Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.02 @ 15:56:38 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (195) 975 Value Destroyed (5649) 5649 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 14318 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 373 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -91 Cogmind --------- Core Integrity 916/1000 Matter 300/300 Energy 232/232 System Corruption 0% Temperature Cool (9) Movement Core (1700) Ox33 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino-Angular Core > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Huge Storage Unit EM Disruption Field > --- WEAPON (4) ------- High-powered Accelerated Antimatter Con/C > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Huge Storage Unit Advanced Energy Well (500) Machine Analyzer Advanced Sensor Array Encrypted Comm Array Improved Salvage Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Shielding Hardlight Generator Remote Force Field High-powered Tractor Beam Decoy Drone Bay (16/16) Guided Missile Launcher Rocket Array Plasma Cutter Lance Peak State ------------ > --- POWER ------------ Fission Core Neutrino-Angular Core > --- PROPULSION ------- Wheeled Armored-Compact Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Light Armor Plating EM Disruption Field > --- WEAPON ----------- Proton Cannon Ballistic Penetrator Construct/G High-powered Accelerated Antimatter Con/C > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Huge Storage Unit Advanced Energy Well Machine Analyzer Advanced Sensor Array Encrypted Comm Array Improved Salvage Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Shielding Hardlight Generator Remote Force Field High-powered Tractor Beam Decoy Drone Bay Guided Missile Launcher Rocket Array Plasma Cutter Lance [Rating: 81] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Proton Missile Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . 1 . . . . . . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 157 | 8 9 2 24 12 . 1 3 12 9 3 2 . 15 28 10 5 9 3 2 Power 18 | 2 1 . 4 . . . 1 2 2 . . . 1 4 1 . . . . Engine 13 | 2 1 . 4 . . . 1 2 1 . . . 1 1 . . . . . Core 5 | . . . . . . . . . 1 . . . . 3 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 16 | 2 2 . 2 . . 1 . 2 2 . . . 2 2 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 2 . 2 . . 1 . 2 2 . . . 2 2 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 1 . 5 4 . . 2 . 5 3 . . 5 14 3 1 6 1 2 Device 33 | 1 . . 3 4 . . 1 . 2 1 . . 2 9 1 1 5 1 2 Storage 5 | 1 1 . 1 . . . . . . . . . 1 1 . . . . . Processor 3 | . . . . . . . . . . . . . . 3 . . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . Protection 12 | . . . 1 . . . 1 . 3 2 . . 2 . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 5 2 13 8 . . . 8 . . 2 . 7 8 5 4 3 2 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . Energy Cannon 33 | . . . 9 6 . . . 6 . . 1 . 3 4 3 . 1 . . Ballistic Gun 10 | 2 3 1 . . . . . . . . . . . . 1 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 2 1 1 2 . . . 2 . . 1 . 4 4 . . 1 2 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . . . . 1 . . . 1 . . . 2 . . Corrupted Parts 4 | . . . . . . . . . . . . . 2 . . . 2 . . System Corruption 16 | . . . . . . . . . . . . . 8 . . . 8 . . Parts Lost 43 | . 3 . 4 . . . . 4 . . . . 8 9 1 5 1 1 7 Power 9 | . 1 . 2 . . . . 2 . . . . 1 1 . 1 . . 1 Propulsion 10 | . 1 . . . . . . 