Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:53:28 // AFD2020/Player2 Player: Nebula avali Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (484) 484 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 1410 Bonus ------- Follower Combat Kills 354 Friendly Fire -123 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Battle Rifle Battle Rifle > --- INVENTORY (5) ---- Scrap Engine High-capacity Storage Unit Heavy Assault Rifle Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Subdweller Monowheel Cooling System Signal Interpreter Seismic Detector Heavy Assault Rifle Battle Rifle Battle Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | . 18 14 4 Power 7 | . 4 2 1 Engine 6 | . 3 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | . 5 5 2 Treads 3 | . 3 . . Leg . | . . . . Wheel 9 | . 2 5 2 Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device . | . . . . Storage 2 | . 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | . 6 6 . Energy Gun . | . . . . Energy Cannon 3 | . 3 . . Ballistic Gun 6 | . 3 3 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 5 . Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 97 90 Engine 8 | . 9 7 13 Core 4 | . 3 6 . Treads 18 | . 26 13 . Wheel 8 | . . 13 28 Storage 13 | . 14 14 6 Processor 12 | . 11 14 5 Energy Cannon 3 | . 9 . . Ballistic Gun 21 | . 17 24 28 Launcher 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 52 | 12 51 52 49 Greatest Support 40 | 20 40 40 36 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 19 20 11 Most Carried 20 | . 18 20 20 Average Carried 15 | . 12 18 10 Final Capacity 20 | 8 20 20 5 Final Carried 17 | 6 15 17 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 975 | 194 260 429 92 Remotely . | . . . . Salvage Created 577 | . 353 224 . Parts 29 | . 18 11 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 5 7 . Guns 8 | . 2 6 . Cannons 3 | . 3 . . AOE 1 | . . 1 . Classes Destroyed 9 | . 7 2 . Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 3 | . 1 2 . Grunt 5 | . 4 1 . Subdweller 4 | . . 4 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 83 | . 23 60 . Missed 30 | . 4 26 . Damage Taken 892 | . 195 697 . Core 154 | . 6 148 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | . 28 47 . Largest 2 | . 2 2 . Hottest 83 | . 83 60 . Shots Fired 135 | . 54 81 . Gun 93 | . 31 62 . Cannon 23 | . 23 . . Launcher 19 | . . 19 . Special . | . . . . Kinetic 90 | . 28 62 . Thermal 23 | . 23 . . Explosive 19 | . . 19 . Electromagnetic 3 | . 3 . . Robot Hit Streak 7 | . 6 7 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | . 25 41 . Core Hits 33 | . 11 22 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1509 | . 428 1081 . Guns 878 | . 217 661 . Cannons 211 | . 211 . . Explosions 420 | . . 420 . Melee . | . . . . Ramming . | . . . . Kinetic 862 | . 201 661 . Thermal 211 | . 211 . . Explosive 420 | . . 420 . Electromagnetic 16 | . 16 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . 76 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 123 | . 123 10 . Average Temperature 31 | . 31 10 . Received Heat Transfer 168 | . 30 138 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 416 | . 416 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 279 | . 253 . 279 Initial 279 | . . . 279 Average 88 | . 65 . 279 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 77 | . 87 . . Level 1 22 | . 12 . 100 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 24 54 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 66 | . 63 64 66 Highest-Rated Ally 66 | . 63 64 66 Total Orders . | . . . . Ally Attacks 64 | . 34 30 . Total Damage 1213 | . 608 605 . Kills 19 | . 10 9 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4225 | . 1796 2212 217 Spaces Moved 2050 | 1 600 1263 186 Core . | . . . . Treads 943 | . 554 389 . Legs 24 | 1 23 . . Wheels 1083 | . 23 874 186 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 115 107 100 Average Speed 174 | 120 232 156 107 Slowest Speed 320 | 120 320 240 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 2 96 64 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | . . 67 . Melee . | . . . . Projectile . | . . . . AOE 67 | . . 67 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2578 | . 949 1423 206 Wait 349 | . 272 72 5 Move 2047 | . 599 1262 186 Hop . | . . . . Pick Up 34 | . 16 14 4 Fast Attach 14 | . 11 2 1 Attach 19 | . 5 12 2 Detach 13 | . 