Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 04:09:57 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (337) 1685 Value Destroyed (15265) 15265 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (6654) 6654 TOTAL SCORE: 33044 Bonus ------- High Alert Combat Kills 2611 Follower Combat Kills 1002 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 542 Scanned by Researcher 500 Friendly Fire -301 Cogmind --------- Core Integrity 0/3050 Matter 300/300 Energy 465/465 System Corruption 1% Temperature Cool (0) Movement Hovering (50) Location -1/Access Parts ------- > --- POWER (2) -------- Neutrino Core Micro Antimatter Reactor > --- PROPULSION (5) --- Combat Airjet Improved Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Phase Shifter Improved Powered Armor SHELL Armor Graphene Brace > --- WEAPON (6) ------- Makeshift Hammer Ripper Power Sword Power Sword Power Sword CR-A16's Behemoth Slayer > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Airjet Improved Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Phase Shifter Improved Powered Armor SHELL Armor Graphene Brace Improved Dynamic Insulation System Rainbow Chip > --- WEAPON ----------- Makeshift Hammer Ripper Power Sword Power Sword Power Sword CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Weight Redist. System [Rating: 157] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Combat Airjet Utility Weight Redist. System Device Weight Redist. System Processor Rainbow Chip Hackware System Shield Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 17 | 3 2 1 1 1 2 . . 1 . 1 1 . . . . . . 2 . 1 1 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . . . . . . 1 . . . . . . . . . . . . 1 Utility 7 | 1 . 1 . 1 2 . . . . . . . . . . . . 2 . . . Weapon 5 | 1 . . 1 . . . . . . 1 1 . . . . . . . . 1 . Parts Attached 167 | 5 21 11 9 5 14 . 8 3 . 2 11 9 14 3 2 . 9 7 15 13 6 Power 14 | 1 2 . . 2 1 . . . . . . 1 2 . 1 . . 2 1 1 . Engine 4 | 1 2 . . . . . . . . . . . 1 . . . . . . . . Core 5 | . . . . 2 1 . . . . . . 1 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 2 1 1 . Propulsion 38 | 2 4 2 3 . 3 . . 1 . . . 3 4 . . . 5 . 6 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . Hover 33 | . 3 . 3 . 3 . . 1 . . . 3 4 . . . 5 . 6 2 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 83 | . 8 5 1 3 10 . 5 1 . . 10 5 4 3 1 . 4 5 6 9 3 Device 40 | . 5 2 . . 3 . 5 . . . 3 1 3 1 . . 2 2 3 8 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . 1 1 . . 1 . . . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . Protection 38 | . 2 2 1 3 6 . . 1 . . 7 3 1 2 1 . 2 3 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 7 4 5 . . . 3 1 . 2 1 . 4 . . . . . 2 1 . Energy Gun 8 | 1 5 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 3 . . . . 1 . . . . 4 . . . . . . . . Slashing Weapon 10 | . 1 1 2 . . . 3 . . 1 . . . . . . . . 1 1 . Piercing Weapon 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . 2 1 . . . . . . . . . 1 2 2 . Parts Lost 12 | . . 2 . . . . . . . . 1 3 . . . . 1 . 3 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . 1 . . . . . . . . 1 3 . . . . 1 . 3 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . . . . . 1 1 . . . . 1 . 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 80 77 84 80 77 76 73 73 74 78 80 92 94 95 95 94 94 89 85 84 Engine 4 | . 16 18 13 4 . . . . . . . . . . . . . . . . . Core 3 | . . . . 8 5 5 5 5 5 5 4 4 8 9 8 4 4 4 4 4 4 Leg 2 | . 19 . . . . . . . . . . . . . . . . . . . . Hover 19 | . 9 24 17 19 17 16 16 21 21 20 19 18 22 23 23 23 22 21 21 22 22 Device 12 | . 16 8 6 6 8 11 11 10 10 10 12 9 14 20 19 19 16 24 17 16 13 Processor 4 | . . 3 6 6 8 5 5 5 5 5 4 4 4 4 4 4 4 4 6 4 2 Protection 9 | . 8 9 6 11 16 16 16 10 10 10 9 12 9 7 9 9 11 7 7 4 7 Energy Gun 3 | . 25 6 . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 13 19 16 16 1 4 5 5 4 4 4 4 4 4 4 4 4 4 4 Slashing Weapon 12 | . . 4 7 6 5 5 20 16 15 19 19 19 19 19 19 19 19 17 17 18 18 Piercing Weapon 1 | . . . . . . . . . . . 3 4 4 4 4 4 4 4 4 4 4 Peak Build Rating 157 | 5 12 29 39 49 72 73 86 92 91 95 104 106 109 109 112 112 116 129 133 150 157 Average Rating 76 | 3 10 19 35 45 62 72 81 90 91 94 100 102 105 108 109 112 111 126 129 146 146 On Entrance 81 | . 5 11 29 39 49 72 73 83 91 91 95 103 98 109 109 112 112 115 129 133 144 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 9 18 33 35 40 53 53 54 54 54 57 60 65 69 68 67 65 68 76 76 80 85 Greatest Support 90 | 25 36 36 40 40 58 58 58 68 62 62 62 69 68 68 68 68 70 70 86 86 90 Greatest Overweight (x) 1 | 1 . 