Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 02:00:01 Player: shapeshifter Result: Destroyed by 4I-OR0(R) with Subdweller Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2106) 2106 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4481 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Rolling (100) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Subdweller Machine Gun > --- INVENTORY (15) --- Improved Ion Engine Micro Nuclear Core Light Treads Xenon Bombardment Thruster Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Armored Treads Armored Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Light Armor Plating Precision Beam Rifle Plasma Cutter Heavy Mace [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 47 | 7 1 . 28 8 3 Power 4 | 1 . . 3 . . Engine 1 | 1 . . . . . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 10 | 2 . . 6 1 1 Treads 6 | 2 . . 3 1 . Leg . | . . . . . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 2 . . 9 4 1 Device 5 | 1 . . 2 2 . Storage 3 | 1 . . 1 1 . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 7 | . . . 5 1 1 Artifact . | . . . . . . Weapon 17 | 2 1 . 10 3 1 Energy Gun 2 | . . . 1 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 2 . . 4 1 1 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . 1 . 1 1 . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 22 | . . . 11 7 4 Power 2 | . . . 1 . 1 Propulsion 3 | . . . 1 2 . Utility 9 | . . . 5 2 2 Weapon 8 | . . . 4 3 1 Highest Loss Streak 8 | . . . 8 3 2 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 6 8 7 5 Power 1 | . 1 1 2 2 2 Propulsion 2 | 1 2 2 3 2 2 Utility 1 | . 1 2 1 . . Weapon . | . . 1 . 1 . Tool/Special . | . . . . . . Unused Backups 8 | . . . 4 . 4 Power 3 | . . . 1 . 2 Propulsion 5 | . . . 3 . 2 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 84 77 58 Engine 4 | . 14 14 . . . Core 5 | . . . 8 9 8 Treads 18 | . 28 28 11 20 . Wheel 4 | . . . 8 1 9 Device 8 | . 14 14 6 4 6 Storage 10 | . 14 14 9 9 9 Hackware 3 | . . . 4 7 . Protection 6 | . . . 11 6 15 Energy Cannon 2 | . . . 4 3 . Ballistic Gun 15 | . 26 28 13 4 3 Ballistic Cannon 2 | . . . 3 4 . Launcher 1 | . 1 . . 2 3 Peak Build Rating 35 | 7 7 7 35 31 25 Average Rating 19 | 5 7 7 28 26 22 On Entrance 12 | . 7 7 7 31 22 Avg Prop Armor Cover (%) 8 | . . . 9 13 2 Naked Turns . | . . . . . . Heaviest Build 51 | 12 14 12 41 39 51 Greatest Support 60 | 40 40 40 60 60 28 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 15 15 Average Capacity 9 | 7 8 8 9 10 15 Most Carried 10 | 5 6 6 10 10 7 Average Carried 7 | 2 5 6 9 8 5 Final Capacity 15 | 8 8 8 10 15 15 Final Carried 10 | 3 6 6 10 5 5 Class Distribution -------------------- 61% | Mutant 27% | Tank 4% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 1805 | 260 172 . 819 345 209 Remotely . | . . . . . . Salvage Created 2335 | 44 300 . 1198 724 69 Parts 140 | 6 23 . 68 40 3 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 46 | . 6 . 22 17 1 Guns 27 | . 6 . 15 5 1 Cannons 10 | . . . 4 6 . AOE 6 | . . . . 6 . Classes Destroyed 13 | 1 3 . 9 . . Worker 3 | . . . 2 1 . Builder 4 | . 1 . 2 1 . Tunneler 3 | 2 . . . . 1 Hauler 3 | . . . 2 1 . Recycler 1 | . . . 1 . . Watcher 7 | . 2 . 5 . . Swarmer 7 | . . . 7 . . Grunt 19 | . 6 . 3 9 1 Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 14 | . . . 6 8 . Specialist 1 | . . . 1 . . Hunter 2 | . . . 2 . . Best Kill Streak 6 | 1 3 . 6 6 1 Combat Bots Only 5 | . 2 . 5 4 1 Max Kills in Single Turn 2 | 1 1 . 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 326 | . 33 . 173 96 24 Missed 95 | . 7 . 54 25 9 Hits 231 | . 26 . 119 71 15 Melee 5 | . . . 5 . . Projectile 226 | . 26 . 114 71 15 AOE 2 | . . . . 2 . Critical Strikes 8 | . . . 6 2 . Damage Taken 3783 | . 328 . 1901 1299 255 Core 603 | . 35 . 299 234 35 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 86 . . . Volleys Fired 184 | 3 31 . 87 55 8 Largest 3 | 2 2 . 3 3 1 Hottest 128 | 40 40 . 128 88 30 Shots Fired 365 | 6 61 . 213 77 8 Gun 292 | 6 60 . 174 44 8 Cannon 59 | . . . 39 20 . Launcher 14 | . 1 . . 13 . Special . | . . . . . . Kinetic 321 | 6 60 . 205 42 8 Thermal 22 | . . . . 22 . Explosive 14 | . 1 . . 