6 5 2 Swap 3 | . 2 . 1 Drop 22 | . 10 9 3 Fire 75 | . 28 47 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered new exit (range 16) 976 | -10/Materials | Discovered new exit (range 8) 1424 | -10/Materials | Discovered new exit (range 10) 1743 | -10/Materials | Discovered new exit (range 13) 1797 | -10/Materials | Entered Subcaves 1904 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1920 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2141 | -10/Subcaves | Discovered new exit (range 6) 2430 | -10/Subcaves | Learned location of Zion (-7) 2430 | -10/Subcaves | Met a Zionite searching for "candidates" 2501 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3108 | -10/Subcaves | Core integrity fell below 50% 3393 | -10/Subcaves | Discovered new exit (range 15) 3415 | -10/Subcaves | Build established: Scavenger-Mutant 3696 | -10/Subcaves | Discovered new exit (range 14) 3754 | -10/Subcaves | Core integrity fell below 20% 3797 | -10/Subcaves | Lost 3 parts (1p1n1w) 3851 | -10/Subcaves | Build established: Mutant 3859 | -10/Subcaves | Identified exit to Materials 4007 | -10/Subcaves | Identified exit to Recycling 4009 | -10/Subcaves | Entered Recycling 4010 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 4024 | -7/Recycling | Found Scrap Engine 4226 | -7/Recycling | Core destroyed Last Messages --------------- 04117_ Acquired Hcp. Storage Unit. 04117_ R-06 Scavenger collects Com. Wheel. 04119_ R-06 Scavenger collects Hvy. Assault Rifle. 04119_ R-06 Scavenger collects Sub. Monowheel. 04123_ R-06 Scavenger collects Hvy. Assault Rifle. 04123_ R-06 Scavenger collects Grenade Launcher. 04123_ R-06 Scavenger collects Sub. Power Source. 04126_ R-06 Scavenger collects Cooling System. 04127_ R-06 Scavenger collects Com. Wheel. 04128_ R-06 Scavenger collects Seismic Detector. 04137_ R-06 Scavenger collects Imp. Deuterium Engine. 04138_ R-06 Scavenger collects Flak Gun. 04141_ R-06 Scavenger collects Imp. Deuterium Engine. 04143_ R-06 Scavenger collects Gatling Laser. 04144_ Sub. Power Source shoots sparks and powers down. 04145_ R-06 Scavenger collects Imp. Heat Sink. 04148_ Acquired 47 matter. 04149_ Dropped Broken Sub. Power Source. 04150_ Acquired Broken Sub. Power Source. 04151_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????#######+######### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# """ | | ????????????????????????????##### """"" | | ????????????????????????????# """"" | | ????????????????????????????# """"" | | ????????????????????????????# """ #### | | ????????????????????##+###### #??? | | ????????????????????# #??? | | ????????????????????# ##+########## ###### | | ????????????????????+ # # # | | ????????????????????# # """r """ + + | | ????????????????????+ + """ ""T"??##!!!#### | | ????????????????????# #@""" "" ""??# ! #??# | | ????????????????????# # """ ??#####??# | | #####???????????????# ?# """ ?????????# | | #???????????????# ?# r ??????????# | | #???????????????# ??#######+##??????????# | | #???????????????##????????# #???????????# | | ! #??????????????????###????# #???????????# | | #??????????????##### ###### #?????????#?# | | ???????????????# # #???????? #?# | | ????#####????????# # #?????? #?# | | ??????#"""########?# + #????? #?# | | #######"Y"## #?# # #????? #?# | | ### & # #????" ???# | | + + #???" ????#### # | | ### # #?? ?????????### | | #[[[######## #?# # ###/############ # | | #[[[#??????#######?# # % | | #####??????????????# + % % | | ???????????????????# # % | | ???????????????????# #####+### | | ???????????????????# #???????# | | ???????????????????# #???? / | | ???????????????????# #???? #### ##!!!## | | ???????????????????########+###??????????# ##!!!#? | | ??????????????????????????# ?????????????# ######? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 45 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | . 18 6 1 Parts Lost 1 | . . 1 . Damage Taken 517 | . 178 325 14 Core 107 | . 20 73 14 Player 2/Cogmind (%) 40 | . 76 33 100 Absorbed by Shields . | . . . . Damage Inflicted 1213 | . 608 605 . Player 2/Cogmind (%) 44 | . 58 35 . Combat Hostiles Destroyed 18 | . 9 9 . Player 2/Cogmind (%) 60 | . 64 56 . Game ------ Seed MeleeMyomerUnit Manual? 0 Play Time 00:26:36 Cumulative 29.3 hours Start 2024.04.10 @ 23:27:57 End 2024.04.10 @ 23:53:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c49a1a1-cb6d-4693-b9c5-a188bacd9f33