1 1 . 1 . . . . . . 1 1 . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . 1 . . 1 1 1 2 1 1 1 1 1 2 2 1 . 1 . . Final Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 2 1 2 2 2 2 2 2 1 2 1 2 2 2 1 1 1 1 . Class Distribution -------------------- 38% | Gladiator 24% | Scavenger-Gladiator 15% | Mutant 14% | Derelict-Gladiator 3% | Subdweller-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Gladiator | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Warlord Derelict-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Gladiator | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 2305 | 250 210 315 95 40 140 . 134 36 52 20 110 99 180 63 20 10 80 30 185 181 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16207 | . 796 770 504 . 494 . 1095 37 310 . 2288 2537 427 717 265 427 952 1303 2026 855 404 Parts 659 | . 55 68 15 . 40 . 56 1 13 . 63 71 13 16 14 21 34 47 71 46 15 Haulers Intercepted 6 | . 2 . . . . . 1 . . . . 2 . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . 20 . . . . . 1 14 . 29 . 3 15 . 27 . . . . . Prevented 25 | . . 1 . . . . . . 1 . 16 . 3 . . 4 . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 271 | . 15 26 3 . 13 . 14 3 10 . 43 35 9 7 6 9 12 17 27 15 7 Melee 201 | . 2 8 3 . 10 . 14 3 7 . 36 30 8 7 5 9 10 12 20 12 5 Guns 18 | . 10 8 . . . . . . . . . . . . . . . . . . . Cannons 8 | . . 8 . . . . . . . . . . . . . . . . . . . AOE 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | . 6 4 2 . 2 . 1 . 2 . 3 . . . 1 . . . . 1 . Worker 10 | . 3 . . . . . 2 . . . . 2 . . . . . 2 . . 1 Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . . 1 . . . . 2 . . . . . 1 . . . Recycler 11 | . . . 4 . . . 1 . . . . 5 . . . . 1 . . . . Minesweeper 4 | . . . . . . . . . . . 2 . . 1 . 1 . . . . . Operator 4 | . 1 . . . 1 . . . . . . 2 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 24 | . 2 . . . 3 . 3 . . . . 2 . . . . 5 7 1 1 . Swarmer 78 | . 5 9 . . . . 3 3 7 . 10 15 4 . 2 3 3 . 8 2 4 Saboteur 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Grunt 77 | . 10 . . . 7 . 2 . . . 20 7 . 5 2 5 4 10 2 3 . Brawler 6 | . . . . . . . . . . . 4 . . 1 . . . . 1 . . Duelist 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . Sentry 19 | . . 1 3 . 2 . 3 . . . 2 3 . 1 . 1 . . 3 . . Hunter 29 | . . . . . 3 . 3 . 1 . . 4 1 . . . 3 6 4 2 2 Programmer 28 | . . . . . 1 . 2 . . . 2 4 . . 1 . 2 . 7 8 1 Behemoth 6 | . . . . . . . . . 1 . 1 1 . . . . . 1 2 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . Savage 3 | . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | . 4 6 2 . 3 . 6 3 3 . 13 11 4 4 3 4 5 9 6 5 4 Combat Bots Only 13 | . 4 4 2 . 3 . 5 3 3 . 13 9 4 4 3 4 5 4 6 5 4 Max Kills in Single Turn 2 | . 2 1 1 . 1 . 1 1 2 . 1 2 1 1 1 1 2 2 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Melee 2 | . 1 1 1 . 1 . 1 1 2 . 1 2 1 1 1 1 2 1 2 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Hostile Shots Fired 2082 | . 92 146 6 . 107 . 146 6 88 . 196 326 26 23 9 14 116 100 229 260 192 Missed 895 | . 24 61 1 . 43 . 56 3 34 . 62 118 7 8 6 3 53 51 105 135 125 Damage Taken 19646 | . 754 1100 72 . 727 . 1036 48 1070 . 2533 3159 287 248 173 216 920 849 2546 2288 1620 Core 11194 | . 582 660 38 . 373 . 493 18 572 . 1532 1713 196 146 99 116 547 529 1483 1247 850 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 9706 | . 472 636 38 . 310 . 410 18 512 . 1247 1440 170 112 81 90 456 450 1348 1147 769 Ignored by Resistances 2359 | . . . . . 26 . . . . . 236 434 61 48 21 41 194 197 458 258 385 Regen/Repaired (Parts) 1843 | . . . . 533 . . . . . . . . . . 22 . 6 . . 927 355 Core Remaining (%) 61 | 100 . . . 76 . . . . . . 30 . . . . 66 63 72 . 24 . Volleys Fired 103 | . 40 62 1 . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . . Hottest 99 | . 90 99 99 . . . . . . . . . . . . . . . . . . Shots Fired 197 | . 80 115 2 . . . . . . . . . . . . . . . . . . Gun 154 | . 80 73 1 . . . . . . . . . . . . . . . . . . Cannon 43 | . . 42 1 . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . 42 1 . . . . . . . . . . . . . . . . . . Thermal 34 | . . 33 1 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 120 | . 80 40 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 6 24 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 5 2 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1099 | . 