Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 11:54:20 Player: walwb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (885) 885 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 3107 Bonus ------- Follower Combat Kills 57 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Targeting Computer Advanced Beam Cannon Advanced Beam Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 44 | 7 2 2 3 18 12 Power 8 | 2 . . . 3 3 Engine 8 | 2 . . . 3 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . . 4 2 Treads 3 | . . . . 3 . Leg 5 | 2 . . . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 2 2 1 Device 4 | . . . 1 2 1 Storage 2 | 1 . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 1 2 1 9 6 Energy Gun 7 | 1 . . . 3 3 Energy Cannon 7 | . . . . 5 2 Ballistic Gun 3 | 1 1 . 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 20 | . . . . 4 16 Power 4 | . . . . 2 2 Propulsion 5 | . . . . 1 4 Utility 3 | . . . . 1 2 Weapon 8 | . . . . . 8 Highest Loss Streak 11 | . . . . 1 11 Average Slot Usage (%) 92 | . 94 100 100 95 67 Engine 10 | . 14 14 11 7 9 Treads 8 | . . . . 15 7 Leg 14 | . 28 28 22 6 4 Device 7 | . . . 11 10 13 Storage 11 | . 14 14 11 11 9 Processor 10 | . 8 14 11 11 9 Energy Gun 4 | . 13 . . 2 8 Energy Cannon 7 | . . . . 14 3 Ballistic Gun 8 | . 14 14 11 7 . Launcher 3 | . . 11 11 2 . Slashing Weapon 3 | . . 2 11 5 . Naked Turns . | . . . . . . Heaviest Build 36 | 13 14 15 29 36 36 Greatest Support 46 | 20 20 20 20 46 43 Greatest Overweight (x) 10 | 2 . . 1 2 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 8 | 5 6 6 8 10 10 Most Carried 10 | 1 6 6 6 10 10 Average Carried 6 | . 2 5 4 7 8 Final Capacity 10 | 6 6 6 10 10 10 Final Carried 10 | 1 6 6 6 10 7 Class Distribution -------------------- 87% | Mutant 7% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 884 | 218 73 15 . 438 140 Remotely . | . . . . . . Salvage Created 1090 | . 73 30 . 629 358 Parts 54 | . 3 3 . 37 11 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 27 | . 2 4 . 15 6 Melee 1 | . . . . 1 . Guns 7 | . 2 1 . 2 2 Cannons 16 | . . . . 12 4 AOE 3 | . . 3 . . . Classes Destroyed 7 | . 1 2 . 2 2 Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Swarmer 5 | . . 2 . 3 . Grunt 16 | . 2 . . 10 4 Duelist 1 | . . . . . 1 Sentry 3 | . . . . 2 1 Assembled 2 | . . 2 . . . Best Kill Streak 4 | . 2 2 . 3 4 Combat Bots Only 3 | . 2 2 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3180 | . 99 194 . 925 1962 Core 764 | . 30 45 . 126 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 70 . 68 . Volleys Fired 105 | . 7 21 . 49 28 Largest 3 | . 2 2 . 3 3 Hottest 205 | . 70 43 . 204 205 Shots Fired 198 | . 14 28 . 93 63 Gun 87 | . 14 14 . 24 35 Cannon 97 | . . . . 69 28 Launcher 14 | . . 14 . . . Special . | . . . . . . Kinetic 57 | . 7 14 . 24 12 Thermal 127 | . 7 . . 69 51 Explosive 14 | . . 14 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 4 4 . 8 13 Robot Miss Streak 3 | . 1 3 . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 124 | . 10 5 . 62 47 Core Hits 47 | . 4 8 . 20 15 Critical Hits 4 | . . . . 2 2 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2394 | . 139 311 . 1079 865 Guns 720 | . 139 20 . 176 385 Cannons 1237 | . . . . 762 475 Explosions 291 | . . 291 . . . Melee 138 | . . . . 138 . Ramming 8 | . . . . 3 5 Kinetic 446 | . 63 20 . 176 187 Thermal 1511 | . 76 . . 762 673 Explosive 291 | . . 291 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 138 | . . . . 138 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 118 | . . 43 . 75 . Projectiles 10 | . . . . 10 . Explosions 43 | . . 43 . . . Melee 65 | . . . . 65 . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 43 | . . 42 . . 1 Shots 3 | . . 3 . . . Rammed 6 | . . . . 2 4 Targets Rammed 6 | . . . . 2 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 489 | . 111 . . 346 489 Average Temperature 156 | . 61 . . 132 212 Received Heat Transfer 1308 | . 54 18 . 399 837 Effects 5 | . . . . 1 4 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . 1 . Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . . 3 1 Heat Transferred 2960 | . 222 . . 1369 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 250 | . 69 157 76 250 196 Initial 105 | . . 26 61 31 105 Average 95 | . 18 47 61 133 145 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 87 | 100 100 100 100 73 100 Level 1 12 | . . . . 26 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . 3 3 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . 1 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 5 9 1 25 12 Peak Tracking Total 7 | . 