Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 02:53:29 Player: morimori Result: Destroyed by 6S-H0T with 6S-H0T's Six Shooter Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (319) 1595 Value Destroyed (12287) 12287 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (6280) 6280 TOTAL SCORE: 33982 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 2078 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1592 Friendly Fire -1567 Cogmind --------- Core Integrity 0/1600 Matter 233/300 Energy 100/100 System Corruption 15% Temperature Hot (229) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Centrium Leg Experimental Heat Sink Experimental Energy Well (600) Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Precision Energy Filter Advanced Transmission Jammer Experimental Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Multirail Enhanced Hardcell Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Centrium Leg Improved Antigrav System Advanced Power Amplifier Experimental Energy Well Centrium Medium Armor Plating [Rating: 191] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Treads Advanced Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Q-thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Salvaging Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Proton Missile Launcher Special Weapon Plasma Flamer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . 2 . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 264 | 6 14 10 26 4 . . 19 6 21 1 . 5 4 6 2 1 5 3 6 5 9 1 2 14 1 12 . 2 3 1 2 2 10 46 10 5 Power 25 | 1 2 4 5 . . . 2 . 1 . . . . . . . . 1 . . . . . 2 . 1 . . 1 . . . 2 3 . . Engine 16 | 1 2 4 4 . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Core 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . Propulsion 67 | 2 2 4 7 . . . 9 . 7 . . . . 1 1 . . . 3 1 1 . . 5 . 1 . . . . . . 3 17 3 . Treads 16 | 1 1 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Wheel 12 | 1 1 4 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . 7 . . . . 1 1 . . . 3 1 1 . . 3 . 1 . . . . . . . 15 2 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 102 | 1 4 . 8 2 . . 5 3 8 1 . 3 3 4 . . 2 1 2 1 7 1 . 5 1 8 . 2 1 1 2 2 3 14 4 3 Device 43 | . 2 . 4 1 . . 3 1 1 . . 1 1 . . . 2 . . 1 2 . . 2 . 5 . 1 . . 1 1 2 7 3 2 Storage 8 | 1 2 . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . Processor 16 | . . . . . . . . . 4 . . 2 . 2 . . . . . . 1 1 . . . 2 . 1 . . . 1 . 2 . . Hackware 13 | . . . . . . . . . . . . . . 1 . . . . 2 . 4 . . . 1 1 . . . 1 . . . 3 . . Protection 22 | . . . 3 1 . . 2 2 2 1 . . 1 1 . . . 1 . . . . . 2 . . . . 1 . 1 . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 6 2 6 2 . . 3 3 5 . . 2 1 1 1 1 3 1 1 3 1 . 2 2 . 2 . . 1 . . . 2 12 3 2 Energy Gun 12 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 4 1 . Energy Cannon 9 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 5 . 1 Ballistic Gun 24 | 2 3 1 5 . . . 3 2 2 . . 1 . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . 1 1 1 . . . . 2 1 . . . . . . . . 1 3 2 . Launcher 7 | . . 1 . 2 . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . . . . . . . . . 1 . . 1 . . 4 . . . 9 1 . . . 1 . 3 . . 7 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 32 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 72 | . 2 . 6 . . 1 5 . . . . 2 1 1 . . . 3 . . 2 . . . 1 . . 1 1 . . . 3 29 . 14 Power 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Propulsion 24 | . 1 . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 10 . 7 Utility 21 | . . . 4 . . 1 1 . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 6 . 6 Weapon 23 | . 1 . 1 . . . . . . . . 1 1 1 . . . . . . 1 . . . . . . 1 1 . . . 2 12 . 1 Highest Loss Streak 12 | . 1 . 4 . . 1 2 . . . . 2 1 1 . . . 3 . . 1 . . . 1 . . 1 1 . . . 1 12 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 19 | 4 14 19 22 25 25 25 24 24 15 20 20 16 15 14 17 19 19 19 19 18 18 18 19 19 18 18 19 19 18 20 20 20 22 17 4 4 Power 1 | 1 2 2 3 3 3 3 2 2 1 1 1 1 1 1 2 3 3 2 1 1 1 1 1 1 2 1 1 1 . . . . . . . . Propulsion 3 | 2 7 7 9 10 10 10 8 6 1 1 1 . . . . 1 1 . 1 1 . 1 1 . 1 . 1 1 . . . . . . . 1 Utility 8 | . 1 4 3 6 6 6 7 10 9 12 12 10 9 8 9 9 9 9 7 9 9 11 11 11 10 11 12 12 12 15 14 14 17 11 3 2 Weapon 5 | . 3 4 5 6 6 6 7 6 4 6 6 4 5 3 5 6 6 7 9 7 6 5 6 5 5 5 5 5 4 5 5 4 4 4 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 5 3 12 . . . 5 3 9 . . 5 . . . . 3 1 5 3 2 . . 3 . 3 . . 1 . 1 . 3 10 2 2 Power 9 | . 1 . 5 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 24 | . 3 2 6 . . . 4 2 . . . 1 . . . . . . . . . . . 2 . 1 . . 1 . . . . 1 . 1 Utility 29 | . . 1 1 . . . . . 5 . . 3 . . . . 2 1 1 1 1 . . 1 . 1 . . . . 1 . 1 6 2 1 Weapon 19 | . 1 . . . . . 1 1 3 . . 1 . . . . 1 . 3 2 1 . . . . 1 . . . . . . 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 97 100 100 89 98 100 98 92 92 91 91 86 93 93 93 92 89 87 87 88 88 92 93 92 94 93 92 84 84 84 76 83 96 73 Engine 6 | . 14 14 8 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . 5 5 4 4 . . . . 1 . . Treads 6 | . 13 14 10 11 11 11 20 36 . . . . . . . . . . . . . . . . . . . . . . . . 13 7 . . Wheel 4 | . 14 14 11 11 11 11 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . 36 30 30 29 30 28 33 33 33 32 25 23 22 23 23 28 29 25 26 26 26 26 26 26 1 5 21 16 Device 11 | . 11 14 21 20 22 12 9 9 9 7 6 10 7 6 6 5 9 12 11 10 8 10 11 10 11 12 10 10 9 5 5 5 5 14 20 17 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 2 . . Processor 8 | . . . . . . . . . 19 23 23 18 15 12 13 13 13 13 11 11 11 11 11 11 11 10 10 9 10 10 10 10 9 10 13 9 Hackware 8 | . . . . . . . . . . . . . . 3 6 6 6 6 16 17 18 17 17 17 16 16 21 21 21 21 21 21 19 15 8 8 Protection 4 | . . . 9 12 11 11 17 18 . . . . 6 6 6 6 3 . . . . . . . . . . . . 5 5 5 2 2 4 5 Energy Gun 1 | . 11 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 3 Energy Cannon 1 | . . . . . . . . . 2 . . 4 . 5 6 5 2 5 5 3 4 4 4 1 1 4 1 3 . . . . . 5 . . Ballistic Gun 7 | . 16 10 20 19 22 21 17 17 10 . . 5 . . . . . . . . . . . 2 2 . . 1 4 . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . 1 15 14 3 2 5 6 5 10 5 5 5 4 5 4 4 5 4 5 4 4 5 5 3 4 1 4 3 Peak Build Rating 191 | 6 12 12 26 26 26 26 32 34 56 58 57 57 63 71 72 73 76 77 94 100 103 105 99 117 116 136 134 137 143 137 138 144 161 173 173 191 Average Rating 72 | 5 8 10 20 26 26 25 30 33 50 56 56 54 56 64 71 71 70 75 89 94 96 98 98 110 112 127 132 134 135 136 137 138 145 146 165 135 On Entrance 79 | . 6 10 11 26 26 26 25 31 34 56 55 56 55 59 69 69 72 76 77 94 96 98 99 99 113 114 133 132 127 135 137 138 144 147 139 170 Avg Prop Armor Cover (%) 10 | 12 13 13 8 7 8 8 11 . . . . . . . . . . . . . . . . . . . . . . . . . 16 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 48 48 101 109 101 101 103 109 53 57 56 74 52 65 67 71 81 91 62 62 73 64 64 78 70 88 78 83 81 81 81 88 148 162 62 72 Greatest Support 210 | 10 16 16 20 12 12 12 84 84 54 54 54 54 54 63 67 67 67 63 71 71 78 78 78 83 89 83 82 82 82 82 82 82 210 210 74 74 Greatest Overweight (x) 10 | 1 2 4 8 9 8 8 10 1 . 1 1 1 . 1 . 1 1 1 . 1 . . . 1 . 1 . 1 . . . 1 1 8 . 2 Average Overweight (x) . | . 