Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 00:35:25 Player: Runia Result: Destroyed by as-62531 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (225) 1125 Value Destroyed (6932) 6932 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1075) 1075 TOTAL SCORE: 13872 Bonus ------- High Alert Combat Kills 1279 Follower Combat Kills 993 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -2697 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 130/130 System Corruption 0% Temperature Cool (0) Movement Walking (112) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON (3) ------- Spear > --- INVENTORY (20) --- Zionite Light DM Reactor Carbon-fiber Leg Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Zionite Metafield Generator Improved Terrain Scanner Modified TNC Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Improved Field Recycling Unit (0) Hacking Drone Bay (1/1) Improved EM Pulse Cannon Bore Cannon Shock Bomb Launcher Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Zionite Metafield Generator Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Zionite Laser-M Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Mini Fusion Reactor Advanced Weight Redist. System Improved Terrain Scanner Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Makeshift System Shield Makeshift System Shield Improved Field Recycling Unit Hacking Drone Bay Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Shock Bomb Launcher Rocket Launcher Plasma Cutter Great Axe Spear CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Makeshift Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . Utility 3 | . . . 2 . . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 300 | . 24 4 27 8 . 2 18 47 91 18 11 9 41 Power 15 | . 2 . 1 . . . . 6 2 . . . 4 Engine 10 | . 2 . 1 . . . . 5 2 . . . . Core . | . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . 1 . . . . 4 Propulsion 60 | . 11 1 6 2 . . 5 8 13 2 . 1 11 Treads 40 | . 5 1 6 2 . . 5 7 13 1 . . . Leg 14 | . 6 . . . . . . . . 1 . . 7 Wheel 1 | . . . . . . . . . . . . 1 . Hover 5 | . . . . . . . . 1 . . . . 4 Flight . | . . . . . . . . . . . . . . Utility 103 | . 6 . 10 1 . . 3 16 34 5 6 6 16 Device 41 | . 2 . 1 . . . . 4 16 2 2 5 9 Storage 15 | . 3 . 1 . . . . 2 5 . 1 . 3 Processor 8 | . 1 . . . . . 2 1 1 1 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 39 | . . . 8 1 . . 1 9 12 2 2 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 122 | . 5 3 10 5 . 2 10 17 42 11 5 2 10 Energy Gun 7 | . 2 . . . . . . . . . . . 5 Energy Cannon 4 | . . . 2 . . . . . 1 1 . . . Ballistic Gun 64 | . 3 3 5 3 . 1 7 8 26 4 2 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 27 | . . . 3 2 . 1 2 3 11 3 1 . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 5 3 . . . . Piercing Weapon 9 | . . . . . . . . . 1 3 2 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . . . . 7 1 . . 1 11 Corrupted Parts 4 | . . . . . . . . . 4 . . . . System Corruption 10 | . . . . . . . . . 10 . . . . Parts Lost 32 | . 2 1 2 . . . . . 16 2 1 . 8 Power . | . . . . . . . . . . . . . . Propulsion 14 | . 1 . . . . . . . 6 2 1 . 4 Utility 7 | . . . 2 . . . . . 4 . . . 1 Weapon 11 | . 1 1 . . . . . . 6 . . . 3 Highest Loss Streak 10 | . 1 1 1 . . . . . 10 2 1 . 4 Average Slot Usage (%) 93 | . 97 99 97 100 100 100 98 99 91 82 87 90 98 Engine 8 | . 14 14 11 11 11 11 9 9 6 7 7 7 1 Treads 19 | . 16 28 22 22 22 22 27 26 27 21 18 15 2 Leg 4 | . 10 . . . . . . . . . 7 7 22 Device 4 | . 8 . 