Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 13:55:17 Player: MarKhan Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1251) 1251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2392 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (7) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Large Matter Pod (150) Scrap Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Heat Sink Large Storage Unit Small Battery Large Matter Pod Large Matter Pod Improved Terrain Scanner Seismic Detector Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 68 | 10 36 6 9 7 Power 6 | 1 4 . 1 . Engine 6 | 1 4 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 . . 3 Treads 8 | 2 4 . . 2 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 36 | 3 19 4 6 4 Device 25 | 2 15 2 3 3 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 7 | . 1 2 3 1 Artifact . | . . . . . Weapon 17 | 4 9 2 2 . Energy Gun 5 | 2 3 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 3 . . . Ballistic Cannon 4 | . 2 1 1 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . 1 . . 1 Weapon 3 | . 1 . . 2 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 95 Engine 13 | . 14 14 14 13 Treads 27 | . 27 28 28 22 Device 8 | . 13 4 3 3 Storage 13 | . 14 14 14 13 Protection 5 | . . 9 10 8 Energy Gun 5 | . 11 . . . Ballistic Gun 3 | . 7 . . . Ballistic Cannon 19 | . 8 28 28 27 Peak Build Rating 10 | 9 10 9 9 10 Average Rating 8 | 5 8 8 8 8 On Entrance 6 | . 7 8 8 9 Naked Turns . | . . . . . Heaviest Build 34 | 13 30 32 34 34 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 13 14 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1937 | 300 1048 166 66 357 Remotely 277 | . 172 41 64 . Salvage Created 1637 | 118 1363 63 43 50 Parts 100 | 6 82 2 10 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 35 | . 23 6 4 2 Guns 16 | . 16 . . . Cannons 13 | . 7 3 1 2 AOE 6 | . . 3 3 . Classes Destroyed 12 | 2 7 . 1 2 Worker 2 | . 2 . . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 4 | 1 3 . . . Operator 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 9 | . 2 3 4 . Grunt 24 | . 21 3 . . Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 4 | 3 4 3 4 1 Combat Bots Only 4 | . 3 3 4 1 Max Kills in Single Turn 3 | 1 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 279 | . 78 24 79 98 Missed 102 | . 24 6 36 36 Damage Taken 1708 | . 669 258 278 503 Core 257 | . 73 46 30 108 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 39 | . 39 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 175 | 11 117 20 12 15 Largest 2 | 2 2 2 2 2 Hottest 100 | 90 100 70 70 70 Shots Fired 330 | 22 217 38 23 30 Gun 195 | 22 173 . . . Cannon 132 | . 44 36 22 30 Launcher 3 | . . 2 1 . Special . | . . . . . Kinetic 200 | . 112 36 22 30 Thermal 80 | 22 58 . . . Explosive 3 | . . 2 1 . Electromagnetic 47 | . 47 . . . Robot Hit Streak 12 | 7 12 6 6 6 Robot Miss Streak 6 | 3 6 4 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 183 | 16 114 19 14 20 Core Hits 78 | 4 52 8 8 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 6 2 . 2 Burn 1 | . 1 . . . Blast 6 | . 2 2 . 2 Corrupt 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3208 | 188 1688 587 380 365 Guns 1396 | 188 1208 . . . Cannons 1381 | . 398 375 245 363 Explosions 380 | . 57 188 135 . Melee . | . . . . . Ramming 51 | . 25 24 . 2 Kinetic 1830 | . 847 375 245 363 Thermal 596 | 188 408 . . . Explosive 323 | . . 188 135 . Electromagnetic 408 | . 408 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . 39 3 . . Projectiles 27 | . 24 3 . . Explosions 15 | . 15 . . . Melee . | . . . . . Knockbacks 14 | . 7 . 4 3 Impact . | . . . . . Kinetic 14 | . 7 . 4 3 Secondary . | . . . . . Self-Inflicted Damage 89 | . 39 50 . . Shots 3 | . 1 2 . . Rammed 10 | . 6 3 . 1 Targets Rammed 11 | . 7 3 . 1 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 219 | 180 90 219 4 75 Average Temperature 35 | 63 17 75 4 28 Received Heat Transfer 711 | . 330 81 180 120 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1718 | 508 1210 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 437 | 15 437 250 . 164 Initial 170 | . 9 170 . . Average 127 | 6 164 117 . 60 Maximum Alert Level 2 | . 2 1 . . Low Security (%) 71 | 100 53 85 . 100 Level 1 27 | . 45 14 . . Level 2 . | . 