1 3 6 8 8 8 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 Average Capacity 20 | 7 16 20 22 25 25 25 25 25 15 20 20 16 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 18 5 5 Most Carried 25 | 7 20 20 25 25 25 25 25 25 25 20 20 20 15 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 Average Carried 19 | 4 14 19 22 25 25 25 24 24 15 20 20 15 14 14 17 19 19 19 19 19 19 19 20 19 19 19 19 20 19 20 19 19 22 17 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 5 Final Carried 25 | 7 19 20 25 25 25 25 24 25 20 20 20 15 14 15 19 19 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 20 25 3 5 5 Class Distribution -------------------- 31% | Hacker-Scout 26% | Mutant 18% | Scavenger-Mutant 7% | Scavenger-Scout 4% | Gladiator 3% | Hacker-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Mutant | -6/Zion Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Tank | -2/Research Messiah-Ninja | -2/Testing Messiah-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 10802 | 348 323 245 688 210 82 120 1149 447 395 126 112 175 151 163 130 204 130 411 50 150 672 172 87 759 140 375 35 65 471 16 60 388 459 1138 . 156 Remotely 480 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 480 . . Salvage Created 15057 | 189 662 131 1060 278 . 208 1666 538 433 77 359 415 41 384 99 97 29 330 34 68 1055 . 123 687 545 580 127 142 671 . 302 616 1239 1582 . 290 Parts 728 | 15 37 2 70 21 . 14 73 34 26 6 8 17 1 29 2 2 . 21 5 2 50 . 5 28 25 18 5 9 19 . 3 26 63 83 . 9 Haulers Intercepted 17 | . 2 . 6 . . . 5 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 13 | . 1 . 1 1 . . 2 . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . 3 11 . 1 . . 2 . 19 . . . . 3 . 24 . . . 15 . 3 10 . . . . Prevented 21 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 11 . . . 2 . . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 229 | . 11 8 21 11 . 7 25 8 2 . 2 4 3 8 . 4 1 9 . . 11 . 1 11 8 9 . 1 6 . . 15 18 24 . 1 Melee 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Guns 103 | . 11 5 15 . . 5 19 8 2 . 1 . . 1 . . . . . . 1 . . 10 3 8 . . 6 . . . 7 1 . . Cannons 17 | . . . 1 . . . . . . . . . . . . 1 . 2 . . 1 . 1 . . . . . . . . . . 11 . . AOE 82 | . . 3 4 11 . 2 6 . . . . . 3 7 . 3 . 6 . . 9 . . . 3 . . . . . . 11 6 8 . . Classes Destroyed 25 | 3 5 1 2 1 . 2 . . 2 1 . . 1 . . . . 2 . 1 . . . 4 . . . . . . . . . . . . Worker 15 | 2 . . . . . . 1 . 2 . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . 4 . . Builder 8 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 2 . . Tunneler 8 | 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Hauler 17 | . 2 . 6 . . . 5 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recycler 23 | 1 1 . . 2 . . 4 . 3 . . . . 1 . . . . . . 6 . . . . 2 . . . . . . 1 1 . 1 Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Watcher 14 | . 3 . 4 . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Swarmer 68 | . 3 . 6 7 . 2 4 2 . . . . 3 4 . 2 . 5 . . 9 . . . 1 4 . . . . . 10 . 6 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Grunt 63 | . 8 1 7 4 . 2 12 3 . . . . . 2 . 1 . . . . . . . 1 1 2 . . 5 . . 5 6 3 . . Brawler 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sentry 23 | . . . 7 . . . 6 3 . . . . . . . 1 . . . . . . 1 . 2 . . . 1 . . . 1 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 17 | . . . . . . 2 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . 4 7 . . Programmer 22 | . . . . . . . . . 2 . 1 . . 2 . . . . . . 2 . . 1 . 2 . . . . . . 5 7 . . Behemoth 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 3 4 2 4 7 . 3 6 3 3 . 1 3 3 9 . 2 1 5 2 . 7 . 1 2 5 5 . 2 1 . . 5 8 10 . 1 Combat Bots Only 7 | . 4 2 4 7 . 3 6 2 1 . 1 3 3 7 . 2 1 5 . . 5 . 1 2 5 5 . 1 1 . . 5 6 7 . 1 Max Kills in Single Turn 5 | 1 1 1 3 3 . 1 2 1 1 1 1 1 2 5 1 1 1 3 1 1 4 . 1 2 2 1 1 1 1 . . 3 2 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 2 . 1 2 . . . . . 2 3 . 1 . 3 . . 3 . . . 2 . . . . . . 3 2 4 . . Melee 1 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1326 | . 52 16 124 16 . 27 145 36 16 2 4 22 10 27 . 29 . 68 6 . 44 3 1 6 27 24 . 28 6 . . 32 119 294 . 142 Missed 444 | . 13 5 42 9 . 4 48 14 4 2 . 10 3 7 . 21 . 20 1 . 19 2 . 4 6 8 . 8 1 . . 9 40 93 . 51 Hits 882 | . 39 11 82 7 . 23 97 22 12 . 4 12 7 20 . 8 . 48 5 . 25 1 1 2 21 16 . 20 5 . . 23 79 201 . 91 Melee 11 | . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Projectile 871 | . 39 10 82 7 . 23 90 22 12 . 4 12 7 20 . 8 . 48 5 . 25 1 1 2 21 16 . 20 5 . . 23 76 201 . 91 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 57 | . 2 . 1 . . 2 2 1 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . 2 1 . . 1 4 14 . 21 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Damage Taken 17311 | . 504 161 1120 72 . 366 1545 387 243 . 60 558 154 287 . 96 . 439 84 . 600 . 20 97 348 283 16 465 107 . . 348 1702 4702 . 2547 Core 3013 | . 135 40 180 . . 13 197 . 27 . . 46 . 16 . 10 . 31 . . 33 . 20 . 35 27 . 64 . . . 55 54 421 . 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 93 . . Redirected to Shielding 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 54 98 . . Ignored by Resistances 529 | . . . . . . . . . . . . . . 78 . 10 . 139 . . . . . . . 29 . . . . . 139 134 . . . Regen/Repaired (Parts) 1608 | . 20 . 36 . . . . . 35 . . . . 117 . . 99 . . . 459 . . . . 185 . . . . . . 73 584 . . Core Remaining (%) 76 | 100 . 30 . . . 51 . 64 . . . . 89 . . . . 93 . . . . . . 91 . . . . . . 87 95 . 65 . Volleys Fired 1113 | 22 66 24 117 20 . 14 122 37 34 . 4 11 6 42 6 23 . 18 26 . 65 34 22 96 28 53 5 10 75 . . 25 42 52 1 13 Largest 4 | 2 2 2 2 2 . 2 2 2 2 . 2 2 1 2 1 2 . 2 1 . 2 1 2 1 1 2 1 2 1 . . 1 2 4 1 3 Hottest 349 | 40 95 95 165 72 . 46 72 50 90 . 53 72 90 123 90 90 . 96 90 . 96 90 112 38 90 120 90 128 38 . . 43 148 349 58 230 Shots Fired 1663 | 44 131 40 229 34 . 25 235 73 58 . 8 13 6 46 6 25 . 24 26 . 84 35 25 96 28 63 5 13 76 . . 25 47 122 2 19 Gun 1095 | 44 131 31 211 24 . 22 227 72 47 . 8 . . 3 . 2 . . . . 5 2 . 96 12 22 . 5 76 . . 9 26 14 . 6 Cannon 448 | . . . . . . . . . 9 . . . 2 40 6 18 . 20 26 . 75 33 25 . 11 41 4 8 . . . . 9 106 2 13 Launcher 105 | . . 9 3 10 . 3 8 1 2 . . 13 4 3 . 5 . 4 . . 4 . . . 5 . 1 . . . . 16 12 2 . . Special 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1070 | 44 73 15 198 24 . 22 227 72 47 . 8 . . 3 . 3 . 12 . . 38 2 4 96 12 1 . 5 76 . . 9 9 58 2 10 Thermal 408 | . 58 16 28 . . . . . 9 . . . 2 40 6 17 . 8 26 . 42 33 21 . 11 41 4 8 . . . . 5 24 . 9 Explosive 65 | . . 9 3 10 . 3 8 1 2 . . . 4 3 . 5 . 4 . . 4 . . . . . 1 . . . . 6 . 2 . . Electromagnetic 78 | . . . . . . . . . . . . 13 . . . . . . . . . . . . 5 . . . . . . 10 12 38 . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . 21 . . . Robot Hit Streak 41 | 5 9 7 14 9 . 7 19 7 4 . 3 9 3 10 . 3 . 4 . . 5 6 10 19 12 13 5 12 22 . . 22 26 41 . 2 Robot Miss Streak 8 | 4 3 3 7 4 . 3 3 2 3 . 3 . 1 1 . 1 . 1 . . 4 . . 2 1 2 . . 3 . . 1 4 3 . 8 Penetration Max 2 | . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 . . 2 . . . . 2 . . . . 1 . . Secondary Targets 9 | . 1 . 1 . . . 4 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 994 | 26 90 18 159 18 . 14 168 52 27 5 14 8 4 12 1 4 1 13 2 1 35 1 5 66 14 23 10 9 40 . 6 9 37 97 . 5 Core Hits 566 | 11 34 18 63 16 . 12 72 21 17 2 7 9 3 14 1 8 1 11 2 1 27 1 1 40 14 16 3 2 20 . 2 21 43 51 . 2 Critical Kills 14 | 1 . . 1 . . . 1 . . . . . . 1 . . . 2 . . 1 . 1 2 . . . . . . . . . 4 . . Critical Parts Destroyed 37 | . . . . . . . 2 . . . . . . 1 . . . 5 . . 8 . 1 3 . 1 . . 3 . . . 4 9 . . Critical Strikes 75 | 1 . . 2 . . . 3 . . 1 . 1 1 2 . . 1 7 1 1 14 . 3 7 . 2 2 . 3 . 1 . 5 17 . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 49 | 1 . . 1 . . . 3 . . . . . . 2 . . . 7 . . 9 . 3 7 . . . . 3 . . . . 13 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 16 | . . . . . . . . . . 1 . 1 1 . . . 1 . 1 1 5 . . . . 1 2 . . . 1 . 1 . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Melee Attacks 172 | . . . . . . . . . 2 10 14 1 1 8 4 5 3 6 14 1 35 . 1 . 1 5 5 5 4 7 6 9 17 2 3 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 172 | . . . . . . . . . 2 10 14 1 1 8 4 5 3 6 14 1 35 . 1 . 1 5 5 5 4 7 6 9 17 2 3 3 Sneak Attacks 34 | . . . . . . . . . . 1 . 1 1 3 1 . . . 2 1 9 . 1 . . 2 5 1 4 . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34674 | 269 841 499 1857 1220 . 463 3229 901 583 209 584 523 424 1458 61 401 35 787 117 92 2383 26 140 2815 705 1267 622 301 1838 . 389 1430 3245 4762 . 198 Guns 15127 | 269 841 186 1533 198 . 142 2553 901 503 . 122 . . 56 . 19 . . . . 161 26 . 2815 219 1071 . 100 1573 . . . 1419 387 . 33 Cannons 4493 | . . . . . . . . . 80 . . . . 133 . 34 . 154 . . 285 . 68 . . . 153 135 . . . . 44 3363 . 44 Explosions 11003 | . . 313 171 1022 . 321 676 . . . . 441 357 1055 . 348 . 464 . . 1070 . . . 486 54 150 . . . . 1430 1674 971 . . Melee 3878 | . . . . . . . . . . 209 462 82 67 214 61 . 35 169 117 92 867 . 72 . . 142 319 66 265 . 389 . 108 41 . 101 Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 14085 | 269 456 76 1388 198 . 142 2553 901 503 . 122 . . 56 . 53 . 154 . . 446 26 68 2815 219 23 . 100 1573 . . . 44 1867 . 33 Thermal 4067 | . 385 110 298 . . . . . 80 . . . . 751 . . . . . . . . . . 25 54 153 135 . . . . 783 1249 . 44 Explosive 6681 | . . 313 171 1022 . 321 676 . . . . . 357 437 . 348 . 464 . . 1070 . . . . . 150 . . . . 805 . 547 . . Electromagnetic 3590 | . . . . . . . . . . . . 441 . . . . . . . . . . . . 461 . . . . . . 625 1005 1058 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3878 | . . . . . . . . . . 209 462 82 67 214 61 . 35 169 117 92 867 . 72 . . 142 319 66 265 . 389 . 108 41 . 101 Entropic 2353 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1048 . . . . . . 1305 . . . Highest Corruption 30 | . . . . . . . 5 5 2 2 3 3 30 4 4 4 4 . . . 3 3 3 3 . . . 2 2 2 2 2 5 9 11 15 Average Corruption 3 | . . . . . . . 5 5 1 2 2 3 4 2 4 4 4 . . . 2 3 3 3 . . . 1 2 2 2 2 4 6 10 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 233 | . . . . . . . 9 26 7 7 7 4 13 6 7 13 . . . . 18 14 10 1 . . . . 16 4 2 11 18 27 6 7 Message Errors 54 | . . . . . . . 4 10 2 3 1 1 5 . 1 4 . . . . 3 2 2 . . . . . 6 2 1 . 2 5 . . Matter Fused 53 | . . . . . . . 2 5 1 2 . 1 2 2 3 4 . . . . 7 6 2 1 . . . . . 1 . 2 5 6 1 . Heat Flow Errors 28 | . . . . . . . . 1 . 1 2 1 1 3 1 1 . . . . 1 . . . . . . . 4 . . 2 4 3 . 3 Energy Discharges 29 | . . . . . . . . 6 2 1 3 . 2 . . 1 . . . . 3 1 . . . . . . 1 1 . 1 1 5 1 . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . Parts Fused 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . 1 1 . . 1 1 . . 1 . . . . . 2 2 4 . . . . . 1 . 1 3 3 3 1 1 Data Loss (major) 11 | . . . . . . . 1 1 . . . . 2 . . 1 . . . . 1 1 1 . . . . . 1 . . . . 2 . . Misfires 11 | . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 1 . . . . . 1 . . 1 2 1 1 . Alerts 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . Misdirections 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1845 | . . 5 . 93 . . 32 . . 13 61 . 28 164 . 11 . 148 . . 428 . 59 . . 70 . 24 91 . 306 3 45 245 . 19 Projectiles 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . 219 . . Explosions 567 | . . 5 . 93 . . 32 . . . . . 28 120 . 11 . 50 . . 131 . . . . 4 . . . . . 3 45 26 . 19 Melee 1035 | . . . . . . . . . . 13 61 . . 44 . . . 98 . . 297 . 59 . . 66 . . 91 . 306 . . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . . 3 . . 6 . . . . . . . . . . . . 5 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 13 | . . . . . . . . . . . . . . . . . . 3 . . 6 . . . . . . . . . . . . 4 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 461 | . . . 24 . . 24 . . . . . . 53 . . . . . . . . . . . . . . . . . . . 237 . . 123 Shots 13 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 9 . . 1 Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 100 318 115 2 . 20 14 94 42 149 220 83 108 171 182 209 . 108 62 . 260 106 163 20 110 126 160 162 283 1 1 273 230 255 18 198 Average Temperature 54 | . 29 135 47 2 . 12 9 33 12 77 115 20 52 58 59 56 . 39 20 . 46 38 48 9 48 42 77 51 92 1 1 122 89 88 5 72 Received Heat Transfer 2744 | . 291 15 402 18 . 81 576 171 63 . . . . 81 . 48 . 24 9 . 84 . 9 27 9 30 . 36 21 . . 81 132 527 . 9 Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Total Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 40 . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 21 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 18 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 4 5 4 . . Combat Hostiles 18 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 4 5 4 . . Parts Fried 37 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 2 . . . . . . 11 7 10 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Heat Transferred 4934 | . 1061 260 1490 . . . . . 111 . . . . 300 . . . . . . . . . . 50 50 . . . . . . 650 953 . 9 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 3 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 3 2 1 Low Security (%) 82 | 100 100 100 100 87 . 100 100 100 100 . . . . 26 . . . . 100 100 71 . . . . 100 100 100 . . . . 43 . . 15 Level 1 8 | . . . . 12 . . . . . . . . . 33 . . . . . . 28 . . . . . . . . . . . 7 26 . 84 Level 2 7 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . 48 49 100 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 957 | 10 85 90 171 274 . 113 183 152 189 . . . . 454 . . . . 156 19 260 . . . . 145 73 45 . . . . 534 957 531 309 Initial 531 | . . . 32 10 . . . 53 58 . . . . 12 . . . . 154 19 . . . . . . 35 2 . . . . 182 276 531 290 Average 110 | 1 24 3 29 88 . 37 73 44 69 . . . . 293 . . . . 80 2 148 . . . . 39 43 10 . . . . 298 514 507 248 Influence Increases 11481 | 35 348 133 712 336 . 253 883 376 402 5 75 . 70 640 . 170 20 360 380 . 931 90 95 623 387 400 88 143 350 . 15 435 831 1518 24 353 Destroy 0b10 Robot/C 5060 | . 220 20 420 220 . 140 500 160 40 . 40 . 60 160 . 80 20 220 40 . 320 . 20 400 260 180 . 40 120 . . 300 360 700 . 20 Destroy 0b10 Robot/NC 560 | 35 35 10 50 20 . . 65 25 40 5 15 . . 20 . . . 15 10 . 65 . . 15 5 10 . 5 5 . 15 . 25 65 . 5 Destroy Leader 982 | . 60 10 140 30 . 40 134 54 22 . 20 . 10 32 . . . 30 10 . 44 . . . 20 40 . 10 . . . 30 72 164 . 10 Allied During Kill 444 | . . . . 5 . . . . . . . . . . . . . 20 8 . 30 . . 148 57 . . 10 . . . . . 166 . . Successful Hack 209 | . 17 7 22 . . . 38 6 69 . . . . 8 . . . . . . 12 . . . . 12 . . . . . . 18 . . . Disable Machine 660 | . . 30 . . . 45 30 . . . . . . 210 . . . . 45 . 120 . . . . 60 . . . . . . 45 30 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1286 | . 1 56 20 61 . 13 41 11 21 . . . . 90 . . . . 102 . 160 . . . . 98 88 18 . . . . 146 258 9 93 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . 15 15 . 30 Lose Combat Pursuer 1860 | . 15 . 60 . . 15 75 120 150 . . . . 120 . 90 . 75 15 . 180 90 75 60 45 . . 60 225 . . 105 . 120 . 165 Influence Decreases 11192 | 35 348 49 768 328 36 253 756 375 530 5 75 . 50 276 373 181 20 352 332 56 682 321 109 202 812 298 187 144 270 82 15 165 608 1065 485 549 Entered New Map 1973 | . . . 52 18 36 . . 74 70 . . . . 8 143 3 . . 4 37 . 93 4 4 425 . 67 1 2 17 . . 88 217 415 195 Time Decay 7620 | 35 328 49 431 290 . 243 561 291 328 5 75 . 40 258 230 178 20 255 288 19 602 228 105 198 307 298 120 113 258 65 15 165 480 458 70 214 Lost Part 680 | . 20 . 55 . . 10 45 . . . . . 10 10 . . . 30 . . 20 . . . . . . 10 10 . . . 30 290 . 140 Lost Ally 427 | . . . 20 20 . . . 10 . . . . . . . . . 67 40 . 60 . . . 80 . . 20 . . . . 10 100 . . Purge Threat 492 | . . . 210 . . . 150 . 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . . 1 . . 2 3 3 . . . . 3 . 1 . 1 4 . 11 . . . 1 6 . 2 . . . . 13 10 1 4 Investigation 13 | . 2 . . . . . . . . . . . . . . . . . 2 . 4 . . . . 2 . 1 . . . . . 1 . 1 Extermination 25 | . . . . . . . . . 3 . . . . 2 . . . . 2 . 5 . . . . 3 . 1 . . . . 3 4 . 2 Reinforcement 18 | . 1 . . . . . 2 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . 5 4 1 . Assault 8 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 3 1 . . Garrison 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Construction Impeded 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 28 | . 2 . 2 . . . 5 2 1 . . . . . . . . 1 1 . 1 . . 2 1 . . . . . . . 2 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 582 | . 26 10 38 10 . 8 44 35 20 1 4 4 4 20 . 7 1 12 7 2 27 5 4 81 18 14 5 8 19 . . 21 26 71 3 27 Peak Tracking Total 13 | . 6 2 6 4 . 3 6 6 5 1 3 3 3 8 . 7 1 6 3 1 8 4 3 10 8 6 2 3 5 . . 6 5 11 1 13 Tactical Retreats 63 | . 1 1 3 . . 1 4 5 4 . . . . 3 . 3 . 3 1 . 6 3 2 3 1 . . 2 4 . . 6 . 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 20 | . 3 . 2 . . . . 1 1 . . . . 4 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 48 | . . 2 1 . . 3 2 . . . . 1 . 14 . . . . 3 . 8 . . . 1 4 . . . . . . 4 2 1 2 Max in Single Turn 14 | . . 1 1 . . 2 1 . . . . 1 . 14 . . . . 1 . 4 . . . 1 1 . . . . . . 1 1 1 1 Garrison Access 10 | . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 2 . . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 122 | . 9 1 11 . 1 . 13 3 16 1 1 4 . 6 . . . . 7 . 15 1 . 7 . 10 . 2 1 . 4 . 2 4 1 2 Terminals 44 | . 7 1 8 . . . 10 3 10 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . . . . . . . 1 1 . Repair Stations 13 | . 1 . 1 . . . . . 1 . . . . 2 . . . . . . 4 . . . . 2 . . . . . . 1 1 . . Recycling Units 15 | . 1 . 1 . . . 1 . 2 . . . . . . . . . 2 . 4 . . . . 2 . 2 . . . . . . . . Scanalyzers 8 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . Garrison Access 14 | . . . . . . . . . 2 . . . . 1 . . . . 2 . 3 . . . . 2 . . . . . . . 2 . 2 Total Hacks 329 | . 27 6 32 . 1 . 35 6 27 1 1 31 . 13 . . . . 17 . 43 1 . 22 . 21 . 3 3 . 16 . 8 10 2 3 Successful 220 | . 10 3 19 . 1 . 19 3 14 1 1 31 . 5 . . . . 9 . 31 1 . 22 . 17 . 2 3 . 16 . 6 6 . . Failed 104 | . 17 3 12 . . . 15 3 12 . . . . 8 . . . . 7 . 11 . . . . 4 . 1 . . . . 2 4 2 3 Catastrophic 14 | . 2 2 . . . . 2 . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Database Lockouts 5 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Manual 210 | . 18 5 18 . . . 18 5 10 . . . . 3 . . . . 39 . 32 . . 1 . 24 . 5 . . . . 8 11 8 5 Terminals 114 | . 22 6 26 . . . 27 6 19 1 . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 32 | . . . . . . . . . . . . . . . . . . . 7 . 17 . . . . 4 . . . . . . . 2 2 . Repair Stations 41 | . 2 . 2 . . . . . 2 . . . . 5 . . . . . . 15 . . . . 7 . . . . . . 3 5 . . Recycling Units 22 | . 3 . 1 . . . 2 . 2 . . . . . . . . . 2 . 5 . . . . 4 . 3 . . . . . . . . Scanalyzers 24 | . . . 3 . . . 6 . 2 . . . . . . . . . 3 . 3 . . . . 2 . . . . . . 5 . . . Garrison Access 21 | . . . . . . . . . 2 . . . . 2 . . . . 5 . 3 . . . . 3 . . . . . . . 3 . 3 Terminal Hacks 108 | . 3 1 10 . 1 . 11 1 5 1 1 31 . . . . . . . . . 1 . 22 . 1 . . 3 . 16 . . . . . Record 36 | . . . . . 1 . . . . 1 . 11 . . . . . . . . . . . 15 . . . . 3 . 5 . . . . . Part Schematic 17 | . 2 . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 23 | . . . 5 . . . 5 . . . . 3 . . . . . . . . . . . 6 . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . 1 . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 31 | . 2 . 2 . . . . . 2 . . . . 3 . . . . . . 9 . . . . 6 . . . . . . 2 5 . . Scan Component 17 | . 1 . 1 . . . . . 1 . . . . 2 . . . . . . 5 . . . . 3 . . . . . . 1 3 . . Repair 14 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 4 . . . . 3 . . . . . . 1 2 . . Recycling Unit Hacks 13 | . 1 . 1 . . . . . 2 . . . . . . . . . 1 . 4 . . . . 2 . 2 . . . . . . . . Retrieve Components 13 | . 1 . 1 . . . . . 2 . . . . . . . . . 1 . 4 . . . . 2 . 2 . . . . . . . . Scanalyzer 15 | . . . 1 . . . 3 . 1 . . . . . . . . . 2 . 2 . . . . 2 . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Retrieve Study 13 | . . . 1 . . . 3 . 1 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 2 . . . . . . . 1 . . Seal Access 9 | . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 2 . . . . . . . 1 . . Unauthorized Hacks 31 | . 4 2 5 . . . 5 2 4 . . . . 1 . . . . 2 . 4 . . . . 2 . . . . . . . . . . Terminals 23 | . 4 2 5 . . . 5 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 2 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 8 1 8 . . . 10 1 14 1 . . . 6 . . . . 4 . 9 . . . . 6 . . . . . . 1 2 1 2 Full Trace Events 5 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . 5 . . . . . . 5 . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 118 | . 2 . . . . . . . . . . 12 . . . . . . 28 . 46 . . . . 27 . . . . 3 . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Time 263 | . . . . . . . . . . . . . . . . . . . . . 263 . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 1 . . . 3 . 1 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . . . Parts Repaired 14 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 4 . . . . 3 . . . . . . 1 2 . . Time 646 | . 38 . 38 . . . . . 50 . . . . 25 . . . . . . 218 . . . . 141 . . . . . . 12 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 10 . 10 . . . . . 5 . . . . . . . . . 3 . 3 . . . . 1 . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 6 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 75 | . . . 2 1 . . . 1 . . . . . . . . 8 . 2 20 . . . 5 2 . 18 . . . . . 1 13 . 2 Largest Group 20 | . . . 1 1 . . . 1 . . . . . . . . 8 8 2 20 3 . . 5 4 . 18 3 . . . . 1 6 . 2 Highest-Rated Group 861 | . . . 10 31 . . . 10 . . . . . . . . 251 251 170 861 75 . . 270 199 . 656 75 . . . . 27 588 . 162 Highest-Rated Ally 122 | . . . 10 31 . . . 10 . . . . . . . . 39 39 85 50 25 . . 68 61 . 50 25 . . . . 27 122 . 81 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 5 . 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . 1 . . . STAY 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 407 | . . . 3 3 . . . . . . . . . . . . . 13 2 29 28 . . 59 28 . 152 15 . . . . . 74 . 1 Total Damage 15961 | . . . 23 22 . . . . . . . . . . . . . 457 260 715 406 . . 2620 1142 . 5184 270 . . . . . 4810 . 52 Kills 63 | . . . . . . . . . . . . . . . . . . 4 2 3 6 . . 12 8 . 10 1 . . . . . 17 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 26706 | . 1032 1766 241 1158 847 132 . . 1327 748 571 254 624 712 484 657 1229 826 667 268 2121 1045 651 1135 751 1474 257 458 958 454 103 775 1283 1152 156 390 Optics 17942 | . . . . . . . . . 698 . . . . 70 484 657 1229 826 667 268 2121 1045 651 1135 751 1474 257 458 958 454 103 775 1283 1152 156 270 Sensors 19073 | . . . . . . . . . 1256 748 571 254 624 712 484 642 672 771 667 250 2021 1034 651 1135 751 1408 257 443 810 454 101 688 950 249 80 390 Seismic 5176 | . 1032 1766 241 1158 847 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 382 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 272 Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 22 | . . 1 . 1 . . . . . 2 1 . 1 . 1 1 3 2 . . . 2 2 . 1 . . . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . . . . . . . 10 . 7 . . . . 6 . 1 . . . . 1 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Schematics 6 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 33991 | 207 1443 1766 2432 1474 847 867 2284 921 1345 749 597 345 624 738 484 657 1229 826 667 268 2121 1045 651 1135 751 1474 257 458 958 454 103 775 1283 1152 156 448 Spaces Moved 32769 | 132 913 902 1031 631 404 389 1016 331 1885 1139 964 181 818 921 801 961 1255 1076 909 325 2626 1252 915 1346 1025 1674 406 636 1300 902 159 1078 619 724 274 849 Core 227 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 211 Treads 1330 | . . . 5 . . . 212 331 . . . . . . . . . . . . . . . . . . . . . . . . 