49 101 12 . 54 . 53 3 47 . 147 134 28 31 14 29 61 85 121 92 38 Core Hits 359 | . 24 38 8 . 16 . 26 2 10 . 41 41 11 14 7 12 19 28 33 22 7 Critical Kills 12 | . . . 1 . 1 . . . . . 3 2 . 2 . . . 3 . . . Critical Parts Destroyed 78 | . . . . . 3 . . 1 4 . 15 10 2 . 1 1 4 11 14 9 3 Critical Strikes 189 | . 4 4 1 . 9 . 6 1 12 . 31 24 5 4 2 3 10 25 26 14 8 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 6 | . 4 2 . . . . . . . . . . . . . . . . . . . Smash 91 | . . . 1 . 4 . . 1 5 . 18 12 2 2 1 1 4 14 14 9 3 Sever 68 | . . 1 . . 5 . 6 . 7 . 9 6 2 2 . 2 5 7 9 4 3 Impale 23 | . . . . . . . . . . . 4 6 1 . 1 . 1 4 3 1 2 Melee Attacks 1253 | . 9 28 17 . 64 . 74 4 59 . 186 178 36 43 22 36 76 110 144 120 47 Impact 518 | . . . 6 . 20 . 1 3 36 . 77 82 17 19 10 14 39 49 70 59 16 Slashing 624 | . 9 28 11 . 44 . 73 1 23 . 88 70 16 21 9 16 33 46 60 50 26 Piercing 111 | . . . . . . . . . . . 21 26 3 3 3 6 4 15 14 11 5 Sneak Attacks 76 | . . 2 9 . . . 9 . . . 11 12 . 4 . 14 1 9 1 3 1 Combat Hostiles 22 | . . 1 1 . . . . . . . 1 . . 3 . 13 . 2 1 . . Follow-up Attacks 427 | . . . 2 . 15 . 16 . 21 . 76 63 17 13 9 17 29 40 52 40 17 Damage Inflicted 47731 | . 1027 2340 739 . 2317 . 2526 138 1958 . 6595 6239 1098 1709 617 1772 2854 4303 5299 4477 1723 Guns 1629 | . 708 901 20 . . . . . . . . . . . . . . . . . . Cannons 614 | . . 614 . . . . . . . . . . . . . . . . . . . Explosions 239 | . 175 64 . . . . . . . . . . . . . . . . . . . Melee 45223 | . 144 761 719 . 2317 . 2526 138 1958 . 6595 6239 1098 1709 617 1772 2854 4303 5299 4451 1723 Ramming 26 | . . . . . . . . . . . . . . . . . . . . 26 . Kinetic 614 | . . 614 . . . . . . . . . . . . . . . . . . . Thermal 799 | . 175 604 20 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1069 | . 708 361 . . . . . . . . . . . . . . . . . . . Impact 22842 | . . . 110 . 690 . 25 138 1140 . 3386 3653 559 1068 265 807 1700 2519 3218 2807 757 Slashing 19150 | . 144 761 609 . 1627 . 2501 . 818 . 2709 1886 435 557 273 732 999 1254 1709 1255 881 Piercing 3231 | . . . . . . . . . . . 500 700 104 84 79 233 155 530 372 389 85 Highest Corruption 21 | . . . . . 2 11 11 11 11 11 . 9 9 9 9 . . . . 21 1 Average Corruption 7 | . . . . . 1 8 11 11 11 11 . 2 9 9 9 . . . . 13 1 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 119 | . . . . . 2 2 24 5 13 2 . 10 21 10 1 . . . . 27 2 Message Errors 34 | . . . . . 1 1 5 3 2 . . 4 7 5 . . . . . 6 . Matter Fused 34 | . . . . . 1 . 6 1 6 . . 2 10 1 . . . . . 7 . Heat Flow Errors 10 | . . . . . . . 1 . 2 . . 2 . 1 . . . . . 3 1 Energy Discharges 13 | . . . . . . . 3 . 3 1 . 1 3 . . . . . . 2 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 4 1 . . . . 1 1 1 . . . . 4 1 Data Loss (major) 5 | . . . . . . . 2 . . 1 . . . 2 . . . . . . . Alerts 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8271 | . . 20 151 . 249 . 199 59 223 . 1369 1405 126 145 94 171 483 942 1008 1257 370 Projectiles 17 | . . . . . . . . . . . . . . . . . . . . . 17 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 8254 | . . 20 151 . 249 . 199 59 223 . 1369 1405 126 145 94 171 483 942 1008 1257 353 Knockbacks 108 | . . 9 . . . . . . 1 . 13 12 1 6 1 1 8 13 16 19 8 Impact 92 | . . . . . . . . . 1 . 12 11 1 5 1 1 8 12 15 18 7 Kinetic 9 | . . 9 . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . . . . . . . . . 1 1 . 1 . . . 1 1 1 1 Self-Inflicted Damage 110 | . 97 . . . . . . . . . . . . . . . . . . 13 . Shots 3 | . 3 . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 306 78 60 5 . . 84 . 204 . 28 217 3 181 . . 1 15 4 288 230 Average Temperature 45 | . 74 36 33 2 . . 47 . 106 . 15 48 2 72 . . 1 1 2 84 45 Received Heat Transfer 2560 | . 222 222 27 . 153 . 156 . 70 . 654 306 9 126 39 57 105 114 174 54 72 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 48 | . . 1 1 . 3 . . . 3 . 7 8 1 . 1 1 6 5 5 4 2 Combat Hostiles 34 | . . 1 . . 3 . . . 3 . 5 4 1 . 1 . 2 4 5 3 2 Parts Fried 100 | . 2 3 2 . 2 . . 1 2 . 11 26 1 . 5 3 12 15 6 7 2 Impact Corruptions 245 | . . . 2 . 7 . . 1 9 . 36 47 4 8 3 4 15 25 31 42 11 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Heat Transferred 925 | . 200 700 25 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Peak Influence 1305 | . 278 . 225 . 202 81 522 . . . . 1305 . . . . 474 784 1021 1101 1275 Initial 660 | . . . 38 . . 51 56 . . . . 375 . . . . 68 248 373 528 660 Average 364 | . 