5 . . . . . 3 . 2 13 12 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 8 Processor 13 | . 4 14 11 11 11 11 16 18 15 15 15 15 15 Protection 6 | . . . 14 22 22 22 10 8 5 6 4 . . Energy Gun 2 | . 8 . . . . . . . . . . . 14 Ballistic Gun 18 | . 18 27 19 21 22 21 25 24 18 20 16 16 6 Piercing Weapon 1 | . . . . . . . . . . . 5 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 113 | 13 31 32 40 44 44 44 44 73 113 90 87 68 70 Greatest Support 90 | 20 40 40 44 42 42 42 64 64 90 80 68 57 87 Greatest Overweight (x) 20 | . 1 . . 1 1 1 . 1 20 2 1 2 2 Average Overweight (x) . | . . . . . 1 1 . . . 1 . 1 . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 18 | . 14 15 15 15 15 15 15 19 19 20 20 20 20 Most Carried 20 | . 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 17 | . 9 14 14 14 15 15 14 18 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 15 20 19 19 20 20 18 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Mutant 20% | Scavenger-Gunner 7% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 6888 | 200 507 104 670 240 8 41 761 1077 1933 547 197 82 521 Remotely 721 | . . . . . . . . . 721 . . . . Salvage Created 8851 | . 837 235 1144 264 . 119 963 1066 2650 568 385 . 620 Parts 525 | . 53 15 87 23 . 4 72 66 163 15 11 . 16 Haulers Intercepted 14 | . 2 . 2 . . . 4 4 2 . . . . Recyclers Shooed 6 | . 1 . 1 1 . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 6 9 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 157 | . 19 4 23 9 . 3 15 8 50 9 4 . 13 Melee 8 | . . . . . . . . . . . . . 8 Guns 85 | . 19 4 15 2 . 1 10 6 23 3 1 . 1 Cannons 5 | . . . 3 . . . . . 1 1 . . . AOE 58 | . . . 5 7 . 2 5 2 25 5 3 . 4 Classes Destroyed 22 | . 7 2 2 1 . . . 2 4 2 . . 2 Worker 15 | . 2 . 2 4 . . 1 4 2 . . . . Builder 11 | . 1 . 2 . . . 3 . 5 . . . . Tunneler 6 | . . 1 . . . 1 2 . 2 . . . . Hauler 14 | . 2 . 2 . . . 4 4 2 . . . . Recycler 6 | . . 1 1 . . . 1 1 2 . . . . Minesweeper 2 | . . . . . . . . . . 1 1 . . Mechanic 2 | . . . . . . . . . 2 . . . . Operator 7 | . 2 . 1 . . . . 3 1 . . . . Watcher 10 | . 3 . 3 . . . 2 1 1 . . . . Swarmer 24 | . 6 . 4 3 . . 3 . 2 3 3 . . Grunt 70 | . 13 4 11 4 . 3 8 6 18 2 1 . . Brawler 3 | . . . . 1 . . . . 2 . . . . Duelist 8 | . . . 2 1 . . . . 3 2 . . . Protector 2 | . . . . . . . . . 2 . . . . Sentry 17 | . . . 6 . . . 4 2 4 1 . . . Specialist 3 | . . . . . . . . . 3 . . . . Hunter 9 | . . . . . . . . 1 7 1 . . . Programmer 7 | . . . . . . . . . 7 . . . . Heavy 3 | . . . . . . . . 1 2 . . . . Z-Technician 2 | . . . . . . . . . . . . . 2 Z-Light 4 | . . . . . . . . . . . . . 4 Decomposer 1 | . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . 1 . . Samaritan 5 | . . . . . . . . . . 4 1 . . Assembled 8 | . . . . . . . . . . . . . 8 Best Kill Streak 11 | . 5 3 11 5 . 4 6 4 9 8 3 . 8 Combat Bots Only 9 | . 4 2 9 3 . 3 3 3 9 8 3 . 8 Max Kills in Single Turn 5 | . 1 1 3 3 . 2 4 3 5 3 2 . 2 Gunslinging 1 | . . . 1 . . . . . 1 . . . . Exploded 4 | . . . 3 3 . 2 2 2 4 3 2 . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . 1 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 10846 | . 1023 233 1444 116 . 113 498 508 4807 634 182 . 1288 Core 1296 | . 143 41 175 27 . 44 92 53 474 66 . . 181 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 26 . . . 38 . 73 . . . . . Volleys Fired 544 | . 110 24 85 16 . 7 49 67 112 34 11 . 29 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 . 3 Hottest 183 | . 100 43 88 46 . 46 69 76 84 84 84 . 183 Shots Fired 1154 | . 