531 251 . . Legs 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . Wheels 5190 | 121 913 902 1026 631 404 389 804 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25977 | . . . . . . . . . 1885 1139 964 181 818 921 801 961 1255 1076 909 325 2626 1252 915 1346 1025 1674 406 636 1300 902 159 1078 88 423 274 638 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 95 130 140 210 210 210 145 232 49 56 56 56 56 51 51 55 51 48 48 59 58 59 59 49 45 48 48 48 48 48 48 48 48 40 36 36 Average Speed 78 | 90 120 135 183 210 210 210 177 232 49 56 56 58 56 54 53 55 75 53 53 59 58 59 59 51 51 50 48 48 48 48 48 53 163 110 43 41 Slowest Speed 480 | 95 130 140 480 225 210 210 312 232 56 118 118 129 56 118 55 119 119 113 59 129 59 59 59 116 52 120 48 122 48 48 48 122 270 450 44 180 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 70 | 6 91 97 75 99 87 83 77 46 48 94 97 76 87 20 82 93 91 95 30 88 70 93 98 91 91 43 97 11 96 79 61 97 16 35 49 30 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 25 | . . 1 . 1 . . . . . 1 . 1 . . . . 1 . 6 . . . . 2 . 8 . . 1 . 3 . . . . . Known Exits Taken 23 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 1 . 1 . 1 . . . 1 4 . 1 . 2 2 2 4 . . . 2 4 . 5 . . . 2 4 . 4 . . . . Spaces Dug 286 | . . 13 . 12 . . . 9 22 3 2 . 1 26 5 9 . 15 30 . 38 12 8 . 7 28 . 5 3 5 . 3 12 10 2 6 Terrain Destroyed 1163 | . . 100 31 103 . 32 54 9 24 3 2 . 37 116 9 67 . 53 36 . 84 34 20 14 22 54 8 11 28 5 . 63 68 39 4 33 Melee 69 | . . . . . . . . . 2 3 2 . . 3 3 5 . 2 11 . 11 . . . . 1 . 3 . 5 . 3 12 1 2 . Projectile 347 | . . . . . . . 1 . 4 . . . 2 37 6 18 . 14 25 . 48 34 20 14 18 44 . 8 28 . . 2 6 6 2 10 AOE 747 | . . 100 31 103 . 32 53 9 18 . . . 35 76 . 44 . 37 . . 25 . . . 4 9 8 . . . . 58 50 32 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Tes Acc Total 39237 | 177 1154 1420 1392 737 403 413 1283 443 2246 1234 994 404 970 1088 840 1047 1531 1280 1044 400 3038 1516 994 1696 1207 2216 451 760 1552 911 172 1224 814 955 304 927 Wait 4090 | 11 116 460 142 78 . 9 85 49 250 85 7 176 138 77 18 51 242 152 60 41 254 220 53 180 133 433 32 100 159 2 . 90 81 77 1 28 Move 32735 | 131 912 901 1030 630 403 388 1015 330 1884 1138 963 180 817 920 800 960 1254 1075 909 324 2625 1251 914 1345 1024 1674 405 635 1299 901 158 1077 618 723 273 849 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 233 | 7 23 7 28 . . . 12 7 21 . 1 11 . 7 5 . 7 2 13 5 13 3 . 11 2 7 1 . 4 . 1 1 16 11 4 3 Fast Attach 105 | 6 1 . 10 . . . 3 1 4 . . . . 3 . 1 3 1 1 7 4 . . 6 . 5 . 3 2 . 1 . 6 23 10 4 Attach 75 | . 3 . 5 . . . 5 . 3 . . 3 1 2 . . 3 2 2 2 7 1 . 3 1 2 . . 3 . . 1 5 17 . 4 Detach 20 | . . . . . . . . . 1 . . . . 1 . . 2 . 1 2 2 1 . 1 . 2 . . 1 . . . . 4 1 1 Swap 381 | . 19 14 24 9 . 2 22 8 19 3 7 11 7 11 5 7 9 23 4 4 25 5 4 18 6 28 2 6 2 1 5 21 16 29 2 3 Drop 260 | . 14 14 34 . . . 19 11 28 . 1 11 . 4 2 . 9 1 14 14 8 1 . 18 1 7 1 1 3 . 1 . 13 13 9 8 Fire 1113 | 22 66 24 117 20 . 14 122 37 34 . 4 11 6 42 6 23 . 18 26 . 65 34 22 96 28 53 5 10 75 . . 25 42 52 1 13 Melee 166 | . . . . . . . . . 2 8 11 1 1 8 4 5 2 6 14 1 35 . 1 . 1 5 5 5 4 7 6 9 17 2 3 3 Ram 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . 2 . . . . . . . . . . . . . . . . . . . . 18 11 . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Ext) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Lost 4 allies 441 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Discovered new exit (range 8) 1161 | -10/Materials | Build established: Scavenger-Mutant 1307 | -10/Materials | Discovered new exit (range 13) 1504 | -10/Materials | Repaired Imp. Heat Sink 1559 | -10/Materials | Discovered new exit (range 6) 1650 | -10/Materials | Core integrity fell below 50% 1651 | -10/Materials | Entered Mines 1710 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1771 | -10/Mines | Discovered new exit (range 7) 1977 | -10/Mines | Learned location of Zion (-6) 2049 | -10/Mines | Assembled infested the area 2054 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2981 | -10/Mines | Build established: Mutant 3071 | -10/Mines | Discovered new exit (range 12) 3417 | -10/Mines | Entered Materials 3417 | -9/Materials | Evolved 2 slots: Utility x2 3714 | -9/Materials | Build established: Scavenger-Mutant 3837 | -9/Materials | Discovered new exit (range 13) 4514 | -9/Materials | Lost 4 parts (1p2u1w) 4881 | -9/Materials | Central database locked down 4896 | -9/Materials | Discovered new exit (range 15) 5117 | -9/Materials | Build established: Mutant 5643 | -9/Materials | Repaired Imp. Heat Sink 5849 | -9/Materials | Entered Mines 5897 | -9/Mines | Discovered new exit (range 5) 5904 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5998 | -9/Mines | Learned Materials stockpile data 6245 | -9/Mines | Met a Derelict testing a Signal Generator 6483 | -9/Mines | Destroyed 7 combat bots 6878 | -9/Mines | Learned location of Storage (-8) 7094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7094 | -9/Mines | Discovered new exit (range 5) 7152 | -9/Mines | Discovered new exit (range 10) 7323 | -9/Mines | Entered Exiles 7323 | -9/Exiles | Found Exiles lab abandoned 8151 | -9/Exiles | Discovered new exit (range 11) 8170 | -9/Exiles | Entered Mines 8951 | -8/Mines | Discovered new exit (range 12) 9037 | -8/Mines | Entered Materials 9037 | -8/Materials | Evolved 2 slots: Propulsion x2 9686 | -8/Materials | Build established: Scavenger-Mutant 9819 | -8/Materials | Discovered new exit (range 16) 10079 | -8/Materials | Central database locked down 10434 | -8/Materials | Discovered new exit (range 16) 11157 | -8/Materials | Discovered new exit (range 16) 11321 | -8/Materials | Entered Storage 11349 | -8/Storage | Met 01-MTF 11776 | -8/Storage | Build established: Mutant 11989 | -8/Storage | Garrison activated, responded to threat 12204 | -8/Storage | Discovered new exit (range 16) 12242 | -8/Storage | Entered Factory 12242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12456 | -7/Factory | Discovered new exit (range 5) 12458 | -7/Factory | Identified exit to Lower Caves 12528 | -7/Factory | Build established: Scout 13031 | -7/Factory | Central database locked down 13142 | -7/Factory | Repaired Cmb. Airjet+ 13154 | -7/Factory | Discovered new exit (range 3) 13155 | -7/Factory | Identified exit to Factory 13194 | -7/Factory | Discovered exit to Factory (range 9) 13253 | -7/Factory | Build established: Mutant 13401 | -7/Factory | Cargo convoy interrupted 13587 | -7/Factory | Entered Lower Caves 13711 | -7/Lower Caves | Encountered a Warlord checkpoint 13734 | -7/Lower Caves | Build established: Gladiator 13846 | -7/Lower Caves | Identified exit to Lower Caves 14336 | -7/Lower Caves | Entered another Lower Caves area 14342 | -7/Lower Caves | Encountered a Warlord checkpoint 14348 | -7/Lower Caves | Discovered exit to Factory (range 10) 14389 | -7/Lower Caves | Learned Factory interactive machine intel 14525 | -7/Lower Caves | Spotted B-75 Beast 14839 | -7/Lower Caves | Discovered new exit (range 13) 14932 | -7/Lower Caves | Identified exit to Data Miner 14933 | -7/Lower Caves | Entered Data Miner 14933 | -7/Data Miner | Discovered new exit (range 7) 14944 | -7/Data Miner | Met Data Miner 14954 | -7/Data Miner | Learned location of Section 7 (-3) 14954 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14963 | -7/Data Miner | Received God Mode back door access code from Data Miner 14996 | -7/Data Miner | Data Conduit disabled 15110 | -7/Data Miner | Found Corrupted Prototype Device 15208 | -7/Data Miner | Identified Exp. Thermal Shield 15274 | -7/Data Miner | Identified exit to Proximity Caves 15278 | -7/Data Miner | Entered Proximity Caves 15299 | -6/Proximity Caves | Build established: Mutant 15698 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15829 | -6/Proximity Caves | Discovered exit to Factory (range 5) 15852 | -6/Proximity Caves | System corruption reached 10% 15865 | -6/Proximity Caves | Learned location of 1 exit from Factory 15891 | -6/Proximity Caves | System corruption reached 30% 15902 | -6/Proximity Caves | Entered Factory 15902 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15903 | -6/Factory | Identified exit to Lower Caves 15904 | -6/Factory | Loaded intel: 54 interactive machine locations 15936 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 16120 | -6/Factory | Destroyed 7 combat bots 16188 | -6/Factory | Build established: Scavenger-Mutant 16549 | -6/Factory | Repaired Gravmag Array 16640 | -6/Factory | Entered Lower Caves 16762 | -6/Lower Caves | Learned Factory interactive machine intel 16773 | -6/Lower Caves | Found DCF Scrap (14 items) 16841 | -6/Lower Caves | Build established: Scavenger-Scout 16916 | -6/Lower Caves | Spotted B-75 Beast 17041 | -6/Lower Caves | Encountered a Warlord checkpoint 17046 | -6/Lower Caves | Discovered new exit (range 6) 17048 | -6/Lower Caves | Identified exit to Lower Caves 17124 | -6/Lower Caves | Entered another Lower Caves area 17126 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17233 | -6/Lower Caves | Discovered new exit (range 7) 17237 | -6/Lower Caves | Identified exit to Factory 17363 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17562 | -6/Lower Caves | Encountered a Warlord checkpoint 17587 | -6/Lower Caves | Learned Factory stockpile data 17618 | -6/Lower Caves | Discovered new exit (range 3) 17622 | -6/Lower Caves | Identified exit to Zion 17781 | -6/Lower Caves | Entered Zion 17801 | -6/Zion | System corruption cleaned by Quarantine Array 17815 | -6/Zion | Found Prototype Device 17815 | -6/Zion | Identified Bomb Factory No. 2 17832 | -6/Zion | Discovered new exit (range 13) 18259 | -6/Zion | Learned location of Warlord (-5) 18265 | -6/Zion | Build established: Mutant 18272 | -6/Zion | Gained Derelict followers 18461 | -6/Zion | Learned Factory stockpile data 18514 | -6/Zion | Found CR-A16's Pointy Stick 18525 | -6/Zion | Learned Factory stockpile data 18527 | -6/Zion | Learned 12 Factory zone layouts 18697 | -6/Zion | Met Imprinter 18705 | -6/Zion | Imprinted 18707 | -6/Zion | Declared Zion's savior 18812 | -6/Zion | Build established: Scavenger-Scout 18852 | -6/Zion | Identified exit to Proximity Caves 19010 | -6/Zion | Entered Proximity Caves 19010 | -5/Proximity Caves | Accompanied by 8 allies 19243 | -5/Proximity Caves | Spotter reported a threat 19252 | -5/Proximity Caves | Lost 6 allies 19295 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19373 | -5/Proximity Caves | Spotted B-75 Beast 19480 | -5/Proximity Caves | Learned Factory trap positions 19533 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19537 | -5/Proximity Caves | Destroyed B-75 Beast 19566 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 19813 | -5/Proximity Caves | Learned Factory non-interactive machine intel 19830 | -5/Proximity Caves | Discovered exit to Factory (range 13) 19836 | -5/Proximity Caves | Entered Factory 19836 | -5/Factory | Evolved 2 slots: Utility x2 19837 | -5/Factory | Identified exit to Upper Caves 19838 | -5/Factory | Loaded intel: 104 trap records 19840 | -5/Factory | Loaded intel: 282 non-interactive machine locations 19841 | -5/Factory | Loaded intel: 54 interactive machine locations 19853 | -5/Factory | Central database locked down 19931 | -5/Factory | Retrieved Zion intel report: Component Schematics 19966 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 20002 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 20051 | -5/Factory | Retrieved Zion intel report: Active Garrisons 20100 | -5/Factory | Spotted B-75 Beast 20125 | -5/Factory | Build established: Hacker-Scout 20158 | -5/Factory | Discovered exit to Upper Caves (range 5) 20193 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 20229 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 20266 | -5/Factory | Retrieved Zion intel report: Branch Access 20269 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20277 | -5/Factory | Retrieved Zion intel report: Guard Positions 20434 | -5/Factory | Retrieved Zion intel report: Component Schematics 20435 | -5/Factory | Zion Heavy squad teleported in 20503 | -5/Factory | Manually triggered Chute Trap 20503 | -5/Factory | Sucked down chute 20503 | -5/Factory | Entered Waste 20504 | -5/Waste | Joined by Warlord forces that had cleared the area 20592 | -5/Waste | Found Prototype Device 20606 | -5/Waste | Discovered new exit (range 22) 20633 | -5/Waste | A Compactor rumbled back to life 20633 | -5/Waste | Spotted C-40 Crusher 20636 | -5/Waste | Allies destroyed C-40 Crusher 20653 | -5/Waste | A Compactor rumbled back to life 20653 | -5/Waste | Allies destroyed C-40 Crusher 20659 | -5/Waste | Identified Exp. Terrain Scanner 20672 | -5/Waste | Identified exit to Factory 20693 | -5/Waste | A Compactor rumbled back to life 20693 | -5/Waste | Spotted C-40 Crusher 20698 | -5/Waste | Allies destroyed C-40 Crusher 20771 | -5/Waste | Entered Factory 20771 | -5/Factory | Accompanied by 3 allies 20880 | -5/Factory | Discovered exit to Upper Caves (range 4) 21001 | -5/Factory | Central database locked down 21052 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 21256 | -5/Factory | Retrieved Zion intel report: Component Schematics 21272 | -5/Factory | Retrieved Zion intel report: Active Garrisons 21383 | -5/Factory | Retrieved Zion intel report: Trap Installations 21399 | -5/Factory | Retrieved Zion intel report: Emergency Access 21414 | -5/Factory | Retrieved Zion intel report: Component Schematics 21478 | -5/Factory | Fabricated Weapon Mount? 21701 | -5/Factory | Discovered new exit (range 6) 21704 | -5/Factory | Identified exit to Factory 21978 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22168 | -5/Factory | Repaired Antigrav Array? 22178 | -5/Factory | Terminal network hard line cut 22195 | -5/Factory | Fabricated Prc. Energy Filter? 22214 | -5/Factory | Fabricated Prc. Energy Filter (x1) 22323 | -5/Factory | Repaired Helical Railgun? 22419 | -5/Factory | Repaired Broken Exp. Terrain Scanner 22545 | -5/Factory | Discovered exit to Factory (range 4) 22605 | -5/Factory | Repaired Cmb. Gravmag System+ 22892 | -5/Factory | Entered Upper Caves 23190 | -5/Upper Caves | Spotted B-75 Beast 23528 | -5/Upper Caves | Encountered a Warlord checkpoint 23665 | -5/Upper Caves | Discovered new exit (range 10) 23698 | -5/Upper Caves | Identified exit to Upper Caves 23786 | -5/Upper Caves | Learned location of 1 exit from Factory 23824 | -5/Upper Caves | Learned 8 Factory zone layouts 23937 | -5/Upper Caves | Entered another Upper Caves area 23973 | -5/Upper Caves | Discovered exit to Factory (range 17) 24456 | -5/Upper Caves | Learned 12 Factory zone layouts 24481 | -5/Upper Caves | Learned 8 Factory zone layouts 24488 | -5/Upper Caves | Discovered new exit (range 5) 24490 | -5/Upper Caves | Identified exit to Warlord 24538 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24588 | -5/Upper Caves | Entered Warlord 24610 | -5/Warlord | System corruption cleaned by Quarantine Array 24723 | -5/Warlord | Opened Warlord's prototype stash 24756 | -5/Warlord | Found Prototype Device 24756 | -5/Warlord | Identified Thermal Barrier 24776 | -5/Warlord | Found Prototype Hackware 24790 | -5/Warlord | Found Prototype Reactor 24800 | -5/Warlord | Rebuked by Warlord 24825 | -5/Warlord | Warlord's base attacked by MAIN.C 24829 | -5/Warlord | Learned location of Quarantine (-3) 24829 | -5/Warlord | Learned 4 Quarantine zone layouts 24830 | -5/Warlord | Learned