90 . 66 . 94 63 257 . . . . 831 . . . . 204 492 596 803 959 Maximum Alert Level 4 | . 1 . 1 . 1 . 2 . . . . 4 . . . . 2 3 3 4 4 Low Security (%) 50 | 100 89 . 99 . 99 100 36 . . . . . . . . . 66 . . . . Level 1 11 | . 10 . . . . . 54 . . . . 3 . . . . 19 40 3 . . Level 2 17 | . . . . . . . 9 . . . . 31 . . . . 13 54 62 24 10 Level 3 17 | . . . . . . . . . . . . 44 . . . . . 5 34 74 57 Level 4 4 | . . . . . . . . . . . . 20 . . . . . . . 1 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 6 . . . 4 . 4 . 1 . 1 9 . . . . 4 2 5 8 2 Investigation 9 | . 6 . . . . . . . . . . . . . . . 2 . . 1 . Extermination 12 | . . . . . 1 . 2 . . . . 2 . . . . 2 1 2 2 . Reinforcement 18 | . . . . . 3 . 2 . . . . 4 . . . . . 1 2 4 2 Assault 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . Garrison 4 | . . . . . . . . . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . Communications Jammed 90 | . . . . . . . . . . . . . . 1 80 . 9 . . . . Distress Signals 90 | . . . . . . . . . . . . . . 1 80 . 9 . . . . Times Spotted 486 | . 26 29 3 . 23 6 40 3 17 . 41 64 13 7 26 8 30 23 44 45 38 Peak Tracking Total 17 | . 6 4 2 . 4 6 17 3 10 . 9 11 4 3 8 4 9 6 8 17 15 Tactical Retreats 45 | . 3 4 . . 1 . 3 . 3 . 1 8 3 . . . 3 1 3 4 8 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 14 | . 4 . . . 3 . . . . . . . . . . . 4 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 11 | . 2 2 . . . . . . 1 . 1 . . . . . . . 1 4 . Max in Single Turn 1 | . 1 1 . . . . . . 1 . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 38 | . 8 1 11 3 5 . . . . . . 3 1 . 1 . 3 . . 2 . Terminals 20 | . 6 . 6 . 3 . . . . . . 3 . . . . 1 . . 1 . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 8 | . 2 . 5 . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 77 | . 16 1 23 12 7 . . . . . . 5 1 . 4 . 5 . . 3 . Successful 57 | . 12 1 16 12 4 . . . . . . 2 1 . 4 . 3 . . 2 . Failed 20 | . 4 . 7 . 3 . . . . . . 3 . . . . 2 . . 1 . Catastrophic 4 | . . . 1 . 2 . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 14 . 17 . 3 . . . . . . 5 . . . . 5 . 1 2 . Terminals 38 | . 13 . 12 . 4 . . . . . . 5 . . . . 3 . . 1 . Fabricators 3 | . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . Recycling Units 15 | . 3 . 11 . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . 1 1 . 12 1 . . . . . . . 1 . 4 . . . . 1 . Record 8 | . . . . 4 . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 10 . 10 . 2 . . . . . . 2 . . . . 3 . . 1 . Terminals 18 | . 8 . 5 . 2 . . . . . . 2 . . . . 1 . . . . Botnet 16 | . 6 . 5 . 2 . . . . . . 2 . . . . 1 . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . Patch 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . 4 . 2 . . . . . . 2 . . . . 1 . 1 1 . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 1 . . . 5 1 . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 10 | . . . . . . . . . . . 1 . . . 5 1 . . 2 1 . Largest Group 5 | . . . . . . . . . . . 1 . . . 5 4 2 . 2 1 . Highest-Rated Group 274 | . . . . . . . . . . . 29 . . . 274 206 116 . 192 154 . Highest-Rated Ally 154 | . . . . . . . . . . . 29 . . . 68 68 68 . 96 154 . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 94 | . . . . . . . . . . . 7 . . . 32 20 10 . 15 10 . Total Damage 5129 | . . . . . . . . . . . 74 . . . 1654 707 468 . 1141 1085 . Kills 33 | . . . . . . . . . . . . . . . 13 5 3 . 6 6 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Robot Analysis Total 7 | . . . . 7 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . 1 2 . 2 . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 16560 | 58 1898 1753 991 1117 1124 50 738 167 441 514 1085 1117 606 430 547 793 609 557 900 670 395 Spaces Moved 21981 | 49 1752 1890 1215 2073 1383 84 835 278 641 956 1360 1570 1117 817 799 1082 859 705 1134 787 595 Core 73 | 16 1 50 6 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 999 | 33 966 . . . . . . . . . . . . . . . . . . . . Wheels 528 | . . 520 8 . . . . . . . . . . . . . . . . . . Hover 20381 | . 785 1320 1201 2073 1383 84 835 278 641 956 1360 1570 1117 817 799 1082 859 705 1134 787 595 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 50 52 52 52 52 58 58 53 53 53 53 48 44 44 44 44 40 40 40 48 48 Average Speed 56 | 104 89 70 73 52 54 58 58 53 53 53 53 50 45 44 44 44 43 46 49 48 49 Slowest Speed 131 | 120 120 116 121 52 131 58 58 58 53 53 53 118 122 44 44 44 115 110 115 48 124 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 99 84 99 89 32 92 28 51 70 79 95 30 95 78 71 96 26 22 21 56 16 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 13 | . 