220 47 163 26 . 8 122 165 251 88 17 . 47 Gun 1029 | . 220 47 137 20 . 2 115 147 218 81 15 . 27 Cannon 43 | . . . 19 . . . . . 7 3 . . 14 Launcher 67 | . . . 7 6 . 6 7 3 26 4 2 . 6 Special 15 | . . . . . . . . 15 . . . . . Kinetic 951 | . 143 47 137 20 . 2 115 147 218 81 15 . 26 Thermal 126 | . 77 . 19 . . . . 15 . . . . 15 Explosive 59 | . . . 7 6 . 6 7 3 18 4 2 . 6 Electromagnetic 18 | . . . . . . . . . 15 3 . . . Robot Hit Streak 32 | . 14 21 20 9 . 4 11 32 16 21 28 . 10 Robot Miss Streak 5 | . 4 1 4 2 . 2 5 1 3 1 . . 3 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 12 | . 2 1 2 . . . . . 6 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 1 . . . Shots Hit Robots 839 | . 140 35 120 14 . 5 76 143 182 73 21 . 30 Core Hits 474 | . 48 16 56 17 . 9 46 52 152 30 13 . 35 Critical Kills 6 | . 2 . . . . . . 1 3 . . . . Critical Parts Destroyed 5 | . 2 . 1 . . . . 2 . . . . . Critical Strikes 16 | . 6 . 1 . . . . 4 3 1 1 . . Burn 2 | . 2 . . . . . . . . . . . . Destroy 12 | . 4 . 1 . . . . 3 3 1 . . . Sever 1 | . . . . . . . . 1 . . . . . Puncture 1 | . . . . . . . . . . . 1 . . Melee Attacks 74 | . . . . . . . 1 18 24 7 6 . 18 Impact . | . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 1 18 21 . . . . Piercing 34 | . . . . . . . . . 3 7 6 . 18 Sneak Attacks 14 | . . . . . . . . 5 3 . 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22060 | . 1551 321 2337 811 . 346 1877 2747 7357 2030 968 . 1715 Guns 11700 | . 1551 321 1343 146 . 15 1143 1897 3237 1313 258 . 476 Cannons 525 | . . . 264 . . . . . 201 60 . . . Explosions 7530 | . . . 730 665 . 331 733 179 3590 657 187 . 458 Melee 2236 | . . . . . . . . 619 313 . 523 . 781 Ramming 17 | . . . . . . . 1 . 16 . . . . Kinetic 10818 | . 932 321 1343 146 . 15 1143 1897 3237 1313 258 . 213 Thermal 2041 | . 619 . 264 57 . . . 52 786 . . . 263 Explosive 5761 | . . . 730 608 . 331 733 179 1878 657 187 . 458 Electromagnetic 1187 | . . . . . . . . . 1127 60 . . . Impact . | . . . . . . . . . . . . . . Slashing 932 | . . . . . . . . 619 313 . . . . Piercing 1304 | . . . . . . . . . . . 523 . 781 Highest Corruption 10 | . 1 1 . . . . . 1 10 5 . . . Average Corruption 1 | . 1 1 . . . . . 1 2 2 . . . Corruption Purged 20 | . . . . . . . . . 15 5 . . . Effects 38 | . 1 3 . . . . . 3 27 4 . . . Message Errors 10 | . . 1 . . . . . 2 6 1 . . . Matter Fused 8 | . . . . . . . . . 7 1 . . . Heat Flow Errors 7 | . . . . . . . . . 7 . . . . Energy Discharges 7 | . 1 2 . . . . . 1 2 1 . . . Data Loss (minor) 3 | . . . . . . . . . 2 1 . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 599 | . . . 5 23 . . 41 72 88 42 142 . 186 Projectiles . | . . . . . . . . . . . . . . Explosions 167 | . . . 5 23 . . 41 . 27 42 . . 29 Melee 432 | . . . . . . . . 72 61 . 142 . 157 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 594 | . . . 113 45 . 20 60 . 220 114 22 . . Shots 20 | . . . 5 1 . 1 2 . 7 3 1 . . Rammed 5 | . . . . . . . 1 . 4 . . . . Targets Rammed 5 | . . . . . . . 1 . 4 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 345 | . 180 15 37 28 . 29 62 104 345 188 96 . 69 Average Temperature 54 | . 61 7 11 11 . 17 14 35 76 62 39 . 24 Received Heat Transfer 2586 | . 378 126 462 30 . 45 252 63 789 54 54 . 333 Effects 7 | . . . . . . . . . 7 . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 5 | . . . . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 6 | . . . . . . . . . 5 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . 4 . 1 . . . . . . 