2 . . . . 3 1 . 1 . . 2 Utility 10 | . . . . . . . . . . . . . 3 5 . . . . 2 Weapon 14 | . 1 . 2 . . . . . . . . . 1 2 1 3 1 1 2 Highest Loss Streak 7 | . 1 . 2 . . . . 2 . . . . 3 3 1 3 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 100 97 99 100 100 100 99 82 76 75 76 73 78 83 76 65 80 80 Engine 4 | . 6 14 9 11 11 11 9 8 3 . . . 2 2 4 1 . . . Core 4 | . . . . . . . . . 3 7 7 7 4 10 5 6 6 10 11 Wheel 15 | . 27 28 22 22 22 22 18 17 13 7 7 7 10 10 13 15 13 13 11 Device 18 | . 14 14 19 21 22 22 27 27 23 23 23 23 23 16 13 11 10 20 29 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 Processor 1 | . . . . . . . . . . . . . . 4 6 6 5 . . Protection 4 | . . . . . . . 9 9 7 6 7 7 4 . 5 6 7 6 4 Energy Gun 2 | . . . 2 . . . . . . . . . 3 6 2 . 6 9 3 Energy Cannon 17 | . . . 27 32 33 33 27 26 23 23 22 23 16 16 16 16 1 6 4 Ballistic Gun 2 | . 27 28 2 . . . . . . . . . . 1 5 2 1 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 88 88 103 106 106 106 127 134 134 122 122 117 121 138 135 131 118 132 128 Greatest Support 44 | 26 32 32 32 32 32 32 28 32 44 31 31 31 31 40 36 36 26 26 26 Greatest Overweight (x) 11 | . 5 2 3 3 3 3 4 11 5 3 3 3 6 6 6 5 4 5 4 Average Overweight (x) 3 | . 1 2 2 3 3 3 4 4 3 3 3 3 4 4 5 3 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 16 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 23 | 5 11 14 23 24 25 25 24 24 24 24 24 25 22 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 14 15 25 25 25 25 25 24 25 25 25 25 22 25 24 25 25 25 24 Scrap Engine Consumption 116 | . . . . . . . . . 51 5 5 . 7 19 8 1 12 7 1 Constructs Created 12 | . . . . . . . . . 1 . 2 . 1 3 1 . 3 1 . Constructs Modified 19 | . . . . . . . . . 2 . 1 . 2 4 6 . 1 2 1 Class Distribution -------------------- 28% | Mutant 24% | Gunner 19% | Tank 9% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Construct 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 2740 | 394 397 18 325 144 28 10 30 116 140 30 42 . 211 347 210 63 54 181 . Remotely 705 | 185 397 18 105 . . . . . . . . . . . . . . . . Salvage Created 8137 | 234 820 18 1312 133 . 60 165 333 1117 367 98 . 611 1416 175 501 . 777 . Parts 442 | 29 53 2 98 13 . 1 9 18 67 13 11 . 20 61 11 15 . 21 . Haulers Intercepted 9 | . 2 . 5 . . . . . 2 . . . . . . . . . . Recyclers Shooed 7 | . 1 . 2 . . . . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . 14 8 . 15 . 4 11 . 15 . Prevented 23 | . . . . . . . . . . . . . 14 . 4 3 . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 133 | . 18 3 16 10 . 1 3 12 12 5 4 . 10 17 2 6 . 14 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Guns 23 | . 14 . 1 . . . . . . . . . . 3 1 1 . 3 . Cannons 53 | . . . 12 2 . 1 3 4 12 5 1 . 2 5 1 3 . 2 . AOE 46 | . 4 3 3 8 . . . 6 . . 3 . 5 5 . 1 . 8 . Classes Destroyed 18 | 3 4 . 3 . . 1 . 2 2 2 . . . . 1 . . . . Worker 10 | 2 1 . . . . . . . 5 . . . . 2 . . . . . Builder 8 | . . . . . . . . . 4 . . . . 4 . . . . . Tunneler 14 | 7 1 . . . . . . . 5 . . . . 1 . . . . . Hauler 9 | . 2 . 5 . . . . . 2 . . . . . . . . . . Recycler 11 | 1 1 . 4 . . . . . 2 . . . . 3 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 7 | . 2 . 5 . . . . . . . . . . . . . . . . Swarmer 44 | . 3 3 3 8 . . . 6 4 . 3 . 1 4 . . . 9 . Grunt 47 | . 15 . 6 2 . . . . . 3 . . 5 8 . 5 . 3 . Brawler 2 | . . . . . . . . 1 . . . . 1 . . . . . . Duelist 6 | . . . . . . . . 2 . 1 . . 3 . . . . . . Sentry 18 | . . . 7 . . . 