2 . 5 . . . . . 1 1 1 . 1 . . 2 . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 31 | . . 7 . 3 . . . 4 1 1 5 . 4 3 . 3 . . . . . Spaces Dug 10 | . . . . . 1 . 3 . . . . . 1 . 2 . . . 1 2 . Terrain Destroyed 42 | . 20 11 1 . 1 . 3 . . . . . 1 . 2 . . . 1 2 . Melee 10 | . . . . . 1 . 3 . . . . . 1 . 2 . . . 1 2 . Projectile 2 | . . 1 1 . . . . . . . . . . . . . . . . . . AOE 30 | . 20 10 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Total 25067 | 53 1983 2151 1292 2114 1684 85 1015 294 699 963 1607 1779 1191 860 978 1378 1043 865 1372 1002 659 Wait 1516 | . 130 112 39 27 186 . 97 . 10 3 111 68 24 4 67 238 106 60 108 99 27 Move 21959 | 48 1751 1889 1214 2072 1383 83 834 277 640 955 1359 1569 1116 816 796 1081 858 704 1133 786 595 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 40 | . 1 1 3 4 4 1 2 3 . 1 5 6 1 1 . . 1 2 3 1 . Fast Attach 98 | 5 15 9 6 . 8 . 5 2 . 1 3 4 9 2 1 . 6 4 9 4 5 Attach 42 | . 2 2 3 5 5 . . 1 . 1 8 3 2 . . . 1 1 3 4 1 Detach 54 | . 6 1 2 4 10 . 2 . . 1 3 3 4 2 . . 1 3 2 6 4 Swap 27 | . 4 . . . 1 . 3 . . . . 2 3 1 1 . 2 2 3 5 . Drop 106 | . 12 7 7 2 8 1 7 5 . 1 6 5 7 2 2 . 8 5 11 6 4 Fire 103 | . 40 62 1 . . . . . . . . . . . . . . . . . . Melee 642 | . 9 28 11 . 44 . 43 3 36 . 81 85 17 19 10 14 39 50 71 59 23 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . . . . . . 2 . . . 75 3 . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 397 | . 13 40 6 . 35 . 22 3 13 . 29 34 8 13 25 42 21 34 29 30 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 18) 59 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 6) 513 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Discovered new exit (range 12) 1200 | -10/Materials | Reached level 2 1364 | -10/Materials | Upgraded with Propulsion slot (x1) 1423 | -10/Materials | Upgraded with Power slot (x1) 1718 | -10/Materials | Discovered new exit (range 10) 1957 | -10/Materials | Entered Subcaves 1959 | -10/Subcaves | Reached level 3 2012 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2439 | -10/Subcaves | Discovered new exit (range 8) 2457 | -10/Subcaves | Visited 4L-MR0's lab 2540 | -10/Subcaves | Learned Materials emergency access door positions 2604 | -10/Subcaves | Upgraded with Utility slot (x1) 2620 | -10/Subcaves | Discovered new exit (range 9) 2733 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2758 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2825 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2828 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2851 | -10/Subcaves | Build established: Scavenger-Mutant 2904 | -10/Subcaves | A Subdweller sparked back to life 2956 | -10/Subcaves | Found Rainbow Chip 2957 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3264 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3304 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3339 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3344 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3371 | -10/Subcaves | Discovered new exit (range 10) 3387 | -10/Subcaves | Reached level 4 3567 | -10/Subcaves | Build established: Subdweller-Mutant 3710 | -10/Subcaves | Entered Recycling 3806 | -8/Recycling | Scanned before Scraplab entrance 4052 | -8/Recycling | Build established: Scavenger-Gladiator 4229 | -8/Recycling | Reached level 5 4239 | -8/Recycling | Discovered new exit (range 18) 4433 | -8/Recycling | Upgraded with Weapon slot (x1) 4693 | -8/Recycling | Entered Scraplab 4700 | -8/Recycling | Discovered new exit (range 3) 4701 | -8/Recycling | Entered Scraptown 4728 | -8/Scraptown | Build established: Gladiator 4768 | -8/Scraptown | Visited UFD Registry 4768 | -8/Scraptown | Registered with UFD as "Pipeslicer" 4807 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4890 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4946 | -8/Scraptown | Visited The Evicted 5061 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5171 | -8/Scraptown | Discovered new exit (range 11) 5211 | -8/Scraptown | Visited Cave Peace 5234 | -8/Scraptown | Visited Assassins FH 5247 | -8/Scraptown | Visited CR-KLE's Repair Center 5275 | -8/Scraptown | Visited Science Testing Area 5333 | -8/Scraptown | Visited Research Penetration Think Tank 5346 | -8/Scraptown | Visited