13 . Electromagnetic 8 | . . . 8 . . Robot Hit Streak 12 | 5 6 . 9 12 3 Robot Miss Streak 5 | . 3 . 5 3 3 Penetration Max 1 | . . . 1 . . Secondary Targets 5 | . 1 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 215 | 5 36 . 124 46 4 Core Hits 113 | 3 17 . 53 37 3 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . 1 . 2 . . Destroy 2 | . 1 . 1 . . Blast 1 | . . . 1 . . Melee Attacks 9 | . . . 9 . . Impact 9 | . . . 9 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4282 | 54 394 . 2336 1338 160 Guns 2333 | 54 394 . 1246 479 160 Cannons 1043 | . . . 656 387 . Explosions 577 | . . . 105 472 . Melee 310 | . . . 310 . . Ramming 19 | . . . 19 . . Kinetic 2839 | 54 394 . 1690 541 160 Thermal 430 | . . . 105 325 . Explosive 472 | . . . . 472 . Electromagnetic 212 | . . . 212 . . Impact 310 | . . . 310 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 9 9 11 Average Corruption 8 | . . . 8 9 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . 25 19 4 Message Errors 12 | . . . 9 3 . Matter Fused 7 | . . . 2 4 1 Heat Flow Errors 8 | . . . 5 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . 3 2 . Data Loss (major) 2 | . . . . 1 1 Misfires 5 | . . . 2 3 . Alerts 2 | . . . 2 . . Misdirections 1 | . . . . . 1 Weapon Failures 5 | . . . 2 3 . Overload Shots . | . . . . . . Overflow Damage 103 | . . . 69 34 . Projectiles 40 | . . . 40 . . Explosions 34 | . . . . 34 . Melee 29 | . . . 29 . . Knockbacks 9 | . . . 5 4 . Impact 1 | . . . 1 . . Kinetic 7 | . . . 3 4 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 81 | . . . . 81 . Shots 2 | . . . . 2 . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 407 | . 12 . 301 407 164 Average Temperature 84 | . 7 . 76 124 84 Received Heat Transfer 1212 | . 159 . 486 558 9 Effects 6 | . . . 1 5 . Shutdowns 2 | . . . . 2 . Interference 1 | . . . 1 . . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 4 | . . . 4 . . Impact Corruptions 4 | . . . 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 703 | . . . . 703 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 97 | 100 100 . 98 88 100 Level 1 2 | . . . 1 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 371 | 5 76 . 202 371 138 Initial 138 | . . . . 54 138 Average 79 | . 20 . 98 139 104 Influence Increases 1554 | 10 224 . 686 609 25 Destroy 0b10 Robot/C 920 | . 120 . 440 340 20 Destroy 0b10 Robot/NC 105 | 10 15 . 60 15 5 Destroy Leader 240 | . 14 . 134 92 . Successful Hack 83 | . 50 . 15 18 . Disable Machine 90 | . 15 . . 75 . Destroy Structure 101 | . 10 . 22 69 . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1481 | 10 224 . 556 384 307 Entered New Map 293 | . . . . 76 217 Time Decay 968 | 10 224 . 446 238 50 Lost Part 220 | . . . 110 70 40 Squads Dispatched 6 | . . . 4 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 5 | . 1 . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 11 . 40 20 6 Peak Tracking Total 5 | . 3 . 5 5 4 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 6 | . 1 . . 5 . Max in Single Turn 2 | . 1 . . 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 15 | . 6 . 6 3 . Terminals 12 | . 6 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 16 . 17 5 . Successful 20 | . 9 . 8 3 . Failed 17 | . 7 . 8 2 . Catastrophic 5 | . 3 . 2 . . Database Lockouts 1 | . . . 1 . . Manual 31 | . 16 . 11 4 . Terminals 32 | . 16 . 12 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 2 . 3 2 . Branch Access Points 2 | . . . 1 1 . Terminal Index 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 7 . 2 . . Terminals 9 | . 7 . 2 . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Skim 7 | . 5 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . . . 13 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 1390 | 4 872 60 454 . . Terrain 298 | . . . 298 . . Seismic 1390 | 4 872 60 454 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 2915 | 94 872 60 1260 515 114 Spaces Moved 1320 | 49 227 38 703 225 78 Core 8 | 8 . . . . . Treads 664 | 41 227 38 202 156 . Legs . | . . . . . . Wheels 648 | . . . 501 69 78 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 100 115 Average Speed 133 | 142 160 160 120 150 115 Slowest Speed 170 | 160 160 160 170 170 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 50 3 54 46 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 28 | . 