Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:46:34 Player: pro100_Player Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (219) 1095 Value Destroyed (9093) 9093 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (2973) 2973 TOTAL SCORE: 20121 Bonus ------- High Alert Combat Kills 2821 Follower Combat Kills 106 Met Zhirov 300 Friendly Fire -254 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 100/100 System Corruption 7% Temperature Cool (28) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Antigrav System Impulse Thruster Array > --- UTILITY (11) ----- Structural Scanner Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Armored Heavy Treads Matter Compressor (250) Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Treaded Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Improved Kinecellerator Improved Phase Shifter Improved Heavy Armor Plating Advanced Hacking Suite Makeshift System Shield Improved Recalibrator > --- WEAPON ----------- Matter Neutralizer Hypervelocity Mass Driver Ballistic Linear Construct/C Hyp. Accelerated Coil Construct/G > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads Improved Energy Well Matter Compressor Advanced ECM Suite Hacking Suite System Shield Improved System Shield Dispersion Rifle Enhanced Quantum Rifle Smartbomb Launcher [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Matter Neutralizer Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 8 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility 9 | . . . . . 5 2 . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 159 | 7 2 5 14 6 25 17 2 1 7 7 22 44 Power 16 | 1 . 3 2 1 2 . . . . . . 7 Engine 3 | 1 . . 1 . 1 . . . . . . . Core 6 | . . 3 1 1 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . 7 Propulsion 13 | 2 . . 2 1 5 . . . . . . 3 Treads 11 | 2 . . 2 1 5 . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 78 | 2 2 1 1 4 12 15 1 1 4 5 14 16 Device 50 | 1 . . . 1 5 10 1 1 4 4 11 12 Storage 6 | 1 1 . . . 1 2 . . . . . 1 Processor 2 | . . . . . 1 1 . . . . . . Hackware 3 | . . . . . . 1 . . . . 1 1 Protection 17 | . 1 1 1 3 5 1 . . . 1 2 2 Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 . 1 9 . 6 2 1 . 3 2 8 18 Energy Gun 14 | . . . 1 . 3 . . . . . 2 8 Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun 11 | 2 . . 2 . . . . . . 1 . 6 Ballistic Cannon 12 | . . . 3 . 1 1 . . 2 1 4 . Launcher 6 | . . . 2 . 2 1 . . . . . 1 Special Weapon 2 | . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 1 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . 3 . 1 . Parts Lost 85 | . . 2 4 1 7 11 1 . . 5 10 44 Power 11 | . . 2 1 . 1 . . . . . 1 6 Propulsion 11 | . . . 1 . 5 1 . . . . . 4 Utility 37 | . . . . 1 . 8 1 . . 3 5 19 Weapon 26 | . . . 2 . 1 2 . . . 2 4 15 Highest Loss Streak 14 | . . 1 1 1 5 6 1 . . 4 4 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 82 | . 100 97 97 88 79 69 75 72 75 69 70 59 Engine 1 | . 14 . 1 . 2 . . . . . . . Core 6 | . . 11 12 14 2 5 4 5 2 . . . Reactor 1 | . . . . . . . . . 2 5 4 4 Treads 12 | . 28 28 26 17 12 . 1 . . . . 3 Leg 1 | . . . . . 1 2 . 2 5 1 4 1 Device 11 | . 6 . . . 18 26 22 19 22 18 19 21 Storage 9 | . 14 14 14 14 6 5 11 11 11 11 5 2 Processor 1 | . . . . . 4 5 5 5 5 5 1 . Hackware 3 | . . . . . . . 5 5 5 5 9 11 Protection 7 | . 7 14 14 12 11 4 . . . . 4 . Energy Gun 5 | . . . 3 14 6 6 7 11 11 11 1 3 Ballistic Gun 7 | . 28 27 9 . . 1 2 . . . 2 8 Ballistic Cannon 6 | . . . 12 14 6 3 . . 1 2 13 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 14 31 31 39 40 60 71 70 53 57 57 109 89 Greatest Support 114 | 40 40 40 40 40 80 69 71 88 88 93 99 114 Greatest Overweight (x) 4 | . . . 