Quarantine security intel 24830 | -5/Warlord | Learned Armory scanalyzer intel 24830 | -5/Warlord | Learned Research fabricator intel 24895 | -5/Warlord | Met EX-DEC 24896 | -5/Warlord | Found Prototype Energy Gun 24896 | -5/Warlord | Identified Vortex Shotgun 24903 | -5/Warlord | Found Vortex Shotgun 24907 | -5/Warlord | Found Vortex Shotgun 25101 | -5/Warlord | Spotted B-75 Beast 25103 | -5/Warlord | Spotted B-86 Titan 25160 | -5/Warlord | Spotted Striker 25175 | -5/Warlord | Warlord forces counterattacked 25190 | -5/Warlord | Allies destroyed Striker 25242 | -5/Warlord | Spotted Striker 25245 | -5/Warlord | Lost 14 allies 25254 | -5/Warlord | Spotted Executioner 25254 | -5/Warlord | Destroyed Executioner 25260 | -5/Warlord | Spotted Executioner 25289 | -5/Warlord | Spotted Executioner 25307 | -5/Warlord | Destroyed Executioner 25331 | -5/Warlord | Spotted Striker 25378 | -5/Warlord | Allies destroyed Striker 25379 | -5/Warlord | Lost 16 allies 25392 | -5/Warlord | Spotted B-86 Titan 25410 | -5/Warlord | Spotted B-75 Beast 25417 | -5/Warlord | Allies destroyed B-86 Titan 25423 | -5/Warlord | Allies destroyed B-75 Beast 25436 | -5/Warlord | Spotted Striker 25500 | -5/Warlord | Warlord base infiltrated, sounded retreat 25517 | -5/Warlord | Spotted Striker 25517 | -5/Warlord | Spotted Striker 25524 | -5/Warlord | Allies destroyed Striker 25544 | -5/Warlord | Spotted Striker 25550 | -5/Warlord | Destroyed B-75 Beast 25551 | -5/Warlord | Lost 7 allies 25552 | -5/Warlord | Spotted Executioner 25569 | -5/Warlord | Destroyed Executioner 25640 | -5/Warlord | Discovered new exit (range 14) 25640 | -5/Warlord | Spotted Striker 25650 | -5/Warlord | Spotted Striker 25702 | -5/Warlord | Identified exit to Proximity Caves 25718 | -5/Warlord | Lost 3 allies 25723 | -5/Warlord | Entered Proximity Caves 25723 | -4/Proximity Caves | Accompanied by 5 allies 25780 | -4/Proximity Caves | Lost 3 allies 25843 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26066 | -4/Proximity Caves | Lost 3 allies 26167 | -4/Proximity Caves | Spotted B-86 Titan 26176 | -4/Proximity Caves | Destroyed B-86 Titan 26351 | -4/Proximity Caves | Learned Research terminal intel 26373 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26400 | -4/Proximity Caves | Identified System Mapper 26438 | -4/Proximity Caves | Discovered exit to Factory (range 16) 26474 | -4/Proximity Caves | Entered Factory 26474 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26475 | -4/Factory | Identified exit to Research 26476 | -4/Factory | Identified exit to Extension 26724 | -4/Factory | Retrieved Zion intel report: Trap Installations 26866 | -4/Factory | Spotted B-86 Titan 26867 | -4/Factory | Destroyed B-86 Titan 26878 | -4/Factory | Retrieved Zion intel report: Component Schematics 27065 | -4/Factory | Repaired Antigrav Array 27113 | -4/Factory | Garrison activated, responded to threat 27118 | -4/Factory | Repaired Corrupted Cmb. Linear Gravjet? 27135 | -4/Factory | Discovered new exit (range 20) 27208 | -4/Factory | Retrieved Zion intel report: Emergency Access 27400 | -4/Factory | Repaired Cmb. Gravmag System+ 27417 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 27425 | -4/Factory | Discovered exit to Research (range 4) 27478 | -4/Factory | Discovered new exit (range 5) 27479 | -4/Factory | Identified exit to Upper Caves 27783 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 27785 | -4/Factory | Retrieved Zion intel report: Component Schematics 27888 | -4/Factory | Terminal network hard line cut 27948 | -4/Factory | Manually triggered Chute Trap 27948 | -4/Factory | Sucked down chute 27948 | -4/Factory | Entered Waste 27950 | -4/Waste | Spotted C-40 Crusher 27960 | -4/Waste | Spotted C-40 Crusher 27972 | -4/Waste | Spotted C-40 Crusher 27976 | -4/Waste | Warlord forces began an assault 27983 | -4/Waste | Allies destroyed C-40 Crusher 27990 | -4/Waste | Allies destroyed C-40 Crusher 28015 | -4/Waste | Spotted C-40 Crusher 28025 | -4/Waste | Spotted C-40 Crusher 28029 | -4/Waste | Allies destroyed C-40 Crusher 28034 | -4/Waste | Allies destroyed C-40 Crusher 28044 | -4/Waste | Spotted C-40 Crusher 28056 | -4/Waste | Allies destroyed C-40 Crusher 28087 | -4/Waste | Lost 4 allies 28127 | -4/Waste | Discovered new exit (range 22) 28204 | -4/Waste | Identified exit to Factory 28205 | -4/Waste | Entered Factory 28205 | -4/Factory | Accompanied by 3 allies 28304 | -4/Factory | Spotted B-86 Titan 28315 | -4/Factory | Destroyed B-86 Titan 28592 | -4/Factory | Retrieved Zion intel report: Active Garrisons 28600 | -4/Factory | Discovered exit to Upper Caves (range 7) 28663 | -4/Factory | Entered Upper Caves 28784 | -4/Upper Caves | Encountered a Warlord checkpoint 28819 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28916 | -4/Upper Caves | Learned 8 Research zone layouts 29496 | -4/Upper Caves | Identified Vortex Chain Reactor 29514 | -4/Upper Caves | Discovered new exit (range 16) 29526 | -4/Upper Caves | Identified exit to Upper Caves 29570 | -4/Upper Caves | Entered a destroyed Warlord outpost 29621 | -4/Upper Caves | Entered another Upper Caves area 29639 | -4/Upper Caves | Learned Research trap positions 29699 | -4/Upper Caves | Discovered exit to Research (range 7) 29966 | -4/Upper Caves | Discovered new exit (range 21) 29979 | -4/Upper Caves | Identified exit to Zhirov 30075 | -4/Upper Caves | Entered Zhirov 30075 | -4/Zhirov | Discovered new exit (range 3) 30084 | -4/Zhirov | Met Zhirov 30095 | -4/Zhirov | Learned location of Testing (-2) 30095 | -4/Zhirov | Learned location of Command (-1) 30098 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30105 | -4/Zhirov | Found Alien Artifact 30105 | -4/Zhirov | Identified Integrated Dissipator 30105 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30158 | -4/Zhirov | Found Alien Artifact 30176 | -4/Zhirov | Identified exit to Proximity Caves 30178 | -4/Zhirov | Entered Proximity Caves 30180 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30883 | -3/Proximity Caves | Discovered exit to Research (range 14) 30953 | -3/Proximity Caves | Entered Research 30953 | -3/Research | Evolved 2 slots: Weapon x2 30954 | -3/Research | Identified exit to Quarantine 30956 | -3/Research | Loaded intel: 73 trap records 30957 | -3/Research | Loaded intel: 24 terminal locations 30958 | -3/Research | Loaded intel: 4 fabricator locations 30995 | -3/Research | Retrieved Zion intel report: Trap Installations 30996 | -3/Research | Zion Heavy Resupply teleported in 31309 | -3/Research | Build established: Hacker-Assassin 31505 | -3/Research | Garrison activated, responded to threat 31652 | -3/Research | Declared boring by mysterious "MATRIX" hacker. 31664 | -3/Research | Repaired Imp. Utility Shielding 31778 | -3/Research | Garrison activated, responded to threat 31927 | -3/Research | Discovered new exit (range 20) 32155 | -3/Research | Identified exit to Research 32198 | -3/Research | Identified Transdimensional Reconstructor 32203 | -3/Research | First assault squad dispatched 32236 | -3/Research | Entered another Research area 32236 | -2/Research | Evolved 2 slots: Utility x2 32344 | -2/Research | Lost 3 parts (3w) 32506 | -2/Research | Zion Hacker squad teleported in 32581 | -2/Research | Build established: Hacker-Tank 32660 | -2/Research | Repaired Hvy. Siege Treads 32743 | -2/Research | Repaired Hvy. Siege Treads? 