2 2 3 1 . . . 1 1 . . 1 . Hunter 7 | . . . . . . 1 1 1 2 . . . . 2 . . . . . Programmer 8 | . . . . . . . . . 3 . 1 . . 2 . 1 . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . 1 . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . Samaritan 4 | . . . . . . . . . . 1 . . . . . 3 . . . Best Kill Streak 10 | 5 4 3 5 10 . 1 3 7 10 4 3 . 4 5 1 4 . 4 . Combat Bots Only 10 | . 4 3 3 10 . 1 3 7 3 4 3 . 4 4 1 4 . 4 . Max Kills in Single Turn 4 | 1 2 3 2 3 . 1 1 3 2 2 3 . 2 2 1 1 . 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 1 3 . . . 3 . . 3 . 2 2 . 1 . 4 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 8591 | . 595 26 590 234 . . 183 509 609 109 101 . 1255 1607 641 758 . 768 606 Core 1294 | . 196 17 190 49 . . . 58 45 25 . . 105 312 58 92 . 63 84 Absorbed by Shields 80 | . . . . . . . . . . . . . . . . . . 80 . Regen/Repaired (Parts) 1199 | . . . . . . . . . 32 15 18 . 192 41 127 . 668 76 30 Core Remaining (%) 59 | 100 . 14 . . . 40 . 89 . . . . 75 . . . . 38 . Volleys Fired 467 | 30 86 1 55 9 . 1 7 19 56 11 8 . 50 66 13 16 . 33 6 Largest 4 | 2 2 1 3 3 . 3 3 3 3 3 3 . 3 4 4 4 . 4 2 Hottest 286 | 40 40 30 204 204 . 201 201 201 195 195 195 . 231 286 250 250 . 188 88 Shots Fired 1089 | 58 167 1 152 17 . 3 21 44 144 32 22 . 90 167 52 55 . 53 11 Gun 400 | 58 163 . 59 . . . . . . . . . 23 35 15 12 . 30 5 Cannon 642 | . . . 87 12 . 3 21 40 144 32 21 . 53 122 37 43 . 21 6 Launcher 45 | . 4 1 4 5 . . . 4 . . 1 . 14 10 . . . 2 . Special 2 | . . . 2 . . . . . . . . . . . . . . . . Kinetic 295 | 58 163 . 23 . . . . . . . . . . 13 13 12 . 2 11 Thermal 680 | . . . 125 12 . 3 21 40 144 32 21 . 68 144 28 30 . 12 . Explosive 23 | . 4 1 4 5 . . . 4 . . 1 . . 2 . . . 2 . Electromagnetic 91 | . . . . . . . . . . . . . 22 8 11 13 . 37 . Robot Hit Streak 15 | 15 11 . 10 4 . 2 10 7 12 6 5 . 9 12 12 14 . 7 3 Robot Miss Streak 7 | 2 5 . 3 1 . 1 3 4 4 2 . . 2 3 4 7 . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 622 | 39 107 . 85 7 . 2 14 18 63 17 3 . 57 91 36 40 . 36 7 Core Hits 324 | 14 47 3 40 12 . 2 4 14 33 8 4 . 37 46 10 18 . 30 2 Critical Kills 5 | . . . 1 . . . . 2 . . . . . 1 . 1 . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 12 | 1 1 . 3 . . . . 2 . . . . . 1 1 3 . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . Meltdown 4 | . . . 1 . . . . 2 . . . . . 1 . . . . . Destroy 3 | 1 1 . . . . . . . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 1 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . 8 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . 8 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18297 | 417 1397 121 1615 603 . 49 310 855 2045 513 270 . 2500 3723 970 1289 . 1390 230 Guns 3583 | 417 1064 . 414 . . . . . . . . . 321 528 214 133 . 398 94 Cannons 10166 | . . . 985 144 . 49 310 402 2045 513 94 . 1141 2236 687 812 . 612 136 Explosions 4349 | . 333 121 216 459 . . . 453 . . 176 . 1038 959 69 145 . 380 . Melee 199 | . . . . . . . . . . . . . . . . 199 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2321 | 417 1064 . 109 . . . . . . . . . . 168 184 133 . 16 230 Thermal 10834 | . . . 1290 144 . 49 310 402 2045 513 94 . 1724 2799 567 687 . 210 . Explosive 2407 | . 333 121 216 459 . . . 453 . . 176 . . 269 . . . 380 . Electromagnetic 2536 | . . . . . . . . . . . . . 776 487 219 270 . 784 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 199 | . . . . . . . . . . . . . . . . 