Science Guys 5390 | -8/Scraptown | Visited Scrap Suit Storage 5413 | -8/Scraptown | Visited A0-MCA Data Center 5425 | -8/Scraptown | Visited Analyses Database 5442 | -8/Scraptown | Visited Cartography Club 5463 | -8/Scraptown | Visited Abandonware Association 5476 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5630 | -8/Scraptown | Discovered new exit (range 3) 5725 | -8/Scraptown | CR-KLE repaired 10 parts 5783 | -8/Scraptown | Visited Scrapoid Pod Storage 5790 | -8/Scraptown | Upgraded with Utility slot (x1) 5818 | -8/Scraptown | Entered Factory 5820 | -6/Factory | Reached level 6 5836 | -6/Factory | Discovered new exit (range 10) 5959 | -6/Factory | Upgraded with Utility slot (x1) 6034 | -6/Factory | Reached level 7 6141 | -6/Factory | Core integrity fell below 50% 6175 | -6/Factory | Upgraded with Utility slot (x1) 6629 | -6/Factory | Reached level 8 6847 | -6/Factory | Discovered new exit (range 10) 6942 | -6/Factory | Sucked down chute 6942 | -6/Factory | Entered Waste 6945 | -6/Waste | Found Prototype Device 6956 | -6/Waste | Spotted C-40 Crusher 6957 | -6/Waste | EMP discharged 6957 | -6/Waste | System corruption reached 10% 6966 | -6/Waste | Spotted C-40 Crusher 6973 | -6/Waste | Spotted C-40 Crusher 6976 | -6/Waste | Spotted C-40 Crusher 6977 | -6/Waste | Spotted C-40 Crusher 6977 | -6/Waste | Spotted C-40 Crusher 6984 | -6/Waste | Discovered new exit (range 13) 6992 | -6/Waste | Entered Factory 7052 | -6/Factory | Identified Exp. Thermal Shield 7458 | -6/Factory | Spotted B-75 Beast 7506 | -6/Factory | Reached level 9 7678 | -6/Factory | Cargo convoy interrupted 7724 | -6/Factory | Discovered new exit (range 13) 7730 | -6/Factory | Entered Lower Caves 7732 | -6/Lower Caves | UFD Scientist delivered a prototype 7733 | -6/Lower Caves | Found Prototype Protection 7733 | -6/Lower Caves | Identified Enh. Scrap Shield 7736 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 7841 | -6/Lower Caves | Learned Factory emergency access door positions 7850 | -6/Lower Caves | Reached level 10 7881 | -6/Lower Caves | Encountered a Warlord checkpoint 7881 | -6/Lower Caves | Discovered new exit (range 15) 7897 | -6/Lower Caves | Entered another Lower Caves area 7947 | -6/Lower Caves | Learned location of Zion (-6) 7989 | -6/Lower Caves | Identified exit to Factory 8002 | -6/Lower Caves | Spotted B-75 Beast 8048 | -6/Lower Caves | Destroyed B-75 Beast 8110 | -6/Lower Caves | Reached level 11 8140 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8181 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8266 | -6/Lower Caves | Discovered new exit (range 12) 8338 | -6/Lower Caves | Entered Zion 8345 | -6/Zion | Given A8's code to call for help 8365 | -6/Zion | System corruption cleaned by Quarantine Array 8399 | -6/Zion | Learned location of Armory (-3) 8411 | -6/Zion | Found CR-A16's Pointy Stick 8412 | -6/Zion | Upgraded with Weapon slot (x1) 8773 | -6/Zion | Discovered new exit (range 12) 8852 | -6/Zion | Entered Proximity Caves 8854 | -5/Proximity Caves | Reached level 12 8939 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 9065 | -5/Proximity Caves | Learned Factory trap positions 9146 | -5/Proximity Caves | Reached level 13 9176 | -5/Proximity Caves | Spotted B-75 Beast 9203 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9206 | -5/Proximity Caves | Destroyed B-75 Beast 9330 | -5/Proximity Caves | Reached level 14 9433 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9508 | -5/Proximity Caves | Build established: Scavenger-Gladiator 9696 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9728 | -5/Proximity Caves | Core integrity fell below 20% 9730 | -5/Proximity Caves | Reached level 15 9776 | -5/Proximity Caves | Destroyed 13 combat bots 9880 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9937 | -5/Proximity Caves | Entered Factory 9938 | -5/Factory | Identified exit to Upper Caves 9938 | -5/Factory | Core integrity fell below 50% 9939 | -5/Factory | Loaded intel: 92 trap records 9939 | -5/Factory | Reached level 16 9983 | -5/Factory | Reached level 17 10057 | -5/Factory | Build established: Gladiator 10204 | -5/Factory | Core integrity fell below 20% 10447 | -5/Factory | Reached level 18 10668 | -5/Factory | Garrison activated, responded to threat 10734 | -5/Factory | Destroyed 9 combat bots 10841 | -5/Factory | Reached level 19 10886 | -5/Factory | Spotted B-75 