Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 14:29:54 Player: Flender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2526 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Signal Interpreter Launcher Guidance Computer Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Heat Sink Medium Storage Unit Kinecellerator Light Armor Plating > --- WEAPON ----------- EM Shotgun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Gravmag System Gravmag System Launcher Guidance Computer Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 39 | 6 6 5 8 14 Power 6 | 1 1 1 1 2 Engine 5 | 1 1 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 2 . 1 5 Treads 1 | . . . 1 . Leg 3 | . 2 . . 1 Wheel 2 | 2 . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 7 | 1 1 1 2 2 Device 2 | . . 1 . 1 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 2 3 4 5 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 1 1 2 . Ballistic Cannon 2 | . . . 1 1 Launcher 5 | . 1 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 6 17 Power 4 | . . . 1 3 Propulsion 5 | . . . 1 4 Utility 3 | . . . . 3 Weapon 11 | . . . 4 7 Highest Loss Streak 17 | . . . 6 17 Average Slot Usage (%) 82 | . 85 88 81 74 Engine 12 | . 14 14 10 12 Leg 16 | . 17 28 15 2 Wheel 2 | . 10 . . . Hover 2 | . . . . 12 Device 6 | . . 3 11 12 Storage 12 | . 14 14 11 9 Protection 2 | . . . 4 6 Energy Gun 1 | . . . . 5 Energy Cannon 1 | . . . 4 . Ballistic Gun 16 | . 24 14 15 9 Launcher 6 | . 2 13 5 1 Naked Turns . | . . . . . Heaviest Build 38 | 11 15 18 20 38 Greatest Support 23 | 16 20 20 23 22 Greatest Overweight (x) 8 | . . . 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 8 8 10 10 Average Capacity 8 | 5 7 8 8 9 Most Carried 10 | 6 8 8 8 10 Average Carried 6 | 3 6 7 5 8 Final Capacity 10 | 6 8 8 8 10 Final Carried 8 | 4 8 7 8 7 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 613 | 208 72 84 189 60 Remotely . | . . . . . Salvage Created 425 | . 56 72 201 96 Parts 42 | . 6 10 19 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 2 8 9 3 Guns 9 | . 2 . 6 1 Cannons 3 | . . . 3 . AOE 10 | . . 8 . 2 Classes Destroyed 5 | . 2 1 1 1 Watcher 3 | . 2 . . 1 Swarmer 14 | . 2 6 6 . Grunt 5 | . . 2 1 2 Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 8 | . 3 3 8 2 Combat Bots Only 8 | . 2 3 8 2 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2791 | . 126 321 687 1657 Core 781 | . 46 56 125 554 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 59 68 . Volleys Fired 61 | . 14 8 26 13 Largest 2 | . 2 2 2 2 Hottest 96 | . 50 53 80 96 Shots Fired 112 | . 28 16 48 20 Gun 80 | . 27 8 30 15 Cannon 18 | . . . 18 . Launcher 14 | . 1 8 . 5 Special . | . . . . . Kinetic 86 | . 27 8 39 12 Thermal 11 | . . . 9 2 Explosive 14 | . 1 8 . 5 Electromagnetic 1 | . . . . 1 Robot Hit Streak 23 | . 3 3 23 4 Robot Miss Streak 4 | . 3 4 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 64 | . 14 5 33 12 Core Hits 47 | . 4 12 13 18 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1750 | . 158 549 471 572 Guns 496 | . 115 10 224 147 Cannons 202 | . . . 202 . Explosions 1050 | . 43 539 45 423 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 556 | . 115 10 337 94 Thermal 192 | . . 71 89 32 Explosive 934 | . 43 468 . 423 Electromagnetic 66 | . . . 45 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . 27 6 12 Projectiles . | . . . . . Explosions 45 | . . 27 6 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 230 | . . 106 33 91 Shots 6 | . . 4 1 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 59 | . . 9 2 59 Average Temperature 12 | . . 6 2 16 Received Heat Transfer 771 | . . 39 120 612 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 359 | . . 100 185 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 312 | . 79 250 312 158 Average Influence 119 | . 53 111 187 128 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 84 | 100 100 93 49 100 Level 1 15 | . . 