199 . . . Highest Corruption 13 | . . . . . . . . . 1 1 1 1 13 3 3 3 8 7 . Average Corruption 2 | . . . . . . . . . 1 1 1 1 2 2 3 3 3 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . . 1 4 5 . 17 17 16 9 1 9 . Message Errors 21 | . . . . . . . . . . 1 2 . 2 3 5 5 . 3 . Matter Fused 14 | . . . . . . . . . . . 1 . 3 4 3 2 1 . . Heat Flow Errors 13 | . . . . . . . . . . . 1 . 3 3 4 1 . 1 . Energy Discharges 6 | . . . . . . . . . . 1 . . 1 2 2 . . . . Data Loss (minor) 10 | . . . . . . . . . 1 1 . . 3 1 1 1 . 2 . Data Loss (major) 6 | . . . . . . . . . . . 1 . 2 1 1 . . 1 . Misfires 4 | . . . . . . . . . . . . . 1 2 . . . 1 . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 432 | . . . 10 17 . . . 34 73 . 23 . 25 55 14 59 . 122 . Projectiles 334 | . . . . . . . . . 73 . . . 22 44 14 59 . 122 . Explosions 98 | . . . 10 17 . . . 34 . . 23 . 3 11 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 371 | . . . 40 13 . . . 49 . . . . 120 . 48 54 . 47 . Shots 12 | . . . 1 1 . . . 2 . . . . 4 . 1 1 . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 12 . 243 198 . 93 194 188 199 87 156 . 457 504 306 352 . 264 . Average Temperature 107 | . 4 . 80 104 . 52 115 88 83 40 44 . 176 149 123 142 . 77 . Received Heat Transfer 1973 | . 306 . 228 63 . . 54 18 54 18 . . 234 297 72 336 . 95 198 Effects 7 | . . . . . . . . . . . . . 2 2 . 3 . . . Shutdowns 2 | . . . . . . . . . . . . . 1 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 2 2 . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . 2 2 . . . 1 . Parts Fried 12 | . . . . . . . . . . . . . 4 . 1 4 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . . 2 . . . . 1 2 . . . . . Combat Hostiles 5 | . . . . . . . . 2 . . . . 1 2 . . . . . Parts Melted 38 | . . . 7 . . . 2 3 8 . 1 . 4 10 1 . . 2 . Heat Transferred 14953 | . . . 2717 259 . 74 518 607 2664 703 111 . 1610 3675 870 970 . 175 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . 3 2 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 490 | 50 446 267 433 353 . 30 109 486 490 . . . . 232 . . . . 100 Initial 233 | . 32 150 104 33 . . . 70 233 . . . . 116 . . . . 71 Average 233 | 19 265 243 261 231 . 16 83 329 373 . . . . 96 . . . . 74 Maximum Alert Level 2 | . 2 1 2 1 . . . 2 2 . . . . 1 . . . . . Low Security (%) 42 | 100 20 13 33 56 . 100 100 6 . . . . . 90 . . . . 100 Level 1 46 | . 76 86 58 43 . . . 73 58 . . . . 9 . . . . . Level 2 11 | . 3 . 8 . . . . 20 41 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 5 . 3 1 . . . . 6 . . . 1 6 . . . . . Investigation 7 | . 3 . 2 1 . . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . . 3 . . . . 2 . . . . . Reinforcement 9 | . 2 . 1 . . . . . 2 . . . . 4 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 28 3 30 10 . 1 3 11 16 6 3 . 28 24 2 7 . 16 4 Peak Tracking Total 7 | . 4 3 5 5 . 1 3 4 4 5 3 . 7 4 1 4 . 4 4 Tactical Retreats 15 | . 4 . 2 . . . . . 1 1 . . 5 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 16 | . 1 . 2 1 . . . 10 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 3 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 14 | . . . 2 . . . . . 7 . . . 1 4 . . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 36 | . 6 1 9 3 1 . 1 . 2 . . 4 . 6 1 1 . . 1 Terminals 19 | . 4 1 8 . . . . . 1 . . . . 5 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 106 | . 8 4 21 3 23 . 1 . 4 . . 26 . 13 1 1 . . 1 Successful 77 | . 3 2 9 3 23 . 1 . 