1 1 4 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 5 11 15 15 15 15 15 11 11 14 15 15 15 Average Carried 12 | 4 8 14 14 14 13 13 9 10 10 12 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 15 8 11 10 12 10 15 5 Scrap Engine Consumption 141 | . . . . . 28 20 20 . 5 11 45 12 Constructs Created 9 | . . . . . 1 2 1 . . 1 4 . Constructs Modified 47 | . . . . . 3 4 8 4 3 5 13 7 Class Distribution -------------------- 37% | Mutant 16% | Construct 9% | Commander-Mutant 6% | Hacker-Tank 4% | Tank 3% | Hacker-Construct 3% | Skirmisher 3% | Hacker-Mutant 3% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Skirmisher | -6/Factory Tank | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 7384 | 302 274 176 536 185 868 711 73 22 . 484 2193 1560 Remotely . | . . . . . . . . . . . . . Salvage Created 10779 | 113 427 448 340 1020 779 1115 531 203 . 629 2553 2621 Parts 465 | 6 31 30 27 37 30 46 18 2 . 25 109 104 Haulers Intercepted 5 | . 1 . . . 1 1 . . . . 2 . Recyclers Shooed 12 | 1 1 1 . 1 1 . . . . . 6 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . 6 . . . 8 2 . 20 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 156 | . 5 9 13 4 14 20 6 1 . 20 32 32 Guns 88 | . 5 9 6 3 4 12 6 1 . 17 3 22 Cannons 54 | . . . 7 1 5 5 . . . 3 28 5 AOE 13 | . . . . . 5 3 . . . . 1 4 Classes Destroyed 20 | 2 5 . 3 2 5 1 . . . 1 . 1 Worker 7 | . 1 1 . . 1 . . . . . 2 2 Builder 11 | . . . . . 1 4 . . . . 4 2 Tunneler 3 | 1 . . . . . 1 . . . . 1 . Hauler 5 | . 1 . . . 1 1 . . . . 2 . Recycler 24 | 1 2 1 . 7 2 1 . . . . 4 6 Mechanic 4 | . . . . . 1 1 . . . . 1 1 Operator 3 | . . . . . . 2 . . . . 1 . Drone 2 | . . . . . . . . . . 2 . . Turret 1 | . . . 1 . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . 1 Swarmer 40 | . 3 2 . . . 5 3 . . 12 4 11 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 49 | . 2 7 . 2 6 10 2 . . 3 13 4 Brawler 3 | . . . . . 1 . . . . 1 . 1 Duelist 5 | . . . . 1 . . . . . . . 4 Sentry 13 | . . . 1 2 . . 1 . . . 3 6 Hunter 13 | . . . . 1 2 1 . . . 2 5 2 Programmer 18 | . . . . . 3 4 . 1 . . 7 3 Heavy 2 | . . . . . 2 . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . Best Kill Streak 9 | 1 5 3 2 8 7 9 2 1 . 6 7 7 Combat Bots Only 8 | . 3 2 2 2 6 8 2 1 . 6 5 6 Max Kills in Single Turn 4 | 1 1 1 1 1 2 3 2 1 . 1 2 4 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . . . . 1 2 . . . . 1 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1615 | . 20 36 100 7 130 193 39 6 . 174 431 479 Missed 490 | . 3 11 27 1 36 61 9 2 . 53 143 144 Damage Taken 20858 | . 155 313 1036 89 1596 2420 286 81 . 1679 4595 8608 Core 2439 | . 27 48 112 18 192 203 33 23 . 189 283 1311 Absorbed by Shields 1268 | . . . . . . 156 219 . . 268 625 . Redirected to Shielding 44 | . . . . . . . . . . . . 44 Ignored by Resistances 267 | . . . . . 267 . . . . . . . Regen/Repaired (Parts) 3231 | . . . . . 29 54 440 78 153 427 1181 869 Core Remaining (%) 63 | 100 . . . 18 77 . . . . 48 75 . Volleys Fired 684 | 8 28 42 73 28 72 72 15 4 . 68 144 130 Largest 4 | 2 2 2 2 2 3 3 2 2 . 3 4 4 Hottest 356 | 40 40 100 144 95 170 174 109 109 . 184 356 295 Shots Fired 1428 | 16 56 79 112 48 148 139 28 8 . 151 313 330 Gun 906 | 16 56 74 49 28 63 112 28 8 . 110 71 291 Cannon 471 | . . . 36 20 73 25 . . . 41 242 34 Launcher 34 | . . . 15 . 12 2 . . . . . 5 Special 17 | . . 5 12 . . . . . . . . . Kinetic 929 | 16 56 74 75 20 79 73 2 . . 41 267 226 Thermal 467 | . . 5 22 28 63 64 26 8 . 110 46 95 Explosive 28 | . . . 15 . 6 2 . . . . . 5 Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 26 | 5 6 16 26 10 15 20 5 4 . 