Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.31 @ 07:19:14 Player: Olexender Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (191) 955 Value Destroyed (8001) 8001 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 17318 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 1043 Entered DSFs 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 49/100 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Core Shielding Graphene Brace > --- WEAPON (3) ------- Power Sword Enhanced Force Lance > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Centrium Wheel Antigrav System Antigrav System Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Enhanced Optical Array Energy Filter Advanced ECM Suite Graphene Brace Improved System Restoration Module Advanced System Restoration Module > --- WEAPON ----------- KE Penetrator CL-ANK's Mallet > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Experimental Matter Compressor Quantum Rifle [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Impact Weapon CL-ANK's Mallet Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . 1 . 1 . 1 . Utility 6 | . . 1 1 1 . . . . . 1 . 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 281 | 6 22 24 38 37 27 9 11 1 . 2 5 23 6 44 26 Power 52 | 1 4 6 6 2 9 2 1 . . . 1 6 2 8 4 Engine 20 | 1 3 4 4 1 4 1 1 . . . . . 1 . . Core 11 | . 1 2 2 1 5 . . . . . . . . . . Reactor 21 | . . . . . . 1 . . . . 1 6 1 8 4 Propulsion 107 | 2 9 11 16 21 8 2 4 . . 1 4 3 1 16 9 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 43 | 2 4 5 12 8 7 1 1 . . . . . . 2 1 Wheel 6 | . . . . 2 . . . . . . . . . 4 . Hover 50 | . 5 6 4 11 1 1 3 . . 1 4 3 1 10 . Flight 7 | . . . . . . . . . . . . . . . 7 Utility 73 | 1 5 4 5 10 6 3 4 . . 1 . 10 1 17 6 Device 51 | . 1 1 2 6 5 3 3 . . 1 . 9 1 14 5 Storage 7 | 1 1 2 . . . . . . . . . 1 . 2 . Processor 4 | . . 1 1 1 . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . 3 . 2 3 1 . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 4 3 11 4 4 2 2 1 . . . 4 2 3 7 Energy Gun 9 | . . 2 4 1 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 25 | 2 4 1 7 1 2 2 . . . . . . 1 2 3 Ballistic Cannon 4 | . . . . 1 . . . 1 . . . 2 . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . 1 2 . 1 . . . . 2 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 . . 2 4 . . . . 3 . 3 . Parts Lost 132 | . 3 2 19 13 13 . 1 . . . . 3 22 18 38 Power 21 | . . 1 4 1 3 . . . . . . . 4 2 6 Propulsion 54 | . 2 . 9 4 7 . . . . . . . 7 10 15 Utility 35 | . 1 . 2 5 2 . . . . . . 2 7 5 11 Weapon 22 | . . 1 4 3 1 . 1 . . . . 1 4 1 6 Highest Loss Streak 22 | . 2 1 5 6 9 . 1 . . . . 2 22 9 21 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 97 96 82 82 84 96 98 86 86 88 88 93 43 68 51 Engine 4 | . 11 7 3 4 4 7 6 6 6 5 5 . 1 . . Core 1 | . 2 3 3 1 6 . . . . . . . . . . Reactor 2 | . . . . . . 4 6 6 6 5 5 10 2 7 5 Leg 12 | . 17 18 19 11 12 26 23 . . . . . . 5 . Wheel 1 | . . . . 3 . . . . . . . . . 4 3 Hover 12 | . 8 13 3 14 17 2 7 26 26 29 29 31 13 9 7 Device 14 | . 12 19 14 13 8 19 13 6 6 11 11 16 11 22 12 Storage 6 | . 8 11 9 7 6 6 6 6 6 5 5 9 4 1 3 Processor 5 | . . . 7 7 6 6 12 13 13 11 11 9 5 4 4 Protection 2 | . 5 . 2 2 5 . . . . . . . . 2 . Energy Gun 2 | . . 6 8 2 . . . . . . . . . . 1 Ballistic Gun 11 | . 28 15 8 4 1 19 14 13 13 11 11 9 2 4 2 Slashing Weapon 1 | . . . . 4 13 . . 1 . . . 2 1 . . Peak Build Rating 124 | 6 12 15 24 50 57 74 81 71 71 76 83 110 112 124 109 Average Rating 48 | 3 8 13 18 35 45 66 77 71 71 75 80 100 47 98 64 On Entrance 50 | . 