9 . 1 18 . Terrain Destroyed 125 | . 9 . 16 100 . Melee . | . . . . . . Projectile 6 | . . . 4 2 . AOE 119 | . 9 . 12 98 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 2144 | 68 680 37 936 328 95 Wait 506 | . 418 . 62 24 2 Move 1315 | 48 226 37 702 224 78 Hop . | . . . . . . Pick Up 42 | 10 3 . 20 6 3 Fast Attach 15 | . . . 14 1 . Attach 29 | 7 . . 9 10 3 Detach 1 | . . . . 1 . Swap 13 | . 2 . 10 1 . Drop 27 | . . . 20 6 1 Fire 184 | 3 31 . 87 55 8 Melee 9 | . . . 9 . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 3) 520 | -10/Materials | Discovered new exit (range 6) 555 | -10/Materials | Learned location of 1 exit from Storage 622 | -10/Materials | Loaded intel: 12 trap records 677 | -10/Materials | Learned Storage emergency access door positions 723 | -10/Materials | Learned location of 1 exit from Recycling 786 | -10/Materials | Identified exit to Materials 803 | -10/Materials | Learned location of Recycling (-8) 829 | -10/Materials | Learned Storage trap positions 863 | -10/Materials | Loaded intel: 2 recycling unit locations 908 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Learned location of 3 exits from Materials 967 | -10/Materials | Entered Subcaves 967 | -10/Subcaves | Discovered new exit (range 13) 968 | -10/Subcaves | Approached by a straggling Scientist 968 | -10/Subcaves | Identified exit to Materials 970 | -10/Subcaves | Learned location of Zion (-6) 970 | -10/Subcaves | Met a Zionite searching for "candidates" 1007 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1027 | -10/Subcaves | Entered Materials 1027 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1028 | -8/Materials | Identified exit to Factory 1139 | -8/Materials | Identified exit to Storage 1274 | -8/Materials | Garrison activated, responded to threat 1512 | -8/Materials | Lost 8 parts (1p1n2u4w) 1807 | -8/Materials | Central database locked down 2060 | -8/Materials | Build established: Tank 2241 | -8/Materials | Core integrity fell below 50% 2287 | -8/Materials | Entered Storage 2289 | -8/Storage | Loaded intel: 21 trap records 2340 | -8/Storage | Garrison activated, responded to threat 2419 | -8/Storage | Identified exit to Recycling 2544 | -8/Storage | Lost 3 parts (1u2w) 2680 | -8/Storage | Core integrity fell below 20% 2750 | -8/Storage | Lost 3 parts (1n1u1w) 2794 | -8/Storage | Used back door to open Recycling access 2802 | -8/Storage | Entered Recycling 2803 | -8/Recycling | Identified exit to Factory 2900 | -8/Recycling | System corruption reached 10% 2916 | -8/Recycling | Destroyed by 4I-OR0(R) with Subdweller Machine Gun Last Messages --------------- 02869_ Acquired Scrap Shield. 02870_ Dropped Imp. Heat Sink. 02871_ Acquired 54 matter. 02872_ B8-3MB(R) suffers critical hit (Burn). 02874_ B8-3MB(R) affixes Scrap Shield Fragment to Scrap Shield. 02875_ System corrupted: Matter fused (-5). 02875_ Acquired Sub. Machine Gun. 02881_ B8-3MB(R) heat spikes uncontrollably. 02881_ B8-3MB(R) critical meltdown. 02883_ G-47 Trooper destroyed. 02887_ Acquired 53 matter. 02893_ System corrupted: Substantial component data lost. 02899_ P-60 Hacker springs to life. 02903_ Destroyed Tractor Beam. 02905_ Destroyed Com. Wheel. 02907_ T-07 Excavator destroyed. 02908_ Mic. Nuclear Core destroyed. 02908_ P-60 Hacker fails to hack 4I-OR0(R). 02909_ Destroyed Imp. Heat Sink. 02913_ Scrap Shield destroyed. 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""" ??????????????????????????? | | ??????# " ?????????????????????????? | | ??????##% ????????????????????????? | | ??????? ! ????????????????????????? | | ??????? ! ???????????????????????? | | ??????? %= ??????????????????????? | | ??????? ########+#???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 950 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunBombardmentKit Manual? 0 Play Time 00:20:51 Cumulative 486.4 hours Start 2025.11.10 @ 01:12:03 End 2025.11.10 @ 02:00:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 639 Rogue 639 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67513834-654e-4f12-a9f9-c192be560599