1 . . 26 . 6 1 1 . . 1 Failed 29 | . 5 2 12 . . . . . 3 . . . . 7 . . . . . Catastrophic 9 | . 2 . 2 . . . . . 1 . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 23 | . 7 4 6 . . . . . 2 . . . . 4 . . . . . Terminals 43 | . 5 4 20 . . . . . 2 . . . . 12 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 1 . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Terminal Hacks 71 | . 1 2 8 3 23 . . . 1 . . 26 . 5 1 1 . . . Record 34 | . . . . . 23 . . . . . . 11 . . . . . . . Part Schematic 11 | . . 2 . . . . . . . . . 8 . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . 3 . . . . . . . Open Door 5 | . . . . 3 . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 1 8 . . . . . 2 . . . . 6 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 2 . . . . . . . . . 8 . 1 . . 15 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 14 | . . . . . . . . . . 1 . . 3 5 . . 5 . . Largest Group 5 | . . . . . . . . . . 1 1 1 2 3 . . 5 5 . Highest-Rated Group 146 | . . . . . . . . . . 30 30 30 126 87 . . 146 146 . Highest-Rated Ally 96 | . . . . . . . . . . 30 30 30 96 37 . . 39 39 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . . . . . . . 2 . . 36 24 . . . 34 . Total Damage 2582 | . . . . . . . . . . 65 . . 1420 480 . . . 617 . Kills 13 | . . . . . . . . . . . . . 7 3 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . . 1 . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 15737 | 230 897 22 1402 832 264 433 180 1509 1292 568 678 122 1202 1473 785 633 2443 617 155 Spaces Moved 8204 | 141 501 13 729 517 183 301 97 364 710 314 399 77 577 686 318 367 1499 326 85 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 8202 | 139 501 13 729 517 183 301 97 364 710 314 399 77 577 686 318 367 1499 326 85 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 130 145 145 140 155 145 125 160 160 160 160 125 137 137 143 158 158 Average Speed 150 | 89 116 130 143 145 145 140 155 161 147 160 160 160 176 164 167 149 149 158 158 Slowest Speed 255 | 90 175 130 145 145 145 145 155 255 175 160 160 160 205 178 178 173 158 173 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 74 8 75 91 53 49 12 46 22 47 55 68 76 18 42 60 80 47 4 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 9 | . 2 . 1 . 1 . . . . 1 . 1 . . . . 3 . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . 1 1 . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . . 1 1 1 . . 1 1 1 1 . Scrap Searched 26 | . . . . 2 . 1 . . . 10 3 . 1 . 3 1 3 2 . Spaces Dug 100 | . 20 6 21 19 . . . 11 3 . 10 . . 10 . . . . . Terrain Destroyed 315 | . 27 6 30 36 . . 3 32 15 5 21 . 18 65 5 2 . 47 3 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 75 | . . . 2 . . . 3 . 15 5 10 . 2 34 1 . . . 3 AOE 240 | . 27 6 28 36 . . . 32 . . 11 . 16 31 4 2 . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 10715 | 192 666 16 991 587 182 309 110 1248 854 355 422 76 673 909 544 403 1705 378 95 Wait 1564 | . 49 . 105 29 . 6 . 801 50 15 10 . 17 92 187 5 182 15 1 Move 8185 | 140 500 12 728 516 182 300 97 362 709 313 398 76 576 685 317 366 1498 325 85 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 11 15 1 42 7 . . 2 2 11 1 1 . 3 16 7 2 3 . 1 Fast Attach 57 | 7 . . 6 5 . 1 1 4 5 2 . . 4 14 . 3 5 . . Attach 49 | . 3 . 9 1 . . 2 3 2 1 . . 6 9 6 1 2 2 2 Detach 13 | . . . . . . . . . 2 . . . 2 3 2 . 2 2 . Swap 53 | 1 6 2 10 6 . . . 5 2 . 2 . 5 5 4 1 3 1 . Drop 128 | 3 7 . 36 14 . 1 1 4 17 3 3 . 