6 10 13 23 39 45 74 71 71 71 76 82 107 7 109 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 22 24 29 52 42 69 71 54 54 57 57 93 62 65 65 Greatest Support 100 | 20 20 30 43 88 100 80 80 53 53 60 76 100 56 57 47 Greatest Overweight (x) 4 | . 2 1 2 2 1 . . 1 1 . . 1 1 3 4 Average Overweight (x) . | . . . . . . . . . 1 . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 15 10 10 Average Capacity 9 | 6 7 9 10 10 10 10 10 10 10 10 10 14 13 5 9 Most Carried 15 | 5 10 10 10 10 10 10 10 10 10 9 10 15 15 5 9 Average Carried 8 | 2 6 9 8 8 9 8 9 10 10 8 9 13 9 4 3 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 5 10 5 Final Carried 15 | 1 10 10 10 10 10 10 10 10 10 8 10 15 5 4 3 Class Distribution -------------------- 42% | Scavenger-Mutant 36% | Mutant 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Gunner | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Matter Collected 6071 | 216 521 567 687 410 381 156 318 430 14 . 224 731 218 996 202 Remotely 180 | . . . . 180 . . . . . . . . . . . Salvage Created 8981 | . 515 774 1611 935 882 194 183 223 . . 333 997 127 1677 530 Parts 458 | . 37 47 91 46 55 . 10 6 . . 21 53 2 68 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 24 2 . . . 7 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Combat Hostiles Destroyed 150 | . 13 14 32 17 16 1 5 4 . . 5 11 2 19 11 Melee 46 | . . . . 7 15 . . . . . . . 1 16 7 Guns 97 | . 13 14 32 9 1 1 3 3 . . 5 8 1 3 4 Cannons 5 | . . . . 1 . . . 1 . . . 3 . . . AOE 2 | . . . . . . . 2 . . . . . . . . Classes Destroyed 18 | . 3 4 4 1 . 1 . . . . 3 1 1 . . Worker 4 | . . . 1 . . . 1 . . . . 2 . . . Builder 5 | . . . 1 . . . . . . . . 4 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 9 | . . 1 2 1 . . . . . . . 1 . 4 . Mechanic 2 | . . . . . . . . . . . . 2 . . . Operator 6 | . . 2 . 1 . . . . . . . 1 . 2 . Watcher 14 | . 3 4 3 . 1 . . . . . . 1 . 2 . Swarmer 30 | . 3 2 7 . 4 . 3 . . . . . . 5 6 Cutter 1 | . . . . . . . . . . . 1 . . . . Grunt 66 | . 10 9 15 12 2 . 1 2 . . 1 4 . 7 3 Brawler 3 | . . . 1 . . . . 2 . . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . 1 Sentry 24 | . . 3 8 2 5 . 1 . . . . 2 . 2 1 Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 11 | . . . 1 1 4 . . . . . . 4 1 . . Programmer 9 | . . . . 2 1 . . . . . . 1 . 5 . Heavy 1 | . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 5 6 4 5 1 5 3 . . 2 7 1 4 5 Combat Bots Only 6 | . 3 4 6 4 5 1 4 3 . . 2 4 1 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 2 1 . . 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Hostile Shots Fired 1892 | . 77 68 330 204 292 . 68 . 3 . 3 166 251 183 247 Missed 561 | . 15 18 111 60 87 . 28 . 1 . 2 64 69 51 55 Damage Taken 16755 | . 517 528 2272 1398 2105 34 156 . 29 . 107 1111 2657 2233 3608 Core 3362 | . 96 107 418 207 263 . 27 . . . . 82 855 325 982 Absorbed by Shields 1192 | . . . . 68 . . 147 . . . . 415 355 207 . Redirected to Shielding 163 | . . . . . . . . . . . . . . 146 17 Ignored by Resistances 5169 | . 163 156 675 434 635 9 94 . 8 . 28 440 840 676 1011 Regen/Repaired (Parts) 996 | . 27 . . . . 329 147 . . . 52 441 . . . Core Remaining (%) 63 | 100 61 73 24 70 . . . . 65 . 100 . 18 . . Volleys Fired 443 | . 70 50 118 46 3 8 17 8 1 . 11 55 16 17 23 Largest 3 | . 2 2 2 2 1 3 3 3 3 . 3 3 3 2 3 Hottest 154 | . 46 79 93 88 28 84 106 104 104 . 104 104 109 66 154 Shots Fired 897 | . 140 94 219 66 3 24 38 21 3 . 