8 19 24 Robot Miss Streak 7 | 1 4 2 3 1 4 4 3 1 . 7 7 4 Penetration Max 1 | . . . . . . 1 . . . 1 1 1 Secondary Targets 13 | . 5 1 . . . . 1 . . 3 . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . 1 . 1 Shots Hit Robots 852 | 10 33 56 63 29 90 87 22 8 . 61 171 222 Core Hits 426 | 4 18 24 46 16 50 43 11 4 . 31 82 97 Critical Kills 24 | . . . . . . . . . . . 19 5 Critical Parts Destroyed 35 | . . 2 . . 1 1 . . . . 29 2 Critical Strikes 83 | . . 2 3 . 6 4 2 . . 2 56 8 Burn 5 | . . . . . 2 1 . . . 1 . 1 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 61 | . . 2 2 . 1 1 . . . . 49 6 Blast 14 | . . . 1 . 3 2 . . . 1 7 . Sever 2 | . . . . . . . 2 . . . . . Melee Attacks 22 | . . . . . . . 12 3 . . 3 4 Thermal 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing 18 | . . . . . . . 12 3 . . 3 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24668 | 97 347 589 1520 634 3102 4145 748 307 . 1760 4981 6438 Guns 13190 | 97 347 589 562 456 914 2384 363 147 . 1257 1099 4975 Cannons 7489 | . . . 692 178 1177 839 . . . 503 3463 637 Explosions 3301 | . . . 218 . 1011 922 . . . . 343 807 Melee 621 | . . . . . . . 385 160 . . 76 . Ramming 19 | . . . . . . . . . . . . 19 Kinetic 13943 | 97 347 589 1132 178 1480 2178 60 . . 503 3801 3578 Thermal 7994 | . . . 170 456 914 1808 303 147 . 1257 1007 1932 Explosive 1989 | . . . 218 . 708 159 . . . . 97 807 Electromagnetic 102 | . . . . . . . . . . . . 102 Impact . | . . . . . . . . . . . . . Slashing 621 | . . . . . . . 385 160 . . 76 . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 5 5 7 7 7 14 7 Average Corruption 6 | . . . . . 1 2 5 6 7 7 10 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 157 | . . . . . 13 6 20 7 10 28 54 19 Message Errors 36 | . . . . . 3 . 6 1 5 10 8 3 Matter Fused 42 | . . . . . 4 2 6 3 1 9 14 3 Heat Flow Errors 13 | . . . . . . 1 2 . 1 2 5 2 Energy Discharges 16 | . . . . . 1 1 1 2 1 1 7 2 Parts Rejected 3 | . . . . . . . 1 . . 1 . 1 Parts Fused 3 | . . . . . . 1 . . . 1 1 . Data Loss (minor) 20 | . . . . . 4 . 3 1 1 1 8 2 Data Loss (major) 4 | . . . . . 1 . . . . 1 1 1 Misfires 7 | . . . . . . 1 . . . 2 3 1 Alerts 2 | . . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 9 | . . . . . . . 1 . . . 4 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 635 | . . . . 2 64 256 78 50 . 44 141 . Projectiles 278 | . . . . 2 63 107 . . . 44 62 . Explosions 229 | . . . . . 1 149 . . . . 79 . Melee 128 | . . . . . . . 78 50 . . . . Knockbacks 77 | . . . 15 2 14 5 . . . 4 35 2 Impact . | . . . . . . . . . . . . . Kinetic 74 | . . . 15 2 13 5 . . . 4 33 2 Secondary 3 | . . . . . 1 . . . . . 2 . Self-Inflicted Damage 229 | . . . 28 . . 60 . . . . 141 . Shots 5 | . . . 1 . . 2 . . . . 2 . Rammed 10 | . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 559 | . 12 159 48 270 529 165 178 . 219 220 559 410 Average Temperature 116 | . 5 32 11 77 230 37 63 . 127 46 161 142 Received Heat Transfer 3555 | . 42 156 198 72 213 692 28 . . 220 1453 481 Effects 21 | . . . . . 10 . . . . . 9 2 Shutdowns 4 | . . . . . 2 . . . . . 1 1 Energy Bleed 4 | . . . . . 1 . . . . . 3 . Interference 3 | . . . . . 2 . . . . . 1 . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 6 | . . . . . 2 . . . . . 3 1 Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 14 | . . . 1 . 2 2 . . . 4 . 5 Heat Transferred 10585 | . . . 250 550 1293 2030 444 185 . 1924 1051 2858 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 1628 | 10 193 140 . 510 306 1000 . . . . 1628 1356 Initial 921 | . 6 7 . 463 25 101 . . . . 921 845 Average 512 | 6 64 45 . 231 142 458 . . . . 