1 . . . Heat Transferred 3856 | . 1998 . 481 50 . . . 444 550 . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 1210 | . 279 201 474 403 . 128 434 767 1210 . . . . Initial 289 | . . . 70 163 . . 49 83 289 . . . . Average 394 | . 92 57 320 260 . 94 209 524 727 . . . . Maximum Alert Level 4 | . 1 1 2 2 . . 2 3 4 . . . . Low Security (%) 32 | . 93 92 4 7 . 100 50 11 . . . . . Level 1 23 | . 6 7 67 86 . . 45 7 5 . . . . Level 2 25 | . . . 27 6 . . 3 71 35 . . . . Level 3 16 | . . . . . . . . 9 48 . . . . Level 4 2 | . . . . . . . . . 9 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 38 | . 7 . 1 1 . . 4 8 17 . . . . Investigation 12 | . 3 . . 1 . . 3 3 2 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 15 | . 4 . 1 . . . . 5 5 . . . . Assault 4 | . . . . . . . . . 4 . . . . Garrison 4 | . . . . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 7 | . . . 3 . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 281 | . 39 10 34 9 . 3 18 31 74 14 5 . 44 Peak Tracking Total 38 | . 4 2 7 3 . 3 4 6 10 9 4 . 38 Tactical Retreats 14 | . 2 . 2 . . . . . 3 5 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 11 | . 4 . . . . . . 3 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 23 | . . . . 1 . 2 1 4 14 1 . . . Max in Single Turn 4 | . . . . 1 . 1 1 1 4 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 51 | . 5 . 9 1 4 . 8 7 16 . 1 . . Terminals 31 | . 4 . 7 . . . 5 6 9 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . 2 . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 139 | . 20 . 26 1 4 . 29 16 42 . 1 . . Successful 70 | . 9 . 15 1 4 . 18 7 15 . 1 . . Failed 69 | . 11 . 11 . . . 11 9 27 . . . . Catastrophic 11 | . . . 1 . . . 2 6 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 7 . 4 . . . 7 7 17 . . . . Terminals 88 | . 19 . 20 . . . 12 14 23 . . . . Fabricators 9 | . . . . . . . . . 9 . . . . Repair Stations 7 | . . . 5 . . . . 2 . . . . . Recycling Units 6 | . 1 . 1 . . . . . 4 . . . . Scanalyzers 19 | . . . . . . . 15 . 4 . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . . . Terminal Hacks 42 | . 9 . 9 1 4 . 5 4 9 . 1 . . Record 4 | . . . . . 4 . . . . . . . . Part Schematic 4 | . 2 . . . . . . . 2 . . . . Prototype ID Bank 6 | . 2 . 2 . . . 1 1 . . . . . Open Door 3 | . . . . 1 . . . 1 . . 1 . . Open DSF 3 | . . . . . . . . . 3 . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 1 1 . . . . . Locate Traps 5 | . 1 . 2 . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 5 | . 1 . 2 . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . 2 . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . Scanalyzer 16 | . . . . . . . 12 . 4 . . . . Insert Component 7 | . . . . . . . 5 . 2 . . . . Analyze 9 | . . . . . . . 7 . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . . . . . Terminals 2 | . . . 1 . . . . 1 . . . . . Track 2 | . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 9 . . . 8 6 12 . . . . Full Trace Events 7 | . . . 1 . . . 2 2 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . . . 12 . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . Time 102 | . . . 64 . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 5 . 2 . . . . Part Schematics Acquired 7 | . . . . . . . 5 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . 3 . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 30 | . . 3 . 1 . . . 14 . 2 . 10 . Largest Group 11 | . . 3 . 1 . . . 11 . 2 1 10 10 Highest-Rated Group 273 | . . 40 . 31 . . . 273 . 32 16 269 269 Highest-Rated Ally 100 | . . 