Beast 10894 | -5/Factory | Destroyed B-75 Beast 10959 | -5/Factory | Cargo convoy interrupted 11002 | -5/Factory | Build established: Scavenger-Gladiator 11041 | -5/Factory | Discovered exit to Upper Caves (range 18) 11054 | -5/Factory | Entered Upper Caves 11056 | -5/Upper Caves | Reached level 20 11153 | -5/Upper Caves | Found DCF Scrap (14 items) 11256 | -5/Upper Caves | Discovered new exit (range 8) 11461 | -5/Upper Caves | Build established: Derelict-Gladiator 11505 | -5/Upper Caves | Ambushed by wild Derelicts 11660 | -5/Upper Caves | Entered another Upper Caves area 11667 | -5/Upper Caves | Identified exit to Warlord 11725 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11725 | -5/Upper Caves | Discovered new exit (range 8) 12090 | -5/Upper Caves | Entered Warlord 12092 | -5/Warlord | Reached level 21 12117 | -5/Warlord | System corruption cleaned by Quarantine Array 12227 | -5/Warlord | Rebuked by Warlord 12252 | -5/Warlord | Warlord's base attacked by MAIN.C 12459 | -5/Warlord | Warlord forces counterattacked 12558 | -5/Warlord | Spotted Striker 12572 | -5/Warlord | Allies destroyed Striker 12572 | -5/Warlord | P-70 Sage assimilated allied 9S-51D(g) 12576 | -5/Warlord | Reached level 22 12580 | -5/Warlord | Discovered new exit (range 13) 12624 | -5/Warlord | Lost 9 allies 12637 | -5/Warlord | Entered Proximity Caves 12637 | -4/Proximity Caves | Accompanied by 4 allies 12661 | -4/Proximity Caves | Reached level 23 12923 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12941 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13013 | -4/Proximity Caves | Discovered new exit (range 10) 13430 | -4/Proximity Caves | Entered Factory 13430 | -4/Factory | Accompanied by 2 allies 13432 | -4/Factory | Reached level 24 13518 | -4/Factory | Discovered new exit (range 17) 13915 | -4/Factory | Build established: Scavenger-Gladiator 13951 | -4/Factory | Reached level 25 14019 | -4/Factory | Discovered new exit (range 5) 14039 | -4/Factory | Entered Research 14040 | -3/Research | Identified exit to Armory 14041 | -3/Research | Reached level 26 14053 | -3/Research | Upgraded with Utility slot (x1) 14124 | -3/Research | Upgraded with Utility slot (x1) 14344 | -3/Research | Reached level 27 14486 | -3/Research | Discovered new exit (range 19) 14486 | -3/Research | Spotted B-86 Titan 14487 | -3/Research | Destroyed B-86 Titan 14496 | -3/Research | Found Hvy. Reflective Plating 14522 | -3/Research | Found Imp. Powered Armor 14596 | -3/Research | Entered another Research area 14598 | -2/Research | Reached level 28 14906 | -2/Research | Spotted B-90 Cyclops 14924 | -2/Research | Reached level 29 14924 | -2/Research | Destroyed B-90 Cyclops 15015 | -2/Research | Enhanced Grunt warped into view, answering call for help 15025 | -2/Research | Enhanced Grunt warped into view, answering call for help 15120 | -2/Research | Spotted B-90 Cyclops 15135 | -2/Research | Destroyed B-90 Cyclops 15189 | -2/Research | Reached level 30 15359 | -2/Research | Core integrity fell below 50% 15379 | -2/Research | First assault squad dispatched 15448 | -2/Research | Discovered new exit (range 14) 15496 | -2/Research | Entered Testing 15498 | -2/Testing | Reached level 31 15522 | -2/Testing | Found Prototype Protection 15522 | -2/Testing | Identified SHELL Armor 15594 | -2/Testing | System corruption reached 10% 15597 | -2/Testing | Upgraded with Weapon slot (x1) 15655 | -2/Testing | Discovered new exit (range 18) 15752 | -2/Testing | Build established: Gladiator 15826 | -2/Testing | Spotted PH-2FROCT13FI 15833 | -2/Testing | Rewired PH-2FROCT13FI 16061 | -2/Testing | Scanned by Researcher 16082 | -2/Testing | Garrison activated, responded to threat 16106 | -2/Testing | Build established: Scavenger-Gladiator 16166 | -2/Testing | Entered Access 16167 | -1/Access | Core integrity fell below 50% 16168 | -1/Access | Reached level 32 16168 | -1/Access | Reached level 33 16257 | -1/Access | Found Imp. Powered Armor 16359 | -1/Access | Core integrity fell below 20% 16421 | -1/Access | Upgraded with Propulsion slot (x1) 16561 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16535_ Knocked back. 16536_ T-07 Excavator destroyed. 16536_ K-01 Serf collects debris. 16538_ Knocked back. 16541_ U-05 Engineer builds a Wall. 16542_ K-01 Serf collects debris. 16550_ Slug penetrates Sealed Heavy Doors. 16554_ U-05 Engineer builds a Wall. 16554_ G-73 Enforcer suffers critical hit (Smash). 