1009 1201 Maximum Alert Level 5 | . . . . 2 1 3 . . . . 5 4 Low Security (%) 43 | 100 100 100 . 58 76 8 . . . . . . Level 1 11 | . . . . 16 23 51 . . . . . . Level 2 7 | . . . . 25 . 12 . . . . 8 . Level 3 18 | . . . . . . 27 . . . . 62 17 Level 4 17 | . . . . . . . . . . . 20 82 Level 5 1 | . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 . . 5 7 . . . . 8 15 Investigation 5 | . . 1 . . . 2 . . . . 1 1 Extermination 9 | . . . . . 2 2 . . . . 4 1 Reinforcement 9 | . . . . . 3 1 . . . . 3 2 Assault 7 | . . . . . . 2 . . . . . 5 Garrison 6 | . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . 1 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 7 | . 1 . . 1 2 . . . . 1 . 2 Communications Jammed 67 | . . . . . . . . . . . 67 . Distress Signals 67 | . . . . . . . . . . . 67 . Times Spotted 303 | . 13 12 44 5 21 37 15 1 . 25 47 83 Peak Tracking Total 13 | . 6 3 6 1 4 7 5 1 . 5 7 13 Tactical Retreats 39 | . . 1 7 . 2 6 6 . . 1 4 12 Traps | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 9 | . . . 1 . . 1 . . . . 3 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . 2 Machines | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 59 | . . 2 3 . 1 30 . . . . 22 1 Max in Single Turn 12 | . . 1 1 . 1 12 . . . . 8 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 47 | . 2 1 1 10 7 6 . . 9 . 7 4 Terminals 23 | . 2 . . 6 4 4 . . . . 6 1 Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 4 1 . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 157 | . 5 1 6 28 16 16 . . 48 . 28 9 Successful 101 | . 2 1 6 15 7 4 . . 48 . 14 4 Failed 56 | . 3 . . 13 9 12 . . . . 14 5 Catastrophic 15 | . . . . 4 3 3 . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 2 . 2 6 . 3 . . . . 11 2 Terminals 70 | . 5 . . 21 7 10 . . . . 24 3 Fabricators 8 | . . . . . . 4 . . . . 4 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . 7 2 . . . . . . . Scanalyzers 14 | . . . . . 7 2 . . . . . 5 Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 84 | . 2 1 6 10 2 2 . . 48 . 12 1 Record 49 | . 1 . 6 1 . . . . 36 . 5 . Part Schematic 6 | . . . . 1 1 . . . 4 . . . Robot Analysis 4 | . . . . . . . . . 4 . . . Prototype ID Bank 10 | . 1 . . 3 . 1 . . 4 . . 1 Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . Alert Level 6 | . . . . 2 . 1 . . . . 3 . Unreport Threat 3 | . . . . 1 . . . . . . 2 . Zone Layout 2 | . . . . 1 . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . 1 . . . . 1 . Build 2 | . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 4 2 . . . . . . . Report Inventory 5 | . . . . 4 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . 3 . . . . . . 2 Insert Component 5 | . . . . . 3 . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . 1 . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . 6 6 6 . . . . 6 3 Full Trace Events 3 | . . . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 1 . . . 4 . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 212 | . . . . . . 106 . . . . 106 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 8 | . . 1 . 7 . . . . . . . . Largest Group 7 | . . 1 . 7 5 . . . . . . . Highest-Rated Group 92 | . . 31 . 92 53 . . . . . . . Highest-Rated Ally 31 | . . 31 . 21 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . 3 . 9 11 . . . . . . . Total Damage 366 | . . 42 . 160 164 . . . . . . . Kills 4 | . . . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . 3 2 . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 13875 | 153 664 1216 2844 1579 1063 975 767 201 310 959 1761 1383 Spaces Moved 7228 | 84 336 645 1284 607 503 558 491 192 253 555 1080 640 Core 109 | 19 . . . . . . . . . . . 