33 152 27 32 45 Gun 822 | . 140 94 219 62 3 24 36 16 2 . 22 105 22 32 45 Cannon 73 | . . . . 4 . . . 5 1 . 11 47 5 . . Launcher 2 | . . . . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 731 | . 140 64 109 62 3 24 36 21 3 . 33 152 27 32 25 Thermal 164 | . . 30 110 4 . . . . . . . . . . 20 Explosive 2 | . . . . . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 20 28 19 20 6 23 11 6 3 . 6 16 8 14 22 Robot Miss Streak 9 | . 5 2 3 1 . 1 2 1 . . 3 9 3 1 1 Penetration Max 1 | . . . 1 . . . 1 . . . . 1 . . . Secondary Targets 13 | . 2 2 5 1 . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . 1 1 Shots Hit Robots 813 | . 107 70 176 79 53 22 22 13 3 . 20 105 22 62 59 Core Hits 349 | . 37 30 70 36 26 4 17 9 1 . 10 53 11 24 21 Critical Kills 21 | . . . 1 2 1 . . . . . 1 1 . 12 3 Critical Parts Destroyed 32 | . 2 . . . . . . . . . . 1 . 23 6 Critical Strikes 88 | . 2 2 9 9 4 . . . 1 . 1 9 2 38 11 Burn 10 | . . 2 8 . . . . . . . . . . . . Destroy 11 | . 2 . 1 2 1 . . . . . 1 2 . 2 . Blast 9 | . . . . . . . . . 1 . . 7 1 . . Smash 45 | . . . . . . . . . . . . . . 36 9 Sever 12 | . . . . 7 3 . . . . . . . 1 . 1 Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 137 | . . . . 22 57 . . . . . . . 5 36 17 Kinetic 46 | . . . . . . . . . . . . . . 36 10 Impact . | . . . . . . . . . . . . . . . . Slashing 85 | . . . . 22 57 . . . . . . . 5 . 1 Piercing 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks 6 | . . . . 1 1 . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 8 . . . . . . . . . . Damage Inflicted 19242 | . 1085 1044 2846 1663 1850 433 562 313 64 . 437 2633 482 3827 2003 Guns 10931 | . 1085 1044 2846 837 59 433 451 254 34 . 301 1652 276 633 1026 Cannons 1238 | . . . . 82 . . . 59 30 . 136 872 59 . . Explosions 220 | . . . . . . . 111 . . . . 109 . . . Melee 6846 | . . . . 744 1791 . . . . . . . 142 3194 975 Ramming 7 | . . . . . . . . . . . . . 5 . 2 Kinetic 13848 | . 1085 710 1496 891 59 433 451 313 64 . 437 2524 335 3827 1223 Thermal 2339 | . . 334 1350 28 . . . . . . . 109 . . 518 Explosive 111 | . . . . . . . 111 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2716 | . . . . 744 1791 . . . . . . . 142 . 39 Piercing 221 | . . . . . . . . . . . . . . . 221 Highest Corruption 6 | . . . . 1 2 . . . . . . . 2 6 . Average Corruption 1 | . . . . 1 1 . . . . . . . 2 3 . Corruption Purged 15 | . . . . . 4 . . . . . . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . 4 1 . . . . . . . 1 4 . Message Errors 4 | . . . . 2 . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2929 | . . . . . 136 . . . . . 7 101 9 2141 535 Projectiles 61 | . . . . . . . . . . . 7 54 . . . Explosions 47 | . . . . . . . . . . . . 47 . . . Melee 2821 | . . . . . 136 . . . . . . . 9 2141 535 Knockbacks 11 | . . . . . . . . . . . . 11 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 9 . . . Secondary 2 | . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 14 | . . . . . . . 13 . . . . . 1 . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 12 | . . . . . . . . . . . . . 10 . 2 Targets Rammed 12 | . . . . . . . . . . . . . 10 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 485 | . 125 30 318 16 197 100 . 3 3 . 33 48 49 . 485 Average Temperature 65 | . 48 8 74 9 85 41 . 2 2 . 12 13 19 . 190 Received Heat Transfer 4608 | . 441 357 1269 687 405 . 39 . 12 . 18 154 539 210 477 Effects 4 | . . . 2 . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . . 3 9 . . . . . . . . . . . . Heat Transferred 5850 | . . 