1 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 9 . . . Investigation 6 | . 6 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 35 9 9 5 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats 8 | . 2 3 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 19 | . 8 . 1 10 Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 28 . 4 20 Successful 28 | . 14 . 4 10 Failed 24 | . 14 . . 10 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 29 | . 17 . . 12 Terminals 28 | . 16 . . 12 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 14 | . 6 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Record 4 | . . . 4 . Prototype ID Bank 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 9 . . 7 Terminals 8 | . 6 . . 2 Assimilate 1 | . 1 . . . Botnet 4 | . 2 . . 2 Operators 1 | . 1 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 3 . . 5 Monitor 1 | . 1 . . . Tunnel 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . . 6 Full Trace Events 5 | . 4 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 192 | . 192 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5071 | 144 2201 1141 813 772 Spaces Moved 2682 | 61 998 668 477 478 Core 6 | 6 . . . . Treads 2497 | 55 998 668 477 299 Legs . | . . . . . Wheels 179 | . . . . 179 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 157 | 149 160 160 160 144 Slowest Speed 240 | 160 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 97 100 25 80 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 9 | . 2 2 . 5 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 35 | . 3 24 8 . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . 3 24 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3191 | 88 1375 700 500 528 Wait 194 | . 178 . . 16 Move 2678 | 60 997 667 476 478 Hop . | . . . . . Pick Up 34 | 7 22 2 1 2 Fast Attach 13 | 6 7 . . . Attach 7 | 1 3 . . 3 Detach 2 | . 1 . . 1 Swap 48 | 3 26 6 9 4 Drop 24 | . 17 2 2 3 Fire 175 | 11 117 20 12 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 7 3 . 1 Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Discovered new exit (range 9) 1042 | -10/Materials | Repaired Lgt. Ion Engine 1413 | -10/Materials | Discovered new exit (range 4) 1842 | -10/Materials | Discovered new exit (range 16) 2346 | -10/Materials | Entered Mines 2454 | -10/Mines | Discovered new exit (range 15) 2597 | -10/Mines | Discovered new exit (range 14) 2601 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2648 | -10/Mines | Learned Materials security intel 2755 | -10/Mines | Learned location of Zion (-6) 2809 | -10/Mines | Learned location of Storage (-7) 2926 | -10/Mines | Learned location of 1 exit from Materials 3476 | -10/Mines | Discovered new exit (range 6) 3487 | -10/Mines | Entered Subcaves 3527 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3779 | -10/Subcaves | Discovered new exit (range 13) 3780 | -10/Subcaves | Core integrity fell below 50% 3920 | -10/Subcaves | Visited Clippyterm 3925 | -10/Subcaves | Learned Factory fabricator intel 4300 | -10/Subcaves | Entered Recycling 4594 | -7/Recycling | Discovered new exit (range 15) 4796 | -7/Recycling | Lost 3 parts (2n1u) 5062 | -7/Recycling | Core integrity fell below 20% 5072 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 04939_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 05041_ Attempting to rewire G-47 Trooper. 05045_ Y-54 Guardian springs to life. 05045_ Attempting to rewire G-47 Trooper. 05046_ L-41 Fighter springs to life. 05056_ L-41 Fighter knocked back. 05062_ L-41 Fighter destroyed. 05063_ Acquired 4 matter. 05064_ Lgt. Cannon destroyed. 05065_ Dropped Lrg. Storage Unit. 05065_ Extracted 127 matter. 05067_ Lgt. Cannon destroyed. 05067_ Ion Engine destroyed. 05070_ Extracted 2 energy. 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"""?# #??# %% | | """"" ""# % #?! #?? ??# ####% | | """ ""# #?# #???? ??# | | # #?# #??######## | | #% / % #?? | | ########## !#??#####??##########"Y"##### | | ?????????# % / #??????????????????#"""#???? | | ?????????# ???????????????????#####???? | | ??????????##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneHeartInjector Manual? 0 Play Time 00:43:32 Cumulative 69.3 hours Start 2024.10.17 @ 13:05:16 End 2024.10.17 @ 13:55:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee1530bb-dcef-4ec9-b721-917b6c354b2e