lost Part 71 | . . 5 . . 6 . . 60 . Squads Dispatched 11 | . 1 . 2 2 1 . 1 4 . Investigation 1 | . . . 1 . . . . . . Extermination 2 | . . . . 1 . . . 1 . Reinforcement 8 | . 1 . 1 1 1 . 1 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Distress Signals 3 | . 1 . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 4 12 25 12 8 . 3 32 . Peak Tracking Total 22 | . 5 11 22 10 5 . 3 11 . Tactical Retreats 12 | . . 1 1 2 . . . 8 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Traps Triggered 5 | . . . 4 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Machines Disabled 2 | . . 1 1 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Machines Accessed 6 | . . . 1 2 1 1 . 1 . Terminals 6 | . . . 1 2 1 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . . . 1 3 1 1 . 2 . Successful 3 | . . . . 1 . 1 . 1 . Failed 5 | . . . 1 2 1 . . 1 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . 1 3 1 . . . . Terminals 8 | . . . 1 3 1 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . 1 . 1 . Open DSF 2 | . . . . . . 1 . 1 . Level Access Points 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 1 1 1 1 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Active Infowar (turns) 327 | . . 66 130 . 80 2 33 16 . Sensors 196 | . . 66 130 . . . . . . IFF 131 | . . . . . 80 2 33 16 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Turns Passed 928 | 15 33 105 161 130 139 2 33 310 . Spaces Moved 1760 | 24 62 199 294 287 313 3 58 520 . Core 1279 | 24 62 199 294 60 59 3 58 520 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 481 | . . . . 227 254 . . . . Fastest Speed 40 | 50 50 50 50 40 40 50 50 50 . Average Speed 47 | 50 50 50 50 42 41 50 50 50 . Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . 8 1 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 27 23 38 14 12 . 56 19 1 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Upp Total 1817 | 25 62 201 304 286 317 2 61 559 . Wait 4 | . . . . . . . . 4 . Move 1733 | 23 61 198 293 270 310 2 57 519 . Hop 9 | . . . . 8 1 . . . . Pick Up 10 | . . . 4 2 . . 3 1 . Fast Attach 29 | 2 1 2 4 3 4 . . 13 . Attach 6 | . . . . 2 2 . 1 1 . Detach 2 | . . . 2 . . . . . . Swap . | . . . . . . . . . . Drop 3 | . . . . 1 . . . 2 . Fire . | . . . . . . . . . . Melee 5 | . . 1 1 . . . . 3 . Ram 16 | . . . . . . . . 16 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 14) 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x2 147 | -9/Materials | Discovered new exit (range 15) 154 | -9/Materials | Identified exit to Materials 154 | -9/Materials | Entered another Materials area 154 | -8/Materials | Evolved 2 slots: Propulsion x2 162 | -8/Materials | Lost 3 parts (2n1u) 305 | -8/Materials | Core integrity fell below 50% 313 | -8/Materials | Discovered new exit (range 4) 315 | -8/Materials | Entered Factory 315 | -7/Factory | Evolved 2 slots: Utility x2 317 | -7/Factory | Build established: Mutant 412 | -7/Factory | Identified exit to Factory 445 | -7/Factory | Entered another Factory area 445 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 577 | -6/Factory | Discovered new exit (range 16) 584 | -6/Factory | Entered another Factory area 584 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 586 | -5/Factory | Identified exit to DSF 586 | -5/Factory | Entered DSF 605 | -5/DSF | Additional patrols routed to DSF 610 | -5/DSF | Lost 5 parts (2n2u1w) 612 | -5/DSF | Discovered new exit (range 15) 619 | -5/DSF | Entered Factory 619 | -4/Factory | Evolved 2 slots: Propulsion x2 827 | -4/Factory | Spotted B-86 Titan 927 | -4/Factory | Discovered new exit (range 6) 929 | -4/Factory | Entered Upper Caves 929 | -4/Upper Caves | Self-destructed Last Messages --------------- 00858_ Destabilizing: Core damaged (-11). 00863_ System corrupted: Matter fused (-7). 00867_ Katana destroyed. 00867_ Penetrated by Slug. 00870_ Critical hit (Meltdown: +370). 00870_ Penetrated by Slug. 00871_ Overheating: Matter decay (-17). 00877_ B-86 Titan activates siege mode. 00878_ System Shield destroyed. 00882_ Slug penetrates Wall. 00900_ , 7WHR >YQMUEYJG8GI1DUKM 00927_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? 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#????????????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# @g #????????????????????? | | ???????????????????????# #??????????????????? | | ??????????????????????# g g ???????????????? | | ??????????????????????#### #????????????? | | ??????????????????????????# ########????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 238 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainDeepInverter Manual? 0 Play Time 00:15:04 Cumulative 135.3 hours Start 2026.02.05 @ 18:07:25 End 2026.02.05 @ 18:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e0b4138-c1fb-4238-be54-b44c035394e7