999 3922 74 . . . . . . . 100 . . 755 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Peak Influence 582 | . 180 337 277 272 229 123 582 . . 248 207 428 . 271 142 Initial 244 | . . 18 16 52 57 66 75 . . 244 152 92 . 39 65 Average 141 | . 46 160 128 140 132 108 335 . . 246 187 266 . 100 81 Maximum Alert Level 2 | . . 1 1 1 1 . 2 . . 1 1 2 . 1 . Low Security (%) 77 | 100 100 70 86 82 81 100 21 . . . 49 31 . 86 100 Level 1 19 | . . 29 13 17 18 . 37 . . 100 50 59 . 13 . Level 2 3 | . . . . . . . 40 . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Squads Dispatched 42 | . 1 3 7 11 5 . 2 . . . 2 5 . 6 . Investigation 13 | . 1 1 4 3 2 . . . . . . 2 . . . Extermination 6 | . . . . 3 1 . . . . . . . . 2 . Reinforcement 14 | . . 2 1 2 . . 2 . . . 2 3 . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 9 | . . . 2 3 2 . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Distress Signals 9 | . 2 . 2 . 1 . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 242 | . 21 20 38 24 20 5 12 10 1 . 9 15 14 34 19 Peak Tracking Total 11 | . 6 4 5 7 6 2 3 4 1 . 4 4 11 7 9 Tactical Retreats 10 | . 2 1 . 1 . . 1 . . . . 1 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Traps Triggered 7 | . . . 2 1 3 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 1 . . . . . . . . . . . Reprogrammed 21 | . 2 2 6 6 . . . . . . . 5 . . . Reused 3 | . . 1 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 9 | . . 1 2 1 . . . 5 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Machines Disabled 15 | . . 1 1 . . . 1 . . . 2 10 . . . Max in Single Turn 8 | . . 1 1 . . . . . . . 1 8 . . . Garrison Access 3 | . . . 1 . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Machines Accessed 51 | . 10 9 7 9 3 . 3 . . 1 . 6 . 2 1 Terminals 30 | . 7 7 5 6 . . 1 . . 1 . 2 . . 1 Fabricators 4 | . . . . 1 2 . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 10 | . 2 2 1 1 . . 1 . . . . 2 . 1 . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . . . 1 . 1 . Total Hacks 142 | . 32 33 25 24 5 . 3 . . 2 . 13 . 3 2 Successful 90 | . 23 22 18 13 2 . . . . 1 . 7 . 2 2 Failed 52 | . 9 11 7 11 3 . 3 . . 1 . 6 . 1 . Catastrophic 6 | . 2 . . 2 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 103 | . 25 27 20 18 . . 1 . . 2 . 8 . . 2 Fabricators 8 | . . . . 2 4 . . . . . . 2 . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . Recycling Units 17 | . 3 6 2 1 . . 1 . . . . 2 . 2 . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . Garrison Access 8 | . . . 3 3 . . . . . . . 1 . 1 . Terminal Hacks 67 | . 17 19 15 11 . . . . . 1 . 2 . . 2 Record 20 | . 2 5 10 2 . . . . . . . . . . 1 Part Schematic 2 | . . . . 2 . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 3 | . . 2 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 1 1 . . . . . . . . . . . . Locate Traps 4 | . . 4 . . . . . . . . . . . . . Disarm Traps 2 | . . . 1 1 . . . . . . . . . . . Reprogram Traps 5 | . 1 1 1 1 . . . . . . . 1 . . . Dispatch Records 5 | . 3 2 . . . . . . . . . . . . . Maintenance Status 3 | . 3 . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Investigation Status 2 | . 1 . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . Zone Layout 11 | . 4 1 1 4 . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . 1 2 . . . . . . 2 . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . . Build 2 | . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 3 3 2 1 . . . . . . . 2 . 1 . Report Inventory 9 | . 