16554_ Destroyed Lgt. Quantum Reactor. 16554_ G-73 Enforcer system corrupted by crushing effect. 16554_ G-73 Enforcer knocked back. 16557_ Slug penetrates Sealed Heavy Doors. 16557_ Slug penetrates Wall. 16558_ U-05 Engineer destroyed. 16558_ Power Sword follow-up attack on G-73 Enforcer. 16560_ Slug penetrates G-73 Enforcer. 16560_ G-73 Enforcer destroyed. 16560_ K-01 Serf collects debris. 16561_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# ;#????????????????????? | | ???????????????????????# u#?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????########???# u##????????????????????? | | ????????????+ #???# !##????????????????????? | | ###?????????# #??##H%%##????????????????????? | | ###########? #### %@|=#????????????????????? | | % %%= % k #????????????????????? | | % ! % g [ +????????????????????? | | % g g g g *%% #????????????????????? | | #################+### =% #????????????????????? | | ##????????### ??## ##????????????????????? | | ############# ????#o #?????????????????????? | | ## # "" ???# A#?????????????????????? | | ## # """ ?# g #?????????????????????? | | ## # T" ## #?????????????????????? | | =## " # """ ## #?????????????????????? | | =## """ # "" ##A #?????????????????????? | | %%# """# ## #?????????????????????? | | [[# " #] ??# #?????????????????????? | | !+ ########??# ?????????????????????? | | # #?????????# g ?????????????????????? | | # " #?????????# ?????????????????????? | | ### """ #?????????? !?????????????????????? | | ??# """#?????????? !=????????????????????? | | ??# " #?????????? =?????????????????????? | | ??# ] #?????????? [ ?????????????????????? | | ??# #???????????????????????????????????? | | ??############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 53 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 EM Shielding 2 Corruption Containment 12 Armor Coverage 1400 Resistance: KI 20 Resistance: TH 25 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 8 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Diametric Drive | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Exp. Target Analyzer | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive E-15 Imp | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Tes Acc Levels Raised 32 | . 1 2 1 . 3 . 1 1 1 . 4 4 1 . 2 1 2 2 3 1 2 XP Earned 51657 | 3000 2365 2300 2120 650 3255 200 2040 850 1600 500 6160 6160 915 867 1894 2386 1950 3407 4743 1830 2465 XP Spent 50885 | 2600 1900 1200 1300 1810 4600 . . 1400 . 3060 6015 6075 390 550 . . 1700 9275 1100 5025 2885 Upgrades 111 | 11 3 2 2 6 5 . . 2 . 16 20 16 3 1 . . 2 10 1 7 4 Power Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . . . . . . 1 . . . . . . . . . . . . 1 Utility Slot 7 | 1 . 1 . 1 2 . . . . . . . . . . . . 2 . . . Weapon Slot 5 | 1 . . 1 . . . . . . 1 1 . . . . . . . . 1 . Core Integrity 49 | . . . . . . . . . . 14 12 15 . . . . . . . 5 3 Heat Dissipation 6 | . . . . 3 . . . . . . . . 3 . . . . . . . . Energy Generation 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Energy Storage 2 | . . . . . . . . . . . 2 . . . . . . . . . . Mass Support 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . . Inventory Capacity 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Sight Range 4 | 2 . . . . . . . . . . . . . . . . . 2 . . . Sensor Range 6 | 4 . . . . . . . . . . . . . . . . . 2 . . . Ranged Accuracy 1 | . . 1 . . . . . . . . . . . . . . . . . . . Melee Accuracy 10 | . . . . 2 3 . . . . 1 . . . . . . 2 2 . . . KI Resistance % 4 | . . . . . . . . . . . 3 1 . . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . Protomatter Created 3396 | . 94 262 45 . 378 . 162 19 111 . 473 305 50 100 50 164 125 436 207 387 28 Integrity Restored 8507 | . 282 720 135 . 759 . 482 57 282 . 597 753 150 300 558 948 468 747 621 648 . Core 8141 | . 282 720 135 . 516 . 359 57 282 . 597 753 150 300 558 948 468 747 621 648 . Parts 366 | . . . . . 243 . 123 . . . . . . . . . . . . . . Protomatter Decayed 767 | . . 22 . . 8 . . . 118 . 8 18 . . 244 . 67 80 65 137 . Game ------ Seed FlightTransportRifle Manual? 0 Play Time 04:31:25 Cumulative 87.5 hours Start 2024.10.09 @ 02:40:38 End 2024.10.10 @ 04:09:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 34 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 44 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be532375-798e-462e-8042-23849db0d7af