6 50 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 7 8 10 12 Peak Tracking Total 6 | . 5 3 5 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . 2 2 1 Max in Single Turn 2 | . . 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . 2 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 7 . 5 . Successful 5 | . 4 . 1 . Failed 7 | . 3 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1263 | 50 270 348 346 249 Spaces Moved 779 | 38 167 259 186 129 Core 12 | 7 . . . 5 Treads 51 | . . . 51 . Legs 501 | . 95 259 135 12 Wheels 103 | 31 72 . . . Hover 112 | . . . . 112 Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 116 Average Speed 123 | 90 111 120 137 138 Slowest Speed 450 | 100 120 120 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 30 61 15 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 143 | . 5 93 . 45 Melee . | . . . . . Projectile . | . . . . . AOE 143 | . 5 93 . 45 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 961 | 53 221 280 230 177 Wait 29 | . 26 1 2 . Move 775 | 37 166 258 185 129 Hop . | . . . . . Pick Up 43 | 10 7 4 8 14 Fast Attach . | . . . . . Attach 25 | 6 . 1 8 10 Detach 1 | . . . 1 . Swap 14 | . 6 4 . 4 Drop 11 | . 2 4 . 5 Fire 61 | . 14 8 26 13 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Repaired Lgt. Ion Engine 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 498 | -10/Mines | Learned Materials emergency access door positions 628 | -10/Mines | Discovered new exit (range 15) 641 | -10/Mines | Learned Materials security intel 669 | -10/Mines | Entered Materials 669 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 875 | -9/Materials | Destroyed 8 combat bots 877 | -9/Materials | Lost 6 parts (1p1n4w) 954 | -9/Materials | Discovered new exit (range 10) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1253 | -8/Materials | Core integrity fell below 50% 1261 | -8/Materials | Core integrity fell below 20% 1264 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01220_ U-05 Engineer lays Concrete. 01222_ U-05 Engineer builds a Wall. 01223_ Slug penetrates Wall. 01223_ Hadron Collector disabled. 01226_ U-05 Engineer lays Concrete. 01228_ U-05 Engineer builds a Wall. 01228_ U-05 Engineer lays Concrete. 01231_ Acquired Imp. Signal Interpreter. 01231_ Grenade Launcher destroyed. 01231_ U-05 Engineer lays Concrete. 01232_ U-05 Engineer builds a Wall. 01241_ Gravmag System destroyed. 01245_ Slug penetrates Door. 01246_ U-05 Engineer builds a Wall. 01249_ Assault Cannon destroyed. 01250_ Lgt. Nuclear Core destroyed. 01254_ U-05 Engineer builds a Door. 01256_ Slug penetrates Wall. 01257_ Slammed into G-47 Trooper. 01262_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????###########???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# g #????"??????????????? | | ???#########/##### """??????????????? | | ???# # @k + """??????????????? | | ???# """ #ggh#### " #????????????? | | ???# """ + #??????????????????????? | | ???# " " # #??????????????????????? | | ???# " " #g #??????????????????????? | | ???#] # #??????????????????????? | | ?########## #??????????????????????? | | ?# #??????????????????????? | | ## u #??????????????????????? | | # #? ????????????????????? | | # # != ???????????????? | | # # w # ???????????????? | | # + # ????????????????? | | ] [ # # ??????????????????? | | ## ]] # ##/########????????????? | | ?# ]]] #????????????? | | ?# % +????????????? | | ?#### = #????????????? | | ?# +######??????????????? | | ?#""" #?????????????? | | ?#""" = """ #?????????????? | | ?#""" #""" #?????????????? | | ?# == """ ??? ??????????????? | | ?#""" # # ??????????????????? | | ?#""" # [#""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 160 Matter Stores 248 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed SigixGrenadeNukerbomber Manual? 0 Play Time 00:29:05 Cumulative 20.5 hours Start 2020.03.28 @ 02:30:32 End 2020.03.28 @ 14:29:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19ba50c9-49a5-4fa2-aec8-8170b8bbe90a