16 . 31 . . . 100 . 16 16 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 218 | . . 32 . . . . . 77 . 12 2 . 95 Total Damage 3618 | . . 403 . . . . . 1564 . 98 14 . 1539 Kills 45 | . . 7 . . . . . 21 . 1 . . 16 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 3 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 21575 | . 2012 703 1379 835 973 251 868 1619 3266 3014 1825 2836 1994 Spaces Moved 9628 | 1 980 380 650 441 420 101 446 673 1207 1009 715 1178 1427 Core 7 | . . . . . . . . . 7 . . . . Treads 7803 | . 662 380 650 441 420 101 446 673 1200 1009 715 1089 17 Legs 1394 | 1 318 . . . . . . . . . . . 1075 Wheels 268 | . . . . . . . . . . . . 89 179 Hover 156 | . . . . . . . . . . . . . 156 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 160 145 152 232 232 150 150 153 163 163 130 48 Average Speed 190 | 120 164 160 152 176 232 232 150 178 200 261 240 236 118 Slowest Speed 1050 | 120 190 160 160 232 232 232 150 237 1050 325 245 245 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 97 72 69 69 89 45 42 90 29 96 84 83 80 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 1 1 . Scrap Searched 14 | . . 1 . 2 . 2 . . . 3 3 3 . Spaces Dug 75 | . . . 7 . . . 17 13 14 11 . . 13 Terrain Destroyed 466 | . . . 58 67 . 40 45 23 154 29 11 . 39 Melee 20 | . . . . . . . 1 2 14 3 . . . Projectile 19 | . . . . . . . . . 4 . . . 15 AOE 427 | . . . 58 67 . 40 44 21 136 26 11 . 24 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 11814 | . 1180 437 899 475 419 110 555 920 1821 1304 799 1228 1667 Wait 903 | . 8 24 101 6 . 1 18 68 295 201 41 35 105 Move 9615 | . 979 379 649 440 419 100 445 672 1206 1008 714 1177 1427 Hop . | . . . . . . . . . . . . . . Pick Up 154 | . 31 2 14 2 . . 11 19 43 6 7 3 16 Fast Attach 61 | . 4 . 3 . . . 1 6 23 3 3 2 16 Attach 55 | . 7 1 3 . . . 3 3 26 4 3 . 5 Detach 7 | . . . . . . . . . 5 1 . . 1 Swap 184 | . 13 3 21 8 . 2 14 38 42 11 5 7 20 Drop 189 | . 28 4 23 3 . . 12 29 41 6 9 4 30 Fire 544 | . 110 24 85 16 . 7 49 67 112 34 11 . 29 Melee 74 | . . . . . . . 1 18 24 7 6 . 18 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . 1 . 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 23 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 10) 892 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Discovered new exit (range 5) 2013 | -10/Materials | Entered Mines 2235 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2308 | -10/Mines | Excavation squad dispatched 2308 | -10/Mines | A large section of the Mines collapsed 2451 | -10/Mines | Learned 2 Materials zone layouts 2558 | -10/Mines | Excavation squad dispatched 2666 | -10/Mines | Discovered new exit (range 5) 2716 | -10/Mines | Entered Materials 2716 | -9/Materials | Evolved 2 slots: Utility x2 2717 | -9/Materials | Identified exit to Materials 2959 | -9/Materials | Discovered exit to Materials (range 15) 3332 | -9/Materials | Repaired Adv. Treads 3359 | -9/Materials | Repaired Lgt. Armor Plating 3671 | -9/Materials | Destroyed 9 combat bots 3817 | -9/Materials | Identified exit to Mines 3956 | -9/Materials | Discovered exit to Materials (range 4) 4095 | -9/Materials | Entered Mines 4134 | -9/Mines | Core integrity fell below 50% 4348 | -9/Mines | Received a Mining Laser from a helpful Derelict 4357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4359 | -9/Mines | Discovered new exit (range 5) 4472 | -9/Mines | Discovered exit to Materials (range 8) 4503 | -9/Mines | Discovered exit to Materials (range 