2 2 1 1 . . . . . . . 2 . 1 . Retrieve Components 3 | . 1 1 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . 1 . 1 . Seal Access 3 | . . . 1 . . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 44 | . 9 7 6 9 3 . 3 . . 1 . 4 . 1 1 Full Trace Events 10 | . 1 1 3 3 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 190 | . . . . . 95 . . . . . . 95 . . . Total Part Build Rating 20 | . . . . . 10 . . . . . . 10 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 4 5 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Total Allies 20 | . . . . . . 19 . . . . . . 1 . . Largest Group 19 | . . . . . . 19 18 15 14 14 14 3 2 1 . Highest-Rated Group 684 | . . . . . . 684 638 513 485 485 485 100 127 127 . Highest-Rated Ally 127 | . . . . . . 50 50 46 46 46 46 46 127 127 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 319 | . . . . . . 125 89 41 2 . 50 3 2 7 . Total Damage 8723 | . . . . . . 4818 1436 512 57 . 975 87 149 689 . Kills 33 | . . . . . . 5 11 7 1 . 4 . 1 4 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Turns Passed 9078 | 46 1235 881 1252 1034 759 331 625 399 102 24 161 608 120 1176 325 Spaces Moved 5319 | 39 586 545 542 775 619 226 402 260 59 17 138 398 46 551 116 Core 62 | 17 . . . . . . . . . . . . 41 1 3 Treads . | . . . . . . . . . . . . . . . . Legs 2624 | 22 391 333 496 281 228 226 376 . . . . . . 266 5 Wheels 201 | . . . . 104 . . . . . . . . . 97 . Hover 2431 | . 195 212 46 390 391 . 26 260 59 17 138 398 5 187 107 Flight 1 | . . . . . . . . . . . . . . . 1 Fastest Speed 44 | 50 56 112 48 44 44 122 48 48 103 44 44 53 50 50 70 Average Speed 114 | 89 149 123 150 93 81 122 117 94 103 44 58 76 57 153 131 Slowest Speed 260 | 120 250 190 260 200 195 123 122 103 103 44 63 121 150 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 78 62 49 21 19 89 18 54 21 1 96 16 9 17 6 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . Spaces Dug 3 | . . . . 2 . . 1 . . . . . . . . Terrain Destroyed 85 | . . . . 3 . 3 41 2 . . 1 30 5 . . Melee 2 | . . . . 2 . . . . . . . . . . . Projectile 20 | . . . . 1 . 3 3 2 . . . 6 5 . . AOE 62 | . . . . . . . 38 . . . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac DSF Fac Upp Res Arm Total 7269 | 49 831 670 763 988 801 259 526 396 98 32 195 582 84 775 220 Wait 775 | . 117 31 27 53 61 14 67 128 39 14 32 83 2 98 9 Move 5305 | 38 585 544 541 774 619 225 401 259 58 16 137 397 45 550 116 Hop . | . . . . . . . . . . . . . . . . Pick Up 189 | 5 22 10 26 30 13 3 11 . . . 5 15 . 23 26 Fast Attach 44 | 2 1 3 4 8 9 1 2 . . . . 1 . 13 . Attach 134 | 4 4 4 17 20 12 3 3 . . 2 . 9 6 24 26 Detach 14 | . . 1 . 2 5 . 2 . . . . 3 . 1 . Swap 104 | . 17 17 17 9 6 5 7 1 . . 5 13 . 7 . Drop 109 | . 15 10 13 24 13 . 16 . . . 5 6 . 6 1 Fire 443 | . 70 50 118 46 3 8 17 8 1 . 11 55 16 17 23 Melee 127 | . . . . 22 47 . . . . . . . 5 36 17 Ram 12 | . . . . . . . . . . . . . 10 . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 532 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Repaired Hover Unit 649 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 10) 1110 | -10/Materials | Discovered new exit (range 7) 1282 | -10/Materials | Entered another Materials area 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Discovered new exit (range 15) 1715 | -9/Materials | Build established: Scavenger-Mutant 2086 | -9/Materials | Discovered new exit (range 4) 2163 | -9/Materials | Entered another Materials area 2163 