2 19 8 1 9 . . Fire 467 | 30 86 1 55 9 . 1 7 19 56 11 8 . 50 66 13 16 . 33 6 Melee 9 | . . . . . . . . . . . . . . . . 8 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 48 . . . . . . . . . . . Rewire 17 | . . . . . . . . . . 9 . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Gar) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 592 | -10/Materials | Core integrity fell below 50% 605 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 13) 929 | -10/Materials | Discovered new exit (range 9) 1128 | -10/Materials | Entered Mines 1128 | -10/Mines | Discovered new exit (range 7) 1130 | -10/Mines | Core integrity fell below 20% 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1561 | -9/Materials | Discovered new exit (range 2) 1792 | -9/Materials | Build established: Scavenger-Gunner 1812 | -9/Materials | Discovered new exit (range 14) 2253 | -9/Materials | Build established: Gunner 2357 | -9/Materials | Discovered new exit (range 3) 2441 | -9/Materials | Identified exit to Mines 2552 | -9/Materials | Entered Mines 2570 | -9/Mines | Core integrity fell below 50% 2617 | -9/Mines | Destroyed 10 combat bots 2706 | -9/Mines | Found a hidden stash of uninstalled traps 2728 | -9/Mines | Learned Materials terminal intel 2789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2789 | -9/Mines | Discovered new exit (range 5) 2836 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2992 | -9/Mines | Met a Derelict shopkeep closing up shop 3026 | -9/Mines | Learned Materials stockpile data 3036 | -9/Mines | Discovered new exit (range 4) 3122 | -9/Mines | Discovered new exit (range 11) 3142 | -9/Mines | Found the Drone Emporium 3148 | -9/Mines | Found Prototype Device 3148 | -9/Mines | Identified Decoy Drone Bay 3384 | -9/Mines | Entered Exiles 3403 | -9/Exiles | Discovered new exit (range 15) 3424 | -9/Exiles | Met 8R-AWN 3444 | -9/Exiles | Met EX-HEX 3521 | -9/Exiles | Met EX-DEC 3560 | -9/Exiles | Learned location of Zion (-6) 3632 | -9/Exiles | Discovered new exit (range 12) 3648 | -9/Exiles | Entered Mines 3972 | -8/Mines | Discovered new exit (range 13) 4081 | -8/Mines | Entered Materials 4081 | -8/Materials | Evolved 2 slots: Utility x2 4083 | -8/Materials | Loaded intel: 12 terminal locations 4261 | -8/Materials | Identified exit to Garrison 4261 | -8/Materials | Entered Garrison 4330 | -8/Garrison | Triggered checkpoint 4351 | -8/Garrison | Triggered checkpoint 4406 | -8/Garrison | Destroyed 7 combat bots 4453 | -8/Garrison | Build established: Scavenger-Tank 4511 | -8/Garrison | Discovered new exit (range 10) 4561 | -8/Garrison | Triggered checkpoint 5473 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5757 | -8/Garrison | Discovered new exit (range 10) 5770 | -8/Garrison | Entered Factory 5770 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5771 | -7/Factory | Found Scrap Engine 6577 | -7/Factory | Build established: Tank 6822 | -7/Factory | Discovered new exit (range 16) 6832 | -7/Factory | Identified exit to Storage 6832 | -7/Factory | Identified exit to Lower Caves 6924 | -7/Factory | Discovered new exit (range 15) 7062 | -7/Factory | Entered Lower Caves 7104 | -7/Lower Caves | Met a Warlord Commander 7105 | -7/Lower Caves | Learned location of Warlord (-4) 7108 | -7/Lower Caves | Found Encrypted Comm Array 7442 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7596 | -7/Lower Caves | Discovered