33010 | -2/Research | Destroyed 7 combat bots 33018 | -2/Research | Lost 12 parts (1p3n3u5w) 33075 | -2/Research | Zion Light squad teleported in 33144 | -2/Research | Zion Hacker squad teleported in 33163 | -2/Research | Spotted B-90 Cyclops 33194 | -2/Research | Found Prototype Protection 33194 | -2/Research | Identified Zio. Weapon Casing 33212 | -2/Research | Lost 3 parts (2n1u) 33231 | -2/Research | Warped through subspace 33234 | -2/Research | Lost 6 allies 33236 | -2/Research | First assault squad dispatched 33264 | -2/Research | Zion Heavy squad teleported in 33284 | -2/Research | Lost 6 parts (2n1u3w) 33300 | -2/Research | Found Thermal Barrier 33317 | -2/Research | Zion Heavy squad teleported in 33343 | -2/Research | Spotted B-90 Cyclops 33368 | -2/Research | Unchained authorized (6S-H0T) 33386 | -2/Research | Discovered new exit (range 6) 33388 | -2/Research | Identified exit to Testing 33388 | -2/Research | Entered Testing 33393 | -2/Testing | System corruption reached 10% 33460 | -2/Testing | Spotted Striker 33463 | -2/Testing | Spotted Striker 33485 | -2/Testing | Unchained authorized (6S-H0T) 33493 | -2/Testing | Retrieved Zion intel report: Emergency Access 33537 | -2/Testing | Discovered new exit (range 13) 33544 | -2/Testing | Identified exit to Access 33544 | -2/Testing | Entered Access 33544 | -1/Access | Evolved 2 slots: Utility x2 33545 | -1/Access | Identified exit to Command 33607 | -1/Access | Spotted B-99 Colossus 33612 | -1/Access | Unchained authorized (6S-H0T) 33666 | -1/Access | Spotted B-99 Colossus 33675 | -1/Access | Destroyed B-99 Colossus 33678 | -1/Access | Found Prototype Ballistic Gun 33678 | -1/Access | Identified Multirail 33704 | -1/Access | Build established: Messiah-Ninja 33904 | -1/Access | Lost 9 parts (7n2u) 33915 | -1/Access | Energy Cycler disabled 33935 | -1/Access | Core integrity fell below 50% 33935 | -1/Access | System corruption reached 10% 33965 | -1/Access | Lost 3 parts (2u1w) 33969 | -1/Access | Zion Hacker squad teleported in 33976 | -1/Access | Garrison activated, responded to threat 33991 | -1/Access | Core integrity fell below 20% 33992 | -1/Access | Destroyed by 6S-H0T with 6S-H0T's Six Shooter Last Messages --------------- 33970_ Destabilizing: Core damaged (-80). 33972_ Slammed into K-01 Serf. 33975_ System corrupted: Heat flow error (+245). 33976_ K-01 Serf calls for garrison support. 33976_ ALERT: Activating Garrison Access A001. 33976_ K-01 Serf sends out distress signal. 33976_ P-80 Master resets K-01 Serf, system corruption cleaned. 33977_ P-80 Master resets O-32 Director, system corruption cleaned. 33979_ R-10 Processor collects Wheel. 33987_ Slammed into K-01 Serf. 33988_ Destabilizing: System corrupted (+2). 33990_ Adv. Signal Interpreter destroyed. 33990_ Critical hit (Blast). 33991_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 33991_ R-10 Processor system corrupted by crushing effect. 33992_ System corrupted: Heat flow error (+229). 33992_ DR-LT5(p) resets UQ-JO5(p), system corruption cleaned. 33992_ Slammed into K-01 Serf. 33992_ Imp. Hacking Suite destroyed. 33992_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | ???????????????????????????????######???#????????? | | ???????????????????????????????# ? ????????? | | ???????????????????????????????# #??????? | | ???????????????????????????????#!!! "" #??????? | | ???????????????????????????????#!!! """#?????? | | ?????????????+ ????????????????#!!! R"#?????? | | ?????????????# ???????????????? """#????? | | ?????????????# ???????????????? #????? | | ?????????????# ???????????????? #??###/## | | ?????????????# ################+##### # | | ?????????????# + | | ?????????????# # | | ?????????????# ??#kp#/################# # | | ?????????????######????# p# ????????????####+### | | ???????????????????????# # ??????????# # | | ???????????????????????# k# " ?????????# # | | ???????????????????????# # "?" ???????# # | | ???????????????????????# k# """? ??????# + | | ???????????????????????# # " ???#?????# # | | ???????????????????????# # ??????????# # | | ???????????????????????#A # ?????????# # | | ???????????????????????#k ######??????????# # | | ???????????????????????#R #???????????????# # | | ???????????????????????# 8#???????????????# # | | ???????????????????????#H@#???????????????# = # | | ???????????????????????#u #???????????????# # | | ?????????????????????? ???????????????# # | | ?????????????????????#k ??????????????# # | | ???????????????????? A #?????????????######## | | ??????????????????? +????????????????????? | | ??????????????????#### #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????###+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 55 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Containment 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 50 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 20 Melee Accuracy 12 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 75 Offensive Hacking 46 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Utility Shielding | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Power Maul | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Imp. Proton Missile Launcher | -5/Factory | Z-intel Weight Redist. System | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Imp. Deuterium Engine | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Gravmag System | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Hcp. Battery | -5/Factory | Z-intel Imp. Light Armor Plating | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Imp. Trap Extractor | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Spear | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Reflective Plating | -5/Factory | Z-intel EM Shield | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Weapon Mount | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Hvy. Phase Cannon | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Adv. Weight Redist. System | -4/Factory | Z-intel Hardcell Cannon | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Adv. Trap Scanner | -4/Factory | Z-intel Dispersion Rifle | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel KE Penetrator | -4/Factory | Z-intel Imp. System Shield | -4/Factory | Z-intel Lgt. Angular Momentum Engine | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Armor Integrity Analyzer | -4/Factory | Z-intel Adv. Plasma Cannon | -4/Factory | Z-intel HERF Cannon | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Shield Leg | -4/Factory | Z-intel Hvy. Siege Treads | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Imp. Kinecellerator | -4/Factory | Z-intel Adv. Thermal Generator | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-02 Transporter | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Repaired ---------- Imp. Heat Sink | 50% | -10/Materials Imp. Heat Sink | 10% | -9/Materials Cmb. Airjet | 73% | -7/Factory Gravmag Array | 35% | -6/Factory Antigrav Array | 9% | -5/Factory Helical Railgun | 12% | -5/Factory Exp. Terrain Scanner | 13% | -5/Factory | Broken Cmb. Gravmag System | 60% | -5/Factory Antigrav Array | 63% | -4/Factory Cmb. Linear Gravjet | 91% | -4/Factory | Corrupted Cmb. Gravmag System | 37% | -4/Factory Imp. Utility Shielding | 27% | -3/Research Hvy. Siege Treads | 29% | -2/Research Hvy. Siege Treads | 53% | -2/Research Studied --------- Hover Unit | -9/Materials | Hacked Airjet | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Cmb. Airjet | -7/Factory | Hacked Gravmag Array | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Neutrino Core | -4/Factory | Hacked Hyp. Mass Driver | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefPitchforkCyclogen Manual? 0 Play Time 06:37:24 Cumulative 525.0 hours Start 2026.03.20 @ 01:17:22 End 2026.03.22 @ 02:53:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/0/0/0/1/0/0/0 Lore% 73 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 236ca93c-5d59-4500-a157-29d6eeed5049