Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 21:57:21 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1972) 1972 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 4928 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 378/550 Matter 255/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Flying (125) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel Flight Unit > --- UTILITY (4) ------ Improved Terrain Scanner System Shield Relay Coupler [NC] (27) Relay Coupler [Grunt] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (31) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (19) Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Structural Scanner Targeting Computer Medium Armor Plating System Shield > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Light Cannon Energy Gun Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 36 | 4 6 4 10 11 1 Power 6 | . 2 1 2 1 . Engine 3 | . 1 1 . 1 . Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 4 . Treads 2 | 2 . . . . . Leg 3 | . . . 2 1 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 10 | 1 . 1 4 3 1 Device 3 | 1 . . 1 . 1 Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware 3 | . . . 1 2 . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 11 | 1 4 2 1 3 . Energy Gun 4 | . 2 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . . 3 4 2 Power . | . . . . . . Propulsion 5 | . . . 2 1 2 Utility 3 | . . . 1 2 . Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . . 1 2 2 To Critical Strikes . | . . . . . . Average Backups 6 | 6 7 5 3 4 4 Power 1 | 1 1 1 1 1 . Propulsion 1 | 4 3 1 . . . Utility 1 | . 1 2 1 . 4 Weapon 1 | 1 1 1 1 2 . Tool/Special . | . . . . . . Unused Backups 17 | 4 6 1 . 2 4 Power 3 | 1 1 . . 1 . Propulsion 4 | 1 3 . . . . Utility 8 | 1 1 1 . 1 4 Weapon 2 | 1 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 86 79 89 86 Engine 5 | . 6 12 5 2 9 Core 6 | . 7 1 3 6 . Treads 17 | . 27 28 13 . . Leg 4 | . . . 2 12 . Wheel 3 | . . . 8 9 9 Flight 4 | . . . . 10 25 Device 10 | . 14 1 8 8 6 Storage 6 | . 14 1 . . . Processor 1 | . . . 2 5 . Hackware 5 | . . . 8 11 27 Protection 4 | . . 12 9 6 . Energy Gun 5 | . 5 6 9 3 . Ballistic Gun 5 | . 11 . . . . Ballistic Cannon 7 | . 10 19 5 1 . Slashing Weapon 2 | . . . . 7 9 Peak Build Rating 26 | 7 10 11 22 26 21 Average Rating 13 | 6 8 9 16 20 20 On Entrance 11 | 6 7 9 9 21 18 Avg Prop Armor Cover (%) 4 | . . . 7 4 5 Naked Turns . | . . . . . . Heaviest Build 30 | 12 17 29 30 21 11 Greatest Support 40 | 40 40 40 40 40 16 Greatest Overweight (x) 5 | . 5 . 1 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 8 8 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 Average Carried 6 | 6 7 5 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 6 8 5 4 4 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1112 | 261 392 54 235 170 . Remotely . | . . . . . . Salvage Created 1730 | 94 894 . 482 260 . Parts 83 | 2 44 . 20 17 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 31 | . 13 . 10 8 . Melee 4 | . . . . 4 . Guns 12 | . 9 . 1 2 . Cannons 6 | . 4 . 1 1 . AOE 9 | . . . 8 1 . Classes Destroyed 10 | 2 4 . 3 1 . Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 2 | . 2 . . . . Recycler 5 | 1 3 . 1 . . Mechanic 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 3 | . . . . 3 . Grunt 24 | . 13 . 8 3 . Sentry 2 | . . . 1 1 . Hunter 2 | . . . 1 1 . Best Kill Streak 7 | 1 7 . 7 3 . Combat Bots Only 7 | . 4 . 7 3 . Max Kills in Single Turn 2 | 1 1 . 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 174 | . 49 6 33 78 8 Missed 50 | . 14 1 12 19 4 Hits 124 | . 35 5 21 59 4 Projectile 124 | . 35 5 21 59 4 Critical Strikes 9 | . 4 1 . 4 . Damage Taken 1718 | . 441 165 369 686 57 Core 276 | . 86 18 24 122 26 Absorbed by Shields 94 | . . . . 94 . Core Remaining (%) 79 | 100 . 58 . . . Volleys Fired 124 | 9 69 8 19 19 . Largest 2 | 2 2 2 2 1 . Hottest 115 | 40 115 80 80 50 . Shots Fired 209 | 18 135 13 24 19 . Gun 148 | 18 106 4 12 8 . Cannon 50 | . 29 6 5 10 . Launcher 11 | . . 3 7 1 . Special . | . . . . . . Kinetic 146 | 18 107 6 5 10 . Thermal 28 | . 28 . . . . Explosive 11 | . . 3 7 1 . Electromagnetic 24 | . . 4 12 8 . Robot Hit Streak 25 | 11 12 6 21 25 . Robot Miss Streak 3 | 1 3 1 2 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 146 | 13 84 7 19 23 . Core Hits 82 | 4 37 1 25 15 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 39 | . . . . 39 . Impact 28 | . . . . 28 . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2940 | 140 1149 122 993 536 . Guns 1423 | 140 841 72 218 152 . Cannons 555 | . 303 50 83 119 . Explosions 781 | . . . 692 89 . Melee 176 | . . . . 176 . Ramming 5 | . 5 . . . . Kinetic 1275 | 140 883 50 83 119 . Thermal 415 | . 261 . 154 . . Explosive 627 | . . . 538 89 . Electromagnetic 442 | . . 72 218 152 . Impact . | . . . . . . Slashing 176 | . . . . 176 . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 6 2 . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . 2 1 . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . 23 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 23 | . . . . 23 . Knockbacks 8 | . 2 1 2 3 . Impact . | . . . . . . Kinetic 8 | . 2 1 2 3 . Secondary . | . . . . . . Self-Inflicted Damage 125 | . . 66 35 24 . Shots 7 | . . 3 3 1 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | . 300 13 57 168 . Average Temperature 73 | . 82 13 25 76 . Received Heat Transfer 750 | . 318 63 108 252 9 Effects 2 | . 2 . . . . Energy Bleed 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 890 | . 740 . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 78 | 100 100 . 90 46 . Level 1 18 | . . . 9 45 100 Level 2 2 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 493 | 5 134 . 207 493 250 Initial 235 | . . . . 129 235 Average 121 | 1 56 . 60 239 237 Influence Increases 1178 | 10 457 . 302 394 15 Destroy 0b10 Robot/C 620 | . 260 . 200 160 . Destroy 0b10 Robot/NC 70 | 10 50 . 10 . . Destroy Leader 140 | . 80 . 40 20 . Successful Hack 41 | . 21 . 5 . 15 Select Force Hacks 30 | . 30 . . . . Disable Machine 45 | . 15 . 15 15 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 52 | . 1 . 32 19 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 968 | 10 371 86 103 110 288 Entered New Map 360 | . . 42 . 70 248 Time Decay 518 | 10 371 44 73 . 20 Lost Part 90 | . . . 30 40 20 Squads Dispatched 7 | . 5 . 2 . . Investigation 5 | . 4 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 18 2 11 15 7 Peak Tracking Total 7 | . 4 2 5 6 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 10 | . 5 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 6 | . 1 . 1 4 . Max in Single Turn 1 | . 1 . 1 1 . Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 12 | . 7 . 3 1 1 Terminals 9 | . 6 . 1 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 43 | . 25 . 9 1 8 Successful 25 | . 15 . 7 . 3 Failed 18 | . 10 . 2 1 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 40 | . 23 . 8 1 8 Terminals 37 | . 24 . 4 1 8 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 4 | . 3 . 1 . . Record 1 | . 1 . . . . Robot Analysis 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 20 | . 12 . 5 . 3 Terminals 16 | . 11 . 2 . 3 Assimilate 1 | . 1 . . . . Botnet 6 | . 4 . 1 . 1 Operators 2 | . 1 . . . 1 Skim 6 | . 5 . . . 1 Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Broadcast 1 | . . . 1 . . Watchers 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . 2 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 14 | . . . . 14 . Machine Destruction 14 | . . . . 14 . Attached 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 2381 | 34 1237 18 238 803 51 Terrain 51 | . . . . . 51 Structural 1041 | . . . 238 803 . Seismic 1289 | 34 1237 18 . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 2796 | 99 1237 294 248 859 59 Spaces Moved 1860 | 42 634 165 149 733 137 Core 1 | . 1 . . . . Treads 850 | 42 633 165 10 . . Legs 337 | . . . 17 320 . Wheels 230 | . . . 122 104 4 Hover . | . . . . . . Flight 442 | . . . . 309 133 Fastest Speed 39 | 160 160 160 115 39 39 Average Speed 118 | 160 160 160 121 84 40 Slowest Speed 365 | 160 300 160 240 365 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 95 10 16 41 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 16 | . . . . 16 . Terrain Destroyed 59 | . . 12 31 16 . Melee 16 | . . . . 16 . Projectile . | . . . . . . AOE 43 | . . 12 31 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 2183 | 56 728 183 188 890 138 Wait 7 | . . 1 2 4 . Move 1854 | 41 633 164 149 732 135 Hop 1 | . . . . . 1 Pick Up 16 | 1 6 . 2 7 . Fast Attach 25 | 1 7 2 6 8 1 Attach 6 | . . . 4 2 . Detach 2 | . . . . 1 1 Swap 16 | 3 2 2 3 6 . Drop 33 | 1 10 6 3 13 . Fire 124 | 9 69 8 19 19 . Melee 39 | . . . . 39 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 59 | . . . . 59 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Discovered new exit (range 5) 570 | -10/Materials | Discovered new exit (range 6) 717 | -10/Materials | Discovered new exit (range 7) 932 | -10/Materials | Discovered new exit (range 14) 1109 | -10/Materials | Learned Storage trap positions 1187 | -10/Materials | Discovered new exit (range 16) 1253 | -10/Materials | Identified exit to Subcaves 1307 | -10/Materials | Learned Storage garrison access intel 1337 | -10/Materials | Entered Subcaves 1446 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1519 | -10/Subcaves | Discovered new exit (range 14) 1520 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1631 | -10/Subcaves | Entered Materials 1631 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1632 | -8/Materials | Identified exit to Storage 1770 | -8/Materials | Garrison activated, responded to threat 1837 | -8/Materials | Destroyed 7 combat bots 1879 | -8/Materials | Identified exit to Garrison 1879 | -8/Materials | Entered Garrison 2180 | -8/Garrison | Triggered checkpoint 2273 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Installed Relay Interface Framework 2418 | -8/Garrison | Discovered new exit (range 11) 2485 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Build established: Scavenger-Mutant 2530 | -8/Garrison | Garrison Relay disabled 2665 | -8/Garrison | Garrison Relay disabled 2676 | -8/Garrison | Garrison Relay disabled 2701 | -8/Garrison | Triggered checkpoint 2715 | -8/Garrison | Triggered checkpoint 2738 | -8/Garrison | Entered Materials 2797 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 02742_ Connecting with Terminal... 02742_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 02746_ Acquired Imp. Terrain Scanner. 02759_ Detecting nearby Garrison Access. 02788_ Flight Unit destroyed. 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