new exit (range 14) 7630 | -7/Lower Caves | Entered another Lower Caves area 7630 | -7/Lower Caves | Accompanied by 1 ally 8094 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8288 | -7/Lower Caves | Discovered new exit (range 7) 8308 | -7/Lower Caves | Entered Data Miner 8308 | -7/Data Miner | Accompanied by 1 ally 8308 | -7/Data Miner | Discovered new exit (range 6) 8339 | -7/Data Miner | Met Data Miner 8366 | -7/Data Miner | Learned location of Section 7 (-2) 8366 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8393 | -7/Data Miner | Received God Mode back door access code from Data Miner 8430 | -7/Data Miner | Entered Proximity Caves 8430 | -6/Proximity Caves | Accompanied by 1 ally 8431 | -6/Proximity Caves | Identified exit to Factory 8512 | -6/Proximity Caves | Build established: Construct 8554 | -6/Proximity Caves | Spotted B-75 Beast 8556 | -6/Proximity Caves | Escorted by Enhanced Grunt 8602 | -6/Proximity Caves | Allies destroyed B-75 Beast 8615 | -6/Proximity Caves | Lost 3 parts (1n2u) 8842 | -6/Proximity Caves | Learned Factory emergency access door positions 9095 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9478 | -6/Proximity Caves | System corruption reached 10% 9538 | -6/Proximity Caves | Build established: Mutant 9632 | -6/Proximity Caves | Entered Factory 9632 | -6/Factory | Accompanied by 2 allies 9632 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9740 | -6/Factory | Lost 3 parts (1p1n1u) 9975 | -6/Factory | Lost 3 parts (2u1w) 10040 | -6/Factory | Identified exit to Lower Caves 10164 | -6/Factory | Build established: Skirmisher 11105 | -6/Factory | Entered Lower Caves 11160 | -6/Lower Caves | Build established: Gunner 11508 | -6/Lower Caves | Spotted B-75 Beast 11598 | -6/Lower Caves | Destroyed B-75 Beast 11634 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11876 | -6/Lower Caves | Discovered new exit (range 5) 11890 | -6/Lower Caves | Entered another Lower Caves area 11891 | -6/Lower Caves | Encountered a Warlord checkpoint 11929 | -6/Lower Caves | Discovered new exit (range 12) 12062 | -6/Lower Caves | Build established: Scavenger-Gunner 12125 | -6/Lower Caves | Lost 3 parts (1p1n1w) 12330 | -6/Lower Caves | Learned Factory security intel 12413 | -6/Lower Caves | Core integrity fell below 50% 12464 | -6/Lower Caves | Discovered new exit (range 15) 12523 | -6/Lower Caves | Entered Zion 12551 | -6/Zion | Given the Hacking Drone Bay 12614 | -6/Zion | System corruption cleaned by Quarantine Array 12725 | -6/Zion | Visited the Megawrench Repair Shop 12785 | -6/Zion | Discovered new exit (range 15) 12832 | -6/Zion | Build established: Mutant 12873 | -6/Zion | System corruption cleaned by Quarantine Array 13110 | -6/Zion | Found Prototype Launcher 13110 | -6/Zion | Identified Rocket Array 13114 | -6/Zion | Found Prototype Launcher 13114 | -6/Zion | Identified Gui. Missile Launcher 13195 | -6/Zion | Gained Derelict followers 13366 | -6/Zion | Learned location of Armory (-4) 14471 | -6/Zion | Megawrench repaired 8 parts 14666 | -6/Zion | Found Rocket Array 14692 | -6/Zion | Build established: Tank 14966 | -6/Zion | Entered Proximity Caves 14966 | -5/Proximity Caves | Accompanied by 5 allies 15126 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15266 | -5/Proximity Caves | Build established: Mutant 15424 | -5/Proximity Caves | Learned 8 Factory zone layouts 15566 | -5/Proximity Caves | Discovered new exit (range 10) 15583 | -5/Proximity Caves | Entered Factory 15583 | -5/Factory | Evolved 2 slots: Utility x2 15584 | -5/Factory | Identified exit to Upper Caves 15585 | -5/Factory | Identified exit to Factory 15609 | -5/Factory | Discovered exit to Factory (range 11) 15706 | -5/Factory | Identified exit to Garrison 15738 | -5/Factory | Self-destructed Last Messages --------------- 15724_ Proton Cannon destroyed. 