90 Treads 3786 | 65 336 645 1284 607 214 . 120 36 . 1 233 245 Legs 2171 | . . . . . 228 324 35 82 253 151 847 251 Wheels 135 | . . . . . 61 . . 74 . . . . Hover 974 | . . . . . . 234 336 . . 403 . 1 Flight 53 | . . . . . . . . . . . . 53 Fastest Speed 45 | 50 160 160 160 160 93 78 91 91 91 89 87 45 Average Speed 140 | 135 160 160 166 221 141 89 124 91 91 132 107 134 Slowest Speed 320 | 160 160 160 260 260 320 93 168 91 91 152 148 211 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 5 52 97 65 93 11 16 60 33 62 68 26 16 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . . 3 . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . 1 . Scrap Searched 14 | . . 1 5 . . . 3 . . 5 . . Spaces Dug 13 | . . 1 7 . 1 . . . . 2 2 . Terrain Destroyed 662 | . . 2 68 . 75 150 4 . . 56 204 103 Melee . | . . . . . . . . . . . . . Projectile 171 | . . 2 . . 9 31 4 . . 56 48 21 AOE 489 | . . . 68 . 66 119 . . . . 156 80 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Zhi Pro Fac Res Total 9646 | 109 414 755 1865 793 720 890 595 204 332 656 1424 889 Wait 1230 | . 35 33 473 64 67 224 71 5 63 21 129 45 Move 7210 | 83 335 644 1283 606 502 557 490 191 252 554 1079 634 Hop 3 | . . . . . . . . . . . . 3 Pick Up 135 | 11 10 17 10 4 28 11 3 . 4 5 22 10 Fast Attach 62 | . . 2 3 2 3 1 1 . . . 13 37 Attach 59 | 7 . 1 2 . 11 11 . 1 5 6 8 7 Detach 4 | . . . . . . . . . 3 . . 1 Swap 40 | . 2 2 9 4 11 5 1 . 4 1 1 . Drop 108 | . 4 14 12 7 26 9 1 . 1 1 25 8 Fire 684 | 8 28 42 73 28 72 72 15 4 . 68 144 130 Melee 22 | . . . . . . . 12 3 . . 3 4 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . . Rewire 79 | . . . . 78 . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Discovered new exit (range 7) 818 | -10/Materials | Entered Mines 823 | -10/Mines | Learned 4 Materials zone layouts 836 | -10/Mines | Discovered new exit (range 7) 920 | -10/Mines | Discovered new exit (range 7) 938 | -10/Mines | Met a Derelict shopkeep closing up shop 1147 | -10/Mines | Received a Mining Laser from a helpful Derelict 1147 | -10/Mines | Learned location of Zion (-6) 1553 | -10/Mines | Identified exit to Subcaves 1685 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2034 | -10/Mines | Entered Subcaves 2034 | -10/Subcaves | Learned Materials garrison access intel 2261 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2290 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2292 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2312 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2382 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2439 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2451 | -10/Subcaves | Core integrity fell below 50% 2567 | -10/Subcaves | Learned 2 Materials zone layouts 2742 | -10/Subcaves | Disturbed a concealed Subdweller 3089 | -10/Subcaves | Visited Clippyterm 3094 | -10/Subcaves | Identified exit to Materials 3094 | -10/Subcaves | Identified exit to Recycling 3094 | -10/Subcaves | Learned location of Extension (-6) 3094 | -10/Subcaves | Learned Factory stockpile data 4878 | -10/Subcaves | Entered Recycling 4885 | -8/Recycling | Found Scrap Engine 4977 | -8/Recycling | Core integrity fell below 20% 5402 | -8/Recycling | Build established: Commander-Mutant 5542 | -8/Recycling | Identified exit to Factory 6457 | -8/Recycling | Entered Factory 6457 | -6/Factory | Accompanied by 5 allies 6457 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6530 | -6/Factory | P-60 Hacker assimilated allied Bruiser 3a 6542 | -6/Factory | P-60 Hacker assimilated allied Serf 3a 6654 | -6/Factory | Discovered new exit (range 4) 