Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.18 @ 00:45:03 // Winter2019/RPGLIKE Player: Roadie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1051) 1051 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4711 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 285/350 System Corruption 11% Temperature Cool (23) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Structural Scanner (fused) Hardened Heavy Armor Plating System Shield > --- WEAPON (3) ------- Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY (2) ---- Gravmag System Transmission Jammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Structural Scanner System Shield Decoy Drone Bay > --- WEAPON ----------- Guided Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- System Restoration Module [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Guided Plasma Cannon Energy Gun Field Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Slots Evolved 9 | 3 1 . . 1 2 1 . 1 Power 1 | 1 . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 Utility 4 | . 1 . . 1 2 . . . Weapon 2 | 1 . . . . . 1 . . Parts Attached 51 | 6 7 3 1 2 7 5 1 19 Power 8 | 2 3 . . . . . . 3 Engine 7 | 2 3 . . . . . . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 2 1 . . . 1 . 5 Treads 2 | 2 . . . . . . . . Leg 4 | . . . . . . . . 4 Wheel . | . . . . . . . . . Hover 5 | . 2 1 . . . 1 . 1 Flight . | . . . . . . . . . Utility 16 | . 2 1 . 1 4 1 . 7 Device 10 | . 1 1 . 1 2 1 . 4 Storage . | . . . . . . . . . Processor 2 | . 1 . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . . . . 3 Artifact . | . . . . . . . . . Weapon 16 | 2 . 1 1 1 3 3 1 4 Energy Gun 4 | . . . . . 3 1 . . Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 6 | 2 . . . . . 2 . 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . 1 . . . Parts Lost 2 | . . . . . . . 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 96 97 87 87 87 90 68 72 Engine 16 | . 25 25 25 23 19 16 9 2 Leg 4 | . . . . . . . . 15 Hover 14 | . 15 24 25 23 19 16 9 . Device 17 | . 9 12 12 15 21 25 25 19 Processor 1 | . 10 10 . . . . . . Hackware 4 | . . . . . 7 8 8 7 Protection 1 | . . . . . . . . 4 Energy Gun 1 | . . . . . 4 9 . . Energy Cannon 5 | . . . 2 11 9 8 6 3 Ballistic Gun 7 | . 25 12 9 . . 5 8 8 Launcher 6 | . . 11 12 11 4 . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 9 20 34 43 43 46 50 50 54 Greatest Support 61 | 40 40 23 23 23 23 26 26 61 Greatest Overweight (x) 4 | . 2 1 1 1 1 2 2 4 Average Overweight (x) . | . . . 1 1 1 1 1 . Largest Inventory Capacity 2 | . 1 1 1 1 1 1 1 2 Average Capacity . | . . 1 1 1 1 1 1 1 Most Carried 2 | . 1 1 1 1 1 1 1 2 Average Carried . | . . . 1 . . . 1 1 Final Capacity 2 | . 1 1 1 1 1 1 1 2 Final Carried 2 | . 1 1 1 . . 1 1 2 Class Distribution -------------------- 80% | Mutant 15% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Matter Collected 911 | 260 10 22 . 120 40 60 . 399 Remotely . | . . . . . . . . . Salvage Created 1239 | . 10 . . 53 679 189 . 308 Parts 56 | . 3 . . 1 25 7 . 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 27 | . . . . 3 14 3 . 7 Guns 7 | . . . . . . . . 7 Cannons 18 | . . . . 3 13 2 . . Classes Destroyed 9 | . 1 . . 2 4 . . 2 Worker 2 | . 1 . . . 1 . . . Mechanic 1 | . . . . . . . . 1 Watcher 3 | . . . . . 3 . . . Swarmer 9 | . . . . . 6 . . 3 Grunt 11 | . . . . 2 4 3 . 2 Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . . . 3 . . 1 Programmer 1 | . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . Best Kill Streak 8 | . 1 . . 2 8 3 . 5 Combat Bots Only 7 | . . . . 2 7 3 . 4 Max Kills in Single Turn 1 | . 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Damage Taken 1952 | . 59 . . 340 431 76 283 763 Core 1448 | . 47 . . 270 344 62 245 480 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1161 | . 47 . . 247 301 47 145 374 Regen/Repaired (Parts) 186 | . . . . . . . . 186 Core Remaining (%) 78 | 100 . . . 79 56 . . . Volleys Fired 110 | . 21 1 . 9 37 7 . 35 Largest 3 | . 1 1 . 1 1 2 . 3 Hottest 156 | . 20 20 . 120 120 143 . 156 Shots Fired 128 | . 21 1 . 9 37 8 . 52 Gun 58 | . 21 1 . . . 2 . 34 Cannon 69 | . . . . 9 37 6 . 17 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 64 | . 21 1 . . . . . 42 Thermal 63 | . . . . 9 37 8 . 9 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 55 | . 11 12 . 21 55 9 . 10 Robot Miss Streak 3 | . 2 . . . . 1 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 96 | . 15 1 . 9 34 7 . 30 Core Hits 46 | . 5 1 . 3 16 4 . 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2799 | . 124 8 . 317 1205 251 . 894 Guns 650 | . 124 8 . . . 31 . 