15725_ Slug penetrates Wall. 15725_ L-41 Fighter knocked back. 15728_ Slug penetrates L-41 Fighter. 15728_ Penetrated by Slug. 15730_ Slug penetrates L-41 Fighter. 15730_ L-41 Fighter knocked back. 15731_ Fission Core destroyed. 15731_ Critical hit (Burn: +37). 15731_ Penetrated by Slug. 15733_ Slug penetrates L-41 Fighter. 15734_ Penetrated by Slug. 15734_ Ballistic Penetrator Construct/G destroyed. 15734_ Arm. Scrap Engine damaged due to network destabilization (-7). 15737_ Imp. Cooling System destroyed. 15737_ Penetrated by Slug. 15737_ Wheeled Armored-Compact Exoskeleton destroyed. 15737_ Arm. Scrap Engine damaged due to network destabilization (-6). 15737_ Critical hit (Burn: +37). 15738_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????### ?????????????????????? | | ????????? ???????????????????? | | ????????? ??????????????????? | | ?????????? ?????????????????? | | ?????????? ?????????????????? | | ?????????? #????????????????? | | ??????????# ### | | ??????????# #?# | | ????####### #?# | | ????# #?# | | ????# #########+### | | ????# #?# ## | | ????# #?# """ """ #? | | ????# #?# """ """ #? | | ????# #?# """ """ ## | | ????# ### # | | ????# + ## | | ????# # #? | | ????# # #? | | ????# ######; ######+##### | | ????# ####### | | ????# + # ### | | ????# # # g # #? | | ????# # # g;#??? #######+#### | | ????# # + l #????## ## #? | | ????# # # @ #?????# ## #? | | ????# #######+##;Y######### ## ## | | ????# #???# ]]]## ## # | | ????# #???# ""G"" ]]]## T# # | | ????# #???# ">" ]]]## # # | | ???## ##??# ## ## # | | ???# #### """"""""" #????????????????? | | ???# < + #???????????????? | | ???# ####################???????????????? | | ???## ##?????# ????????????????????????? | | ????# #??????# "????????????????????????? | | ????# #??????# "????????????????????????? | | ????# #??????# "????????????????????????? | | ????# #??????# ""???????????????????????? | | ????# #??????# """??????????????????????? | | ????# #??????# """""" #???????????????? | | ????# #??????# """""" #???????????????? | | ????# #??????# """""" ????????????????? | | ?####+######## """""" ??????????????????? | | # # ????????????????????? | | # # ??????????????????????? | | # #+##+####????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # + #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 31 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 44 Core Analysis 6 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -10/Mines | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Gauss Cannon | -6/Factory | Hacked Proton Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Beamcaster | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Tactical Coordination Suite | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveMicrowarpLaser Manual? 0 Play Time 02:11:16 Cumulative 374.1 hours Start 2023.01.02 @ 03:46:07 End 2023.01.02 @ 15:56:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41d39395-5642-4ee5-acc6-c841b7c01f0d