7033 | -6/Factory | Lost 5 parts (4n1w) 7325 | -6/Factory | Build established: Skirmisher 7459 | -6/Factory | Discovered new exit (range 15) 7499 | -6/Factory | Identified exit to Factory 7520 | -6/Factory | Entered another Factory area 7520 | -5/Factory | Evolved 2 slots: Utility x2 7743 | -5/Factory | Discovered new exit (range 3) 7803 | -5/Factory | Build established: Tank 8396 | -5/Factory | Discovered new exit (range 15) 8420 | -5/Factory | First assault squad dispatched 8422 | -5/Factory | Lost 6 parts (1n4u1w) 8427 | -5/Factory | Destroyed 8 combat bots 8494 | -5/Factory | Identified exit to Upper Caves 8495 | -5/Factory | Entered Upper Caves 8540 | -5/Upper Caves | Learned Factory emergency access door positions 8672 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8891 | -5/Upper Caves | Build established: Construct 9016 | -5/Upper Caves | Discovered new exit (range 6) 9035 | -5/Upper Caves | Identified exit to Upper Caves 9262 | -5/Upper Caves | Entered another Upper Caves area 9367 | -5/Upper Caves | Discovered new exit (range 8) 9372 | -5/Upper Caves | Identified exit to Zhirov 9463 | -5/Upper Caves | Entered Zhirov 9463 | -5/Zhirov | Discovered new exit (range 3) 9481 | -5/Zhirov | Met Zhirov 9498 | -5/Zhirov | Learned location of Quarantine (-2) 9498 | -5/Zhirov | Learned location of Testing (-3) 9498 | -5/Zhirov | Learned location of Command (-1) 9515 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9681 | -5/Zhirov | Found Alien Artifact 9699 | -5/Zhirov | Found Alien Artifact 9700 | -5/Zhirov | Identified Integrated Reactor 9700 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9701 | -5/Zhirov | Identified Transdimensional Reconstructor 9701 | -5/Zhirov | Warped through subspace 9772 | -5/Zhirov | Identified exit to Proximity Caves 9773 | -5/Zhirov | Entered Proximity Caves 9781 | -4/Proximity Caves | Spotted B-86 Titan 9884 | -4/Proximity Caves | Learned Research garrison access intel 9979 | -4/Proximity Caves | Spotter reported a threat 10023 | -4/Proximity Caves | Spotter reported a threat 10032 | -4/Proximity Caves | Spotter reported a threat 10081 | -4/Proximity Caves | Spotter reported a threat 10102 | -4/Proximity Caves | Spotter reported a threat 10155 | -4/Proximity Caves | Spotter reported a threat 10310 | -4/Proximity Caves | Spotter reported a threat 10528 | -4/Proximity Caves | Core integrity fell below 50% 10536 | -4/Proximity Caves | Lost 4 parts (2u2w) 10699 | -4/Proximity Caves | Discovered new exit (range 12) 10725 | -4/Proximity Caves | Identified exit to Factory 10732 | -4/Proximity Caves | Entered Factory 10732 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10973 | -4/Factory | Lost 4 parts (1p2u1w) 11028 | -4/Factory | Search patrols dispatched 11570 | -4/Factory | Build established: Hacker-Tank 11682 | -4/Factory | System corruption reached 10% 11794 | -4/Factory | Spotted B-86 Titan 12259 | -4/Factory | Build established: Hacker-Construct 12388 | -4/Factory | Discovered new exit (range 10) 12456 | -4/Factory | Fabricated Smartbomb Launcher (x1) 12493 | -4/Factory | Entered Research 12493 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12494 | -3/Research | Loaded intel: 4 garrison access locations 12743 | -3/Research | First assault squad dispatched 12843 | -3/Research | Garrison activated, responded to threat 12950 | -3/Research | Lost 7 parts (2p2u3w) 13474 | -3/Research | Core integrity fell below 50% 13508 | -3/Research | Lost 14 parts (2p2n6u4w) 13646 | -3/Research | Lost 3 parts (1n1u1w) 13729 | -3/Research | Cargo convoy interrupted 13775 | -3/Research | Lost 9 parts (1p4u4w) 13800 | -3/Research | Core integrity fell below 20% 13876 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13857_ Penetrated by Slug. 13867_ Triggered Tesla Bomb Trap. 13867_ A bubble of electromagnetic force engulfs the area. 13867_ Tesla Bomb Trap short circuited. 