6 2 2 6 7 Tactical Retreats 5 | . 1 1 . 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 4 | . 1 . . 3 . Terminals 3 | . 1 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 . . 8 . Successful 5 | . 1 . . 4 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Open Door 2 | . . . . 2 . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Matter 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 105 | . . 105 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 1447 | 58 225 247 43 690 184 Spaces Moved 700 | 34 153 146 28 300 39 Core 14 | 11 . . . . 3 Treads 213 | . . . . 194 19 Legs 473 | 23 153 146 28 106 17 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 140 | 125 120 120 133 157 185 Slowest Speed 550 | 150 120 120 150 180 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 33 36 3 66 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . 59 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 59 | . . 59 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 969 | 46 180 190 34 427 92 Wait 66 | 6 12 19 . 24 5 Move 695 | 33 152 145 27 299 39 Hop . | . . . . . . Pick Up 32 | . 6 1 3 19 3 Fast Attach 14 | 6 1 1 . 3 3 Attach 17 | . 1 . 2 8 6 Detach . | . . . . . . Swap 13 | 1 . 1 1 7 3 Drop 19 | . 1 2 1 14 1 Fire 105 | . 7 21 . 49 28 Melee 2 | . . . . 2 . Ram 2 | . . . . . 2 Kick 2 | . . . . . 2 Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Entered Mines 287 | -10/Mines | Received a Mining Laser from a helpful Derelict 300 | -10/Mines | Excavation squad dispatched 300 | -10/Mines | A large section of the Mines collapsed 315 | -10/Mines | Build established: Mutant 476 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 519 | -10/Mines | Discovered new exit (range 8) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Accompanied by 1 ally 531 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 543 | -9/Materials | Discovered new exit (range 9) 574 | -9/Materials | Entered Storage 1230 | -9/Storage | Discovered new exit (range 16) 1264 | -9/Storage | Entered Materials 1264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1382 | -8/Materials | Lost 5 parts (2n3w) 1406 | -8/Materials | Core integrity fell below 50% 1446 | -8/Materials | Core integrity fell below 20% 1448 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01401_ Imp. Ion Engine destroyed. 01401_ Adv. Beam Cannon destroyed. 01402_ Acquired Carbon-fiber Leg. 01410_ Imp. Medium Laser destroyed. 01412_ Acquired 48 matter. 01415_ Acquired Beam Rifle. 01418_ K-01 Serf collects debris. 01426_ Y-45 Defender heat damages Heat Sink. 01426_ Beam Rifle destroyed. 01427_ Overheating: Energy bleed (-34). 01427_ Y-45 Defender heat damages Hvy. Assault Rifle. 01428_ Acquired Imp. Ion Engine. 01429_ Y-45 Defender heat damages core (-6). 01430_ Acquired 23 matter. 01432_ Slammed into G-47 Trooper. 01434_ Carbon-fiber Leg destroyed. 01435_ Slammed into G-47 Trooper. 01435_ K-01 Serf collects debris. 01443_ Imp. Ion Engine destroyed. 01447_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????? ??????????????? | | ????????##? ??? ???? ????????? | | ???#????#? ! """ ?? ??? ????? | | ?????????? """ ####????#?#???? | | ??#???#??## """ #??#?#??###?? ? | | #???? ?? # ##?? !? ????? | | ??? ??????# ### ??? ? | | #??? ?? ?+ """ ### "?""?"????? | | ????? ????# """ # "?"??"? #? | | ##??? ? # "" + ?"????"??? | | ?????? ? # #?""""??? ??? | | #? ?? ? ?# # ""???"??#?? | | ?#??? ???# " " #? ?? ? ?? " | | ????? # "G" *!! ########??? " | | #??######## " !%! # ##?? ? | | ?#?# Yg# ]%%= # #??#?? | | ??## %!@/= * + ##?? ? | | ??##""" %g#%####; # """ #????" | | ???#""" g%# ##### # """ ##?? " | | ??##""" # #?### # """ #???? | | ??## # #???# ##########??? | | ??######### ##??# #######??#? | | ????#??##?# #?### #"T"##? | | ?#???##??## #?# | | ???#???#??# ### | | ??#??##?#?# #?# | | ??##?###?#? ??# | | ??#???#??#? ??######### | | ?????#????? ?# ? ?# | | ?#?#???#### ?#? ??? # " """" | | ???????###? #? ??????? """""?? | | ?????#????# + ?? ? ??#? ""? "? | | ??????????? ???????????? ???? | | ???????????????? ??????? ???? | | ??????????????????????????"T"#???? | | ??????????#??????? ??????#???????? | | ?????????????? ????? ????????????? | | ?????????????????????????????????? | | ????????????#??????#?#???????????? | | ???????????????????#?????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Challenges ------------ None Game ------ Seed GodHugeInverter Manual? 0 Play Time 00:42:32 Cumulative 2.0 hours Start 2020.10.25 @ 01:24:09 End 2020.10.25 @ 11:54:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a6fe4f0-5557-4c76-a9a0-3caf05db279f