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -8/Materials | Discovered new exit (range 16) 2426 | -8/Materials | Garrison activated, responded to threat 2484 | -8/Materials | Lost 4 parts (3n1u) 2929 | -8/Materials | Discovered new exit (range 14) 2936 | -8/Materials | Core integrity fell below 50% 2980 | -8/Materials | Lost 3 parts (1p1n1w) 3278 | -8/Materials | Lost 5 parts (1p2n1u1w) 3304 | -8/Materials | Discovered new exit (range 16) 3415 | -8/Materials | Entered Factory 3415 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3521 | -7/Factory | Garrison activated, responded to threat 3582 | -7/Factory | Lost 6 parts (1p2n2u1w) 4302 | -7/Factory | Build established: Mutant 4389 | -7/Factory | Cargo convoy interrupted 4444 | -7/Factory | Discovered new exit (range 12) 4449 | -7/Factory | Entered another Factory area 4449 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4662 | -6/Factory | Discovered new exit (range 9) 4768 | -6/Factory | Fabricated Imp. System Restoration Module? 5055 | -6/Factory | Lost 9 parts (3p3n2u1w) 5087 | -6/Factory | Garrison activated, responded to threat 5090 | -6/Factory | Build established: Scavenger-Mutant 5208 | -6/Factory | Sucked down chute 5208 | -6/Factory | Entered Waste 5224 | -6/Waste | Spotted C-40 Crusher 5249 | -6/Waste | Spotted C-40 Crusher 5251 | -6/Waste | Warlord forces began an assault 5267 | -6/Waste | Spotted C-40 Crusher 5268 | -6/Waste | Spotted C-40 Crusher 5271 | -6/Waste | Allies destroyed C-40 Crusher 5274 | -6/Waste | Allies destroyed C-40 Crusher 5275 | -6/Waste | Spotted C-40 Crusher 5282 | -6/Waste | Spotted C-40 Crusher 5283 | -6/Waste | Allies destroyed C-40 Crusher 5291 | -6/Waste | Allies destroyed C-40 Crusher 5344 | -6/Waste | Destroyed C-40 Crusher 5450 | -6/Waste | Discovered new exit (range 15) 5514 | -6/Waste | Build established: Scavenger-Gunner 5539 | -6/Waste | Entered Factory 5539 | -6/Factory | Accompanied by 18 allies 5652 | -6/Factory | Found Prototype Launcher 5652 | -6/Factory | Identified Scatter Rocket Array 5869 | -6/Factory | Discovered new exit (range 14) 6073 | -6/Factory | Lost 3 allies 6164 | -6/Factory | Entered Lower Caves 6164 | -6/Lower Caves | Accompanied by 15 allies 6222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6439 | -6/Lower Caves | Discovered new exit (range 11) 6563 | -6/Lower Caves | Entered another Lower Caves area 6563 | -6/Lower Caves | Accompanied by 14 allies 6576 | -6/Lower Caves | Learned Factory trap positions 6583 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6589 | -6/Lower Caves | Encountered a Warlord checkpoint 6614 | -6/Lower Caves | Discovered new exit (range 10) 6665 | -6/Lower Caves | Entered Factory 6665 | -5/Factory | Accompanied by 14 allies 6665 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6666 | -5/Factory | Loaded intel: 76 trap records 6675 | -5/Factory | Identified exit to DSF 6689 | -5/Factory | Entered DSF 6689 | -5/DSF | Accompanied by 14 allies 6705 | -5/DSF | Additional patrols routed to DSF 6709 | -5/DSF | Discovered new exit (range 22) 6759 | -5/DSF | Sterilization system engaged 6776 | -5/DSF | Lost 11 allies 6779 | -5/DSF | Ambient heat levels rising (+10) 6794 | -5/DSF | Ambient heat levels rising (+10) 6809 | -5/DSF | Ambient heat levels rising (+10) 6824 | -5/DSF | Ambient heat levels rising (+10) 6839 | -5/DSF | Ambient heat levels rising (+10) 6850 | -5/DSF | Entered Factory 6850 | -4/Factory | Accompanied by 3 allies 6850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7274 | -4/Factory | Fabricated Imp. System Restoration Module? 