13867_ Door malfunctions. 13867_ A bubble of electromagnetic force engulfs the area. 13868_ Triggered Tesla Bomb Trap. 13868_ A bubble of electromagnetic force engulfs the area. 13868_ Adv. ECM Suite destroyed. 13869_ C-30 ARC bursts open, deploying its payload. 13869_ G-73 Enforcer unfolds itself. 13869_ L-61 Swordsman unfolds itself. 13869_ G-67 Veteran unfolds itself. 13869_ I-47 Archangel unfolds itself. 13876_ Critical hit (Burn: +37). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????### | | ????????????????????????????????????????????## | | ???????????????????????????????????########### | | ???????????????????????????????????########### | | ???????????????????????????????????## # | | ???????????????????????????????????## !!! !# | | ???????????????????????????????????## !!! # | | ???????????????????????????????????## !! + | | ???????????????????????????????????## # | | ???????????????????????????????????## # | | ???????????????????????????????????##! # | | ???????????????????????????????????## ! # | | ???????????????????????# #### ! # | | ???????????????????????#####+################# | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## | | ???????????????????????## ######/########## | | ???????????????????????## # " g ####### | | ???????????????????????## # "% ##???## | | ???????????????????????## # ] ##???## | | ??????????????????????? # #g ##???## | | ??????????????????????? # gi ##???## | | ??????????????????????? # # ##???## | | ??????????????????????? #@ # ##???## | | ??????????????????????? # # ! ####### | | ??????????????????????? # ################# | | ??????????????????????? # | | ??????????????????????? + ? | | ??????????????????????? # | | ??????????????????????? # k | | ??????????????????????? #w #################### | | ??????????????????????? # #################### | | ???????????????????????## ##????????????????## | | ??????????????????????? + ##????????????????## | | ??????????????????????? # k##????????????????## | | ??????????????????????? # ##????????????????## | | ??????????????????????? # # ????????????????## | | ????????????????????????? # ????????????????##! | | ????????????????????????? # ????????????????##" | | ???????????????????????????????????????????????##/ | | ?????????????????????????????????????????????## % | | ?????????????????????????????????????????????## ! | | ??????????????????????????????????????????? / | | ???????????????????????????????????????????#### | | ???????????????????????????????????????????#### ! | | ??????????????????????????????????????????##### | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 49 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 67 Recoil Reduction 4 Particle Charging 37 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 23 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Smartbomb Launcher | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst I'm Back, Baby! It Was An Accident, I Swear No Signal Subspace Traveler The Science Guy This Is Interesting... Total Silence True Hacker root@ Challenges ------------ None Game ------ Seed PotentialFactoryFilter Manual? 0 Play Time 03:14:05 Cumulative 25.2 hours Start 2024.04.14 @ 17:58:11 End 2024.04.14 @ 22:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6f925dc4-dec2-4f3e-842d-eebcc8ac0a6a