8) 4504 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4600 | -9/Mines | Learned 4 Materials zone layouts 4602 | -9/Mines | Met a Derelict shopkeep closing up shop 4681 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4930 | -9/Mines | Entered Exiles 4930 | -9/Exiles | Found Exiles lab abandoned 5882 | -9/Exiles | Discovered new exit (range 11) 5903 | -9/Exiles | Entered Mines 6138 | -8/Mines | Discovered exit to Materials (range 8) 6154 | -8/Mines | Entered Materials 6154 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6155 | -8/Materials | Identified exit to Storage 6156 | -8/Materials | Identified exit to Factory 6617 | -8/Materials | Build established: Gunner 6781 | -8/Materials | Garrison activated, responded to threat 7022 | -8/Materials | Entered Storage 7063 | -8/Storage | Met 01-MTF 7125 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7410 | -8/Storage | Repaired Adv. Treads 7612 | -8/Storage | Discovered new exit (range 4) 7738 | -8/Storage | Build established: Commander-Gunner 8334 | -8/Storage | Destroyed 01-MTF 8386 | -8/Storage | Found Prototype Device 8405 | -8/Storage | Identified 01-MTF's Autohacker 8546 | -8/Storage | Discovered exit to Factory (range 6) 8634 | -8/Storage | Build established: Gunner 8641 | -8/Storage | Entered Factory 8641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8785 | -7/Factory | Identified exit to Lower Caves 9605 | -7/Factory | Build established: Scavenger-Gunner 9928 | -7/Factory | Cargo convoy interrupted 9940 | -7/Factory | Garrison activated, responded to threat 10028 | -7/Factory | Destroyed 9 combat bots 10036 | -7/Factory | Lost 10 parts (5n2u3w) 10172 | -7/Factory | Core integrity fell below 50% 10435 | -7/Factory | Found Prototype Device 10641 | -7/Factory | First assault squad dispatched 10712 | -7/Factory | Build established: Scavenger-Mutant 10885 | -7/Factory | System corruption reached 10% 11672 | -7/Factory | Build established: Scavenger-Gunner 11907 | -7/Factory | Entered Lower Caves 12159 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12210 | -7/Lower Caves | Destroyed 8 combat bots 12454 | -7/Lower Caves | Learned Factory non-interactive machine intel 12910 | -7/Lower Caves | Encountered a Warlord checkpoint 14041 | -7/Lower Caves | Discovered new exit (range 9) 14102 | -7/Lower Caves | Build established: Scavenger-Mutant 14921 | -7/Lower Caves | Entered another Lower Caves area 14921 | -7/Lower Caves | Accompanied by 1 ally 15301 | -7/Lower Caves | Learned 4 Factory zone layouts 15808 | -7/Lower Caves | Learned location of 1 exit from Factory 15842 | -7/Lower Caves | Build established: Scavenger-Gunner 15891 | -7/Lower Caves | Discovered new exit (range 14) 16010 | -7/Lower Caves | Identified exit to Factory 16227 | -7/Lower Caves | Build established: Scavenger-Mutant 16298 | -7/Lower Caves | Encountered a Warlord checkpoint 16746 | -7/Lower Caves | Entered Zion 16798 | -7/Zion | Given the Hacking Drone Bay 17222 | -7/Zion | Learned location of Data Miner (-6) 17451 | -7/Zion | Learned Factory stockpile data 17548 | -7/Zion | Learned location of 1 exit from Proximity Caves 18026 | -7/Zion | Gained Derelict followers 18332 | -7/Zion | Gained Derelict followers 18526 | -7/Zion | Found CR-A16's Pointy Stick 18549 | -7/Zion | Found Prototype Device 18608 | -7/Zion | Discovered new exit (range 14) 19008 | -7/Zion | Remotely autohacked Sealed Blast Doors 19010 | -7/Zion | Remotely autohacked Sealed Blast Doors 19010 | -7/Zion | Remotely autohacked Sealed Blast Doors 19010 | -7/Zion | Remotely autohacked Sealed Blast Doors 19029 | -7/Zion | Discovered new exit (range 5) 19034 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19042 | -7/Zion | Identified Hacking Drone Bay 19439 | -7/Zion | Build established: Scavenger-Skirmisher 19582 | -7/Zion | Entered Deep Caves 19582 | -7/Deep Caves | Accompanied by 10 allies 19818 | -7/Deep Caves | Attacked by Z-Imprinter 19837 | -7/Deep Caves | Destroyed Z-Imprinter 19866 | -7/Deep Caves | Lost 4 parts (3n1w) 19893 | -7/Deep Caves | Found Prototype Device 19956 | -7/Deep Caves | Found Prototype Protection 19973 | -7/Deep Caves | Identified Zio. Weapon Casing 19974 | -7/Deep Caves | Identified Zio. Metafield Generator 20034 | -7/Deep Caves | Build established: Scavenger-Gunner 20250 | -7/Deep Caves | Found Prototype Protection 20973 | -7/Deep Caves | Build established: Scavenger-Skirmisher 21012 | -7/Deep Caves | Discovered new exit (range 12) 21507 | -7/Deep Caves | Spotted as-64058 21517 | -7/Deep Caves | Triggered Deep Caves wall 21517 | -7/Deep Caves | Found Prototype Processor 21518 | -7/Deep Caves | Core integrity fell below 20% 21530 | -7/Deep Caves | Identified Zio. Heavy Carapace 21556 | -7/Deep Caves | Lost 3 parts (1u2w) 21576 | -7/Deep Caves | Destroyed by as-62531 with Assembled Blade Last Messages --------------- 21525_ Zio. Laser-M destroyed. 21529_ Dropped Imp. Maneuvering Thrusters. 21530_ Identified Zio. Heavy Carapace. 21538_ as-97724 destroyed. 21540_ as-38523 destroyed. 21547_ as-09680 destroyed. 21555_ as-09665 destroyed. 21557_ Destroyed Asb. Hover Unit. 21560_ as-27598 destroyed. 21561_ Acquired 12 matter. 21562_ Destroyed Asb. Hover Unit. 21565_ as-14621 destroyed. 21566_ Acquired 14 matter. 21567_ as-95907 destroyed. 21568_ Acquired 12 matter. 21571_ Critical hit (Burn: +80). 21572_ as-80653 destroyed. 21573_ Acquired 18 matter. 21575_ as-88540 destroyed. 21576_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????"#######################################?##### | | ???? #?###?######################? | | ????? ########?###################?#?#??##? | | ???""" ##############################?## | | ???" ################# ####?############### | | ???" # # #######?## ############ ### | | ???"" # # ######### #########?# ## | | ???" # ##### %#@ ########### ## | | ???"" # ##[" %a% ;########### # | | ???" ##!# #### ########### # | | ???""" "# ######## ####### | | ???" ##=######### ##### | | ???" !%"######### # ##### | | ???" !%%[ ####### ## ##### | | ???# = "########## ### | | ???"" "################ | | ????" #################### | | ????" ################## | | ????" "################### | | ???"" ### ############### ## | | ???# ! ### ############## #### | | ?? # ########## #?## | | ?? ############# #### | | ? !! ########### ### | | [ ######## | | ? [![ [ #######?# ##### | | ??? ######### ###### | | ???? ! ! ######## ###### | | ???? ######## #### | | ???# ! ###### #### ## | | ???# ! ] ##### #### ## | | ????" #### ## #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Imp. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Autogun | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Hacked Launcher Loader | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSlugJammer Manual? 0 Play Time 02:01:56 Cumulative 389.0 hours Start 2021.10.21 @ 22:20:29 End 2021.10.22 @ 00:35:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd192031-64f2-4a38-9737-3ea50a1a8791