487 Cannons 2061 | . . . . 317 1190 220 . 334 Explosions 73 | . . . . . . . . 73 Melee . | . . . . . . . . . Ramming 15 | . . . . . 15 . . . Kinetic 734 | . 124 8 . . . . . 602 Thermal 1977 | . . . . 317 1190 251 . 219 Explosive . | . . . . . . . . . Electromagnetic 73 | . . . . . . . . 73 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 11 Average Corruption 10 | . . . . . . . 6 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . . 2 42 Message Errors 14 | . . . . . . . 1 13 Matter Fused 10 | . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 6 | . . . . . . . . 6 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . . 15 47 21 . 7 Projectiles 89 | . . . . 15 47 21 . 6 Explosions 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 21 | . . . . . 7 . . 14 Shots 1 | . . . . . . . . 1 Rammed 2 | . . . . . 2 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 505 | . 12 2 . 314 505 201 . 129 Average Temperature 103 | . 4 2 . 92 155 100 . 52 Received Heat Transfer 494 | . 9 . . 110 144 45 . 186 Effects 4 | . . . . . 4 . . . Shutdowns 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 9 | . . . . . 7 1 . 1 Heat Transferred 4395 | . . . . 720 2720 555 . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Peak Influence 437 | . 20 7 . 50 437 258 95 135 Initial 198 | . . 7 . . . 198 90 59 Average 71 | . 8 7 . 4 197 232 86 45 Maximum Alert Level 2 | . . . . . 2 1 . . Low Security (%) 86 | 100 100 100 . 100 45 41 100 100 Level 1 10 | . . . . . 32 58 . . Level 2 2 | . . . . . 22 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . . . . 4 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 2 . . . . . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 9 . . 27 18 3 6 15 Peak Tracking Total 21 | . 6 . . 21 7 3 6 4 Tactical Retreats 2 | . . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Accessed 12 | . 3 1 . . 1 2 . 5 Terminals 7 | . 2 . . . 1 1 . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 28 | . 4 1 . . 6 4 . 13 Successful 12 | . 1 1 . . 2 2 . 6 Failed 16 | . 3 . . . 4 2 . 7 Catastrophic 5 | . 2 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 20 | . 3 . . . 6 3 . 8 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . . . . . . 4 Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 6 | . . 1 . . 2 1 . 2 Record 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Repair Station Index 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 Scan Component 2 | . . . . . . . . 2 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 2 . 3 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 Time 82 | . . . . . . . . 82 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 13 | . . . . . . . . 13 EXPLORE 13 | . . . . . . . . 13 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 16 | . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Turns Passed 3625 | 63 236 301 458 621 397 344 137 1068 Spaces Moved 2518 | 39 230 341 394 382 254 266 114 498 Core 107 | 7 . . . . . . 35 65 Treads 80 | 32 48 . . . . . . . Legs 433 | . . . . . . . . 433 Wheels . | . . . . . . . . . Hover 1898 | . 182 341 394 382 254 266 79 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 56 116 116 116 116 100 120 Average Speed 109 | 140 79 64 116 116 116 119 118 130 Slowest Speed 250 | 160 200 120 116 116 116 176 180 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 40 53 63 78 30 7 86 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 2 | . . . . . 2 . . . Terrain Destroyed 5 | . . . . . 3 . . 2 Melee . | . . . . . . . . . Projectile 5 | . . . . . 3 . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total 3261 | 44 266 422 395 551 318 285 114 866 Wait 531 | . . 71 . 152 6 . . 302 Move 2511 | 38 229 340 393 381 253 266 113 498 Hop . | . . . . . . . . . Pick Up 15 | . 4 3 . . 3 2 . 3 Fast Attach 33 | 6 3 1 1 1 2 4 1 14 Attach 8 | . 1 1 . 1 3 . . 2 Detach 1 | . . . . . . . . 1 Swap 10 | . 3 1 . . 2 1 . 3 Drop 27 | . 5 4 1 1 3 5 . 8 Fire 110 | . 21 1 . 9 37 7 . 35 Melee . | . . . . . . . . . Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . . 6 7 . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 3 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Upgraded with Power slot (x1) 14 | -11/Junkyard | Upgraded with Weapon slot (x1) 64 | -11/Junkyard | Entered Materials 108 | -10/Materials | Upgraded with Utility slot (x1) 117 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Discovered new exit (range 11) 282 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Entered Mines 301 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 340 | -10/Mines | Build established: Mutant 458 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 547 | -10/Mines | Learned Materials emergency access door positions 549 | -10/Mines | Found the Drone Emporium 551 | -10/Mines | Found Prototype Device 551 | -10/Mines | Identified Decoy Drone Bay 595 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 595 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Exiles 629 | -10/Exiles | Met 8R-AWN 650 | -10/Exiles | Met EX-HEX 685 | -10/Exiles | Met EX-BIN 771 | -10/Exiles | Met EX-DEC 833 | -10/Exiles | Discovered new exit (range 12) 912 | -10/Exiles | Aligned with FarCom system 914 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 947 | -10/Exiles | Found Prototype Energy Cannon 947 | -10/Exiles | Identified Gui. Plasma Cannon 972 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1059 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1059 | -10/Exiles | Entered Mines 1060 | -9/Mines | Assembled infested the area 1065 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1085 | -9/Mines | Discovered new exit (range 9) 1402 | -9/Mines | Reached level 2 1403 | -9/Mines | Core integrity fell below 50% 1439 | -9/Mines | Upgraded with Utility slot (x1) 1450 | -9/Mines | Learned Materials trap positions 1542 | -9/Mines | Discovered new exit (range 9) 1680 | -9/Mines | Entered Materials 1681 | -8/Materials | Loaded intel: 12 trap records 1682 | -8/Materials | Reached level 3 1684 | -8/Materials | Upgraded with Utility slot (x1) 1882 | -8/Materials | Destroyed 7 combat bots 1948 | -8/Materials | Reached level 4 1963 | -8/Materials | Upgraded with Utility slot (x1) 2007 | -8/Materials | Discovered new exit (range 15) 2077 | -8/Materials | Entered Factory 2079 | -7/Factory | Reached level 5 2084 | -7/Factory | Upgraded with Weapon slot (x1) 2268 | -7/Factory | Identified exit to Garrison 2421 | -7/Factory | Sucked down chute 2421 | -7/Factory | Entered Waste 2436 | -7/Waste | EMP discharged 2441 | -7/Waste | Spotted C-40 Crusher 2454 | -7/Waste | Spotted C-40 Crusher 2471 | -7/Waste | Spotted C-40 Crusher 2471 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Spotted C-40 Crusher 2479 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2486 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2501 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2502 | -7/Waste | Core integrity fell below 50% 2511 | -7/Waste | Spotted C-40 Crusher 2521 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2536 | -7/Waste | EMP discharged 2536 | -7/Waste | System corruption reached 10% 2539 | -7/Waste | Discovered new exit (range 13) 2558 | -7/Waste | Entered Factory 3208 | -7/Factory | Core integrity fell below 20% 3221 | -7/Factory | Reached level 6 3263 | -7/Factory | Upgraded with Propulsion slot (x1) 3457 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3496 | -7/Factory | Repaired Imp. Heat Sink 3498 | -7/Factory | Garrison activated, responded to threat 3626 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03583_ System corrupted: Heat flow error (+130). 03591_ ALERT: Cargo convoy en route, clear transfer corridor. 03602_ Subcomponent Replicator disabled. 03603_ WZXL2E7|TKBD%FP:SI>G4OJ 03605_ Slug penetrates G-47 Trooper. 03605_ G-47 Trooper destroyed. 03608_ R-06 Scavenger collects Backup Power I. 03608_ Slug penetrates G-47 Trooper. 03608_ G-47 Trooper destroyed. 03612_ Slug penetrates B-48 Gladiator. 03612_ G-47 Trooper knocked back. 03612_ R-06 Scavenger collects Backup Propulsion I. 03615_ R-06 Scavenger collects Machine Analyzer. 03615_ R-06 Scavenger collects Backup Laser I. 03616_ G-47 Trooper knocked back. 03618_ Knocked back. 03619_ R-06 Scavenger collects Backup Plating I. 03623_ R-06 Scavenger collects Backup Propulsion I. 03624_ System corrupted: Energy discharge (-84). 03624_ Slug penetrates B-48 Gladiator. 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Propulsion Slot 2 | 1 . . . . . . . 1 Utility Slot 4 | . 1 . . 1 2 . . . Weapon Slot 2 | 1 . . . . . 1 . . Core Integrity 11 | . . . . 5 . 6 . . Heat Dissipation 5 | . . . . 5 . . . . Mass Support 2 | . 2 . . . . . . . Inventory Capacity 2 | . 1 . . . . . . 1 Sensor Range 5 | . . 1 . . 4 . . . Terrain Scan Density 1 | . . . . . 1 . . . Protomatter Created 188 | . . . . 47 79 . . 62 Integrity Restored 294 | . . . . 141 153 . . . Core 294 | . . . . 141 153 . . . Protomatter Decayed 57 | . . . . 17 21 . . 19 Game ------ Seed StasisSeismicRouter Manual? 0 Play Time 00:45:37 Cumulative 19.2 hours Start 2023.09.18 @ 00:01:25 End 2023.09.18 @ 00:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9fa411a-d799-4e91-86b1-f0d8eac5bcdb