7443 | -4/Factory | Discovered new exit (range 4) 7458 | -4/Factory | Entered Upper Caves 7458 | -4/Upper Caves | Accompanied by 2 allies 7460 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7540 | -4/Upper Caves | Core integrity fell below 50% 7570 | -4/Upper Caves | CL-ANK showed up to help 7573 | -4/Upper Caves | CL-ANK revealed a hidden path 7578 | -4/Upper Caves | Entered Research 7578 | -3/Research | Accompanied by 1 ally (CL-ANK) 7578 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7588 | -3/Research | Lost 22 parts (4p7n7u4w) 7727 | -3/Research | Build established: Mutant 7806 | -3/Research | Garrison activated, responded to threat 7902 | -3/Research | Found Prototype Impact Weapon 7902 | -3/Research | Identified CL-ANK's Mallet 8183 | -3/Research | Build established: Scavenger-Mutant 8350 | -3/Research | Lost 3 parts (2n1u) 8595 | -3/Research | Lost 9 parts (1p5n3u) 8709 | -3/Research | Lost 4 parts (1p2n1w) 8743 | -3/Research | Discovered new exit (range 5) 8754 | -3/Research | Entered Armory 8816 | -3/Armory | Lost 3 parts (1n2u) 8932 | -3/Armory | Lost 14 parts (3p5n5u1w) 9001 | -3/Armory | Core integrity fell below 50% 9055 | -3/Armory | Core integrity fell below 20% 9079 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09014_ Lgt. Antimatter Reactor destroyed. 09016_ Plasma Rifle destroyed. 09018_ Slammed into L-61 Swordsman. 09019_ Acquired Imp. Reaction Control System. 09024_ Transfer Shaft disabled. 09025_ Imp. Reaction Control System destroyed. 09030_ Acquired 12 matter. 09032_ Acquired Med. Treads. 09036_ Acquired Enh. Force Lance. 09044_ Adv. Heat Sink destroyed. 09049_ L-61 Swordsman suffers critical hit (Impale). 09056_ Med. Treads destroyed. 09059_ Destroyed Flexi-carbon Leg. 09064_ Med. Storage Unit destroyed. 09065_ L-61 Swordsman destroyed. 09067_ Imp. Gyrokinetic Inverter destroyed. 09068_ Acquired Imp. Core Shielding. 09070_ Acquired 10 matter. 09074_ Acquired Power Sword. 09079_ G-67 Veteran Field Laser severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? #????????????? | | ????????????????????????????#######+##???#???????? | | ???????????????????????????? ??? #???????? | | ????????????????????????????# = """? #???????? | | ????????????????????????????# """" #???????? | | ????????????????????????????#!!! """" #???????? | | ????????????????????????????#!!! 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""" #???????? | | ??????????????# ????????????#! ! #???????? | | ??????????????"?????????????# """ """#???????? | | ?????????????""?????????????# """ T"#???????? | | ????????????"F??????????????# """ """#???????? | | ????????????????????????????# #???????? | | ????????????????????????????##############???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 1500 Matter Stores 525 Matter Capacity 800 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 90 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Enh. Gauss Cannon | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory Imp. System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunMatterFalx Manual? 0 Play Time 02:24:04 Cumulative 283.9 hours Start 2025.03.29 @ 21:47:07 End 2025.03.31 @ 07:19:14 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 225 Rogue 0 Adventurer 162 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20d9ac1e-b2ed-4006-80ab-71daa092efed